OpenSimMirror/OpenSim/Region/Physics/BulletSPlugin
Robert Adams b24190ec98 BulletSim: remove some unused API2 calls because they were removed from Bullet 2.81 2012-10-11 14:01:29 -07:00
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BS6DofConstraint.cs BulletSim: rename some constraint variables to be consistant with other name use. 2012-09-27 22:02:08 -07:00
BSCharacter.cs BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to improve interactions. 2012-10-11 14:01:10 -07:00
BSConstraint.cs BulletSim: Fix crash when linking large physical linksets. 2012-10-11 14:01:03 -07:00
BSConstraintCollection.cs BulletSim: add locking to constraintCollection and rename some of the public method variables to reduce confusion between a physics scene and the real scene. 2012-08-15 12:08:17 -07:00
BSDynamics.cs BulletSim: Use full linkset mass when computing vehicle gravity force. Add taint-time specification to new AddForce(). 2012-10-11 14:01:18 -07:00
BSHingeConstraint.cs BulletSim: rename some constraint variables to be consistant with other name use. 2012-09-27 22:02:08 -07:00
BSLinkset.cs BulletSim: Use full linkset mass when computing vehicle gravity force. Add taint-time specification to new AddForce(). 2012-10-11 14:01:18 -07:00
BSPhysObject.cs BulletSim: Add Force* operations to objects to allow direct push to engine. 2012-10-11 14:01:07 -07:00
BSPlugin.cs BulletSim: remove the trailing spaces from lines to make git happier 2012-09-27 22:02:03 -07:00
BSPrim.cs BulletSim: remove some unused API2 calls because they were removed from Bullet 2.81 2012-10-11 14:01:29 -07:00
BSScene.cs BulletSim: normalize physics FPS to 45 (for real this time). 2012-10-11 14:01:25 -07:00
BSShapeCollection.cs BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to improve interactions. 2012-10-11 14:01:10 -07:00
BSTerrainManager.cs BulletSim: Change defaults for constraint CFM and ERP to make large linksets more rigid. Remove mass calculation for terrain (it should stay a static object). 2012-10-11 14:01:14 -07:00
BulletSimAPI.cs BulletSim: remove some unused API2 calls because they were removed from Bullet 2.81 2012-10-11 14:01:29 -07:00