.. |
MSSQL
|
Provide the interface for StoreAsset to report success or failure
|
2010-06-28 04:02:33 -07:00 |
MySQL
|
Provide the interface for StoreAsset to report success or failure
|
2010-06-28 04:02:33 -07:00 |
Null
|
get TestSaveIarV0_1() working again by setting up an OpenSim.Data.Null.UserAuthenticationData plugin
|
2010-06-04 20:43:05 +01:00 |
Properties
|
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
2009-06-01 06:37:14 +00:00 |
Resources
|
Embed OpenSim.Data.addin.xml as a resource into OpenSim.Data.dll.
|
2009-02-03 05:20:52 +00:00 |
SQLite
|
Merge branch 'master' into careminster-presence-refactor
|
2010-07-11 13:32:10 +01:00 |
SQLiteLegacy
|
Merge branch 'master' into careminster-presence-refactor
|
2010-07-11 13:32:10 +01:00 |
Tests
|
comment out obsolete assert that 'item has been passed to another user since it was last set' perms flag was set when a prim item was added to a scene object
|
2010-07-14 17:53:43 +01:00 |
AssetDataBase.cs
|
Provide the interface for StoreAsset to report success or failure
|
2010-06-28 04:02:33 -07:00 |
DBGuids.cs
|
Binary Guids are 16 chars long. Fix parser.
|
2010-05-18 23:22:30 +01:00 |
IAssetData.cs
|
Provide the interface for StoreAsset to report success or failure
|
2010-06-28 04:02:33 -07:00 |
IAuthenticationData.cs
|
Fully implement unencrypted auth token operations
|
2009-09-04 07:48:09 +01:00 |
IAvatarData.cs
|
AvatarStore. Untested, but complete
|
2010-01-04 02:52:43 +00:00 |
IFriendsData.cs
|
Implement the friends data adaptor
|
2010-02-05 12:31:29 +00:00 |
IGridUserData.cs
|
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
|
2010-05-07 21:29:56 -07:00 |
IInventoryData.cs
|
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
2009-06-01 06:37:14 +00:00 |
IPresenceData.cs
|
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
|
2010-05-07 21:29:56 -07:00 |
IRegionData.cs
|
Add a Hyperlink flag to the regions table
|
2010-01-19 04:17:27 +00:00 |
IUserAccountData.cs
|
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
|
2010-04-16 16:36:44 -07:00 |
IXInventoryData.cs
|
Changed XInventoryData's CreatorID to a string.
|
2010-06-08 15:52:26 -07:00 |
IniConfig.cs
|
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
2009-06-01 06:37:14 +00:00 |
Migration.cs
|
minor: fix spelling mistake interupt -> interrupt in migrations
|
2010-06-25 21:18:52 +01:00 |