OpenSimMirror/OpenSim.Framework/Types/AssetStorage.cs

24 lines
357 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AssetStorage
{
public AssetStorage() {
}
public AssetStorage(LLUUID assetUUID) {
UUID=assetUUID;
}
public byte[] Data;
public sbyte Type;
public string Name;
public LLUUID UUID;
}
}