908 lines
36 KiB
C#
908 lines
36 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Reflection;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Services.Connectors.SimianGrid
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{
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/// <summary>
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/// Permissions bitflags
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/// </summary>
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[Flags]
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public enum PermissionMask : uint
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{
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None = 0,
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Transfer = 1 << 13,
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Modify = 1 << 14,
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Copy = 1 << 15,
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Move = 1 << 19,
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Damage = 1 << 20,
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All = 0x7FFFFFFF
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}
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/// <summary>
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/// Connects avatar inventories to the SimianGrid backend
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/// </summary>
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class SimianInventoryServiceConnector : IInventoryService, ISharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private string m_serverUrl = String.Empty;
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private string m_userServerUrl = String.Empty;
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private object m_gestureSyncRoot = new object();
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#region ISharedRegionModule
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public Type ReplaceableInterface { get { return null; } }
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public void RegionLoaded(Scene scene) { }
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public void PostInitialise() { }
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public void Close() { }
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public SimianInventoryServiceConnector() { }
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public string Name { get { return "SimianInventoryServiceConnector"; } }
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public void AddRegion(Scene scene) { if (!String.IsNullOrEmpty(m_serverUrl)) { scene.RegisterModuleInterface<IInventoryService>(this); } }
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public void RemoveRegion(Scene scene) { if (!String.IsNullOrEmpty(m_serverUrl)) { scene.UnregisterModuleInterface<IInventoryService>(this); } }
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#endregion ISharedRegionModule
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public SimianInventoryServiceConnector(IConfigSource source)
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{
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Initialise(source);
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}
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public void Initialise(IConfigSource source)
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{
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if (Simian.IsSimianEnabled(source, "InventoryServices", this.Name))
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{
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IConfig gridConfig = source.Configs["InventoryService"];
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if (gridConfig == null)
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{
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m_log.Error("[SIMIAN INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
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throw new Exception("Inventory connector init error");
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}
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string serviceUrl = gridConfig.GetString("InventoryServerURI");
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if (String.IsNullOrEmpty(serviceUrl))
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{
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m_log.Error("[SIMIAN INVENTORY CONNECTOR]: No Server URI named in section InventoryService");
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throw new Exception("Inventory connector init error");
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}
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m_serverUrl = serviceUrl;
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gridConfig = source.Configs["UserAccountService"];
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if (gridConfig != null)
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{
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serviceUrl = gridConfig.GetString("UserAccountServerURI");
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if (!String.IsNullOrEmpty(serviceUrl))
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m_userServerUrl = serviceUrl;
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else
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m_log.Info("[SIMIAN INVENTORY CONNECTOR]: No Server URI named in section UserAccountService");
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}
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else
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{
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: UserAccountService missing from OpenSim.ini");
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}
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}
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}
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/// <summary>
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/// Create the entire inventory for a given user
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/// </summary>
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/// <param name="user"></param>
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/// <returns></returns>
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public bool CreateUserInventory(UUID userID)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "AddInventory" },
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{ "OwnerID", userID.ToString() }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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bool success = response["Success"].AsBoolean();
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if (!success)
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Inventory creation for " + userID + " failed: " + response["Message"].AsString());
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return success;
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}
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/// <summary>
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/// Gets the skeleton of the inventory -- folders only
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/// </summary>
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/// <param name="userID"></param>
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/// <returns></returns>
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public List<InventoryFolderBase> GetInventorySkeleton(UUID userID)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetInventoryNode" },
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{ "ItemID", userID.ToString() },
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{ "OwnerID", userID.ToString() },
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{ "IncludeFolders", "1" },
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{ "IncludeItems", "0" },
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{ "ChildrenOnly", "0" }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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if (response["Success"].AsBoolean() && response["Items"] is OSDArray)
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{
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OSDArray items = (OSDArray)response["Items"];
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return GetFoldersFromResponse(items, userID, true);
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}
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else
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{
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Failed to retrieve inventory skeleton for " + userID + ": " +
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response["Message"].AsString());
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return new List<InventoryFolderBase>(0);
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}
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}
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/// <summary>
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/// Synchronous inventory fetch.
