110 lines
4.2 KiB
C#
110 lines
4.2 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using HttpServer;
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using OpenSim.Framework;
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namespace OpenSim.Tests.Common
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{
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public class TestHttpClientContext: IHttpClientContext
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{
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/// <summary>
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/// Bodies of responses from the server.
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/// </summary>
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public string ResponseBody
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{
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get { return Encoding.UTF8.GetString(m_responseStream.ToArray()); }
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}
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public Byte[] ResponseBodyBytes
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{
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get{ return m_responseStream.ToArray(); }
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}
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private MemoryStream m_responseStream = new MemoryStream();
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public bool IsSecured { get; set; }
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public bool Secured
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{
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get { return IsSecured; }
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set { IsSecured = value; }
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}
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public TestHttpClientContext(bool secured)
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{
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Secured = secured;
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}
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public void Disconnect(SocketError error)
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{
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// Console.WriteLine("TestHttpClientContext.Disconnect Received disconnect with status {0}", error);
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}
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public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body) {Console.WriteLine("x");}
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public void Respond(string httpVersion, HttpStatusCode statusCode, string reason) {Console.WriteLine("xx");}
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public void Respond(string body) { Console.WriteLine("xxx");}
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public void Send(byte[] buffer)
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{
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// Getting header data here
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// Console.WriteLine("xxxx: Got {0}", Encoding.UTF8.GetString(buffer));
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}
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public void Send(byte[] buffer, int offset, int size)
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{
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// Util.PrintCallStack();
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//
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// Console.WriteLine(
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// "TestHttpClientContext.Send(byte[], int, int) got offset={0}, size={1}, buffer={2}",
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// offset, size, Encoding.UTF8.GetString(buffer));
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m_responseStream.Write(buffer, offset, size);
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}
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public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body, string contentType) {Console.WriteLine("xxxxxx");}
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public void Close() { }
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public bool EndWhenDone { get { return false;} set { return;}}
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public HTTPNetworkContext GiveMeTheNetworkStreamIKnowWhatImDoing()
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{
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return new HTTPNetworkContext();
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}
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public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { };
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/// <summary>
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/// A request have been received in the context.
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/// </summary>
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public event EventHandler<RequestEventArgs> RequestReceived = delegate { };
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}
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} |