Normalise line endings (again)

pull/1/merge
Jak Daniels 2015-10-17 19:47:21 +01:00
parent 4b0854fcc1
commit 3ce758d96a
1 changed files with 91 additions and 91 deletions

View File

@ -77,7 +77,7 @@ namespace Flocking
private float m_borderSize; private float m_borderSize;
private int m_maxHeight; private int m_maxHeight;
private Vector3 m_shoutPos = new Vector3(128f, 128f, 30f); private Vector3 m_shoutPos = new Vector3(128f, 128f, 30f);
static object m_sync = new object(); static object m_sync = new object();
private List<UUID> m_allowedControllers = new List<UUID>(); private List<UUID> m_allowedControllers = new List<UUID>();
public IConfigSource m_config; public IConfigSource m_config;
@ -130,83 +130,83 @@ namespace Flocking
} }
} }
m_startup = cnf.GetBoolean("BirdsModuleStartup", true); m_startup = cnf.GetBoolean("BirdsModuleStartup", true);
if (m_startup) if (m_startup)
{ {
m_scene = scene; m_scene = scene;
m_enabled = cnf.GetBoolean("BirdsEnabled", false); m_enabled = cnf.GetBoolean("BirdsEnabled", false);
m_chatChannel = cnf.GetInt("BirdsChatChannel", 118); m_chatChannel = cnf.GetInt("BirdsChatChannel", 118);
m_birdPrim = cnf.GetString("BirdsPrim", "birdPrim"); m_birdPrim = cnf.GetString("BirdsPrim", "birdPrim");
m_flockSize = cnf.GetInt("BirdsFlockSize", 20); m_flockSize = cnf.GetInt("BirdsFlockSize", 20);
m_maxFlockSize = cnf.GetInt("BirdsMaxFlockSize", 100); m_maxFlockSize = cnf.GetInt("BirdsMaxFlockSize", 100);
m_maxSpeed = cnf.GetFloat("BirdsMaxSpeed", 1.5f); m_maxSpeed = cnf.GetFloat("BirdsMaxSpeed", 1.5f);
m_maxForce = cnf.GetFloat("BirdsMaxForce", 0.2f); m_maxForce = cnf.GetFloat("BirdsMaxForce", 0.2f);
m_neighbourDistance = cnf.GetFloat("BirdsNeighbourDistance", 25f); m_neighbourDistance = cnf.GetFloat("BirdsNeighbourDistance", 25f);
m_desiredSeparation = cnf.GetFloat("BirdsDesiredSeparation", 10f); m_desiredSeparation = cnf.GetFloat("BirdsDesiredSeparation", 10f);
m_tolerance = cnf.GetFloat("BirdsTolerance", 5f); m_tolerance = cnf.GetFloat("BirdsTolerance", 5f);
m_borderSize = cnf.GetFloat("BirdsRegionBorderSize", 5f); m_borderSize = cnf.GetFloat("BirdsRegionBorderSize", 5f);
m_maxHeight = cnf.GetInt("BirdsMaxHeight", 75); m_maxHeight = cnf.GetInt("BirdsMaxHeight", 75);
m_frameUpdateRate = cnf.GetInt("BirdsUpdateEveryNFrames", 1); m_frameUpdateRate = cnf.GetInt("BirdsUpdateEveryNFrames", 1);
string allowedControllers = cnf.GetString("BirdsAllowedControllers", UUID.Zero.ToString()); string allowedControllers = cnf.GetString("BirdsAllowedControllers", UUID.Zero.ToString());
if (allowedControllers != UUID.Zero.ToString()) if (allowedControllers != UUID.Zero.ToString())
{ {
string[] ac = allowedControllers.Split(new char[] { ',' }); string[] ac = allowedControllers.Split(new char[] { ',' });
UUID acUUID; UUID acUUID;
for (int i = 0; i < ac.Length; i++) for (int i = 0; i < ac.Length; i++)
{ {
string value = ac[i].Trim(); string value = ac[i].Trim();
if (value == "ESTATE_OWNER") if (value == "ESTATE_OWNER")
{ {
UUID eoUUID = m_scene.RegionInfo.EstateSettings.EstateOwner; UUID eoUUID = m_scene.RegionInfo.EstateSettings.EstateOwner;
m_allowedControllers.Add(eoUUID); m_allowedControllers.Add(eoUUID);
m_log.InfoFormat("[{0}] Added Estate Owner UUID: {1} to list of allowed users", m_name, eoUUID.ToString()); m_log.InfoFormat("[{0}] Added Estate Owner UUID: {1} to list of allowed users", m_name, eoUUID.ToString());
continue; continue;
} }
if (value == "ESTATE_MANAGER") if (value == "ESTATE_MANAGER")
{ {
foreach (UUID emUUID in m_scene.RegionInfo.EstateSettings.EstateManagers) foreach (UUID emUUID in m_scene.RegionInfo.EstateSettings.EstateManagers)
{ {
m_allowedControllers.Add(emUUID); m_allowedControllers.Add(emUUID);
m_log.InfoFormat("[{0}] Added Estate Manager UUID: {1} to list of allowed users", m_name, emUUID.ToString()); m_log.InfoFormat("[{0}] Added Estate Manager UUID: {1} to list of allowed users", m_name, emUUID.ToString());