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/// </summary>
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/// <param name="userID"></param>
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/// <returns></returns>
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[Obsolete]
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public InventoryCollection GetUserInventory(UUID userID)
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{
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m_log.Error("[SIMIAN INVENTORY CONNECTOR]: Obsolete GetUserInventory called for " + userID);
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InventoryCollection inventory = new InventoryCollection();
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inventory.UserID = userID;
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inventory.Folders = new List<InventoryFolderBase>();
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inventory.Items = new List<InventoryItemBase>();
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return inventory;
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}
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/// <summary>
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/// Request the inventory for a user. This is an asynchronous operation that will call the callback when the
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/// inventory has been received
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="callback"></param>
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[Obsolete]
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public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
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{
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m_log.Error("[SIMIAN INVENTORY CONNECTOR]: Obsolete GetUserInventory called for " + userID);
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callback(new List<InventoryFolderImpl>(0), new List<InventoryItemBase>(0));
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}
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/// <summary>
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/// Retrieve the root inventory folder for the given user.
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/// </summary>
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/// <param name="userID"></param>
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/// <returns>null if no root folder was found</returns>
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public InventoryFolderBase GetRootFolder(UUID userID)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetInventoryNode" },
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{ "ItemID", userID.ToString() },
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{ "OwnerID", userID.ToString() },
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{ "IncludeFolders", "1" },
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{ "IncludeItems", "0" },
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{ "ChildrenOnly", "1" }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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if (response["Success"].AsBoolean() && response["Items"] is OSDArray)
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{
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OSDArray items = (OSDArray)response["Items"];
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List<InventoryFolderBase> folders = GetFoldersFromResponse(items, userID, true);
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if (folders.Count > 0)
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return folders[0];
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}
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return null;
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}
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/// <summary>
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/// Gets the user folder for the given folder-type
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="type"></param>
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/// <returns></returns>
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public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
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{
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string contentType = SLUtil.SLAssetTypeToContentType((int)type);
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetFolderForType" },
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{ "ContentType", contentType },
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{ "OwnerID", userID.ToString() }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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if (response["Success"].AsBoolean() && response["Folder"] is OSDMap)
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{
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OSDMap folder = (OSDMap)response["Folder"];
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return new InventoryFolderBase(
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folder["ID"].AsUUID(),
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folder["Name"].AsString(),
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folder["OwnerID"].AsUUID(),
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(short)SLUtil.ContentTypeToSLAssetType(folder["ContentType"].AsString()),
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folder["ParentID"].AsUUID(),
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(ushort)folder["Version"].AsInteger()
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);
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}
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else
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{
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Default folder not found for content type " + contentType + ": " + response["Message"].AsString());
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return GetRootFolder(userID);
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}
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}
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/// <summary>
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/// Get an item, given by its UUID
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/// </summary>
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/// <param name="item"></param>
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/// <returns></returns>
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public InventoryItemBase GetItem(InventoryItemBase item)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetInventoryNode" },
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{ "ItemID", item.ID.ToString() },
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{ "OwnerID", item.Owner.ToString() },
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{ "IncludeFolders", "1" },
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{ "IncludeItems", "1" },
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{ "ChildrenOnly", "1" }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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if (response["Success"].AsBoolean() && response["Items"] is OSDArray)
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{
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List<InventoryItemBase> items = GetItemsFromResponse((OSDArray)response["Items"]);
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if (items.Count > 0)
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{
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// The requested item should be the first in this list, but loop through
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// and sanity check just in case
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for (int i = 0; i < items.Count; i++)
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{
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if (items[i].ID == item.ID)
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return items[i];
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}
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}
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}
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Item " + item.ID + " owned by " + item.Owner + " not found");
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return null;
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}
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/// <summary>
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/// Get a folder, given by its UUID
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/// </summary>
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/// <param name="folder"></param>
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/// <returns></returns>
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public InventoryFolderBase GetFolder(InventoryFolderBase folder)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetInventoryNode" },
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{ "ItemID", folder.ID.ToString() },
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{ "OwnerID", folder.Owner.ToString() },
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{ "IncludeFolders", "1" },
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{ "IncludeItems", "0" },
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{ "ChildrenOnly", "1" }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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if (response["Success"].AsBoolean() && response["Items"] is OSDArray)
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{
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OSDArray items = (OSDArray)response["Items"];
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List<InventoryFolderBase> folders = GetFoldersFromResponse(items, folder.ID, true);
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if (folders.Count > 0)
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return folders[0];
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}
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return null;
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}
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/// <summary>
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/// Gets everything (folders and items) inside a folder
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="folderID"></param>
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/// <returns></returns>
