OpenSimMirror/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs

431 lines
14 KiB
C#

/*
* Copyright (c) Contributors
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Mono.Addins;
using System;
using System.Reflection;
using System.Threading;
using System.Text;
using System.Net;
using System.Net.Sockets;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreModule")]
public class JsonStoreModule : INonSharedRegionModule, IJsonStoreModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IConfig m_config = null;
private bool m_enabled = false;
private Scene m_scene = null;
private Dictionary<UUID,JsonStore> m_JsonValueStore;
private UUID m_sharedStore;
#region IRegionModule Members
// -----------------------------------------------------------------
/// <summary>
/// Name of this shared module is it's class name
/// </summary>
// -----------------------------------------------------------------
public string Name
{
get { return this.GetType().Name; }
}
// -----------------------------------------------------------------
/// <summary>
/// Initialise this shared module
/// </summary>
/// <param name="scene">this region is getting initialised</param>
/// <param name="source">nini config, we are not using this</param>
// -----------------------------------------------------------------
public void Initialise(IConfigSource config)
{
try
{
if ((m_config = config.Configs["JsonStore"]) == null)
{
// There is no configuration, the module is disabled
// m_log.InfoFormat("[JsonStore] no configuration info");
return;
}
m_enabled = m_config.GetBoolean("Enabled", m_enabled);
}
catch (Exception e)
{
m_log.ErrorFormat("[JsonStore] initialization error: {0}",e.Message);
return;
}
if (m_enabled)
m_log.DebugFormat("[JsonStore] module is enabled");
}
// -----------------------------------------------------------------
/// <summary>
/// everything is loaded, perform post load configuration
/// </summary>
// -----------------------------------------------------------------
public void PostInitialise()
{
}
// -----------------------------------------------------------------
/// <summary>
/// Nothing to do on close
/// </summary>
// -----------------------------------------------------------------
public void Close()
{
}
// -----------------------------------------------------------------
/// <summary>
/// </summary>
// -----------------------------------------------------------------
public void AddRegion(Scene scene)
{
if (m_enabled)
{
m_scene = scene;
m_scene.RegisterModuleInterface<IJsonStoreModule>(this);
m_sharedStore = UUID.Zero;
m_JsonValueStore = new Dictionary<UUID,JsonStore>();
m_JsonValueStore.Add(m_sharedStore,new JsonStore(""));
}
}
// -----------------------------------------------------------------
/// <summary>
/// </summary>
// -----------------------------------------------------------------
public void RemoveRegion(Scene scene)
{
// need to remove all references to the scene in the subscription
// list to enable full garbage collection of the scene object
}
// -----------------------------------------------------------------
/// <summary>
/// Called when all modules have been added for a region. This is
/// where we hook up events
/// </summary>
// -----------------------------------------------------------------
public void RegionLoaded(Scene scene)
{
if (m_enabled) {}
}
/// -----------------------------------------------------------------
/// <summary>
/// </summary>
// -----------------------------------------------------------------
public Type ReplaceableInterface
{
get { return null; }
}
#endregion
#region ScriptInvocationInteface
// -----------------------------------------------------------------
/// <summary>
///
/// </summary>
// -----------------------------------------------------------------
public bool CreateStore(string value, out UUID result)
{
result = UUID.Zero;
if (! m_enabled) return false;
UUID uuid = UUID.Random();
JsonStore map = null;
try
{
map = new JsonStore(value);
}
catch (Exception e)
{
m_log.InfoFormat("[JsonStore] Unable to initialize store from {0}; {1}",value,e.Message);
return false;
}
lock (m_JsonValueStore)
m_JsonValueStore.Add(uuid,map);
