297 lines
11 KiB
C#
297 lines
11 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSim Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
*/
|
|
|
|
using Nwc.XmlRpc;
|
|
using System;
|
|
using System.IO;
|
|
using System.Net;
|
|
using System.Net.Sockets;
|
|
using System.Text;
|
|
using System.Text.RegularExpressions;
|
|
using System.Threading;
|
|
using System.Collections;
|
|
using System.Security.Cryptography;
|
|
using System.Xml;
|
|
using libsecondlife;
|
|
using OpenSim;
|
|
using OpenSim.Framework.Interfaces;
|
|
using OpenSim.Framework.Grid;
|
|
using OpenSim.Framework.Inventory;
|
|
using OpenSim.Framework.User;
|
|
using OpenSim.Framework.Utilities;
|
|
using OpenSim.Framework.Types;
|
|
|
|
namespace OpenSim.UserServer
|
|
{
|
|
public delegate void AddNewSessionHandler(Login loginData);
|
|
/// <summary>
|
|
/// When running in local (default) mode , handles client logins.
|
|
/// </summary>
|
|
public class LoginServer : LoginService, IUserServer
|
|
{
|
|
private IGridServer m_gridServer;
|
|
public IPAddress clientAddress = IPAddress.Loopback;
|
|
public IPAddress remoteAddress = IPAddress.Any;
|
|
private int NumClients;
|
|
private bool userAccounts = false;
|
|
private string _mpasswd;
|
|
private bool _needPasswd = false;
|
|
private LocalUserProfileManager userManager;
|
|
private int m_simPort;
|
|
private string m_simAddr;
|
|
private uint regionX;
|
|
private uint regionY;
|
|
private AddNewSessionHandler AddSession;
|
|
|
|
public LocalUserProfileManager LocalUserManager
|
|
{
|
|
get
|
|
{
|
|
return userManager;
|
|
}
|
|
}
|
|
|
|
public LoginServer( string simAddr, int simPort, uint regX, uint regY, bool useAccounts)
|
|
{
|
|
m_simPort = simPort;
|
|
m_simAddr = simAddr;
|
|
regionX = regX;
|
|
regionY = regY;
|
|
this.userAccounts = useAccounts;
|
|
}
|
|
|
|
public void SetSessionHandler(AddNewSessionHandler sessionHandler)
|
|
{
|
|
this.AddSession = sessionHandler;
|
|
this.userManager.SetSessionHandler(sessionHandler);
|
|
}
|
|
|
|
public void Startup()
|
|
{
|
|
this._needPasswd = false;
|
|
|
|
this._mpasswd = EncodePassword("testpass");
|
|
|
|
userManager = new LocalUserProfileManager(this.m_gridServer, m_simPort, m_simAddr, regionX, regionY);
|
|
userManager.InitUserProfiles();
|
|
userManager.SetKeys("", "", "", "Welcome to OpenSim");
|
|
}
|
|
|
|
public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
|
|
{
|
|
Console.WriteLine("login attempt");
|
|
Hashtable requestData = (Hashtable)request.Params[0];
|
|
string first;
|
|
string last;
|
|
string passwd;
|
|
|
|
LoginResponse loginResponse = new LoginResponse();
|
|
loginResponse.RegionX = regionX;
|
|
loginResponse.RegionY = regionY;
|
|
|
|
//get login name
|
|
if (requestData.Contains("first"))
|
|
{
|
|
first = (string)requestData["first"];
|
|
}
|
|
else
|
|
{
|
|
first = "test";
|
|
}
|
|
|
|
if (requestData.Contains("last"))
|
|
{
|
|
last = (string)requestData["last"];
|
|
}
|
|
else
|
|
{
|
|
last = "User" + NumClients.ToString();
|
|
}
|
|
|
|
if (requestData.Contains("passwd"))
|
|
{
|
|
passwd = (string)requestData["passwd"];
|
|
}
|
|
else
|
|
{
|
|
passwd = "notfound";
|
|
}
|
|
|
|
if (!Authenticate(first, last, passwd))
|
|
{
|
|
return loginResponse.LoginFailedResponse();
|
|
}
|
|
|
|
NumClients++;
|
|
|
|
// Create a agent and session LLUUID
|
|
// Agent = GetAgentId(first, last);
|
|
// int SessionRand = Util.RandomClass.Next(1, 999);
|
|
// Session = new LLUUID("aaaabbbb-0200-" + SessionRand.ToString("0000") + "-8664-58f53e442797");
|
|
// LLUUID secureSess = LLUUID.Random();
|
|
|
|
loginResponse.SimPort = m_simPort.ToString();
|
|
// 7 June 2007, AJD:
|
|
// [10:03:05] (@AdamZaius) Sandbox should work listening on 0.0.0.0 if you can fix the login XML reply
|
|
// OLD: loginResponse.SimAddress = m_simAddr.ToString();
|
|
loginResponse.SimAddress = "0.0.0.0";