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public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
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{
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InventoryCollection inventory = new InventoryCollection();
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inventory.UserID = userID;
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetInventoryNode" },
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{ "ItemID", folderID.ToString() },
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{ "OwnerID", userID.ToString() },
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{ "IncludeFolders", "1" },
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{ "IncludeItems", "1" },
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{ "ChildrenOnly", "1" }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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if (response["Success"].AsBoolean() && response["Items"] is OSDArray)
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{
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OSDArray items = (OSDArray)response["Items"];
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inventory.Folders = GetFoldersFromResponse(items, folderID, false);
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inventory.Items = GetItemsFromResponse(items);
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}
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else
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{
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Error fetching folder " + folderID + " content for " + userID + ": " +
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response["Message"].AsString());
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inventory.Folders = new List<InventoryFolderBase>(0);
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inventory.Items = new List<InventoryItemBase>(0);
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}
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return inventory;
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}
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/// <summary>
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/// Gets the items inside a folder
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="folderID"></param>
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/// <returns></returns>
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public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
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{
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InventoryCollection inventory = new InventoryCollection();
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inventory.UserID = userID;
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetInventoryNode" },
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{ "ItemID", folderID.ToString() },
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{ "OwnerID", userID.ToString() },
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{ "IncludeFolders", "0" },
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{ "IncludeItems", "1" },
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{ "ChildrenOnly", "1" }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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if (response["Success"].AsBoolean() && response["Items"] is OSDArray)
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{
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OSDArray items = (OSDArray)response["Items"];
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return GetItemsFromResponse(items);
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}
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else
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{
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Error fetching folder " + folderID + " for " + userID + ": " +
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response["Message"].AsString());
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return new List<InventoryItemBase>(0);
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}
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}
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/// <summary>
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/// Add a new folder to the user's inventory
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/// </summary>
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/// <param name="folder"></param>
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/// <returns>true if the folder was successfully added</returns>
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public bool AddFolder(InventoryFolderBase folder)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "AddInventoryFolder" },
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{ "FolderID", folder.ID.ToString() },
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{ "ParentID", folder.ParentID.ToString() },
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{ "OwnerID", folder.Owner.ToString() },
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{ "Name", folder.Name },
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{ "ContentType", SLUtil.SLAssetTypeToContentType(folder.Type) }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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bool success = response["Success"].AsBoolean();
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if (!success)
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{
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Error creating folder " + folder.Name + " for " + folder.Owner + ": " +
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response["Message"].AsString());
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}
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return success;
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}
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/// <summary>
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/// Update a folder in the user's inventory
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/// </summary>
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/// <param name="folder"></param>
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/// <returns>true if the folder was successfully updated</returns>
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public bool UpdateFolder(InventoryFolderBase folder)
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{
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return AddFolder(folder);
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}
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/// <summary>
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/// Move an inventory folder to a new location
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/// </summary>
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/// <param name="folder">A folder containing the details of the new location</param>
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/// <returns>true if the folder was successfully moved</returns>
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public bool MoveFolder(InventoryFolderBase folder)
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{
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return AddFolder(folder);
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}
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/// <summary>
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/// Delete an item from the user's inventory
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/// </summary>
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/// <param name="item"></param>
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/// <returns>true if the item was successfully deleted</returns>
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//bool DeleteItem(InventoryItemBase item);
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public bool DeleteFolders(UUID userID, List<UUID> folderIDs)
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{
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return DeleteItems(userID, folderIDs);
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}
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/// <summary>
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/// Delete an item from the user's inventory
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/// </summary>
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/// <param name="item"></param>
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/// <returns>true if the item was successfully deleted</returns>
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public bool DeleteItems(UUID userID, List<UUID> itemIDs)
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{
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// TODO: RemoveInventoryNode should be replaced with RemoveInventoryNodes
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bool allSuccess = true;
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for (int i = 0; i < itemIDs.Count; i++)
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{
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UUID itemID = itemIDs[i];
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "RemoveInventoryNode" },
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{ "OwnerID", userID.ToString() },
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{ "ItemID", itemID.ToString() }
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};
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OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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bool success = response["Success"].AsBoolean();
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if (!success)
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{
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m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Error removing item " + itemID + " for " + userID + ": " +
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response["Message"].AsString());
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allSuccess = false;
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}
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}
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return allSuccess;
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}
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/// <summary>
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/// Purge an inventory folder of all its items and subfolders.
