draw water blue

master
Christopher Latza 2020-06-10 19:39:49 +02:00
parent 4a47b2ab35
commit 4c30705e5b
1 changed files with 1 additions and 1 deletions

View File

@ -190,7 +190,7 @@ namespace OpenSim.Modules.PathFinding
float baseheight = (float)m_scene.Heightmap[X, Y];
if (baseheight <= m_scene.RegionInfo.RegionSettings.WaterHeight)
_map.SetPixel(Y, X, Color.Red);
_map.SetPixel(Y, X, Color.Blue);
if (baseheight > m_scene.RegionInfo.RegionSettings.WaterHeight)
_map.SetPixel(Y, X, Color.Yellow);