OpenSimMirror/bin/lib64
Justin Clark-Casey (justincc) 862f595e5d Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4
This is because macosx mono is 32-bit and this can't p/invoke 64-bit binaries.
However, the reverse is also true.
If OpenSimulator stops working for you then please complain!  Long term alternative is probably to build a fat binary with both architectures.
2012-11-28 03:00:03 +00:00
..
BulletSim.dll BulletSim: update DLLs and SOs 2012-08-03 15:10:00 -07:00
libBulletSim.so BulletSim: update DLLs and SOs 2012-08-03 15:10:00 -07:00
libode-x86_64.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libode.dylib Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libopenjpeg-dotnet-x86_64.so Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7) 2012-09-27 23:23:18 +01:00
libopenjpeg-dotnet.dylib Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4 2012-11-28 03:00:03 +00:00
libsqlite3.dylib Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libsqlite3_64.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
ode.dll
sqlite3.dll