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/// </summary>
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/// <param name="folder"></param>
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/// <returns>true if the folder was successfully purged</returns>
|
|
public bool PurgeFolder(InventoryFolderBase folder)
|
|
{
|
|
NameValueCollection requestArgs = new NameValueCollection
|
|
{
|
|
{ "RequestMethod", "PurgeInventoryFolder" },
|
|
{ "OwnerID", folder.Owner.ToString() },
|
|
{ "FolderID", folder.ID.ToString() }
|
|
};
|
|
|
|
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
|
|
bool success = response["Success"].AsBoolean();
|
|
|
|
if (!success)
|
|
{
|
|
m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Error purging folder " + folder.ID + " for " + folder.Owner + ": " +
|
|
response["Message"].AsString());
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Add a new item to the user's inventory
|
|
/// </summary>
|
|
/// <param name="item"></param>
|
|
/// <returns>true if the item was successfully added</returns>
|
|
public bool AddItem(InventoryItemBase item)
|
|
{
|
|
// A folder of UUID.Zero means we need to find the most appropriate home for this item
|
|
if (item.Folder == UUID.Zero)
|
|
{
|
|
InventoryFolderBase folder = GetFolderForType(item.Owner, (AssetType)item.AssetType);
|
|
if (folder != null && folder.ID != UUID.Zero)
|
|
item.Folder = folder.ID;
|
|
else
|
|
item.Folder = item.Owner; // Root folder
|
|
}
|
|
|
|
if ((AssetType)item.AssetType == AssetType.Gesture)
|
|
UpdateGesture(item.Owner, item.ID, item.Flags == 1);
|
|
|
|
if (item.BasePermissions == 0)
|
|
m_log.WarnFormat("[SIMIAN INVENTORY CONNECTOR]: Adding inventory item {0} ({1}) with no base permissions", item.Name, item.ID);
|
|
|
|
OSDMap permissions = new OSDMap
|
|
{
|
|
{ "BaseMask", OSD.FromInteger(item.BasePermissions) },
|
|
{ "EveryoneMask", OSD.FromInteger(item.EveryOnePermissions) },
|
|
{ "GroupMask", OSD.FromInteger(item.GroupPermissions) },
|
|
{ "NextOwnerMask", OSD.FromInteger(item.NextPermissions) },
|
|
{ "OwnerMask", OSD.FromInteger(item.CurrentPermissions) }
|
|
};
|
|
|
|
OSDMap extraData = new OSDMap()
|
|
{
|
|
{ "Flags", OSD.FromInteger(item.Flags) },
|
|
{ "GroupID", OSD.FromUUID(item.GroupID) },
|
|
{ "GroupOwned", OSD.FromBoolean(item.GroupOwned) },
|
|
{ "SalePrice", OSD.FromInteger(item.SalePrice) },
|
|
{ "SaleType", OSD.FromInteger(item.SaleType) },
|
|
{ "Permissions", permissions }
|
|
};
|
|
|
|
// Add different asset type only if it differs from inventory type
|
|
// (needed for links)
|
|
string invContentType = SLUtil.SLInvTypeToContentType(item.InvType);
|
|
string assetContentType = SLUtil.SLAssetTypeToContentType(item.AssetType);
|
|
|
|
if (invContentType != assetContentType)
|
|
extraData["LinkedItemType"] = OSD.FromString(assetContentType);
|
|
|
|
NameValueCollection requestArgs = new NameValueCollection
|
|
{
|
|
{ "RequestMethod", "AddInventoryItem" },
|
|
{ "ItemID", item.ID.ToString() },
|
|
{ "AssetID", item.AssetID.ToString() },
|
|
