OpenSimMirror/OpenSim/Region/CoreModules/Avatar
Kevin Cozens ff5c38534d Reverting "Set default name for mute list" that was pushed by mistake.
This reverts commit 58def34dbe.
2014-03-22 16:38:48 -04:00
..
Attachments minor: Use default(UUID) in rez attachment failure error logging rather than (UUID)null 2013-11-15 23:16:12 +00:00
AvatarFactory Improve regression test TestSetAppearance() 2014-02-24 19:43:06 +00:00
BakedTextures Remove the added whitespace, test concluded 2014-02-04 05:54:28 +00:00
Chat varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 2013-12-14 07:53:01 -08:00
Combat Prevent adding a land object if it overlaps any existing objects that have not had their bitmaps adjusted. 2014-03-06 00:11:13 +00:00
Commands Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. 2012-07-25 23:11:50 +01:00
Dialog Cleanup on region modules: gave short node id's to all of them. 2012-11-12 18:08:02 -08:00
Friends * Refactor 2013-10-07 23:19:50 -05:00
Gestures Cleanup on region modules: gave short node id's to all of them. 2012-11-12 18:08:02 -08:00
Gods refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 2013-09-27 19:14:21 +01:00
Groups Prevent the core Groups module from being enabled when its name doesn't match the "default" ini choice 2012-11-27 14:42:28 -08:00
InstantMessage Reverting "Set default name for mute list" that was pushed by mistake. 2014-03-22 16:38:48 -04:00
Inventory Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 2014-01-20 00:38:42 -08:00
Lure minor: Add prefix to log message in LureModule 2013-09-21 00:14:57 +01:00
Profile Ensure selected module is the only active one 2013-06-07 20:09:10 -04:00
UserProfiles Prevent adding a land object if it overlaps any existing objects that have not had their bitmaps adjusted. 2014-03-06 00:11:13 +00:00