Fix typos in docs for BirdsModuleStart setting

pull/1/merge
Jak Daniels 2015-10-16 15:49:36 +01:00
parent f6c2a9ea83
commit 2683bedd70
1 changed files with 17 additions and 17 deletions

View File

@ -30,7 +30,7 @@ configured to do so in the .ini file. It is possible to completely stop the modu
listening for commands), but you must have a particular setting in the .ini file for that region (see below) - in other listening for commands), but you must have a particular setting in the .ini file for that region (see below) - in other
words, you must have a config for it! words, you must have a config for it!
To become active, the module needs enabled in the ini file or commanded to do so from inworld or the console. To become active, the module needs to be enabled in the ini file or commanded to do so from inworld or the console.
Otherwise it does nothing on startup except listen for commands. If you are running multiple regions on one simulator you Otherwise it does nothing on startup except listen for commands. If you are running multiple regions on one simulator you
can have different Birds settings per region in the configuration file, in the exact same way you can customize per Region can have different Birds settings per region in the configuration file, in the exact same way you can customize per Region
setting in Regions.ini setting in Regions.ini