4216 lines
141 KiB
C#
4216 lines
141 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.Remoting.Lifetime;
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using System.Text;
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using System.Threading;
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using Axiom.Math;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ScriptEngine.Common;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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using OpenSim.Region.Environment;
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//using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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/// <summary>
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/// Contains all LSL ll-functions. This class will be in Default AppDomain.
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/// </summary>
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public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface
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{
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//private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private ASCIIEncoding enc = new ASCIIEncoding();
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private ScriptEngineBase.ScriptEngine m_ScriptEngine;
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private SceneObjectPart m_host;
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private uint m_localID;
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private LLUUID m_itemID;
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private bool throwErrorOnNotImplemented = true;
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public LSL_BuiltIn_Commands(ScriptEngineBase.ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
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{
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m_ScriptEngine = ScriptEngine;
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m_host = host;
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m_localID = localID;
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m_itemID = itemID;
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//m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]");
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}
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private DateTime m_timer = DateTime.Now;
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private string m_state = "default";
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public string State
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{
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get { return m_state; }
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set {
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bool changed = false;
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if (m_state != value)
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changed = true;
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// Set it
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m_state = value;
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if (changed)
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{
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m_ScriptEngine.m_EventManager.state_entry(m_localID);
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}
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}
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}
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// Object never expires
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public override Object InitializeLifetimeService()
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{
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//Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()");
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// return null;
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ILease lease = (ILease)base.InitializeLifetimeService();
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if (lease.CurrentState == LeaseState.Initial)
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{
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lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
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// lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
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// lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
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}
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return lease;
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}
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public Scene World
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{
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get { return m_ScriptEngine.World; }
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}
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//These are the implementations of the various ll-functions used by the LSL scripts.
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//starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07
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public double llSin(double f)
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{
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m_host.AddScriptLPS(1);
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return (double)Math.Sin(f);
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}
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public double llCos(double f)
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{
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m_host.AddScriptLPS(1);
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return (double)Math.Cos(f);
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}
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public double llTan(double f)
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{
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m_host.AddScriptLPS(1);
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return (double)Math.Tan(f);
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}
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public double llAtan2(double x, double y)
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{
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m_host.AddScriptLPS(1);
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return (double)Math.Atan2(y, x);
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}
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public double llSqrt(double f)
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{
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m_host.AddScriptLPS(1);
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return (double)Math.Sqrt(f);
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}
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public double llPow(double fbase, double fexponent)
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{
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m_host.AddScriptLPS(1);
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return (double)Math.Pow(fbase, fexponent);
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}
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public int llAbs(int i)
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{
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m_host.AddScriptLPS(1);
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return (int)Math.Abs(i);
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}
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public double llFabs(double f)
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{
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m_host.AddScriptLPS(1);
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return (double)Math.Abs(f);
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}
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public double llFrand(double mag)
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{
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m_host.AddScriptLPS(1);
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lock (Util.RandomClass)
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{
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return Util.RandomClass.NextDouble() * mag;
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}
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}
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public int llFloor(double f)
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{
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m_host.AddScriptLPS(1);
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return (int)Math.Floor(f);
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}
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public int llCeil(double f)
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{
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m_host.AddScriptLPS(1);
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return (int)Math.Ceiling(f);
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}
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public int llRound(double f)
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{
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m_host.AddScriptLPS(1);
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return (int)Math.Round(f, 0);
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}
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//This next group are vector operations involving squaring and square root. ckrinke
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public double llVecMag(LSL_Types.Vector3 v)
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{
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m_host.AddScriptLPS(1);
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return (v.x * v.x + v.y * v.y + v.z * v.z);
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}
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public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v)
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{
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m_host.AddScriptLPS(1);
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double mag = v.x * v.x + v.y * v.y + v.z * v.z;
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LSL_Types.Vector3 nor = new LSL_Types.Vector3();
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nor.x = v.x / mag;
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nor.y = v.y / mag;
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nor.z = v.z / mag;
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return nor;
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}
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public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b)
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{
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m_host.AddScriptLPS(1);
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double dx = a.x - b.x;
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double dy = a.y - b.y;
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double dz = a.z - b.z;
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return Math.Sqrt(dx * dx + dy * dy + dz * dz);
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}
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//Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke
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public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r)
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{
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m_host.AddScriptLPS(1);
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//This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke
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LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s);
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double m = (t.x + t.y + t.z + t.s);
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if (m == 0) return new LSL_Types.Vector3();
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double n = 2 * (r.y * r.s + r.x * r.z);
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double p = m * m - n * n;
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if (p > 0)
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return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s)),
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Math.Atan2(n, Math.Sqrt(p)),
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Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s)));
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else if (n > 0)
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return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z));
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else
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return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z));
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}
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public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v)
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{
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m_host.AddScriptLPS(1);
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//this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07
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float err = 0.00001f;
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double ax = Math.Sin(v.x / 2);
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double aw = Math.Cos(v.x / 2);
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double by = Math.Sin(v.y / 2);
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double bw = Math.Cos(v.y / 2);
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double cz = Math.Sin(v.z / 2);
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double cw = Math.Cos(v.z / 2);
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LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw);
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LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw);
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LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw);
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LSL_Types.Quaternion a = (a1 * a2) * a3;
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//This multiplication doesnt compile, yet. a = a1 * a2 * a3;
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LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz,
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aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw,
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aw * bw * cw - ax * by * cz);
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LSL_Types.Quaternion c = new LSL_Types.Quaternion();
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//This addition doesnt compile yet c = a + b;
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LSL_Types.Quaternion d = new LSL_Types.Quaternion();
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//This addition doesnt compile yet d = a - b;
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if ((Math.Abs(c.x) > err && Math.Abs(d.x) > err) ||
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(Math.Abs(c.y) > err && Math.Abs(d.y) > err) ||
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(Math.Abs(c.z) > err && Math.Abs(d.z) > err) ||
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(Math.Abs(c.s) > err && Math.Abs(d.s) > err))
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{
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return b;
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//return a new Quaternion that is null until I figure this out
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// return b;
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// return a;
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}
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return a;
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}
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public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up)
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{
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m_host.AddScriptLPS(1);
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return new LSL_Types.Quaternion();
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}
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public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r)
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{
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m_host.AddScriptLPS(1);
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return (new LSL_Types.Vector3(1,0,0) * r);
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}
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public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r)
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{
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m_host.AddScriptLPS(1);
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return (new LSL_Types.Vector3(0, 1, 0) * r);
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}
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public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r)
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{
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m_host.AddScriptLPS(1);
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return (new LSL_Types.Vector3(0, 0, 1) * r);
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}
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public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b)
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{
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//A and B should both be normalized
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m_host.AddScriptLPS(1);
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double dotProduct = LSL_Types.Vector3.Dot(a, b);
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LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b);
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double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b);
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double angle = Math.Acos(dotProduct / magProduct);
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LSL_Types.Vector3 axis = LSL_Types.Vector3.Norm(crossProduct);
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double s = Math.Sin(angle / 2);
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return new LSL_Types.Quaternion(axis.x * s, axis.y * s, axis.z * s, (float)Math.Cos(angle / 2));
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}
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public void llWhisper(int channelID, string text)
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{
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m_host.AddScriptLPS(1);
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World.SimChat(Helpers.StringToField(text),
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ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
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IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Whisper, channelID, m_host.Name, text);
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}
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public void llSay(int channelID, string text)
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{
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m_host.AddScriptLPS(1);
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World.SimChat(Helpers.StringToField(text),
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ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
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IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Say, channelID, m_host.Name, text);
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}
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public void llShout(int channelID, string text)
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{
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m_host.AddScriptLPS(1);
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World.SimChat(Helpers.StringToField(text),
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ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
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IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Shout, channelID, m_host.Name, text);
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}
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public int llListen(int channelID, string name, string ID, string msg)
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{
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m_host.AddScriptLPS(1);
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if (ID == String.Empty)
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{
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ID = LLUUID.Zero.ToString();
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}
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IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, ID, msg);
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}
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public void llListenControl(int number, int active)
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{
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m_host.AddScriptLPS(1);
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IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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wComm.ListenControl(number, active);
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}
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public void llListenRemove(int number)
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{
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m_host.AddScriptLPS(1);
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IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
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wComm.ListenRemove(number);
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}
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public void llSensor(string name, string id, int type, double range, double arc)
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{
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m_host.AddScriptLPS(1);
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LLUUID keyID = LLUUID.Zero;
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try
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{
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if (id.Length > 0) keyID = new LLUUID(id);
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}
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catch
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{
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}
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
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return;
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// NotImplemented("llSensor");
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}
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public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
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{
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m_host.AddScriptLPS(1);
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LLUUID keyID = LLUUID.Zero;
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try
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{
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if (id.Length > 0) keyID = new LLUUID(id);
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}
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catch
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{
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}
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
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return;
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// NotImplemented("llSensorRepeat");
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}
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public void llSensorRemove()
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{
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m_host.AddScriptLPS(1);
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m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID);
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return;
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// NotImplemented("llSensorRemove");
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}
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public string resolveName(LLUUID objecUUID)
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{
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// try avatar username surname
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UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID);
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if (profile != null)
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{
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string avatarname = profile.username + " " + profile.surname;
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return avatarname;
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}
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// try an scene object
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SceneObjectPart SOP = World.GetSceneObjectPart(objecUUID);
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if (SOP != null)
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{
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string objectname = SOP.Name;
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return objectname;
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}
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EntityBase SensedObject = null;
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lock (World.Entities)
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{
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World.Entities.TryGetValue(objecUUID, out SensedObject);
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}
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if (SensedObject == null)
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return String.Empty;
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return SensedObject.Name;
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}
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public string llDetectedName(int number)
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{
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m_host.AddScriptLPS(1);
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LSL_Types.list SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID);
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if ((number>=0)&&(number <= SenseList.Length))
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{
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LLUUID SensedUUID = (LLUUID)SenseList.Data[number];
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return resolveName(SensedUUID);
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}
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else
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return String.Empty;
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//NotImplemented("llDetectedName");
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}
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public LLUUID uuidDetectedKey(int number)
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{
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LSL_Types.list SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID);
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if ((number >= 0) && (number < SenseList.Length))
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{
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LLUUID SensedUUID = (LLUUID)SenseList.Data[number];
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return SensedUUID;
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}
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return LLUUID.Zero;
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}
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public EntityBase entityDetectedKey(int number)
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{
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LSL_Types.list SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID);
|
|
if ((number >= 0) && (number < SenseList.Length))
|
|
{
|
|
LLUUID SensedUUID = (LLUUID)SenseList.Data[number];
|
|
EntityBase SensedObject = null;
|
|
lock (World.Entities)
|
|
{
|
|
World.Entities.TryGetValue(SensedUUID, out SensedObject);
|
|
}
|
|
return SensedObject;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public string llDetectedKey(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLUUID SensedUUID = uuidDetectedKey(number);
|
|
if (SensedUUID == LLUUID.Zero)
|
|
return String.Empty;
|
|
|
|
return SensedUUID.ToString();
|
|
}
|
|
|
|
public string llDetectedOwner(int number)
|
|
{
|
|
// returns UUID of owner of object detected
|
|
m_host.AddScriptLPS(1);
|
|
EntityBase SensedObject = entityDetectedKey(number);
|
|
if (SensedObject ==null)
|
|
return String.Empty;
|
|
//return SensedObject.O .Name; // What is the owner of the object ?
|
|
//EntityBase SensedObject = World.GetScenePresence(SensedUUID);
|
|
LLUUID SensedUUID = uuidDetectedKey(number);
|
|
SceneObjectPart SOP = World.GetSceneObjectPart(SensedUUID);
|
|
if (SOP != null) { return SOP.ObjectOwner.ToString(); }
|
|
return String.Empty;
|
|
|
|
}
|
|
|
|
public int llDetectedType(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
EntityBase SensedObject = entityDetectedKey(number);
|
|
if (SensedObject == null)
|
|
return 0;
|
|
int mask = 0;
|
|
|
|
LLUUID SensedUUID = uuidDetectedKey(number);
|
|
LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0);
|
|
|
|
if (World.GetScenePresence(SensedUUID) != null) mask |= 0x01; // actor
|
|
if (SensedObject.Velocity.Equals(ZeroVector))
|
|
mask |= 0x04; // passive non-moving
|
|
else
|
|
mask |= 0x02; // active moving
|
|
if (SensedObject is IScript) mask |= 0x08; // Scripted. It COULD have one hidden ...