result = uuid;
return true;
}
// -----------------------------------------------------------------
/// <summary>
///
/// </summary>
// -----------------------------------------------------------------
public bool DestroyStore(UUID storeID)
{
if (! m_enabled) return false;
lock (m_JsonValueStore)
m_JsonValueStore.Remove(storeID);
return true;
}
// -----------------------------------------------------------------
/// <summary>
///
/// </summary>
// -----------------------------------------------------------------
public bool TestPath(UUID storeID, string path, bool useJson)
{
if (! m_enabled) return false;
JsonStore map = null;
lock (m_JsonValueStore)
{
if (! m_JsonValueStore.TryGetValue(storeID,out map))
{
m_log.InfoFormat("[JsonStore] Missing store {0}",storeID);
return true;
}
}
try
{
lock (map)
return map.TestPath(path,useJson);
}
catch (Exception e)
{
m_log.InfoFormat("[JsonStore] Path test failed for {0} in {1}; {2}",path,storeID,e.Message);
}
return false;
}
// -----------------------------------------------------------------
/// <summary>
///
/// </summary>
// -----------------------------------------------------------------
public bool SetValue(UUID storeID, string path, string value, bool useJson)
{
if (! m_enabled) return false;
JsonStore map = null;
lock (m_JsonValueStore)
{
if (! m_JsonValueStore.TryGetValue(storeID,out map))
{
m_log.InfoFormat("[JsonStore] Missing store {0}",storeID);
return false;
}
}
try
{
lock (map)
if (map.SetValue(path,value,useJson))
return true;
}
catch (Exception e)
{
m_log.InfoFormat("[JsonStore] Unable to assign {0} to {1} in {2}; {3}",value,path,storeID,e.Message);
}
return false;
}
// -----------------------------------------------------------------
/// <summary>
///
/// </summary>
// -----------------------------------------------------------------
public bool RemoveValue(UUID storeID, string path)
{
if (! m_enabled) return false;
JsonStore map = null;
lock (m_JsonValueStore)
{
if (! m_JsonValueStore.TryGetValue(storeID,out map))
{
m_log.InfoFormat("[JsonStore] Missing store {0}",storeID);
return false;
}
}
try
{
lock (map)
if (map.RemoveValue(path))
return true;
}
catch (Exception e)
{
m_log.InfoFormat("[JsonStore] Unable to remove {0} in {1}; {2}",path,storeID,e.Message);
}
return false;
}
// -----------------------------------------------------------------
/// <summary>
///
/// </summary>
// -----------------------------------------------------------------
public bool GetValue(UUID storeID, string path, bool useJson, out string value)
{
value = String.Empty;
if (! m_enabled) return false;
JsonStore map = null;
lock (m_JsonValueStore)
{
if (! m_JsonValueStore.TryGetValue(storeID,out map))
return false;
}
try
{
lock (map)
{
return map.GetValue(path, out value, useJson);
}
}
catch (Exception e)
{
m_log.InfoFormat("[JsonStore] unable to retrieve value; {0}",e.Message);
}
return false;
}
// -----------------------------------------------------------------
/// <summary>
///
/// </summary>
// -----------------------------------------------------------------
public void TakeValue(UUID storeID, string path, bool useJson, TakeValueCallback cback)
{
if (! m_enabled)
{
cback(String.Empty);
return;
}
JsonStore map = null;
lock (m_JsonValueStore)
{
if (! m_JsonValueStore.TryGetValue(storeID,out map))
{
cback(String.Empty);
return;
}
}
try
{
lock (map)
{
map.TakeValue(path, useJson, cback);
return;
}
}
catch (Exception e)
{
m_log.InfoFormat("[JsonStore] unable to retrieve value; {0}",e.ToString());
}
cback(String.Empty);
}
// -----------------------------------------------------------------
/// <summary>
///
/// </summary>
// -----------------------------------------------------------------
public void ReadValue(UUID storeID, string path, bool useJson, TakeValueCallback cback)
{
if (! m_enabled)
{
cback(String.Empty);
return;
}
JsonStore map = null;
lock (m_JsonValueStore)
{
if (! m_JsonValueStore.TryGetValue(storeID,out map))
{
cback(String.Empty);
return;
}
}
try
{
lock (map)
{
map.ReadValue(path, useJson, cback);
return;
}
}
catch (Exception e)
{
m_log.InfoFormat("[JsonStore] unable to retrieve value; {0}",e.ToString());
}
cback(String.Empty);
}
#endregion
}
}