ups i mean 256
parent
d3a2bf2455
commit
92b975c93c
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@ -323,7 +323,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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for (int y = 0; y < m_scene.RegionInfo.RegionSizeY / 256; y++)
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for (int y = 0; y < m_scene.RegionInfo.RegionSizeY / 256; y++)
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{
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{
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renderer.AddPlane("Water-" + x + "-" + y, 256);
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renderer.AddPlane("Water-" + x + "-" + y, 256);
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renderer.Scene.sceneobject("Water-" + x + "-" + y).setPos(128 * x, waterHeight, 128 * y);
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renderer.Scene.sceneobject("Water-" + x + "-" + y).setPos(256 * x, waterHeight, 256 * y);
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renderer.SetObjectMaterial("Water-" + x + "-" + y, "WaterColor");
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renderer.SetObjectMaterial("Water-" + x + "-" + y, "WaterColor");
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}
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}
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}
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}
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