{ "ParentID", item.Folder.ToString() },
|
|
{ "OwnerID", item.Owner.ToString() },
|
|
{ "Name", item.Name },
|
|
{ "Description", item.Description },
|
|
{ "CreatorID", item.CreatorId },
|
|
{ "ContentType", invContentType },
|
|
{ "ExtraData", OSDParser.SerializeJsonString(extraData) }
|
|
};
|
|
|
|
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
|
|
bool success = response["Success"].AsBoolean();
|
|
|
|
if (!success)
|
|
{
|
|
m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Error creating item " + item.Name + " for " + item.Owner + ": " +
|
|
response["Message"].AsString());
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update an item in the user's inventory
|
|
/// </summary>
|
|
/// <param name="item"></param>
|
|
/// <returns>true if the item was successfully updated</returns>
|
|
public bool UpdateItem(InventoryItemBase item)
|
|
{
|
|
if (item.AssetID != UUID.Zero)
|
|
{
|
|
return AddItem(item);
|
|
}
|
|
else
|
|
{
|
|
// This is actually a folder update
|
|
InventoryFolderBase folder = new InventoryFolderBase(item.ID, item.Name, item.Owner, (short)item.AssetType, item.Folder, 0);
|
|
return UpdateFolder(folder);
|
|
}
|
|
}
|
|
|
|
public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
|
|
{
|
|
bool success = true;
|
|
|
|
while (items.Count > 0)
|
|
{
|
|
List<InventoryItemBase> currentItems = new List<InventoryItemBase>();
|
|
UUID destFolderID = items[0].Folder;
|
|
|
|
// Find all of the items being moved to the current destination folder
|
|
for (int i = 0; i < items.Count; i++)
|
|
{
|
|
InventoryItemBase item = items[i];
|
|
if (item.Folder == destFolderID)
|
|
currentItems.Add(item);
|
|
}
|
|
|
|
// Do the inventory move for the current items
|
|
success &= MoveItems(ownerID, items, destFolderID);
|
|
|
|
// Remove the processed items from the list
|
|
for (int i = 0; i < currentItems.Count; i++)
|
|
items.Remove(currentItems[i]);
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Does the given user have an inventory structure?
|
|
/// </summary>
|
|
/// <param name="userID"></param>
|
|
/// <returns></returns>
|
|
public bool HasInventoryForUser(UUID userID)
|
|
{
|
|
return GetRootFolder(userID) != null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the active gestures of the agent.
|
|
/// </summary>
|
|
/// <param name="userID"></param>
|
|
/// <returns></returns>
|
|
public List<InventoryItemBase> GetActiveGestures(UUID userID)
|
|
{
|
|
OSDArray items = FetchGestures(userID);
|
|
|
|
string[] itemIDs = new string[items.Count];
|
|
for (int i = 0; i < items.Count; i++)
|
|
itemIDs[i] = items[i].AsUUID().ToString();
|
|
|
|
NameValueCollection requestArgs = new NameValueCollection
|
|
{
|
|
{ "RequestMethod", "GetInventoryNodes" },
|
|
{ "OwnerID", userID.ToString() },
|
|
{ "Items", String.Join(",", itemIDs) }
|
|
};
|
|
|
|
// FIXME: Implement this in SimianGrid
|
|
return new List<InventoryItemBase>(0);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the union of permissions of all inventory items
|
|
/// that hold the given assetID.