|
|
return mask;
|
|
|
|
}
|
|
|
|
public LSL_Types.Vector3 llDetectedPos(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
EntityBase SensedObject = entityDetectedKey(number);
|
|
if (SensedObject == null)
|
|
return new LSL_Types.Vector3(0, 0, 0);
|
|
|
|
return new LSL_Types.Vector3(SensedObject.AbsolutePosition.X,SensedObject.AbsolutePosition.Y,SensedObject.AbsolutePosition.Z);
|
|
|
|
//NotImplemented("llDetectedPos");
|
|
}
|
|
|
|
public LSL_Types.Vector3 llDetectedVel(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
EntityBase SensedObject = entityDetectedKey(number);
|
|
if (SensedObject == null)
|
|
return new LSL_Types.Vector3(0, 0, 0);
|
|
|
|
return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z);
|
|
// NotImplemented("llDetectedVel");
|
|
// return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public LSL_Types.Vector3 llDetectedGrab(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llDetectedGrab");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public LSL_Types.Quaternion llDetectedRot(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
EntityBase SensedObject = entityDetectedKey(number);
|
|
if (SensedObject == null)
|
|
return new LSL_Types.Quaternion();
|
|
|
|
return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w);
|
|
}
|
|
|
|
public int llDetectedGroup(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llDetectedGroup");
|
|
return 0;
|
|
}
|
|
|
|
public int llDetectedLinkNumber(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llDetectedLinkNumber");
|
|
return 0;
|
|
}
|
|
|
|
public void llDie()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
World.DeleteSceneObjectGroup(m_host.ParentGroup);
|
|
return;
|
|
}
|
|
|
|
public double llGround(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
int x = (int)(m_host.AbsolutePosition.X + offset.x);
|
|
int y = (int)(m_host.AbsolutePosition.Y + offset.y);
|
|
return World.GetLandHeight(x, y);
|
|
}
|
|
|
|
public double llCloud(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llCloud");
|
|
return 0;
|
|
}
|
|
|
|
public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llWind");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public void llSetStatus(int status, int value)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_PHYSICS) == BuiltIn_Commands_BaseClass.STATUS_PHYSICS)
|
|
{
|
|
m_host.AddFlag(LLObject.ObjectFlags.Physics);
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM)
|
|
{
|
|
m_host.AddFlag(LLObject.ObjectFlags.Phantom);
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS)
|
|
{
|
|
m_host.AddFlag(LLObject.ObjectFlags.CastShadows);
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X)
|
|
{
|
|
NotImplemented("llSetStatus - STATUS_ROTATE_X");
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y)
|
|
{
|
|
NotImplemented("llSetStatus - STATUS_ROTATE_Y");
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z)
|
|
{
|
|
NotImplemented("llSetStatus - STATUS_ROTATE_Z");
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB)
|
|
{
|
|
NotImplemented("llSetStatus - STATUS_BLOCK_GRAB");
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE)
|
|
{
|
|
NotImplemented("llSetStatus - STATUS_DIE_AT_EDGE");
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE)
|
|
{
|
|
NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE");
|
|
}
|
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX)
|
|
{
|
|
NotImplemented("llSetStatus - STATUS_SANDBOX");
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
public int llGetStatus(int status)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.ObjectFlags.ToString());
|
|
switch (status)
|
|
{
|
|
case BuiltIn_Commands_BaseClass.STATUS_PHYSICS:
|
|
if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics)
|
|
{
|
|
return 1;
|
|
}
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_PHANTOM:
|
|
if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom)
|
|
{
|
|
return 1;
|
|
}
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS:
|
|
if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows)
|
|
{
|
|
return 1;
|
|
}
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB:
|
|
NotImplemented("llGetStatus - STATUS_BLOCK_GRAB");
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE:
|
|
NotImplemented("llGetStatus - STATUS_DIE_AT_EDGE");
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE:
|
|
NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE");
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X:
|
|
NotImplemented("llGetStatus - STATUS_ROTATE_X");
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y:
|
|
NotImplemented("llGetStatus - STATUS_ROTATE_Y");
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z:
|
|
NotImplemented("llGetStatus - STATUS_ROTATE_Z");
|
|
return 0;
|
|
case BuiltIn_Commands_BaseClass.STATUS_SANDBOX:
|
|
NotImplemented("llGetStatus - STATUS_SANDBOX");
|
|
return 0;
|
|
}
|
|
NotImplemented("llGetStatus - Unknown Status parameter");
|
|
return 0;
|
|
}
|
|
|
|
public void llSetScale(LSL_Types.Vector3 scale)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
// TODO: this needs to trigger a persistance save as well
|
|
LLVector3 tmp = m_host.Scale;
|
|
tmp.X = (float)scale.x;
|
|
tmp.Y = (float)scale.y;
|
|
tmp.Z = (float)scale.z;
|
|
m_host.Scale = tmp;
|
|
m_host.SendFullUpdateToAllClients();
|
|
return;
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetScale()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z);
|
|
}
|
|
|
|
public void llSetColor(LSL_Types.Vector3 color, int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
LLColor texcolor;
|
|
if (face > -1)
|
|
{
|
|
texcolor = tex.CreateFace((uint)face).RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.FaceTextures[face].RGBA = texcolor;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else if (face == -1)
|
|
{
|
|
for (uint i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
texcolor = tex.FaceTextures[i].RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.FaceTextures[i].RGBA = texcolor;
|
|
}
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
}
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llSetColor");
|
|
}
|
|
}
|
|
|
|
public double llGetAlpha(int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color
|
|
{
|
|
return (double)((tex.DefaultTexture.RGBA.A * 255) / 255);
|
|
}
|
|
if (face > -1)
|
|
{
|
|
return (double)((tex.GetFace((uint)face).RGBA.A * 255) / 255);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
public void llSetAlpha(double alpha, int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
LLColor texcolor;
|
|
if (face > -1)
|
|
{
|
|
texcolor = tex.CreateFace((uint)face).RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.FaceTextures[face].RGBA = texcolor;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else if (face == -1)
|
|
{
|
|
for (int i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
texcolor = tex.FaceTextures[i].RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.FaceTextures[i].RGBA = texcolor;
|
|
}
|
|
}
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llSetAlpha");
|
|
}
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetColor(int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
LLColor texcolor;
|
|
LSL_Types.Vector3 rgb;
|
|
if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color
|
|
{
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
rgb.x = (255 - (texcolor.R * 255)) / 255;
|
|
rgb.y = (255 - (texcolor.G * 255)) / 255;
|
|
rgb.z = (255 - (texcolor.B * 255)) / 255;
|
|
return rgb;
|
|
}
|
|
if (face > -1)
|
|
{
|
|
texcolor = tex.GetFace((uint)face).RGBA;
|
|
rgb.x = (255 - (texcolor.R * 255)) / 255;
|
|
rgb.y = (255 - (texcolor.G * 255)) / 255;
|
|
rgb.z = (255 - (texcolor.B * 255)) / 255;
|
|
return rgb;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llGetColor");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
}
|
|
|
|
public void llSetTexture(string texture, int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
|
|
if (face > -1)
|
|
{
|
|
LLObject.TextureEntryFace texface = tex.CreateFace((uint)face);
|
|
texface.TextureID = new LLUUID(texture);
|
|
tex.FaceTextures[face] = texface;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else if (face == -1)
|
|
{
|
|
for (uint i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
tex.FaceTextures[i].TextureID = new LLUUID(texture);
|
|
}
|
|
}
|
|
tex.DefaultTexture.TextureID = new LLUUID(texture);
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llSetTexture");
|
|
}
|
|
}
|
|
|
|
public void llScaleTexture(double u, double v, int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
if (face > -1)
|
|
{
|
|
LLObject.TextureEntryFace texface = tex.CreateFace((uint)face);
|
|
texface.RepeatU = (float)u;
|
|
texface.RepeatV = (float)v;
|
|
tex.FaceTextures[face] = texface;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
if (face == -1)
|
|
{
|
|
for (int i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
tex.FaceTextures[i].RepeatU = (float)u;
|
|
tex.FaceTextures[i].RepeatV = (float)v;
|
|
}
|
|
}
|
|
tex.DefaultTexture.RepeatU = (float)u;
|
|
tex.DefaultTexture.RepeatV = (float)v;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llScaleTexture");
|
|
}
|
|
}
|
|
|
|
public void llOffsetTexture(double u, double v, int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
if (face > -1)
|
|
{
|
|
LLObject.TextureEntryFace texface = tex.CreateFace((uint)face);
|
|
texface.OffsetU = (float)u;
|
|
texface.OffsetV = (float)v;
|
|
tex.FaceTextures[face] = texface;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
if (face == -1)
|
|
{
|
|
for (int i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
tex.FaceTextures[i].OffsetU = (float)u;
|
|
tex.FaceTextures[i].OffsetV = (float)v;
|
|
}
|
|
}
|
|
tex.DefaultTexture.OffsetU = (float)u;
|
|
tex.DefaultTexture.OffsetV = (float)v;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llOffsetTexture");
|
|
}
|
|
}
|
|
|
|
public void llRotateTexture(double rotation, int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
if (face > -1)
|
|
{
|
|
LLObject.TextureEntryFace texface = tex.CreateFace((uint)face);
|
|
texface.Rotation = (float)rotation;
|
|
tex.FaceTextures[face] = texface;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
if (face == -1)
|
|
{
|
|
for (int i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
tex.FaceTextures[i].Rotation = (float)rotation;
|
|
}
|
|
}
|
|
tex.DefaultTexture.Rotation = (float)rotation;
|
|
m_host.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llRotateTexture");
|
|
}
|
|
}
|
|
|
|
public string llGetTexture(int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
if (face == -1)
|
|
{
|
|
face = 0;
|
|
}
|
|
if (face > -1)
|
|
{
|
|
LLObject.TextureEntryFace texface;
|
|
texface = tex.GetFace((uint)face);
|
|
return texface.TextureID.ToString();
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llGetTexture");
|
|
return String.Empty;
|
|
}
|
|
}
|
|
|
|
public void llSetPos(LSL_Types.Vector3 pos)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (m_host.ParentID != 0)
|
|
{
|
|
m_host.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z));
|
|
}
|
|
else
|
|
{
|
|
m_host.UpdateGroupPosition(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z));
|
|
}
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetPos()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Vector3(m_host.AbsolutePosition.X,
|
|
m_host.AbsolutePosition.Y,
|
|
m_host.AbsolutePosition.Z);
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetLocalPos()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (m_host.ParentID != 0)
|
|
{
|
|
return new LSL_Types.Vector3(m_host.OffsetPosition.X,
|
|
m_host.OffsetPosition.Y,
|
|
m_host.OffsetPosition.Z);
|
|
}
|
|
else
|
|
{
|
|
return new LSL_Types.Vector3(m_host.AbsolutePosition.X,
|
|
m_host.AbsolutePosition.Y,
|
|
m_host.AbsolutePosition.Z);
|
|
}
|
|
}
|
|
|
|
public void llSetRot(LSL_Types.Quaternion rot)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s));
|
|
}
|
|
|
|
public LSL_Types.Quaternion llGetRot()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLQuaternion q = m_host.RotationOffset;
|
|
return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W);
|
|
}
|
|
|
|
public LSL_Types.Quaternion llGetLocalRot()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W);
|
|
}
|
|
|
|
public void llSetForce(LSL_Types.Vector3 force, int local)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetForce");
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetForce()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetForce");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public int llTarget(LSL_Types.Vector3 position, double range)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llTarget");
|
|
