OpenSimMirror/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs

158 lines
6.1 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Threading;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared.Api;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Region.ScriptEngine.Shared.Tests
{
[TestFixture]
public class LSL_ApiUserTests : OpenSimTestCase
{
private Scene m_scene;
private MockScriptEngine m_engine;
[SetUp]
public override void SetUp()
{
base.SetUp();
m_engine = new MockScriptEngine();
m_scene = new SceneHelpers().SetupScene();
SceneHelpers.SetupSceneModules(m_scene, m_engine);
}
[Test]
public void TestLlRequestAgentDataOnline()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
UUID userId = TestHelpers.ParseTail(0x1);
UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, part);
LSL_Api apiGrp1 = new LSL_Api();
apiGrp1.Initialize(m_engine, part, scriptItem);
// Initially long timeout to test cache
apiGrp1.LlRequestAgentDataCacheTimeoutMs = 20000;
// Offline test
{
apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
Assert.That(events.Count, Is.EqualTo(1));
EventParams eventParams = events[0];
Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
string data = eventParams.Params[1].ToString();
Assert.AreEqual(0, int.Parse(data));
m_engine.PostedEvents.Clear();
}
// Online test. Should get the 'wrong' result because of caching.
ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1);
{
apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
Assert.That(events.Count, Is.EqualTo(1));
EventParams eventParams = events[0];
Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
string data = eventParams.Params[1].ToString();
Assert.AreEqual(0, int.Parse(data));
m_engine.PostedEvents.Clear();
}
apiGrp1.LlRequestAgentDataCacheTimeoutMs = 20;
// Make absolutely sure that we should trigger cache timeout.
Thread.Sleep(apiGrp1.LlRequestAgentDataCacheTimeoutMs + 50);
{
apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
Assert.That(events.Count, Is.EqualTo(1));
EventParams eventParams = events[0];
Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
string data = eventParams.Params[1].ToString();
Assert.AreEqual(1, int.Parse(data));
m_engine.PostedEvents.Clear();
}
m_scene.CloseAgent(userId, false);
Thread.Sleep(apiGrp1.LlRequestAgentDataCacheTimeoutMs + 50);
{
apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
Assert.That(events.Count, Is.EqualTo(1));
EventParams eventParams = events[0];
Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
string data = eventParams.Params[1].ToString();
Assert.AreEqual(0, int.Parse(data));
m_engine.PostedEvents.Clear();
}
}
}
}