|
|
/// </summary>
|
|
/// <param name="userID"></param>
|
|
/// <param name="assetID"></param>
|
|
/// <returns>The permissions or 0 if no such asset is found in
|
|
/// the user's inventory</returns>
|
|
public int GetAssetPermissions(UUID userID, UUID assetID)
|
|
{
|
|
NameValueCollection requestArgs = new NameValueCollection
|
|
{
|
|
{ "RequestMethod", "GetInventoryNodes" },
|
|
{ "OwnerID", userID.ToString() },
|
|
{ "AssetID", assetID.ToString() }
|
|
};
|
|
|
|
// FIXME: Implement this in SimianGrid
|
|
return (int)PermissionMask.All;
|
|
}
|
|
|
|
private List<InventoryFolderBase> GetFoldersFromResponse(OSDArray items, UUID baseFolder, bool includeBaseFolder)
|
|
{
|
|
List<InventoryFolderBase> invFolders = new List<InventoryFolderBase>(items.Count);
|
|
|
|
for (int i = 0; i < items.Count; i++)
|
|
{
|
|
OSDMap item = items[i] as OSDMap;
|
|
|
|
if (item != null && item["Type"].AsString() == "Folder")
|
|
{
|
|
UUID folderID = item["ID"].AsUUID();
|
|
|
|
if (folderID == baseFolder && !includeBaseFolder)
|
|
continue;
|
|
|
|
invFolders.Add(new InventoryFolderBase(
|
|
folderID,
|
|
item["Name"].AsString(),
|
|
item["OwnerID"].AsUUID(),
|
|
(short)SLUtil.ContentTypeToSLAssetType(item["ContentType"].AsString()),
|
|
item["ParentID"].AsUUID(),
|
|
(ushort)item["Version"].AsInteger()
|
|
));
|
|
}
|
|
}
|
|
|
|
return invFolders;
|
|
}
|
|
|
|
private List<InventoryItemBase> GetItemsFromResponse(OSDArray items)
|
|
{
|
|
List<InventoryItemBase> invItems = new List<InventoryItemBase>(items.Count);
|
|
|
|
for (int i = 0; i < items.Count; i++)
|
|
{
|
|
OSDMap item = items[i] as OSDMap;
|
|
|
|
if (item != null && item["Type"].AsString() == "Item")
|
|
{
|
|
InventoryItemBase invItem = new InventoryItemBase();
|
|
|
|
invItem.AssetID = item["AssetID"].AsUUID();
|
|
invItem.AssetType = SLUtil.ContentTypeToSLAssetType(item["ContentType"].AsString());
|
|
invItem.CreationDate = item["CreationDate"].AsInteger();
|
|
invItem.CreatorId = item["CreatorID"].AsString();
|
|
invItem.CreatorIdAsUuid = item["CreatorID"].AsUUID();
|
|
invItem.Description = item["Description"].AsString();
|
|
invItem.Folder = item["ParentID"].AsUUID();
|
|
invItem.ID = item["ID"].AsUUID();
|
|
invItem.InvType = SLUtil.ContentTypeToSLInvType(item["ContentType"].AsString());
|
|
invItem.Name = item["Name"].AsString();
|
|
invItem.Owner = item["OwnerID"].AsUUID();
|
|
|
|
OSDMap extraData = item["ExtraData"] as OSDMap;
|
|
if (extraData != null && extraData.Count > 0)
|
|
{
|
|
invItem.Flags = extraData["Flags"].AsUInteger();
|
|
invItem.GroupID = extraData["GroupID"].AsUUID();
|
|
invItem.GroupOwned = extraData["GroupOwned"].AsBoolean();
|
|
invItem.SalePrice = extraData["SalePrice"].AsInteger();
|
|
invItem.SaleType = (byte)extraData["SaleType"].AsInteger();
|
|
|
|
OSDMap perms = extraData["Permissions"] as OSDMap;
|
|
if (perms != null)
|
|
{
|
|
invItem.BasePermissions = perms["BaseMask"].AsUInteger();
|
|
invItem.CurrentPermissions = perms["OwnerMask"].AsUInteger();
|
|
invItem.EveryOnePermissions = perms["EveryoneMask"].AsUInteger();
|
|
invItem.GroupPermissions = perms["GroupMask"].AsUInteger();
|
|
invItem.NextPermissions = perms["NextOwnerMask"].AsUInteger();
|
|
}
|
|
|
|
if (extraData.ContainsKey("LinkedItemType"))
|
|
invItem.AssetType = SLUtil.ContentTypeToSLAssetType(extraData["LinkedItemType"].AsString());
