![]() Changes to support client-side image pre-caching in the region. This commit adds an additional calling sequence to the DynamicTexture data and URL calls. The new interface allows a dynamic image to be loaded into a specific object face (rather than the mandatory ALL_SIDES supported today. This is in part fulfilment of ticket #458. |
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Interfaces | ||
Scenes | ||
ModuleLoader.cs | ||
StorageManager.cs |