} }
continue; continue;
} }
if (UUID.TryParse(ac[i].Trim(), out acUUID)) if (UUID.TryParse(ac[i].Trim(), out acUUID))
{ {
m_allowedControllers.Add(acUUID); m_allowedControllers.Add(acUUID);
m_log.InfoFormat("[{0}] Added UUID: {1} to list of allowed users", m_name, acUUID.ToString()); m_log.InfoFormat("[{0}] Added UUID: {1} to list of allowed users", m_name, acUUID.ToString());
} }
} }
} }
else else
{ {
m_log.InfoFormat("[{0}] No command security was defined in the config. Any user may possibly configure this module from a script!", m_name); m_log.InfoFormat("[{0}] No command security was defined in the config. Any user may possibly configure this module from a script!", m_name);
} }
m_log.InfoFormat("[{0}] Module is {1} listening for commands on channel {2} with Flock Size {3}", m_name, m_enabled ? "enabled and" : "disabled, but still", m_chatChannel, m_flockSize); m_log.InfoFormat("[{0}] Module is {1} listening for commands on channel {2} with Flock Size {3}", m_name, m_enabled ? "enabled and" : "disabled, but still", m_chatChannel, m_flockSize);
m_console = MainConsole.Instance; m_console = MainConsole.Instance;
//register commands with the scene //register commands with the scene
RegisterCommands(); RegisterCommands();
//register handlers //register handlers
m_scene.EventManager.OnFrame += FlockUpdate; m_scene.EventManager.OnFrame += FlockUpdate;
m_scene.EventManager.OnChatFromClient += SimChatSent; //listen for commands sent from the client m_scene.EventManager.OnChatFromClient += SimChatSent; //listen for commands sent from the client
m_scene.EventManager.OnChatFromWorld += SimChatSent; m_scene.EventManager.OnChatFromWorld += SimChatSent;
m_scene.EventManager.OnPrimsLoaded += PrimsLoaded; m_scene.EventManager.OnPrimsLoaded += PrimsLoaded;
// init module // init module
m_model = new FlockingModel(m_name, m_maxSpeed, m_maxForce, m_neighbourDistance, m_desiredSeparation, m_tolerance, m_borderSize); m_model = new FlockingModel(m_name, m_maxSpeed, m_maxForce, m_neighbourDistance, m_desiredSeparation, m_tolerance, m_borderSize);
m_view = new FlockingView(m_name, m_scene); m_view = new FlockingView(m_name, m_scene);
m_view.BirdPrim = m_birdPrim; m_view.BirdPrim = m_birdPrim;
m_frame = 0; m_frame = 0;
m_shoutPos = new Vector3(scene.RegionInfo.RegionSizeX / 2f, scene.RegionInfo.RegionSizeY / 2f, 30f); m_shoutPos = new Vector3(scene.RegionInfo.RegionSizeX / 2f, scene.RegionInfo.RegionSizeY / 2f, 30f);
FlockInitialise(); FlockInitialise();
} }
else m_log.InfoFormat("[{0}] Module is disabled in Region {1}", m_name, scene.RegionInfo.RegionName); else m_log.InfoFormat("[{0}] Module is disabled in Region {1}", m_name, scene.RegionInfo.RegionName);
} }
@ -310,19 +310,19 @@ namespace Flocking
protected void SimChatSent (Object x, OSChatMessage msg) protected void SimChatSent (Object x, OSChatMessage msg)
{ {
if (msg.Channel != m_chatChannel) return; // not for us if (msg.Channel != m_chatChannel) return; // not for us
if (m_allowedControllers.Count > 0) if (m_allowedControllers.Count > 0)
{ {
bool reject = true; bool reject = true;
if (msg.SenderObject != null) if (msg.SenderObject != null)
{ {
UUID ooUUID = ((SceneObjectPart)msg.SenderObject).OwnerID; UUID ooUUID = ((SceneObjectPart)msg.SenderObject).OwnerID;
//m_log.InfoFormat("[{0}]: Message from object {1} with OwnerID: {2}", m_name, msg.SenderUUID, ooUUID); //m_log.InfoFormat("[{0}]: Message from object {1} with OwnerID: {2}", m_name, msg.SenderUUID, ooUUID);
if (m_allowedControllers.Contains(ooUUID)) reject = false; if (m_allowedControllers.Contains(ooUUID)) reject = false;
} }
if (m_allowedControllers.Contains(msg.SenderUUID)) reject = false; if (m_allowedControllers.Contains(msg.SenderUUID)) reject = false;
if (reject) return; //not for us if (reject) return; //not for us
} }
// try and parse a valid cmd from this msg // try and parse a valid cmd from this msg