OpenSimMirror/Common/OpenSim.Framework/Types/RegionInfo.cs

245 lines
11 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Console;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class RegionInfo
{
public LLUUID SimUUID = new LLUUID();
public string RegionName = "";
public uint RegionLocX = 0;
public uint RegionLocY = 0;
public ulong RegionHandle = 0;
public string DataStore = "";
public bool isSandbox = false;
public LLUUID MasterAvatarAssignedUUID = new LLUUID();
public string MasterAvatarFirstName = "";
public string MasterAvatarLastName = "";
public string MasterAvatarSandboxPassword = "";
public int IPListenPort = 0;
public string IPListenAddr = "";
public EstateSettings estateSettings;
public RegionInfo()
{
estateSettings = new EstateSettings();
}
public void InitConfig(bool sandboxMode, IGenericConfig configData)
{
this.isSandbox = sandboxMode;
try
{
// Sim UUID
string attri = "";
attri = configData.GetAttribute("SimUUID");
if (attri == "")
{
this.SimUUID = LLUUID.Random();
configData.SetAttribute("SimUUID", this.SimUUID.ToString());
}
else
{
this.SimUUID = new LLUUID(attri);
}
// Sim name
attri = "";
attri = configData.GetAttribute("SimName");
if (attri == "")
{
this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name", "OpenSim test");
configData.SetAttribute("SimName", this.RegionName);
}
else
{
this.RegionName = attri;
}
// Sim/Grid location X
attri = "";
attri = configData.GetAttribute("SimLocationX");
if (attri == "")
{
string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X", "997");
configData.SetAttribute("SimLocationX", location);
this.RegionLocX = (uint)Convert.ToUInt32(location);
}
else
{
this.RegionLocX = (uint)Convert.ToUInt32(attri);
}
// Sim/Grid location Y
attri = "";
attri = configData.GetAttribute("SimLocationY");
if (attri == "")
{
string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y", "996");
configData.SetAttribute("SimLocationY", location);
this.RegionLocY = (uint)Convert.ToUInt32(location);
}
else
{
this.RegionLocY = (uint)Convert.ToUInt32(attri);
}
// Local storage datastore
attri = "";
attri = configData.GetAttribute("Datastore");
if (attri == "")
{
string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Filename for local storage", "localworld.yap");
configData.SetAttribute("Datastore", datastore);
this.DataStore = datastore;
}
else
{
this.DataStore = attri;
}
//Sim Listen Port
attri = "";
attri = configData.GetAttribute("SimListenPort");
if (attri == "")
{
string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections", "9000");
configData.SetAttribute("SimListenPort", port);
this.IPListenPort = Convert.ToInt32(port);
}
else
{
this.IPListenPort = Convert.ToInt32(attri);
}
//Sim Listen Address
attri = "";
attri = configData.GetAttribute("SimListenAddress");
if (attri == "")
{
this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections", "127.0.0.1");
configData.SetAttribute("SimListenAddress", this.IPListenAddr);
}
else
{
// Probably belongs elsewhere, but oh well.
if (attri.Trim().StartsWith("SYSTEMIP"))
{
string localhostname = System.Net.Dns.GetHostName();
System.Net.IPAddress[] ips = System.Net.Dns.GetHostAddresses(localhostname);
try
{
this.IPListenAddr = ips[0].ToString();
}
catch (Exception e)
{
e.ToString();
this.IPListenAddr = "127.0.0.1"; // Use the default if we fail
}
}
else
{
this.IPListenAddr = attri;
}
}
attri = "";
attri = configData.GetAttribute("MasterAvatarFirstName");
if (attri == "")
{
this.MasterAvatarFirstName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("First name of Master Avatar (Land and Region Owner)", "Test");
configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName);
}
else
{
this.MasterAvatarFirstName = attri;
}
attri = "";
attri = configData.GetAttribute("MasterAvatarLastName");
if (attri == "")
{
this.MasterAvatarLastName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Last name of Master Avatar (Land and Region Owner)", "User");
configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName);
}
else
{
this.MasterAvatarLastName = attri;
}
if (isSandbox) //Sandbox Mode Specific Settings
{
attri = "";
attri = configData.GetAttribute("MasterAvatarSandboxPassword");
if (attri == "")
{
this.MasterAvatarSandboxPassword = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Password of Master Avatar (Needed for sandbox mode account creation only)", "test");
//Should I store this?
configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword);
}
else
{
this.MasterAvatarSandboxPassword = attri;
}
}
this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
configData.Commit();
}
catch (Exception e)
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Config.cs:InitConfig() - Exception occured");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Sim settings loaded:");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated());
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString());
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sandbox Mode? " + isSandbox.ToString());
}
}
}