return 0;
|
|
}
|
|
|
|
public void llTargetRemove(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llTargetRemove");
|
|
}
|
|
|
|
public int llRotTarget(LSL_Types.Quaternion rot, double error)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRotTarget");
|
|
return 0;
|
|
}
|
|
|
|
public void llRotTargetRemove(int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRotTargetRemove");
|
|
}
|
|
|
|
public void llMoveToTarget(LSL_Types.Vector3 target, double tau)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llMoveToTarget");
|
|
}
|
|
|
|
public void llStopMoveToTarget()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llStopMoveToTarget");
|
|
}
|
|
|
|
public void llApplyImpulse(LSL_Types.Vector3 force, int local)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
//No energy force yet
|
|
if (local == 1)
|
|
{
|
|
NotImplemented("llApplyImpulse Local Force");
|
|
}
|
|
else
|
|
{
|
|
if (force.x > 20000)
|
|
force.x = 20000;
|
|
if (force.y > 20000)
|
|
force.y = 20000;
|
|
if (force.z > 20000)
|
|
force.z = 20000;
|
|
|
|
m_host.ApplyImpulse(new LLVector3((float)force.x,(float)force.y,(float)force.z));
|
|
}
|
|
}
|
|
|
|
public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llApplyRotationalImpulse");
|
|
}
|
|
|
|
public void llSetTorque(LSL_Types.Vector3 torque, int local)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetTorque");
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetTorque()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetTorque");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetForceAndTorque");
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetVel()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z);
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetAccel()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z);
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetOmega()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetOmega");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public double llGetTimeOfDay()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetTimeOfDay");
|
|
return 0;
|
|
}
|
|
|
|
public double llGetWallclock()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return DateTime.Now.TimeOfDay.TotalSeconds;
|
|
}
|
|
|
|
public double llGetTime()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
TimeSpan ScriptTime = DateTime.Now - m_timer;
|
|
return (double)(ScriptTime.TotalMilliseconds / 1000);
|
|
}
|
|
|
|
public void llResetTime()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_timer = DateTime.Now;
|
|
}
|
|
|
|
public double llGetAndResetTime()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
TimeSpan ScriptTime = DateTime.Now - m_timer;
|
|
m_timer = DateTime.Now;
|
|
return (double)(ScriptTime.TotalMilliseconds / 1000);
|
|
}
|
|
|
|
public void llSound()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
// This function has been deprecated
|
|
// see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound
|
|
NotImplemented("llSound");
|
|
}
|
|
|
|
public void llPlaySound(string sound, double volume)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.SendSound(sound, volume, false);
|
|
}
|
|
|
|
public void llLoopSound(string sound, double volume)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llLoopSound");
|
|
}
|
|
|
|
public void llLoopSoundMaster(string sound, double volume)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llLoopSoundMaster");
|
|
}
|
|
|
|
public void llLoopSoundSlave(string sound, double volume)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llLoopSoundSlave");
|
|
}
|
|
|
|
public void llPlaySoundSlave(string sound, double volume)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llPlaySoundSlave");
|
|
}
|
|
|
|
public void llTriggerSound(string sound, double volume)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.SendSound(sound, volume, true);
|
|
}
|
|
|
|
public void llStopSound()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llStopSound");
|
|
}
|
|
|
|
public void llPreloadSound(string sound)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.PreloadSound(sound);
|
|
}
|
|
|
|
public string llGetSubString(string src, int start, int end)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
// substring expects length
|
|
// return src.Substring(start, end);
|
|
|
|
// if one is negative so use length of string as base
|
|
// if start > end then it is exclusive
|
|
// for length add +1 for char at location=0
|
|
if (start < 0) { start = src.Length-start; }
|
|
if (end < 0) { end = src.Length - end; }
|
|
if (start > end)
|
|
{
|
|
return src.Substring(0, 1+end) + src.Substring(start, src.Length - start);
|
|
}
|
|
else
|
|
{
|
|
return src.Substring(start, (1+end) - start);
|
|
}
|
|
}
|
|
|
|
public string llDeleteSubString(string src, int start, int end)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
//return src.Remove(start, end - start);
|
|
// if one is negative so use length of string as base
|
|
// if start > end then it is exclusive
|
|
// for length add +1 for char at location=0
|
|
if (start < 0) { start = src.Length - start; }
|
|
if (end < 0) { end = src.Length - end; }
|
|
if (start > end)
|
|
{
|
|
return src.Remove(0, 1 + end) + src.Remove(start, src.Length - start);
|
|
}
|
|
else
|
|
{
|
|
return src.Remove(start, (1 + end) - start);
|
|
}
|
|
}
|
|
|
|
|
|
public string llInsertString(string dst, int position, string src)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return dst.Insert(position, src);
|
|
}
|
|
|
|
public string llToUpper(string src)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return src.ToUpper();
|
|
}
|
|
|
|
public string llToLower(string src)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return src.ToLower();
|
|
}
|
|
|
|
public int llGiveMoney(string destination, int amount)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGiveMoney");
|
|
return 0;
|
|
}
|
|
|
|
public void llMakeExplosion()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llMakeExplosion");
|
|
}
|
|
|
|
public void llMakeFountain()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llMakeFountain");
|
|
}
|
|
|
|
public void llMakeSmoke()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llMakeSmoke");
|
|
}
|
|
|
|
public void llMakeFire()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llMakeFire");
|
|
}
|
|
|
|
public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRezObject");
|
|
}
|
|
|
|
public void llLookAt(LSL_Types.Vector3 target, double strength, double damping)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llLookAt");
|
|
}
|
|
|
|
public void llStopLookAt()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llStopLookAt");
|
|
}
|
|
|
|
public void llSetTimerEvent(double sec)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
// Setting timer repeat
|
|
m_ScriptEngine.m_ASYNCLSLCommandManager.m_Timer.SetTimerEvent(m_localID, m_itemID, sec);
|
|
}
|
|
|
|
public void llSleep(double sec)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
Thread.Sleep((int)(sec * 1000));
|
|
}
|
|
|
|
public double llGetMass()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return m_host.GetMass();
|
|
}
|
|
|
|
public void llCollisionFilter(string name, string id, int accept)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llCollisionFilter");
|
|
}
|
|
|
|
public void llTakeControls(int controls, int accept, int pass_on)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llTakeControls");
|
|
}
|
|
|
|
public void llReleaseControls()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llReleaseControls");
|
|
}
|
|
|
|
public void llAttachToAvatar(int attachment)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llAttachToAvatar");
|
|
}
|
|
|
|
public void llDetachFromAvatar()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llDetachFromAvatar");
|
|
}
|
|
|
|
public void llTakeCamera()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llTakeCamera");
|
|
}
|
|
|
|
public void llReleaseCamera()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llReleaseCamera");
|
|
}
|
|
|
|
public string llGetOwner()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
|
|
return m_host.ObjectOwner.ToString();
|
|
}
|
|
|
|
public void llInstantMessage(string user, string message)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
|
|
// We may be able to use ClientView.SendInstantMessage here, but we need a client instance.
|
|
// InstantMessageModule.OnInstantMessage searches through a list of scenes for a client matching the toAgent,
|
|
// but I don't think we have a list of scenes available from here.
|
|
// (We also don't want to duplicate the code in OnInstantMessage if we can avoid it.)
|
|
|
|
// user is a UUID
|
|
|
|
// TODO: figure out values for client, fromSession, and imSessionID
|
|
// client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch());
|
|
LLUUID friendTransactionID = LLUUID.Random();
|
|
|
|
//m_pendingFriendRequests.Add(friendTransactionID, fromAgentID);
|
|
|
|
GridInstantMessage msg = new GridInstantMessage();
|
|
msg.fromAgentID = new System.Guid(m_host.UUID.ToString()); // fromAgentID.UUID;
|
|
msg.fromAgentSession = new System.Guid(friendTransactionID.ToString());// fromAgentSession.UUID;
|
|
msg.toAgentID = new System.Guid(user); // toAgentID.UUID;
|
|
msg.imSessionID = new System.Guid(friendTransactionID.ToString()); // This is the item we're mucking with here
|
|
Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message);
|
|
Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString());
|
|
msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp;
|
|
//if (client != null)
|
|
//{
|
|
msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName;
|
|
//}
|
|
//else
|
|
//{
|
|
// msg.fromAgentName = "(hippos)";// Added for posterity. This means that we can't figure out who sent it
|
|
//}
|
|
msg.message = message;
|
|
msg.dialog = (byte)19; // messgage from script ??? // dialog;
|
|
msg.fromGroup = false;// fromGroup;
|
|
msg.offline = (byte)0; //offline;
|
|
msg.ParentEstateID = 0; //ParentEstateID;
|
|
msg.Position = new sLLVector3();// new sLLVector3(m_host.AbsolutePosition);
|
|
msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID;
|
|
msg.binaryBucket = new byte[0];// binaryBucket;
|
|
World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule);
|
|
// NotImplemented("llInstantMessage");
|
|
}
|
|
|
|
public void llEmail(string address, string subject, string message)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llEmail");
|
|
}
|
|
|
|
public void llGetNextEmail(string address, string subject)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetNextEmail");
|
|
}
|
|
|
|
public string llGetKey()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return m_host.UUID.ToString();
|
|
}
|
|
|
|
public void llSetBuoyancy(double buoyancy)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetBuoyancy");
|
|
}
|
|
|
|
public void llSetHoverHeight(double height, int water, double tau)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetHoverHeight");
|
|
}
|
|
|
|
public void llStopHover()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llStopHover");
|
|
}
|
|
|
|
public void llMinEventDelay(double delay)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llMinEventDelay");
|
|
}
|
|
|
|
public void llSoundPreload()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSoundPreload");
|
|
}
|
|
|
|
public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRotLookAt");
|
|
}
|
|
|
|
public int llStringLength(string str)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (str.Length > 0)
|
|
{
|
|
return str.Length;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
public void llStartAnimation(string anim)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llStartAnimation");
|
|
}
|
|
|
|
public void llStopAnimation(string anim)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llStopAnimation");
|
|
}
|
|
|
|
public void llPointAt()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llPointAt");
|
|
}
|
|
|
|
public void llStopPointAt()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llStopPointAt");
|
|
}
|
|
|
|
public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate));
|
|
m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate));
|
|
m_host.ScheduleTerseUpdate();
|
|
m_host.SendTerseUpdateToAllClients();
|
|
//NotImplemented("llTargetOmega");
|
|
}
|
|
|
|
public int llGetStartParameter()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetStartParameter");
|
|
return 0;
|
|
}
|
|
|
|
public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGodLikeRezObject");
|
|
}
|
|
|
|
public void llRequestPermissions(string agent, int perm)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRequestPermissions");
