OpenSimMirror/OpenSim/Framework/WearableItem.cs

356 lines
12 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text.RegularExpressions;
using OpenMetaverse;
namespace OpenSim.Framework
{
public class WearableItem
{
public string WearableName = "";
public WearableType WearType = WearableType.Invalid;
public string ItemInfo = "Created Wearable";
public SortedList<int, VisualSetting> VisualSettings = new SortedList<int, VisualSetting>();
// public LLObject.TextureEntry TextureEntry = null;
//public byte[] TextureEntry = null;
public List<string> TextureStrings = new List<string>();
//permissions
public uint BaseMask = 0;
public uint OwnerMask = 0;
public uint GroupMask = 0;
public uint EveryoneMask = 0;
public uint NextOwnerMask = 0;
public UUID CreatorID = UUID.Zero;
public UUID OwnerID = UUID.Zero;
public UUID LastOwnerID = UUID.Zero;
public UUID GroupID = UUID.Zero;
//sale
public string SaleType = "not";
public int SalePrice = 10;
private string BuildString = "";
public WearableItem(string wearableName, WearableType type)
{
WearableName = wearableName;
WearType = type;
}
public WearableItem(string wearableName)
{
WearableName = wearableName;
WearType = ConvertNameToType(WearableName);
}
public WearableItem(WearableType type)
{
WearType = type;
WearableName = Enum.GetName(typeof(WearableType), type).ToLower();
}
public WearableItem()
{
}
public void AddVisualSetting(VisualSetting setting)
{
if (!VisualSettings.ContainsKey(setting.VisualParam.ParamID))
{
VisualSettings.Add(setting.VisualParam.ParamID, setting);
}
}
public bool TryGetSetting(string paramName, out VisualSetting paramSetting)
{
foreach (VisualSetting setting in VisualSettings.Values)
{
if (setting.VisualParam.Name == paramName)
{
paramSetting = setting;
return true;
}
}
paramSetting = null;
return false;
}
public bool SetParamValue(string paramName, float value)
{
VisualSetting paramSetting;
if (TryGetSetting(paramName, out paramSetting))
{
if ((value >= paramSetting.VisualParam.MinValue) && (value <= paramSetting.VisualParam.MaxValue))
{
paramSetting.Value = value;
return true;
}
}
return false;
}
public void RandomiseValues()
{
foreach (VisualSetting setting in VisualSettings.Values)
{
//int randNum = Util.RandomClass.Next(0, 1000);
float range = setting.VisualParam.MaxValue - setting.VisualParam.MinValue;
// float val = ((float) randNum) / ((float)(1000.0f / range));
float val = (float)Util.RandomClass.NextDouble() * range * 0.2f;
setting.Value = setting.VisualParam.MinValue + (range / 2) + val;
}
}
public WearableType ConvertNameToType(string name)
{
return (WearableType)Enum.Parse(typeof(WearableType), name, true);
}
public string ToAssetFormat()
{
BuildString = "LLWearable version 22\n";
BuildString += "New Item \n";
BuildString += ItemInfo + "\n";
AddSectionStart("permissions");
AddTabbedNameValueLine("base_mask", BaseMask.ToString("00000000"));
AddTabbedNameValueLine("owner_mask", OwnerMask.ToString("00000000"));
AddTabbedNameValueLine("group_mask", GroupMask.ToString("00000000"));
AddTabbedNameValueLine("everyone_mask", EveryoneMask.ToString("00000000"));
AddTabbedNameValueLine("next_owner_mask", NextOwnerMask.ToString("00000000"));
AddTabbedNameValueLine("creator_id", CreatorID.ToString());
AddTabbedNameValueLine("owner_id", OwnerID.ToString());
AddTabbedNameValueLine("last_owner_id", LastOwnerID.ToString());
AddTabbedNameValueLine("group_id", GroupID.ToString());
AddSectionEnd();
AddSectionStart("sale_info");
AddTabbedNameValueLine("sale_type", SaleType.ToString());
AddTabbedNameValueLine("sale_price", SalePrice.ToString());
AddSectionEnd();
AddNameValueLine("type", ((byte)WearType).ToString());
AddNameValueLine("parameters", VisualSettings.Count.ToString());
