remove debug

master
Christopher Latza 2020-06-10 18:36:01 +02:00
parent 0878b99a2d
commit d2d9973b0a
1 changed files with 5 additions and 8 deletions

View File

@ -147,22 +147,19 @@ namespace OpenSim.Modules.PathFinding
{
Bitmap _map = new Bitmap((int)m_scene.RegionInfo.RegionSizeX, (int)m_scene.RegionInfo.RegionSizeY);
for (int Y = 0; Y < m_scene.RegionInfo.RegionSizeY; Y++)
for (int X = 0; X < m_scene.RegionInfo.RegionSizeX; X++)
{
m_log.Info("Y: " + Y);
for (int X = 0; X < m_scene.RegionInfo.RegionSizeX; X++)
for (int Y = 0; Y < m_scene.RegionInfo.RegionSizeY; Y++)
{
m_log.Info("X: " + X);
_map.SetPixel(X, Y, Color.Green);
_map.SetPixel(Y, X, Color.Green);
float baseheight = (float)m_scene.Heightmap[X, Y];
if (baseheight <= m_scene.RegionInfo.RegionSettings.WaterHeight)
_map.SetPixel(X, Y, Color.Red);
_map.SetPixel(Y, X, Color.Red);
if (checkIsPositionBlockedByObjekts(X, Y) == true)
_map.SetPixel(X, Y, Color.Yellow);
_map.SetPixel(Y, X, Color.Yellow);
}
}