|
|
}
|
|
|
|
public string llGetPermissionsKey()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetPermissionsKey");
|
|
return String.Empty;
|
|
}
|
|
|
|
public int llGetPermissions()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetPermissions");
|
|
return 0;
|
|
}
|
|
|
|
public int llGetLinkNumber()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return m_host.LinkNum;
|
|
}
|
|
|
|
public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber);
|
|
if (linknumber > -1)
|
|
{
|
|
LLObject.TextureEntry tex = part.Shape.Textures;
|
|
LLColor texcolor;
|
|
if (face > -1)
|
|
{
|
|
texcolor = tex.CreateFace((uint)face).RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.FaceTextures[face].RGBA = texcolor;
|
|
part.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else if (face == -1)
|
|
{
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
for (uint i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
texcolor = tex.FaceTextures[i].RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.FaceTextures[i].RGBA = texcolor;
|
|
}
|
|
}
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
part.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
return;
|
|
}
|
|
else if (linknumber == -1)
|
|
{
|
|
int num = m_host.ParentGroup.PrimCount;
|
|
for (int w = 0; w < num; w++)
|
|
{
|
|
linknumber = w;
|
|
part = m_host.ParentGroup.GetLinkNumPart(linknumber);
|
|
LLObject.TextureEntry tex = part.Shape.Textures;
|
|
LLColor texcolor;
|
|
if (face > -1)
|
|
{
|
|
texcolor = tex.CreateFace((uint)face).RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.FaceTextures[face].RGBA = texcolor;
|
|
part.UpdateTexture(tex);
|
|
}
|
|
else if (face == -1)
|
|
{
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
for (uint i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
texcolor = tex.FaceTextures[i].RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.FaceTextures[i].RGBA = texcolor;
|
|
}
|
|
}
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.R = (float)Math.Abs(color.x - 1);
|
|
texcolor.G = (float)Math.Abs(color.y - 1);
|
|
texcolor.B = (float)Math.Abs(color.z - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
part.UpdateTexture(tex);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llSetLinkColor");
|
|
}
|
|
}
|
|
|
|
public void llCreateLink(string target, int parent)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llCreateLink");
|
|
}
|
|
|
|
public void llBreakLink(int linknum)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llBreakLink");
|
|
}
|
|
|
|
public void llBreakAllLinks()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llBreakAllLinks");
|
|
}
|
|
|
|
public string llGetLinkKey(int linknum)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum);
|
|
if (part != null)
|
|
{
|
|
return part.UUID.ToString();
|
|
}
|
|
else
|
|
{
|
|
return "00000000-0000-0000-0000-000000000000";
|
|
}
|
|
}
|
|
|
|
public string llGetLinkName(int linknum)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum);
|
|
if (part != null)
|
|
{
|
|
return part.Name;
|
|
}
|
|
else
|
|
{
|
|
return "00000000-0000-0000-0000-000000000000";
|
|
}
|
|
}
|
|
|
|
public int llGetInventoryNumber(int type)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetInventoryNumber");
|
|
return 0;
|
|
}
|
|
|
|
public string llGetInventoryName(int type, int number)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetInventoryName");
|
|
return String.Empty;
|
|
}
|
|
|
|
public void llSetScriptState(string name, int run)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetScriptState");
|
|
}
|
|
|
|
public double llGetEnergy()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return 1.0f;
|
|
}
|
|
|
|
public void llGiveInventory(string destination, string inventory)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGiveInventory");
|
|
}
|
|
|
|
public void llRemoveInventory(string item)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRemoveInventory");
|
|
}
|
|
|
|
public void llSetText(string text, LSL_Types.Vector3 color, double alpha)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z);
|
|
m_host.SetText(text, av3, alpha);
|
|
}
|
|
|
|
public double llWater(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return World.RegionInfo.EstateSettings.waterHeight;
|
|
}
|
|
|
|
public void llPassTouches(int pass)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llPassTouches");
|
|
}
|
|
|
|
public string llRequestAgentData(string id, int data)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRequestAgentData");
|
|
return String.Empty;
|
|
}
|
|
|
|
public string llRequestInventoryData(string name)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRequestInventoryData");
|
|
return String.Empty;
|
|
}
|
|
|
|
public void llSetDamage(double damage)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetDamage");
|
|
}
|
|
|
|
public void llTeleportAgentHome(string agent)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llTeleportAgentHome");
|
|
}
|
|
|
|
public void llModifyLand(int action, int brush)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
double dsize;
|
|
if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)))
|
|
{
|
|
NotImplemented("llModifyLand");
|
|
}
|
|
}
|
|
|
|
public void llCollisionSound(string impact_sound, double impact_volume)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llCollisionSound");
|
|
}
|
|
|
|
public void llCollisionSprite(string impact_sprite)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llCollisionSprite");
|
|
}
|
|
|
|
public string llGetAnimation(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetAnimation");
|
|
return String.Empty;
|
|
}
|
|
|
|
public void llResetScript()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID);
|
|
}
|
|
|
|
public void llMessageLinked(int linknum, int num, string str, string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
}
|
|
|
|
public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
}
|
|
|
|
public void llPassCollisions(int pass)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
}
|
|
|
|
public string llGetScriptName()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return String.Empty;
|
|
}
|
|
|
|
public int llGetNumberOfSides()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return 0;
|
|
}
|
|
|
|
public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Quaternion();
|
|
}
|
|
|
|
public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public void llRot2Angle()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
}
|
|
|
|
public double llAcos(double val)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return (double)Math.Acos(val);
|
|
}
|
|
|
|
public double llAsin(double val)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return (double)Math.Asin(val);
|
|
}
|
|
|
|
public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return 0;
|
|
}
|
|
|
|
public string llGetInventoryKey(string name)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return String.Empty;
|
|
}
|
|
|
|
public void llAllowInventoryDrop(int add)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetSunDirection()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetTextureOffset(int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
LSL_Types.Vector3 offset;
|
|
if (face == -1)
|
|
{
|
|
face = 0;
|
|
}
|
|
offset.x = tex.GetFace((uint)face).OffsetU;
|
|
offset.y = tex.GetFace((uint)face).OffsetV;
|
|
offset.z = 0.0;
|
|
return offset;
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetTextureScale(int side)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
LSL_Types.Vector3 scale;
|
|
if (side == -1)
|
|
{
|
|
side = 0;
|
|
}
|
|
scale.x = tex.GetFace((uint)side).RepeatU;
|
|
scale.y = tex.GetFace((uint)side).RepeatV;
|
|
scale.z = 0.0;
|
|
return scale;
|
|
}
|
|
|
|
public double llGetTextureRot(int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLObject.TextureEntry tex = m_host.Shape.Textures;
|
|
if (face == -1)
|
|
{
|
|
face = 0;
|
|
}
|
|
return tex.GetFace((uint)face).Rotation;
|
|
}
|
|
|
|
public int llSubStringIndex(string source, string pattern)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return source.IndexOf(pattern);
|
|
}
|
|
|
|
public string llGetOwnerKey(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
|
|
return m_host.OwnerID.ToString();
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetCenterOfMass()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetCenterOfMass");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
// SortedList<string, LSL_Types.list> sorted = new SortedList<string, LSL_Types.list>();
|
|
// Add chunks to an array
|
|
//int s = stride;
|
|
//if (s < 1)
|
|
// s = 1;
|
|
//int c = 0;
|
|
//LSL_Types.list chunk = new LSL_Types.list();
|
|
//string chunkString = String.Empty;
|
|
//foreach (string element in src)
|
|
//{
|
|
// c++;
|
|
// if (c > s)
|
|
// {
|
|
// sorted.Add(chunkString, chunk);
|
|
// chunkString = String.Empty;
|
|
// chunk = new LSL_Types.list();
|
|
// c = 0;
|
|
// }
|
|
// chunk.Add(element);
|
|
// chunkString += element.ToString();
|
|
//}
|
|
//if (chunk.Count > 0)
|
|
// sorted.Add(chunkString, chunk);
|
|
|
|
//LSL_Types.list ret = new LSL_Types.list();
|
|
//foreach (LSL_Types.list ls in sorted.Values)
|
|
//{
|
|
// ret.AddRange(ls);
|
|
//}
|
|
|
|
//if (ascending == LSL_BaseClass.TRUE)
|
|
// return ret;
|
|
//ret.Reverse();
|
|
//return ret;
|
|
NotImplemented("llListSort");
|
|
return new LSL_Types.list();
|
|
}
|
|
|
|
public int llGetListLength(LSL_Types.list src)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return src.Length;
|
|
}
|
|
|
|
public int llList2Integer(LSL_Types.list src, int index)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (index < 0)
|
|
{
|
|
index = src.Length + index;
|
|
}
|
|
if (index >= src.Length)
|
|
{
|
|
return 0;
|
|
}
|
|
return Convert.ToInt32(src.Data[index]);
|
|
}
|
|
|
|
public double osList2Double(LSL_Types.list src, int index)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (index < 0)
|
|
{
|
|
index = src.Length + index;
|
|
}
|
|
if (index >= src.Length)
|
|
{
|
|
return 0.0;
|
|
}
|
|
return Convert.ToDouble(src.Data[index]);
|
|
}
|
|
|
|
public double llList2Float(LSL_Types.list src, int index)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (index < 0)
|
|
{
|
|
index = src.Length + index;
|
|
}
|
|
if (index >= src.Length)
|
|
{
|
|
return 0.0;
|
|
}
|
|
return Convert.ToDouble(src.Data[index]);
|
|
}
|
|
|
|
public string llList2String(LSL_Types.list src, int index)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (index < 0)
|
|
{
|
|
index = src.Length + index;
|
|
}
|
|
if (index >= src.Length)
|
|
{
|
|
return String.Empty;
|
|
}
|
|
return src.Data[index].ToString();
|
|
}
|
|
|
|
public string llList2Key(LSL_Types.list src, int index)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (index < 0)
|
|
{
|
|
index = src.Length + index;
|
|
}
|
|
if (index >= src.Length)
|
|
{
|
|
return "00000000-0000-0000-0000-000000000000";
|
|
}
|
|
//return OpenSim.Framework.ToString(src[index]);
|
|
LLUUID tmpkey;
|
|
if (LLUUID.TryParse(src.Data[index].ToString(), out tmpkey))
|
|
{
|
|
return tmpkey.ToString();
|
|
}
|
|
else
|
|
{
|
|
return "00000000-0000-0000-0000-000000000000";
|
|
}
|
|
}
|
|
|
|
public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (index < 0)
|
|
{
|
|
index = src.Length + index;
|
|
}
|
|
if (index >= src.Length)
|
|
{
|
|
return new LSL_Types.Vector3(0, 0, 0);
|
|
}
|
|
if (src.Data[index].GetType() == typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3))
|
|
{
|
|
return (LSL_Types.Vector3)src.Data[index];
|
|
}
|
|
else
|
|
{
|
|
return new LSL_Types.Vector3(0, 0, 0);
|
|
}
|
|
}
|
|
|
|
public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (index < 0)
|
|
{
|
|
index = src.Length + index;
|
|
}
|
|
if (index >= src.Length)
|
|
{
|
|
return new LSL_Types.Quaternion(0, 0, 0, 1);
|
|
}
|
|
if (src.Data[index].GetType() == typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion))
|
|
{
|
|
return (LSL_Types.Quaternion)src.Data[index];
|
|
}
|
|
else
|
|
{
|
|
return new LSL_Types.Quaternion(0, 0, 0, 1);
|
|
}
|
|
}
|
|
|
|
public LSL_Types.list llList2List(LSL_Types.list src, int start, int end)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return src.GetSublist(start, end);
|
|
}
|
|
|
|
public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end)
|
|
{
|
|
//LSL_Types.list ret = new LSL_Types.list(src);
|
|
//ret.RemoveRange(start, end - start);
|
|
//return ret;
|
|
|
|
// Just a hunch - needs testing
|
|
return src.GetSublist(end, start);
|
|
}
|
|
|
|
public int llGetListEntryType(LSL_Types.list src, int index)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (index < 0)
|
|
{
|
|
index = src.Length + index;
