84 lines
3.3 KiB
C#
84 lines
3.3 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.IO;
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using System.Text;
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using System.Xml;
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using System.Xml.Serialization;
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using Nini.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Server.Handlers.Asset;
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using OpenSim.Services.AssetService;
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using OpenSim.Services.Interfaces;
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using OpenSim.Tests.Common;
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namespace OpenSim.Server.Handlers.Asset.Test
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{
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[TestFixture]
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public class AssetServerPostHandlerTests : OpenSimTestCase
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{
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[Test]
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public void TestGoodAssetStoreRequest()
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{
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TestHelpers.InMethod();
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UUID assetId = TestHelpers.ParseTail(0x1);
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IConfigSource config = new IniConfigSource();
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config.AddConfig("AssetService");
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config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
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AssetService assetService = new AssetService(config);
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AssetServerPostHandler asph = new AssetServerPostHandler(assetService);
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AssetBase asset = AssetHelpers.CreateNotecardAsset(assetId, "Hello World");
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MemoryStream buffer = new MemoryStream();
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XmlWriterSettings settings = new XmlWriterSettings();
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settings.Encoding = Encoding.UTF8;
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using (XmlWriter writer = XmlWriter.Create(buffer, settings))
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{
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XmlSerializer serializer = new XmlSerializer(typeof(AssetBase));
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serializer.Serialize(writer, asset);
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writer.Flush();
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}
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buffer.Position = 0;
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asph.Handle(null, buffer, null, null);
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AssetBase retrievedAsset = assetService.Get(assetId.ToString());
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Assert.That(retrievedAsset, Is.Not.Null);
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}
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}
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} |