|
|
|
|
// loginResponse.AgentID = Agent.ToStringHyphenated();
|
|
// loginResponse.SessionID = Session.ToStringHyphenated();
|
|
// loginResponse.SecureSessionID = secureSess.ToStringHyphenated();
|
|
loginResponse.CircuitCode = (Int32)(Util.RandomClass.Next());
|
|
XmlRpcResponse response = loginResponse.ToXmlRpcResponse();
|
|
Hashtable responseData = (Hashtable)response.Value;
|
|
|
|
//inventory
|
|
/* ArrayList InventoryList = (ArrayList)responseData["inventory-skeleton"];
|
|
Hashtable Inventory1 = (Hashtable)InventoryList[0];
|
|
Hashtable Inventory2 = (Hashtable)InventoryList[1];
|
|
LLUUID BaseFolderID = LLUUID.Random();
|
|
LLUUID InventoryFolderID = LLUUID.Random();
|
|
Inventory2["name"] = "Textures";
|
|
Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated();
|
|
Inventory2["type_default"] = 0;
|
|
Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated();
|
|
|
|
ArrayList InventoryRoot = (ArrayList)responseData["inventory-root"];
|
|
Hashtable Inventoryroot = (Hashtable)InventoryRoot[0];
|
|
Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated();
|
|
*/
|
|
CustomiseLoginResponse(responseData, first, last);
|
|
|
|
Login _login = new Login();
|
|
//copy data to login object
|
|
_login.First = first;
|
|
_login.Last = last;
|
|
_login.Agent = loginResponse.AgentID;
|
|
_login.Session = loginResponse.SessionID;
|
|
_login.SecureSession = loginResponse.SecureSessionID;
|
|
_login.CircuitCode = (uint) loginResponse.CircuitCode;
|
|
_login.BaseFolder = loginResponse.BaseFolderID;
|
|
_login.InventoryFolder = loginResponse.InventoryFolderID;
|
|
|
|
//working on local computer if so lets add to the gridserver's list of sessions?
|
|
/* if (m_gridServer.GetName() == "Local")
|
|
{
|
|
((LocalGridBase)m_gridServer).AddNewSession(_login);
|
|
}*/
|
|
AddSession(_login);
|
|
|
|
return response;
|
|
}
|
|
|
|
protected virtual void CustomiseLoginResponse(Hashtable responseData, string first, string last)
|
|
{
|
|
}
|
|
|
|
protected virtual LLUUID GetAgentId(string firstName, string lastName)
|
|
{
|
|
LLUUID Agent;
|
|
int AgentRand = Util.RandomClass.Next(1, 9999);
|
|
Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead");
|
|
return Agent;
|
|
}
|
|
|
|
protected virtual bool Authenticate(string first, string last, string passwd)
|
|
{
|
|
if (this._needPasswd)
|
|
{
|
|
//every user needs the password to login
|
|
string encodedPass = passwd.Remove(0, 3); //remove $1$
|
|
if (encodedPass == this._mpasswd)
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//do not need password to login
|
|
return true;
|
|
}
|
|
}
|
|
|
|
private static string EncodePassword(string passwd)
|
|
{
|
|
Byte[] originalBytes;
|
|
Byte[] encodedBytes;
|
|
MD5 md5;
|
|
|
|
md5 = new MD5CryptoServiceProvider();
|
|
originalBytes = ASCIIEncoding.Default.GetBytes(passwd);
|
|
encodedBytes = md5.ComputeHash(originalBytes);
|
|
|
|
return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower();
|
|
}
|
|
|
|
public bool CreateUserAccount(string firstName, string lastName, string password)
|
|
{
|
|
Console.WriteLine("creating new user account");
|
|
string mdPassword = EncodePassword(password);
|
|
Console.WriteLine("with password: " + mdPassword);
|
|
this.userManager.CreateNewProfile(firstName, lastName, mdPassword);
|
|
|
|
return true;
|
|
}
|
|
|
|
public UserProfile GetProfileByName(string firstName, string lastName)
|
|
{
|
|
return this.userManager.GetProfileByName(firstName, lastName);
|
|
}
|
|
|
|
|
|
//IUserServer implementation
|
|
public AgentInventory RequestAgentsInventory(LLUUID agentID)
|
|
{
|
|
AgentInventory aInventory = null;
|
|
if (this.userAccounts)
|
|
{
|
|
aInventory = this.userManager.GetUsersInventory(agentID);
|
|
}
|
|
|
|
return aInventory;
|
|
}
|
|
|
|
public bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
|
|
{
|
|
|
|
}
|
|
}
|
|
|
|
|
|
}
|