|
|
}
|
|
if (index >= src.Length)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (src.Data[index] is System.Int32)
|
|
return 1;
|
|
if (src.Data[index] is System.Double)
|
|
return 2;
|
|
if (src.Data[index] is System.String)
|
|
{
|
|
LLUUID tuuid;
|
|
if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid))
|
|
{
|
|
return 3;
|
|
}
|
|
else
|
|
{
|
|
return 4;
|
|
}
|
|
}
|
|
if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3)
|
|
return 5;
|
|
if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion)
|
|
return 6;
|
|
if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.list)
|
|
return 7;
|
|
return 0;
|
|
|
|
}
|
|
|
|
public string llList2CSV(LSL_Types.list src)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
string ret = String.Empty;
|
|
foreach (object o in src.Data)
|
|
{
|
|
ret = ret + o.ToString() + ", ";
|
|
}
|
|
ret = ret.Substring(0, ret.Length - 2);
|
|
return ret;
|
|
}
|
|
|
|
public LSL_Types.list llCSV2List(string src)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.list(src.Split(",".ToCharArray()));
|
|
}
|
|
|
|
public LSL_Types.list llListRandomize(LSL_Types.list src, int stride)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
//int s = stride;
|
|
//if (s < 1)
|
|
// s = 1;
|
|
|
|
// This is a cowardly way of doing it ;)
|
|
// TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange
|
|
//List<LSL_Types.list> tmp = new List<LSL_Types.list>();
|
|
|
|
// Add chunks to an array
|
|
//int c = 0;
|
|
//LSL_Types.list chunk = new LSL_Types.list();
|
|
//foreach (string element in src)
|
|
//{
|
|
// c++;
|
|
// if (c > s)
|
|
// {
|
|
// tmp.Add(chunk);
|
|
// chunk = new LSL_Types.list();
|
|
// c = 0;
|
|
// }
|
|
// chunk.Add(element);
|
|
//}
|
|
//if (chunk.Count > 0)
|
|
// tmp.Add(chunk);
|
|
|
|
// Decreate (<- what kind of word is that? :D ) array back into a list
|
|
//int rnd;
|
|
//LSL_Types.list ret = new LSL_Types.list();
|
|
//while (tmp.Count > 0)
|
|
//{
|
|
// rnd = Util.RandomClass.Next(tmp.Count);
|
|
// foreach (string str in tmp[rnd])
|
|
// {
|
|
// ret.Add(str);
|
|
// }
|
|
// tmp.RemoveAt(rnd);
|
|
//}
|
|
|
|
//return ret;
|
|
NotImplemented("llListRandomize");
|
|
return src;
|
|
}
|
|
|
|
public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LSL_Types.list ret = new LSL_Types.list();
|
|
//int s = stride;
|
|
//if (s < 1)
|
|
// s = 1;
|
|
|
|
//int sc = s;
|
|
//for (int i = start; i < src.Count; i++)
|
|
//{
|
|
// sc--;
|
|
// if (sc == 0)
|
|
// {
|
|
// sc = s;
|
|
// // Addthis
|
|
// ret.Add(src[i]);
|
|
// }
|
|
// if (i == end)
|
|
// break;
|
|
//}
|
|
NotImplemented("llList2ListStrided");
|
|
return ret;
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetRegionCorner()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * Constants.RegionSize, World.RegionInfo.RegionLocY * Constants.RegionSize, 0);
|
|
}
|
|
|
|
public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return dest.GetSublist(0, start - 1) + src + dest.GetSublist(start, -1);
|
|
}
|
|
|
|
public int llListFindList(LSL_Types.list src, LSL_Types.list test)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
//foreach (string s in test)
|
|
//{
|
|
// for (int ci = 0; ci < src.Count; ci++)
|
|
// {
|
|
// if (s == src[ci])
|
|
// return ci;
|
|
// }
|
|
//}
|
|
NotImplemented("llListFindList");
|
|
return -1;
|
|
}
|
|
|
|
public string llGetObjectName()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return m_host.Name;
|
|
}
|
|
|
|
public void llSetObjectName(string name)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.Name = name;
|
|
}
|
|
|
|
public string llGetDate()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
DateTime date = DateTime.Now.ToUniversalTime();
|
|
string result = date.ToString("yyyy-MM-dd");
|
|
return result;
|
|
}
|
|
|
|
public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llEdgeOfWorld");
|
|
return 0;
|
|
}
|
|
|
|
public int llGetAgentInfo(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetAgentInfo");
|
|
return 0;
|
|
}
|
|
|
|
public void llAdjustSoundVolume(double volume)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llAdjustSoundVolume");
|
|
}
|
|
|
|
public void llSetSoundQueueing(int queue)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetSoundQueueing");
|
|
}
|
|
|
|
public void llSetSoundRadius(double radius)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetSoundRadius");
|
|
}
|
|
|
|
public string llKey2Name(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llKey2Name");
|
|
return String.Empty;
|
|
}
|
|
|
|
|
|
|
|
public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation();
|
|
pTexAnim.Flags =(uint) mode;
|
|
|
|
//ALL_SIDES
|
|
if (face == -1)
|
|
face = 255;
|
|
|
|
pTexAnim.Face = (uint)face;
|
|
pTexAnim.Length = (float)length;
|
|
pTexAnim.Rate = (float)rate;
|
|
pTexAnim.SizeX = (uint)sizex;
|
|
pTexAnim.SizeY = (uint)sizey;
|
|
pTexAnim.Start = (float)start;
|
|
|
|
m_host.AddTextureAnimation(pTexAnim);
|
|
m_host.SendFullUpdateToAllClients();
|
|
}
|
|
|
|
public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east,
|
|
LSL_Types.Vector3 bottom_south_west)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llTriggerSoundLimited");
|
|
}
|
|
|
|
public void llEjectFromLand(string pest)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llEjectFromLand");
|
|
}
|
|
|
|
public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LSL_Types.list ret = new LSL_Types.list();
|
|
object[] delimeters = new object[separators.Length + spacers.Length];
|
|
separators.Data.CopyTo(delimeters, 0);
|
|
spacers.Data.CopyTo(delimeters, separators.Length);
|
|
bool dfound = false;
|
|
do
|
|
{
|
|
dfound = false;
|
|
int cindex = -1;
|
|
string cdeli = "";
|
|
for (int i = 0; i < delimeters.Length; i++)
|
|
{
|
|
int index = str.IndexOf(delimeters[i].ToString());
|
|
bool found = index != -1;
|
|
if (found)
|
|
{
|
|
if ((cindex > index) || (cindex == -1))
|
|
{
|
|
cindex = index;
|
|
cdeli = (string)delimeters[i];
|
|
}
|
|
dfound = dfound || found;
|
|
}
|
|
}
|
|
if (cindex != -1)
|
|
{
|
|
if (cindex > 0)
|
|
{
|
|
ret.Add(str.Substring(0, cindex));
|
|
if (spacers.Contains(cdeli))
|
|
{
|
|
ret.Add(cdeli);
|
|
}
|
|
}
|
|
if (cindex == 0 && spacers.Contains(cdeli))
|
|
{
|
|
ret.Add(cdeli);
|
|
}
|
|
str = str.Substring(cindex + 1);
|
|
}
|
|
}
|
|
while (dfound);
|
|
if (str != "")
|
|
{
|
|
ret.Add(str);
|
|
}
|
|
return ret;
|
|
|
|
}
|
|
|
|
public int llOverMyLand(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llOverMyLand");
|
|
return 0;
|
|
}
|
|
|
|
public string llGetLandOwnerAt(LSL_Types.Vector3 pos)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return World.GetLandOwner((float)pos.x, (float)pos.y).ToString();
|
|
}
|
|
|
|
public string llGetNotecardLine(string name, int line)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetNotecardLine");
|
|
return String.Empty;
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetAgentSize(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetAgentSize");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public int llSameGroup(string agent)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSameGroup");
|
|
return 0;
|
|
}
|
|
|
|
public void llUnSit(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llUnSit");
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGroundSlope");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGroundNormal");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGroundContour");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public int llGetAttached()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetAttached");
|
|
return 0;
|
|
}
|
|
|
|
public int llGetFreeMemory()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetFreeMemory");
|
|
return 0;
|
|
}
|
|
|
|
public string llGetRegionName()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return World.RegionInfo.RegionName;
|
|
}
|
|
|
|
public double llGetRegionTimeDilation()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return (double)World.TimeDilation;
|
|
}
|
|
|
|
public double llGetRegionFPS()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return 10.0f;
|
|
}
|
|
|
|
/* particle system rules should be coming into this routine as doubles, that is
|
|
rule[0] should be an integer from this list and rule[1] should be the arg
|
|
for the same integer. wiki.secondlife.com has most of this mapping, but some
|
|
came from http://www.caligari-designs.com/p4u2
|
|
|
|
We iterate through the list for 'Count' elements, incrementing by two for each
|
|
iteration and set the members of Primitive.ParticleSystem, one at a time.
|
|
*/
|
|
|
|
public enum PrimitiveRule : int
|
|
{
|
|
PSYS_PART_FLAGS = 0,
|
|
PSYS_PART_START_COLOR = 1,
|
|
PSYS_PART_START_ALPHA = 2,
|
|
PSYS_PART_END_COLOR = 3,
|
|
PSYS_PART_END_ALPHA = 4,
|
|
PSYS_PART_START_SCALE = 5,
|
|
PSYS_PART_END_SCALE = 6,
|
|
PSYS_PART_MAX_AGE = 7,
|
|
PSYS_SRC_ACCEL = 8,
|
|
PSYS_SRC_PATTERN = 9,
|
|
PSYS_SRC_TEXTURE = 12,
|
|
PSYS_SRC_BURST_RATE = 13,
|
|
PSYS_SRC_BURST_PART_COUNT = 15,
|
|
PSYS_SRC_BURST_RADIUS = 16,
|
|
PSYS_SRC_BURST_SPEED_MIN = 17,
|
|
PSYS_SRC_BURST_SPEED_MAX = 18,
|
|
PSYS_SRC_MAX_AGE = 19,
|
|
PSYS_SRC_TARGET_KEY = 20,
|
|
PSYS_SRC_OMEGA = 21,
|
|
PSYS_SRC_ANGLE_BEGIN = 22,
|
|
PSYS_SRC_ANGLE_END = 23
|
|
}
|
|
|
|
internal Primitive.ParticleSystem.ParticleDataFlags ConvertUINTtoFlags(uint flags)
|
|
{
|
|
Primitive.ParticleSystem.ParticleDataFlags returnval = Primitive.ParticleSystem.ParticleDataFlags.None;
|
|
|
|
return returnval;
|
|
}
|
|
|
|
// AL: This does not actually do anything yet. There are issues within Libsecondlife revolving around PSYS_PART_FLAGS
|
|
// (need to OR the values, but currently stores this within an enum) as well as discovery of how the CRC works and the
|
|
// actual packet.
|
|
|
|
public void llParticleSystem(LSL_Types.list rules)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
Primitive.ParticleSystem prules = new Primitive.ParticleSystem();
|
|
LSL_Types.Vector3 tempv = new LSL_Types.Vector3();
|
|
|
|
float tempf = 0;
|
|
|
|
for (int i = 0; i < rules.Length; i += 2)
|
|
{
|
|
switch ((int)rules.Data[i])
|
|
{
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS:
|
|
prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString()));
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR:
|
|
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
|
prules.PartStartColor.R = (float)tempv.x;
|
|
prules.PartStartColor.G = (float)tempv.y;
|
|
prules.PartStartColor.B = (float)tempv.z;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.PartStartColor.A = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR:
|
|
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
|
//prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1);
|
|
|
|
prules.PartEndColor.R = (float)tempv.x;
|
|
prules.PartEndColor.G = (float)tempv.y;
|
|
prules.PartEndColor.B = (float)tempv.z;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.PartEndColor.A = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE:
|
|
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
|
prules.PartStartScaleX = (float)tempv.x;
|
|
prules.PartStartScaleY = (float)tempv.y;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE:
|
|
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
|
prules.PartEndScaleX = (float)tempv.x;
|
|
prules.PartEndScaleY = (float)tempv.y;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.PartMaxAge = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL:
|
|
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
|
prules.PartAcceleration.X = (float)tempv.x;
|
|
prules.PartAcceleration.Y = (float)tempv.y;
|
|
prules.PartAcceleration.Z = (float)tempv.z;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN:
|
|
int tmpi = (int)rules.Data[i + 1];
|
|
prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE:
|
|
prules.Texture = new LLUUID(rules.Data[i + 1].ToString());
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.BurstRate = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT:
|
|
prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString());
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.BurstRadius = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.BurstSpeedMin = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.BurstSpeedMax = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.MaxAge = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY:
|
|
LLUUID key = LLUUID.Zero;
|
|
if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key))
|
|
{
|
|
prules.Target = key;
|
|
}
|
|
else
|
|
{
|
|
prules.Target = m_host.UUID;
|
|
}
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA:
|
|
// AL: This is an assumption, since it is the only thing that would match.