|
|
}
|
|
|
|
if (invItem.BasePermissions == 0)
|
|
{
|
|
m_log.InfoFormat("[SIMIAN INVENTORY CONNECTOR]: Forcing item permissions to full for item {0} ({1})",
|
|
invItem.Name, invItem.ID);
|
|
invItem.BasePermissions = (uint)PermissionMask.All;
|
|
invItem.CurrentPermissions = (uint)PermissionMask.All;
|
|
invItem.EveryOnePermissions = (uint)PermissionMask.All;
|
|
invItem.GroupPermissions = (uint)PermissionMask.All;
|
|
invItem.NextPermissions = (uint)PermissionMask.All;
|
|
}
|
|
|
|
invItems.Add(invItem);
|
|
}
|
|
}
|
|
|
|
return invItems;
|
|
}
|
|
|
|
private bool MoveItems(UUID ownerID, List<InventoryItemBase> items, UUID destFolderID)
|
|
{
|
|
string[] itemIDs = new string[items.Count];
|
|
for (int i = 0; i < items.Count; i++)
|
|
itemIDs[i] = items[i].ID.ToString();
|
|
|
|
NameValueCollection requestArgs = new NameValueCollection
|
|
{
|
|
{ "RequestMethod", "MoveInventoryNodes" },
|
|
{ "OwnerID", ownerID.ToString() },
|
|
{ "FolderID", destFolderID.ToString() },
|
|
{ "Items", String.Join(",", itemIDs) }
|
|
};
|
|
|
|
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
|
|
bool success = response["Success"].AsBoolean();
|
|
|
|
if (!success)
|
|
{
|
|
m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Failed to move " + items.Count + " items to " +
|
|
destFolderID + ": " + response["Message"].AsString());
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
private void UpdateGesture(UUID userID, UUID itemID, bool enabled)
|
|
{
|
|
OSDArray gestures = FetchGestures(userID);
|
|
OSDArray newGestures = new OSDArray();
|
|
|
|
for (int i = 0; i < gestures.Count; i++)
|
|
{
|
|
UUID gesture = gestures[i].AsUUID();
|
|
if (gesture != itemID)
|
|
newGestures.Add(OSD.FromUUID(gesture));
|
|
}
|
|
|
|
if (enabled)
|
|
newGestures.Add(OSD.FromUUID(itemID));
|
|
|
|
SaveGestures(userID, newGestures);
|
|
}
|
|
|
|
private OSDArray FetchGestures(UUID userID)
|
|
{
|
|
NameValueCollection requestArgs = new NameValueCollection
|
|
{
|
|
{ "RequestMethod", "GetUser" },
|
|
{ "UserID", userID.ToString() }
|
|
};
|
|
|
|
OSDMap response = WebUtil.PostToService(m_userServerUrl, requestArgs);
|
|
if (response["Success"].AsBoolean())
|
|
{
|
|
OSDMap user = response["User"] as OSDMap;
|
|
if (user != null && response.ContainsKey("Gestures"))
|
|
{
|
|
OSD gestures = OSDParser.DeserializeJson(response["Gestures"].AsString());
|
|
if (gestures != null && gestures is OSDArray)
|
|
return (OSDArray)gestures;
|
|
else
|
|
m_log.Error("[SIMIAN INVENTORY CONNECTOR]: Unrecognized active gestures data for " + userID);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Failed to fetch active gestures for " + userID + ": " +
|
|
response["Message"].AsString());
|
|
}
|
|
|
|
return new OSDArray();
|
|
}
|
|
|
|
private void SaveGestures(UUID userID, OSDArray gestures)
|
|
{
|
|
NameValueCollection requestArgs = new NameValueCollection
|
|
{
|
|
{ "RequestMethod", "AddUserData" },
|
|
{ "UserID", userID.ToString() },
|
|
{ "Gestures", OSDParser.SerializeJsonString(gestures) }
|
|
};
|
|
|
|
OSDMap response = WebUtil.PostToService(m_userServerUrl, requestArgs);
|
|
if (!response["Success"].AsBoolean())
|
|
{
|
|
m_log.Warn("[SIMIAN INVENTORY CONNECTOR]: Failed to save active gestures for " + userID + ": " +
|
|
response["Message"].AsString());
|
|
}
|
|
}
|
|
}
|
|
}
|