OpenSimBirds/CHANGES.txt

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2011-07-08 20:36:22 +00:00
08/07/2011 - Initial pre alpha release
Basic Flocking algos implemented
Border avoidance not so good
No configuration capabilities
2011-07-09 16:49:03 +00:00
09/07/2011
Fixed Boid rotation, boid now orients with direction of travel
added command handlers for both console and inworld chat channel
added commands for setting size of flock, prim to use for boid
added commands to start and stop the boids flocking
2011-07-13 22:46:09 +00:00
13/07/2011
added more documentation
10/07/2014
forked from https://github.com/jonc/osboids
17/07/2014
refactored the code
added some more config items to set the region border size (no go zone) and the max height
added support to the module for varregions
24/12/2014
2015-10-16 15:02:52 +00:00
renamed the module to OpenSimBirds, changed all references to [Bb]oids to [Bb]irds in code
change the configuration to use own ini file and to setup per region configurations
changed Util class to BirdsUtil to avoid clash with OpenSim.Util
2015-10-16 15:02:52 +00:00
Um.... I think I missed some change log here... many things were changed. Use the git log??
16/10/2015
added a setting to determine whether the module is active on startup. This defaults to true,
meaning that even if there is no config at all the module still loads and waits for commands
from the console or in-world.
2015-10-17 12:04:01 +00:00
17/10/2015
added basic security. It's now possible to specify a list of allowed UUIDs (or ESTATE_MANAGER or
ESTATE_OWNER) of avatars that can send commands to the module from chat, or of object owners
if the commands are from a script.