|
|
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
|
prules.AngularVelocity.X = (float)tempv.x;
|
|
prules.AngularVelocity.Y = (float)tempv.y;
|
|
prules.AngularVelocity.Z = (float)tempv.z;
|
|
//cast?? prules.MaxAge = (float)rules[i + 1];
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.InnerAngle = (float)tempf;
|
|
break;
|
|
|
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END:
|
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
|
prules.OuterAngle = (float)tempf;
|
|
break;
|
|
}
|
|
|
|
}
|
|
prules.CRC = 1;
|
|
|
|
m_host.AddNewParticleSystem(prules);
|
|
m_host.SendFullUpdateToAllClients();
|
|
}
|
|
|
|
public void llGroundRepel(double height, int water, double tau)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGroundRepel");
|
|
}
|
|
|
|
public void llGiveInventoryList()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGiveInventoryList");
|
|
}
|
|
|
|
public void llSetVehicleType(int type)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetVehicleType");
|
|
}
|
|
|
|
public void llSetVehicledoubleParam(int param, double value)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetVehicledoubleParam");
|
|
}
|
|
|
|
public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetVehicleVectorParam");
|
|
}
|
|
|
|
public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetVehicleRotationParam");
|
|
}
|
|
|
|
public void llSetVehicleFlags(int flags)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetVehicleFlags");
|
|
}
|
|
|
|
public void llRemoveVehicleFlags(int flags)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRemoveVehicleFlags");
|
|
}
|
|
|
|
public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
// LSL quaternions can normalize to 0, normal Quaternions can't.
|
|
if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0)
|
|
rot.z = 1; // ZERO_ROTATION = 0,0,0,1
|
|
|
|
m_host.SetSitTarget(new Vector3((float)offset.x, (float)offset.y, (float)offset.z), new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z));
|
|
}
|
|
|
|
public string llAvatarOnSitTarget()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLUUID AVID = m_host.GetAvatarOnSitTarget();
|
|
|
|
if (AVID != LLUUID.Zero)
|
|
return AVID.ToString();
|
|
else
|
|
return String.Empty;
|
|
}
|
|
|
|
public void llAddToLandPassList(string avatar, double hours)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llAddToLandPassList");
|
|
}
|
|
|
|
public void llSetTouchText(string text)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.TouchName = text;
|
|
}
|
|
|
|
public void llSetSitText(string text)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.SitName = text;
|
|
}
|
|
|
|
public void llSetCameraEyeOffset(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetCameraEyeOffset");
|
|
}
|
|
|
|
public void llSetCameraAtOffset(LSL_Types.Vector3 offset)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetCameraAtOffset");
|
|
}
|
|
|
|
public string llDumpList2String(LSL_Types.list src, string seperator)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (src.Length == 0)
|
|
{
|
|
return String.Empty;
|
|
}
|
|
string ret = String.Empty;
|
|
foreach (object o in src.Data)
|
|
{
|
|
ret = ret + o.ToString() + seperator;
|
|
}
|
|
ret = ret.Substring(0, ret.Length - seperator.Length);
|
|
return ret;
|
|
}
|
|
|
|
public void llScriptDanger(LSL_Types.Vector3 pos)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llScriptDanger");
|
|
}
|
|
|
|
public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLUUID av = new LLUUID();
|
|
if (!LLUUID.TryParse(avatar,out av))
|
|
{
|
|
LSLError("First parameter to llDialog needs to be a key");
|
|
return;
|
|
}
|
|
string[] buts = new string[buttons.Length];
|
|
for(int i = 0; i < buttons.Length; i++)
|
|
{
|
|
buts[i] = buttons.Data[i].ToString();
|
|
}
|
|
World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts);
|
|
//NotImplemented("llDialog");
|
|
}
|
|
|
|
public void llVolumeDetect(int detect)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llVolumeDetect");
|
|
}
|
|
|
|
public void llResetOtherScript(string name)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llResetOtherScript");
|
|
}
|
|
|
|
public int llGetScriptState(string name)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetScriptState");
|
|
return 0;
|
|
}
|
|
|
|
public void llRemoteLoadScript()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRemoteLoadScript");
|
|
}
|
|
|
|
public void llSetRemoteScriptAccessPin(int pin)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetRemoteScriptAccessPin");
|
|
}
|
|
|
|
public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRemoteLoadScriptPin");
|
|
}
|
|
|
|
// remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval)
|
|
// Not sure where these constants should live:
|
|
// REMOTE_DATA_CHANNEL = 1
|
|
// REMOTE_DATA_REQUEST = 2
|
|
// REMOTE_DATA_REPLY = 3
|
|
public void llOpenRemoteDataChannel()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
|
if (xmlrpcMod.IsEnabled())
|
|
{
|
|
LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID);
|
|
object[] resobj = new object[] { 1, channelID.ToString(), LLUUID.Zero.ToString(), String.Empty, 0, String.Empty };
|
|
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj);
|
|
}
|
|
}
|
|
|
|
public string llSendRemoteData(string channel, string dest, int idata, string sdata)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
|
return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString();
|
|
}
|
|
|
|
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
|
xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata);
|
|
}
|
|
|
|
public void llCloseRemoteDataChannel(string channel)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
|
xmlrpcMod.CloseXMLRPCChannel(channel);
|
|
}
|
|
|
|
public string llMD5String(string src, int nonce)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return Util.Md5Hash(src + ":" + nonce.ToString());
|
|
}
|
|
|
|
public void llSetPrimitiveParams(LSL_Types.list rules)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetPrimitiveParams");
|
|
}
|
|
|
|
public string llStringToBase64(string str)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
try
|
|
{
|
|
byte[] encData_byte = new byte[str.Length];
|
|
encData_byte = Encoding.UTF8.GetBytes(str);
|
|
string encodedData = Convert.ToBase64String(encData_byte);
|
|
return encodedData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
throw new Exception("Error in base64Encode" + e.Message);
|
|
}
|
|
}
|
|
|
|
public string llBase64ToString(string str)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
UTF8Encoding encoder = new UTF8Encoding();
|
|
Decoder utf8Decode = encoder.GetDecoder();
|
|
try
|
|
{
|
|
byte[] todecode_byte = Convert.FromBase64String(str);
|
|
int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length);
|
|
char[] decoded_char = new char[charCount];
|
|
utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0);
|
|
string result = new String(decoded_char);
|
|
return result;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
throw new Exception("Error in base64Decode" + e.Message);
|
|
}
|
|
}
|
|
|
|
public void llXorBase64Strings()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead.");
|
|
}
|
|
|
|
public void llRemoteDataSetRegion()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRemoteDataSetRegion");
|
|
}
|
|
|
|
public double llLog10(double val)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return (double)Math.Log10(val);
|
|
}
|
|
|
|
public double llLog(double val)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return (double)Math.Log(val);
|
|
}
|
|
|
|
public LSL_Types.list llGetAnimationList(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetAnimationList");
|
|
return new LSL_Types.list();
|
|
}
|
|
|
|
public void llSetParcelMusicURL(string url)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
|
if (landowner.Equals(null))
|
|
{
|
|
return;
|
|
}
|
|
if (landowner != m_host.ObjectOwner)
|
|
{
|
|
return;
|
|
}
|
|
World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url);
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetRootPosition()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z);
|
|
}
|
|
|
|
public LSL_Types.Quaternion llGetRootRotation()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W);
|
|
}
|
|
|
|
public string llGetObjectDesc()
|
|
{
|
|
return m_host.Description;
|
|
}
|
|
|
|
public void llSetObjectDesc(string desc)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.Description = desc;
|
|
}
|
|
|
|
public string llGetCreator()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return m_host.ObjectCreator.ToString();
|
|
}
|
|
|
|
public string llGetTimestamp()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ");
|
|
}
|
|
|
|
public void llSetLinkAlpha(int linknumber, double alpha, int face)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber);
|
|
if (linknumber > -1)
|
|
{
|
|
LLObject.TextureEntry tex = part.Shape.Textures;
|
|
LLColor texcolor;
|
|
if (face > -1)
|
|
{
|
|
texcolor = tex.CreateFace((uint)face).RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.FaceTextures[face].RGBA = texcolor;
|
|
part.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
else if (face == -1)
|
|
{
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
for (uint i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
texcolor = tex.FaceTextures[i].RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.FaceTextures[i].RGBA = texcolor;
|
|
}
|
|
}
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
part.UpdateTexture(tex);
|
|
return;
|
|
}
|
|
return;
|
|
}
|
|
else if (linknumber == -1)
|
|
{
|
|
int num = m_host.ParentGroup.PrimCount;
|
|
for (int w = 0; w < num; w++)
|
|
{
|
|
linknumber = w;
|
|
part = m_host.ParentGroup.GetLinkNumPart(linknumber);
|
|
LLObject.TextureEntry tex = part.Shape.Textures;
|
|
LLColor texcolor;
|
|
if (face > -1)
|
|
{
|
|
texcolor = tex.CreateFace((uint)face).RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.FaceTextures[face].RGBA = texcolor;
|
|
part.UpdateTexture(tex);
|
|
}
|
|
else if (face == -1)
|
|
{
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
for (uint i = 0; i < 32; i++)
|
|
{
|
|
if (tex.FaceTextures[i] != null)
|
|
{
|
|
texcolor = tex.FaceTextures[i].RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.FaceTextures[i].RGBA = texcolor;
|
|
}
|
|
}
|
|
texcolor = tex.DefaultTexture.RGBA;
|
|
texcolor.A = (float)Math.Abs(alpha - 1);
|
|
tex.DefaultTexture.RGBA = texcolor;
|
|
part.UpdateTexture(tex);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
NotImplemented("llSetLinkAlpha");
|
|
}
|
|
}
|
|
|
|
public int llGetNumberOfPrims()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return m_host.ParentGroup.PrimCount;
|
|
}
|
|
|
|
public string llGetNumberOfNotecardLines(string name)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetNumberOfNotecardLines");
|
|
return String.Empty;
|
|
}
|
|
|
|
public LSL_Types.list llGetBoundingBox(string obj)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetBoundingBox");
|
|
return new LSL_Types.list();
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetGeometricCenter()
|
|
{
|
|
return new LSL_Types.Vector3(m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z);
|
|
}
|
|
|
|
public void llGetPrimitiveParams()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetPrimitiveParams");
|
|
}
|
|
|
|
// <remarks>
|
|
// <para>
|
|
// The .NET definition of base 64 is:
|
|
// <list>
|
|
// <item>
|
|
// Significant: A-Z a-z 0-9 + -
|
|
// </item>
|
|
// <item>
|
|
// Whitespace: \t \n \r ' '
|
|
// </item>
|
|
// <item>
|
|
// Valueless: =
|
|
// </item>
|
|
// <item>
|
|
// End-of-string: \0 or '=='
|
|
// </item>
|
|
// </list>
|
|
// </para>
|
|
// <para>
|
|
// Each point in a base-64 string represents
|
|
// a 6 bit value. A 32-bit integer can be
|
|
// represented using 6 characters (with some
|
|
// redundancy).
|
|
// </para>
|
|
// <para>
|
|
// LSL requires a base64 string to be 8
|
|
// characters in length. LSL also uses '/'
|
|
// rather than '-' (MIME compliant).
|
|
// </para>
|
|
// <para>
|
|
// RFC 1341 used as a reference (as specified
|
|
// by the SecondLife Wiki).
|
|
// </para>
|
|
// <para>
|
|
// SL do not record any kind of exception for
|
|
// these functions, so the string to integer
|
|
// conversion returns '0' if an invalid
|
|
// character is encountered during conversion.