foreach (KeyValuePair<int, VisualSetting> kp in VisualSettings)
{
AddNameValueLine(kp.Key.ToString(), kp.Value.Value.ToString(CultureInfo.InvariantCulture));
}
if (TextureStrings.Count == 0)
{
AddNameValueLine("textures", "0"); //todo output texture entry
}
else
{
AddNameValueLine("textures", TextureStrings.Count.ToString());
for (int i = 0; i < TextureStrings.Count; i++)
{
BuildString += TextureStrings[i] + "\n";
}
BuildString += "\n";
}
return BuildString;
}
public void SaveToFile(string fileName)
{
File.WriteAllText(fileName, this.ToAssetFormat());
}
public void AddSectionStart(string sectionName)
{
BuildString += "\t" + sectionName + " 0\n";
BuildString += "\t{\n";
}
public void AddSectionEnd()
{
BuildString += "\t}\n";
}
private void AddTabbedNameValueLine(string name, string value)
{
BuildString += "\t\t";
BuildString += name + "\t";
BuildString += value + "\n";
}
private void AddNameValueLine(string name, string value)
{
// BuildString += "\t\t";
BuildString += name + " ";
BuildString += value + "\n";
}
#region Static Methods
public static List<VisualParam> FindParamsForWearable(string wearableName)
{
List<VisualParam> wearableParams = new List<VisualParam>();
foreach (VisualParam param in VisualParams.Params.Values)
{
if (param.Wearable == wearableName)
{
wearableParams.Add(param);
}
}
return wearableParams;
}
public static WearableItem Create(string wearableTypeName)
{
WearableItem wearableItem = new WearableItem(wearableTypeName);
List<VisualParam> typeParams = FindParamsForWearable(wearableTypeName);
foreach (VisualParam param in typeParams)
{
wearableItem.AddVisualSetting(new VisualSetting(param));
}
return wearableItem;
}
public static WearableItem CreateFromAsset(string assetData)
{
UUID creatorID = UUID.Zero;
UUID ownerID = UUID.Zero;
UUID lastOwnerID = UUID.Zero;
UUID groupID = UUID.Zero;
char[] newlineDelimiter = { '\n' };
string[] lines = assetData.Split(newlineDelimiter);
WearableItem wearableObject = null;
Regex r = new Regex("[\t ]+");
bool reachedParams = false;
bool reachedTextures = false;
foreach (string line in lines)
{
string trimLine = line.Trim();
// m_log.Debug("line : " + trimLine);
string[] splitLine = r.Split(trimLine);
if (splitLine.Length > 1)
{
switch (splitLine[0])
{
case "textures":
reachedParams = false;
reachedTextures = true;
break;
case "type":
string wearableTypeName = Enum.GetName(typeof(WearableType), (WearableType)Convert.ToInt32(splitLine[1]));
wearableObject = Create(wearableTypeName.ToLower());
break;
case "parameters":
reachedParams = true;
break;
case "creator_id":
creatorID = new UUID(splitLine[1]);
break;
case "owner_id":
ownerID = new UUID(splitLine[1]);
break;
case "last_owner_id":
lastOwnerID = new UUID(splitLine[1]);
break;
case "group_id":
groupID = new UUID(splitLine[1]);
break;
default:
if ((wearableObject != null) && (reachedParams))
{
int id = Convert.ToInt32(splitLine[0]);
if (wearableObject.VisualSettings.ContainsKey(id))
{
wearableObject.VisualSettings[id].Value = Convert.ToSingle(splitLine[1], CultureInfo.InvariantCulture);
}
}
else if ((wearableObject != null) && (reachedTextures))
{
wearableObject.TextureStrings.Add(line);
}
break;
}
}
}
if (wearableObject != null)
{
wearableObject.CreatorID = creatorID;
wearableObject.OwnerID = ownerID;
wearableObject.LastOwnerID = lastOwnerID;
wearableObject.GroupID = groupID;
}
return wearableObject;
}
#endregion
#region Nested Class
public class VisualSetting
{
public VisualParam VisualParam;
public float Value = 0;
public VisualSetting(VisualParam param, float value)
{
VisualParam = param;
Value = value;
}
public VisualSetting(VisualParam param)
{
VisualParam = param;
Value = param.DefaultValue;
}
}
#endregion
}
}