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AssetLoader/Filesystem
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Communications
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* Change logger to handle [<entry>] where <entry> contains non alphabetic characters
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2008-02-09 01:53:57 +00:00 |
Configuration
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Console
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* Change logger to handle [<entry>] where <entry> contains non alphabetic characters
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2008-02-09 01:53:57 +00:00 |
Data
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Data.DB4o
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Data.MSSQL
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Data.MySQL
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Data.SQLite
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Update version numbers to 0.5
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2008-02-07 04:41:08 +00:00 |
RegionLoader
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Servers
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Statistics
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Refactor only: serve stats objects directly through StatsManager singleton
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2008-02-04 16:22:58 +00:00 |
ACL.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
AgentCircuitData.cs
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* Mother of all commits:
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2008-01-15 02:09:55 +00:00 |
AgentCircuitManager.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
AgentInventory.cs
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* Mother of all commits:
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2008-01-15 02:09:55 +00:00 |
AssemblyInfo.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
AssetBase.cs
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* Mother of all commits:
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2008-01-15 02:09:55 +00:00 |
AssetConfig.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
AssetLandmark.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
AssetRequest.cs
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Added copyright statements.
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2008-02-05 03:20:51 +00:00 |
AssetStorage.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
AuthenticateResponse.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
AvatarWearable.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
BlockingQueue.cs
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Mostly debugging verbosity which I shall very shortly comment out.
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2008-02-09 00:14:34 +00:00 |
ChildAgentDataUpdate.cs
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* Enabled dead region tracking for ChildAgentDataUpdates
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2008-01-22 08:52:51 +00:00 |
ClientManager.cs
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Still chasing logout memory leak. Putting in small changes and temporary light verbosity to this end
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2008-02-08 22:39:08 +00:00 |
ConfigurationMember.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
ConfigurationOption.cs
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* Mother of all commits:
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2008-01-15 02:09:55 +00:00 |
Culture.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
EstateSettings.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
FriendListItem.cs
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* More message server methods
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2008-01-07 07:48:35 +00:00 |
GridConfig.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
GridInstantMessage.cs
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* You can add and remove a friend in standalone now within the same simulator. It saves.
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2008-01-01 06:12:04 +00:00 |
IAssetLoader.cs
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* Refactored out function to load specified AssetSet Xml
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2008-01-02 07:13:34 +00:00 |
IAssetProvider.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
IAssetServer.cs
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Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
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2007-12-28 22:13:43 +00:00 |
IClientAPI.cs
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* Refactored the sound calls to SceneObjectPart
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2008-02-05 05:26:18 +00:00 |
IGenericConfig.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
IPlugin.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
IRegionCommsListener.cs
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* Shutting down child agents properly in neighbor regions.
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2008-01-21 23:04:42 +00:00 |
IRegionLoader.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
IScene.cs
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* Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages.
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2008-01-04 02:24:05 +00:00 |
IUserData.cs
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* Added hooks for logout to all IUserService and all that implement it.
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2008-01-20 23:08:50 +00:00 |
IUserService.cs
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* Added hooks for logout to all IUserService and all that implement it.
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2008-01-20 23:08:50 +00:00 |
InventoryConfig.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
InventoryItemBase.cs
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Correctly output library inventory folder type and version information
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2007-12-31 18:26:24 +00:00 |
LandData.cs
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* Mother of all commits:
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2008-01-15 02:09:55 +00:00 |
Login.cs
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* Mother of all commits:
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2008-01-15 02:09:55 +00:00 |
MapBlockData.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
MessageServerConfig.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
NeighbourInfo.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
NetworkServersInfo.cs
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* Mother of all commits:
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2008-01-15 02:09:55 +00:00 |
PacketPool.cs
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Whitespace cleanup.
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2008-01-10 06:49:29 +00:00 |
PrimitiveBaseShape.cs
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* removed unused PrimScale on PrimitiveBaseShape (use Scale instead)
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2008-01-10 13:37:59 +00:00 |
RegionCommsListener.cs
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* Shutting down child agents properly in neighbor regions.
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2008-01-21 23:04:42 +00:00 |
RegionHandle.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
RegionInfo.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
Remoting.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
SerializableRegionInfo.cs
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Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).
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2008-02-02 06:34:07 +00:00 |
TaskInventoryItem.cs
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* Fix mantis 345 - it is now possible to duplicate prims directly in the region again without breakage
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2008-01-16 20:27:12 +00:00 |
UserConfig.cs
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Converted logging to use log4net.
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2008-02-05 19:44:27 +00:00 |
UserProfileData.cs
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* Added a hashtable based HTTP processor in preparation of the web_login_key
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2008-01-09 04:13:04 +00:00 |
Util.cs
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* Applying mantis 339 patches round 2 -- Thanks daedius
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2008-02-08 17:54:30 +00:00 |
sLLVector3.cs
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* You can add and remove a friend in standalone now within the same simulator. It saves.
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2008-01-01 06:12:04 +00:00 |