|
|
// </para>
|
|
// <para>
|
|
// References
|
|
// <list>
|
|
// <item>
|
|
// http://lslwiki.net/lslwiki/wakka.php?wakka=Base64
|
|
// </item>
|
|
// <item>
|
|
// </item>
|
|
// </list>
|
|
// </para>
|
|
// </remarks>
|
|
|
|
// <summary>
|
|
// Table for converting 6-bit integers into
|
|
// base-64 characters
|
|
// </summary>
|
|
|
|
private static readonly char[] i2ctable =
|
|
{
|
|
'A','B','C','D','E','F','G','H',
|
|
'I','J','K','L','M','N','O','P',
|
|
'Q','R','S','T','U','V','W','X',
|
|
'Y','Z',
|
|
'a','b','c','d','e','f','g','h',
|
|
'i','j','k','l','m','n','o','p',
|
|
'q','r','s','t','u','v','w','x',
|
|
'y','z',
|
|
'0','1','2','3','4','5','6','7',
|
|
'8','9',
|
|
'+','/'
|
|
};
|
|
|
|
// <summary>
|
|
// Table for converting base-64 characters
|
|
// into 6-bit integers.
|
|
// </summary>
|
|
|
|
private static readonly int[] c2itable =
|
|
{
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // 0x
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // 1x
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // 2x
|
|
-1,-1,-1,63,-1,-1,-1,64,
|
|
53,54,55,56,57,58,59,60, // 3x
|
|
61,62,-1,-1,-1,0,-1,-1,
|
|
-1,1,2,3,4,5,6,7, // 4x
|
|
8,9,10,11,12,13,14,15,
|
|
16,17,18,19,20,21,22,23, // 5x
|
|
24,25,26,-1,-1,-1,-1,-1,
|
|
-1,27,28,29,30,31,32,33, // 6x
|
|
34,35,36,37,38,39,40,41,
|
|
42,43,44,45,46,47,48,49, // 7x
|
|
50,51,52,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // 8x
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // 9x
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // Ax
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // Bx
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // Cx
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // Dx
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // Ex
|
|
-1,-1,-1,-1,-1,-1,-1,-1,
|
|
-1,-1,-1,-1,-1,-1,-1,-1, // Fx
|
|
-1,-1,-1,-1,-1,-1,-1,-1
|
|
};
|
|
|
|
// <summary>
|
|
// Converts a 32-bit integer into a Base64
|
|
// character string. Base64 character strings
|
|
// are always 8 characters long. All iinteger
|
|
// values are acceptable.
|
|
// </summary>
|
|
// <param name="number">
|
|
// 32-bit integer to be converted.
|
|
// </param>
|
|
// <returns>
|
|
// 8 character string. The 1st six characters
|
|
// contain the encoded number, the last two
|
|
// characters are padded with "=".
|
|
// </returns>
|
|
|
|
public string llIntegerToBase64(int number)
|
|
{
|
|
|
|
// uninitialized string
|
|
|
|
char[] imdt = new char[8];
|
|
|
|
m_host.AddScriptLPS(1);
|
|
|
|
// Manually unroll the loop
|
|
|
|
imdt[7] = '=';
|
|
imdt[6] = '=';
|
|
imdt[5] = i2ctable[number<<4 & 0x3F];
|
|
imdt[4] = i2ctable[number>>2 & 0x3F];
|
|
imdt[3] = i2ctable[number>>8 & 0x3F];
|
|
imdt[2] = i2ctable[number>>14 & 0x3F];
|
|
imdt[1] = i2ctable[number>>20 & 0x3F];
|
|
imdt[0] = i2ctable[number>>26 & 0x3F];
|
|
|
|
return new string(imdt);
|
|
|
|
}
|
|
|
|
// <summary>
|
|
// Converts an eight character base-64 string
|
|
// into a 32-bit integer.
|
|
// </summary>
|
|
// <param name="str">
|
|
// 8 characters string to be converted. Other
|
|
// length strings return zero.
|
|
// </param>
|
|
// <returns>
|
|
// Returns an integer representing the
|
|
// encoded value providedint he 1st 6
|
|
// characters of the string.
|
|
// </returns>
|
|
// <remarks>
|
|
// This is coded to behave like LSL's
|
|
// implementation (I think), based upon the
|
|
// information available at the Wiki.
|
|
// If more than 8 characters are supplied,
|
|
// zero is returned.
|
|
// If a NULL string is supplied, zero will
|
|
// be returned.
|
|
// If fewer than 6 characters are supplied, then
|
|
// the answer will reflect a partial
|
|
// accumulation.
|
|
// <para>
|
|
// The 6-bit segments are
|
|
// extracted left-to-right in big-endian mode,
|
|
// which means that segment 6 only contains the
|
|
// two low-order bits of the 32 bit integer as
|
|
// its high order 2 bits. A short string therefore
|
|
// means loss of low-order information. E.g.
|
|
//
|
|
// |<---------------------- 32-bit integer ----------------------->|<-Pad->|
|
|
// |<--Byte 0----->|<--Byte 1----->|<--Byte 2----->|<--Byte 3----->|<-Pad->|
|
|
// |3|3|2|2|2|2|2|2|2|2|2|2|1|1|1|1|1|1|1|1|1|1| | | | | | | | | | |P|P|P|P|
|
|
// |1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|P|P|P|P|
|
|
// | str[0] | str[1] | str[2] | str[3] | str[4] | str[6] |
|
|
//
|
|
// </para>
|
|
// </remarks>
|
|
|
|
public int llBase64ToInteger(string str)
|
|
{
|
|
|
|
int number = 0;
|
|
int digit;
|
|
|
|
m_host.AddScriptLPS(1);
|
|
|
|
// Require a well-fromed base64 string
|
|
|
|
if(str.Length > 8)
|
|
return 0;
|
|
|
|
// The loop is unrolled in the interests
|
|
// of performance and simple necessity.
|
|
//
|
|
// MUST find 6 digits to be well formed
|
|
// -1 == invalid
|
|
// 0 == padding
|
|
|
|
if((digit=c2itable[str[0]])<=0)
|
|
{
|
|
return digit<0?(int)0:number;
|
|
}
|
|
number += --digit<<26;
|
|
|
|
if((digit=c2itable[str[1]])<=0)
|
|
{
|
|
return digit<0?(int)0:number;
|
|
}
|
|
number += --digit<<20;
|
|
|
|
if((digit=c2itable[str[2]])<=0)
|
|
{
|
|
return digit<0?(int)0:number;
|
|
}
|
|
number += --digit<<14;
|
|
|
|
if((digit=c2itable[str[3]])<=0)
|
|
{
|
|
return digit<0?(int)0:number;
|
|
}
|
|
number += --digit<<8;
|
|
|
|
if((digit=c2itable[str[4]])<=0)
|
|
{
|
|
return digit<0?(int)0:number;
|
|
}
|
|
number += --digit<<2;
|
|
|
|
if((digit=c2itable[str[5]])<=0)
|
|
{
|
|
return digit<0?(int)0:number;
|
|
}
|
|
number += --digit>>4;
|
|
|
|
// ignore trailing padding
|
|
|
|
return number;
|
|
|
|
}
|
|
|
|
public double llGetGMTclock()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return DateTime.UtcNow.TimeOfDay.TotalSeconds;
|
|
}
|
|
|
|
public string llGetSimulatorHostname()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return System.Environment.MachineName;
|
|
}
|
|
|
|
public void llSetLocalRot(LSL_Types.Quaternion rot)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s);
|
|
}
|
|
|
|
// <summary>
|
|
// Scan the string supplied in 'src' and
|
|
// tokenize it based upon two sets of
|
|
// tokenizers provided in two lists,
|
|
// separators and spacers.
|
|
// </summary>
|
|
//
|
|
// <remarks>
|
|
// Separators demarcate tokens and are
|
|
// elided as they are encountered. Spacers
|
|
// also demarcate tokens, but are themselves
|
|
// retained as tokens.
|
|
//
|
|
// Both separators and spacers may be arbitrarily
|
|
// long strings. i.e. ":::".
|
|
//
|
|
// The function returns an ordered list
|
|
// representing the tokens found in the supplied
|
|
// sources string. If two successive tokenizers
|
|
// are encountered, then a NULL entry is added
|
|
// to the list.
|
|
//
|
|
// It is a precondition that the source and
|
|
// toekizer lisst are non-null. If they are null,
|
|
// then a null pointer exception will be thrown
|
|
// while their lengths are being determined.
|
|
//
|
|
// A small amount of working memoryis required
|
|
// of approximately 8*#tokenizers.
|
|
//
|
|
// There are many ways in which this function
|
|
// can be implemented, this implementation is
|
|
// fairly naive and assumes that when the
|
|
// function is invooked with a short source
|
|
// string and/or short lists of tokenizers, then
|
|
// performance will not be an issue.
|
|
//
|
|
// In order to minimize the perofrmance
|
|
// effects of long strings, or large numbers
|
|
// of tokeizers, the function skips as far as
|
|
// possible whenever a toekenizer is found,
|
|
// and eliminates redundant tokenizers as soon
|
|
// as is possible.
|
|
//
|
|
// The implementation tries to avoid any copying
|
|
// of arrays or other objects.
|
|
// </remarks>
|
|
|
|
public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list separators, LSL_Types.list spacers)
|
|
{
|
|
|
|
int beginning = 0;
|
|
int srclen = src.Length;
|
|
int seplen = separators.Length;
|
|
object[] separray = separators.Data;
|
|
int spclen = spacers.Length;
|
|
object[] spcarray = spacers.Data;
|
|
int mlen = seplen+spclen;
|
|
|
|
int[] offset = new int[mlen+1];
|
|
bool[] active = new bool[mlen];
|
|
|
|
int best;
|
|
int j;
|
|
|
|
// Initial capacity reduces resize cost
|
|
|
|
LSL_Types.list tokens = new LSL_Types.list();
|
|
|
|
m_host.AddScriptLPS(1);
|
|
|
|
// All entries are initially valid
|
|
|
|
for(int i=0; i<mlen; i++) active[i] = true;
|
|
|
|
offset[mlen] = srclen;
|
|
|
|
while(beginning<srclen)
|
|
{
|
|
|
|
best = mlen; // as bad as it gets
|
|
|
|
// Scan for separators
|
|
|
|
for(j=0; j<seplen; j++)
|
|
{
|
|
if(active[j])
|
|
{
|
|
// scan all of the markers
|
|
if((offset[j] = src.IndexOf((string)separray[j],beginning)) == -1)
|
|
{
|
|
// not present at all
|
|
active[j] = false;
|
|
} else
|
|
{
|
|
// present and correct
|
|
if(offset[j] < offset[best])
|
|
{
|
|
// closest so far
|
|
best = j;
|
|
if(offset[best] == beginning)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Scan for spacers
|
|
|
|
if(offset[best] != beginning)
|
|
{
|
|
for(j=seplen; (j<mlen) && (offset[best] > beginning); j++)
|
|
{
|
|
if(active[j])
|
|
{
|
|
// scan all of the markers
|
|
if((offset[j] = src.IndexOf((string)spcarray[j-seplen],beginning)) == -1)
|
|
{
|
|
// not present at all
|
|
active[j] = false;
|
|
} else
|
|
{
|
|
// present and correct
|
|
if(offset[j] < offset[best])
|
|
{
|
|
// closest so far
|
|
best = j;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// This is the normal exit from the scanning loop
|
|
|
|
if(best == mlen)
|
|
{
|
|
// no markers were found on this pass
|
|
// so we're pretty much done
|
|
tokens.Add(src.Substring(beginning, srclen-beginning));
|
|
break;
|
|
}
|
|
|
|
// Otherwise we just add the newly delimited token
|
|
// and recalculate where the search should continue.
|
|
|
|
tokens.Add(src.Substring(beginning,offset[best]-beginning));
|
|
|
|
if(best<seplen)
|
|
{
|
|
beginning = offset[best]+((string)separray[best]).Length;
|
|
} else
|
|
{
|
|
beginning = offset[best]+((string)spcarray[best-seplen]).Length;
|
|
tokens.Add(spcarray[best-seplen]);
|
|
}
|
|
|
|
}
|
|
|
|
// This an awkward an not very intuitive boundary case. If the
|
|
// last substring is a tokenizer, then there is an implied trailing
|
|
// null list entry. Hopefully the single comparison will not be too
|
|
// arduous. Alternatively the 'break' could be replced with a return
|
|
// but that's shabby programming.
|
|
|
|
if(beginning == srclen)
|
|
{
|
|
if(srclen != 0)
|
|
tokens.Add("");
|
|
}
|
|
|
|
return tokens;
|
|
|
|
}
|
|
|
|
public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
|
|
LSL_Types.Quaternion rot, int param)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRezAtRoot");
|
|
}
|
|
|
|
public int llGetObjectPermMask(int mask)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetObjectPermMask");
|
|
return 0;
|
|
}
|
|
|
|
public void llSetObjectPermMask(int mask, int value)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetObjectPermMask");
|
|
}
|
|
|
|
public void llGetInventoryPermMask(string item, int mask)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetInventoryPermMask");
|
|
}
|
|
|
|
public void llSetInventoryPermMask(string item, int mask, int value)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetInventoryPermMask");
|
|
}
|
|
|
|
public string llGetInventoryCreator(string item)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetInventoryCreator");
|
|
return String.Empty;
|
|
}
|
|
|
|
public void llOwnerSay(string msg)
|
|
{
|
|
//m_host.AddScriptLPS(1); // since we reuse llInstantMessage
|
|
//temp fix so that lsl wiki examples aren't annoying to use to test other functions
|
|
//should be similar to : llInstantMessage(llGetOwner(),msg)
|
|
// llGetOwner ==> m_host.ObjectOwner.ToString()
|
|
llInstantMessage(m_host.ObjectOwner.ToString(),msg);
|
|
|
|
//World.SimChat(Helpers.StringToField(msg), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
|
|
//IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
|
//wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Say, 0, m_host.Name, msg);
|
|
}
|
|
|
|
public void llRequestSimulatorData(string simulator, int data)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRequestSimulatorData");
|
|
}
|
|
|
|
public void llForceMouselook(int mouselook)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llForceMouselook");
|
|
}
|
|
|
|
public double llGetObjectMass(string id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLUUID key = new LLUUID();
|
|
if (LLUUID.TryParse(id,out key))
|
|
{
|
|
return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return dest.GetSublist(0, start - 1) + src + dest.GetSublist(end + 1, -1);
|
|
}
|
|
|
|
public void llLoadURL(string avatar_id, string message, string url)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LLUUID avatarId = new LLUUID(avatar_id);
|
|
m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message,
|
|
url);
|
|
}
|
|
|
|
public void llParcelMediaCommandList(LSL_Types.list commandList)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llParcelMediaCommandList");
|
|
}
|
|
|
|
public void llParcelMediaQuery()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llParcelMediaQuery");
|
|
}
|
|
|
|
public int llModPow(int a, int b, int c)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
Int64 tmp = 0;
|
|
Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp);
|
|
return Convert.ToInt32(tmp);
|
|
}
|
|
|
|
public int llGetInventoryType(string name)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetInventoryType");
|
|
return 0;
|
|
}
|
|
|
|
public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetPayPrice");
|
|
}
|
|
|
|
public LSL_Types.Vector3 llGetCameraPos()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetCameraPos");
|
|
return new LSL_Types.Vector3();
|
|
}
|
|
|
|
public LSL_Types.Quaternion llGetCameraRot()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetCameraRot");
|
|
return new LSL_Types.Quaternion();
|
|
}
|
|
|
|
public void llSetPrimURL()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetPrimURL");
|
|
}
|
|
|
|
public void llRefreshPrimURL()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRefreshPrimURL");
|
|
}
|
|
|
|
public string llEscapeURL(string url)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
try
|
|
{
|
|
return Uri.EscapeUriString(url);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
return "llEscapeURL: " + ex.ToString();
|
|
}
|
|
}
|
|
|
|
public string llUnescapeURL(string url)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
try
|
|
{
|
|
return Uri.UnescapeDataString(url);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
return "llUnescapeURL: " + ex.ToString();
|
|
}
|
|
}
|
|
|
|
public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llMapDestination");
|
|
}
|
|
|
|
public void llAddToLandBanList(string avatar, double hours)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llAddToLandBanList");
|
|
}
|
|
|
|
public void llRemoveFromLandPassList(string avatar)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRemoveFromLandPassList");
|
|
}
|
|
|
|
public void llRemoveFromLandBanList(string avatar)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llRemoveFromLandBanList");
|
|
}
|
|
|
|
public void llSetCameraParams(LSL_Types.list rules)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llSetCameraParams");
|
|
}
|
|
|
|
public void llClearCameraParams()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llClearCameraParams");
|
|
}
|
|
|
|
public double llListStatistics(int operation, LSL_Types.list src)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LSL_Types.list nums = LSL_Types.list.ToDoubleList(src);
|
|
switch (operation)
|
|
{
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_RANGE:
|
|
return nums.Range();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_MIN:
|
|
return nums.Min();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_MAX:
|
|
return nums.Max();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_MEAN:
|
|
return nums.Mean();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_MEDIAN:
|
|
return nums.Median();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_NUM_COUNT:
|
|
return nums.NumericLength();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_STD_DEV:
|
|
return nums.StdDev();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_SUM:
|
|
return nums.Sum();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_SUM_SQUARES:
|
|
return nums.SumSqrs();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_GEOMETRIC_MEAN:
|
|
return nums.GeometricMean();
|
|
case BuiltIn_Commands_BaseClass.LIST_STAT_HARMONIC_MEAN:
|
|
return nums.HarmonicMean();
|
|
default:
|
|
return 0.0;
|
|
}
|
|
}
|
|
|
|
public int llGetUnixTime()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return Util.UnixTimeSinceEpoch();
|
|
}
|
|
|
|
public int llGetParcelFlags(LSL_Types.Vector3 pos)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return (int)World.LandManager.getLandObject((float)pos.x, (float)pos.y).landData.landFlags;
|
|
}
|
|
|
|
public int llGetRegionFlags()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
return (int)World.RegionInfo.EstateSettings.regionFlags;
|
|
}
|
|
|
|
public string llXorBase64StringsCorrect(string str1, string str2)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
string ret = String.Empty;
|
|
string src1 = llBase64ToString(str1);
|
|
string src2 = llBase64ToString(str2);
|
|
int c = 0;
|
|
for (int i = 0; i < src1.Length; i++)
|
|
{
|
|
ret += src1[i] ^ src2[c];
|
|
|
|
c++;
|
|
if (c > src2.Length)
|
|
c = 0;
|
|
}
|
|
return llStringToBase64(ret);
|
|
}
|
|
|
|
public string llHTTPRequest(string url, LSL_Types.list parameters, string body)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
IHttpRequests httpScriptMod =
|
|
m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>();
|
|
List<string> param = new List<string>();
|
|
foreach (object o in parameters.Data)
|
|
{
|
|
param.Add(o.ToString());
|
|
}
|
|
LLUUID reqID = httpScriptMod.
|
|
StartHttpRequest(m_localID, m_itemID, url, param, body);
|
|
|
|
if (!reqID.Equals(null))
|
|
return reqID.ToString();
|
|
else
|
|
return null;
|
|
}
|
|
|
|
public void llResetLandBanList()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llResetLandBanList");
|
|
}
|
|
|
|
public void llResetLandPassList()
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llResetLandPassList");
|
|
}
|
|
|
|
public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetParcelPrimCount");
|
|
return 0;
|
|
}
|
|
|
|
public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
NotImplemented("llGetParcelPrimOwners");
|
|
return new LSL_Types.list();
|
|
}
|
|
|
|
public int llGetObjectPrimCount(string object_id)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id));
|
|
if (part == null)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
return part.ParentGroup.Children.Count;
|
|
}
|
|
}
|
|
|
|
public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
// Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation
|
|
// Which probably will be irrelevent in OpenSim....
|
|
LandData land = World.GetLandData((float)pos.x, (float)pos.y);
|
|
float bonusfactor = World.RegionInfo.EstateSettings.objectBonusFactor;
|
|
if (land == null)
|
|
{
|
|
return 0;
|
|
}
|
|
if (sim_wide == 1)
|
|
{
|
|
decimal v = land.simwideArea * (decimal)(0.22) * (decimal)bonusfactor;
|
|
return (int)v;
|
|
}
|
|
else
|
|
{
|
|
decimal v = land.area * (decimal)(0.22) * (decimal)bonusfactor;
|
|
return (int)v;
|
|
}
|
|
|
|
}
|
|
|
|
public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
LandData land = World.GetLandData((float)pos.x, (float)pos.y);
|
|
if (land == null)
|
|
{
|
|
return new LSL_Types.list(0);
|
|
}
|
|
LSL_Types.list ret = new LSL_Types.list();
|
|
foreach (object o in param.Data)
|
|
{
|
|
switch (o.ToString())
|
|
{
|
|
case "0":
|
|
ret = ret + new LSL_Types.list(land.landName);
|
|
break;
|
|
case "1":
|
|
ret = ret + new LSL_Types.list(land.landDesc);
|
|
break;
|
|
case "2":
|
|
ret = ret + new LSL_Types.list(land.ownerID.ToString());
|
|
break;
|
|
case "3":
|
|
ret = ret + new LSL_Types.list(land.groupID.ToString());
|
|
break;
|
|
case "4":
|
|
ret = ret + new LSL_Types.list(land.area);
|
|
break;
|
|
default:
|
|
ret = ret + new LSL_Types.list(0);
|
|
break;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
public string llStringTrim(string src, int type)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
|
|
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
|
|
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM) { return src.Trim(); }
|
|
return src;
|
|
}
|
|
|
|
//
|
|
// OpenSim functions
|
|
//
|
|
public int osTerrainSetHeight(int x, int y, double val)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (x > 255 || x < 0 || y > 255 || y < 0)
|
|
LSLError("osTerrainSetHeight: Coordinate out of bounds");
|
|
|
|
if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(x, y, 0)))
|
|
{
|
|
World.Heightmap[x, y] = val;
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
public double osTerrainGetHeight(int x, int y)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (x > 255 || x < 0 || y > 255 || y < 0)
|
|
LSLError("osTerrainGetHeight: Coordinate out of bounds");
|
|
|
|
return World.Heightmap[x, y];
|
|
}
|
|
|
|
public int osRegionRestart(double seconds)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (World.PermissionsMngr.CanRestartSim(m_host.OwnerID))
|
|
{
|
|
World.Restart((float)seconds);
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
public void osRegionNotice(string msg)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
World.SendGeneralAlert(msg);
|
|
}
|
|
|
|
public void osSetRot(LLUUID target, Quaternion rotation)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (World.Entities.ContainsKey(target))
|
|
{
|
|
World.Entities[target].Rotation = rotation;
|
|
}
|
|
else
|
|
{
|
|
LSLError("osSetRot: Invalid target");
|
|
}
|
|
}
|
|
|
|
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
|
|
int timer)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (dynamicID == String.Empty)
|
|
{
|
|
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
|
|
LLUUID createdTexture =
|
|
textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
|
|
extraParams, timer);
|
|
return createdTexture.ToString();
|
|
}
|
|
else
|
|
{
|
|
//TODO update existing dynamic textures
|
|
}
|
|
|
|
return LLUUID.Zero.ToString();
|
|
}
|
|
|
|
public bool osConsoleCommand(string command)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
Nini.Config.IConfigSource config = new Nini.Config.IniConfigSource(Application.iniFilePath);
|
|
if (config.Configs["LL-Functions"] == null)
|
|
config.AddConfig("LL-Functions");
|
|
|
|
if (config.Configs["LL-Functions"].GetBoolean("AllowosConsoleCommand", false))
|
|
{
|
|
if (World.PermissionsMngr.CanRunConsoleCommand(m_host.OwnerID))
|
|
{
|
|
OpenSim.Framework.Console.MainConsole.Instance.RunCommand(command);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private void NotImplemented(string command)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
if (throwErrorOnNotImplemented)
|
|
throw new NotImplementedException("Command not implemented: " + command);
|
|
}
|
|
|
|
private void LSLError(string msg)
|
|
{
|
|
m_host.AddScriptLPS(1);
|
|
throw new Exception("LSL Runtime Error: " + msg);
|
|
}
|
|
}
|
|
}
|