Complete work on stats command to show all settings, and list all bird prim names and uuids.

pull/1/merge
Jak Daniels 2015-01-04 14:27:05 +00:00
parent b8266a3191
commit cf4acdcbf0
2 changed files with 55 additions and 10 deletions

View File

@ -72,6 +72,7 @@ namespace Flocking
private float m_tolerance; private float m_tolerance;
private float m_borderSize; private float m_borderSize;
private int m_maxHeight; private int m_maxHeight;
private Vector3 m_shoutPos = new Vector3(128f, 128f, 30f);
static object m_sync = new object(); static object m_sync = new object();
public IConfigSource m_config; public IConfigSource m_config;
@ -138,6 +139,7 @@ namespace Flocking
m_view = new FlockingView(m_name, m_scene); m_view = new FlockingView(m_name, m_scene);
m_view.BirdPrim = m_birdPrim; m_view.BirdPrim = m_birdPrim;
m_frame = 0; m_frame = 0;
m_shoutPos = new Vector3(scene.RegionInfo.RegionSizeX / 2f, scene.RegionInfo.RegionSizeY / 2f, 30f);
FlockInitialise(); FlockInitialise();
@ -303,13 +305,13 @@ namespace Flocking
AddCommand ("enable", "", "Enable Birds Flocking", HandleEnableCmd); AddCommand ("enable", "", "Enable Birds Flocking", HandleEnableCmd);
AddCommand ("disable", "", "Disable Birds Flocking", HandleDisableCmd); AddCommand ("disable", "", "Disable Birds Flocking", HandleDisableCmd);
AddCommand ("size", "num", "Adjust the size of the flock ", HandleSetSizeCmd); AddCommand ("size", "num", "Adjust the size of the flock ", HandleSetSizeCmd);
AddCommand ("stats", "", "Show flocking stats", HandleShowStatsCmd);
AddCommand ("prim", "name", "Set the prim used for each bird to that passed in", HandleSetPrimCmd); AddCommand ("prim", "name", "Set the prim used for each bird to that passed in", HandleSetPrimCmd);
AddCommand ("speed", "num", "Set the maximum velocity each bird may achieve", HandleSetMaxSpeedCmd); AddCommand ("speed", "num", "Set the maximum velocity each bird may achieve", HandleSetMaxSpeedCmd);
AddCommand("force", "num", "Set the maximum force each bird may accelerate", HandleSetMaxForceCmd); AddCommand("force", "num", "Set the maximum force each bird may accelerate", HandleSetMaxForceCmd);
AddCommand("distance", "num", "Set the maximum distance that other birds are to be considered in the same flock as us", HandleSetNeighbourDistanceCmd); AddCommand("distance", "num", "Set the maximum distance that other birds are to be considered in the same flock as us", HandleSetNeighbourDistanceCmd);
AddCommand("separation", "num", "How far away from other birds we would like to stay", HandleSetDesiredSeparationCmd); AddCommand("separation", "num", "How far away from other birds we would like to stay", HandleSetDesiredSeparationCmd);
AddCommand("tolerance", "num", "How close to the edges of things can we get without being worried", HandleSetToleranceCmd); AddCommand("tolerance", "num", "How close to the edges of things can we get without being worried", HandleSetToleranceCmd);
AddCommand("stats", "", "Show birds stats", HandleShowStatsCmd);
AddCommand("framerate", "num", "[debugging] only update birds every <num> frames", HandleSetFrameRateCmd); AddCommand("framerate", "num", "[debugging] only update birds every <num> frames", HandleSetFrameRateCmd);
} }
@ -333,15 +335,21 @@ namespace Flocking
private void ShowResponse (string response, bool inWorld) private void ShowResponse (string response, bool inWorld)
{ {
if (inWorld) { if (inWorld) {
IClientAPI ownerAPI = null; //IClientAPI ownerAPI = null;
if (m_scene.TryGetClient (m_owner, out ownerAPI)) { //if (m_scene.TryGetClient (m_owner, out ownerAPI)) {
ownerAPI.SendBlueBoxMessage (m_owner, "Birds", response); // ownerAPI.SendBlueBoxMessage (m_owner, "Birds", response);
} //}
SendSimChat(response, m_chatChannel);
} else { } else {
MainConsole.Instance.Output (response); MainConsole.Instance.Output (response);
} }
} }
private void SendSimChat(string msg, int channel)
{
m_scene.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Region, channel, m_shoutPos, m_name, UUID.Zero, false);
}
public void HandleDisableCmd(string module, string[] args) public void HandleDisableCmd(string module, string[] args)
{ {
if (m_ready && ShouldHandleCmd ()) { if (m_ready && ShouldHandleCmd ()) {
@ -408,7 +416,43 @@ namespace Flocking
{ {
if (ShouldHandleCmd ()) { if (ShouldHandleCmd ()) {
bool inWorld = IsInWorldCmd (ref args); bool inWorld = IsInWorldCmd (ref args);
ShowResponse ("Num Birds = " + m_model.Size, inWorld); int i;
int s=m_model.Size;
UUID uid;
if (inWorld)
{
m_log.InfoFormat("[{0}]: Sending bird statistics to region {1}.", m_name, m_scene.RegionInfo.RegionName);
}
ShowResponse("birds-started = " + (m_enabled ? "True" : "False"), inWorld);
ShowResponse("birds-enabled = " + (m_ready ? "True" : "False"), inWorld);
ShowResponse("birds-prim = " + m_view.BirdPrim, inWorld);
ShowResponse("birds-framerate = " + m_frameUpdateRate, inWorld);
ShowResponse("birds-maxsize = " + m_maxFlockSize, inWorld);
ShowResponse("birds-size = " + s, inWorld);
ShowResponse("birds-speed = " + m_model.MaxSpeed, inWorld);
ShowResponse("birds-force = " + m_model.MaxForce, inWorld);
ShowResponse("birds-distance = " + m_model.NeighbourDistance, inWorld);
ShowResponse("birds-separation = " + m_model.DesiredSeparation, inWorld);
ShowResponse("birds-tolerance = " + m_model.Tolerance, inWorld);
ShowResponse("birds-border = " + m_borderSize, inWorld);
for (i = 0; i < s; i++)
{
uid = UUID.Zero;
foreach (EntityBase e in m_scene.GetEntities())
{
if (e.Name == m_name + i)
{
SceneObjectGroup sog = (SceneObjectGroup)e;
SceneObjectPart rootPart = sog.RootPart;
uid = rootPart.UUID;
break;
}
}
ShowResponse("birds-prim" + i + " = " + m_name + i + " : " + uid.ToString(), inWorld);
}
} }
} }

View File

@ -56,6 +56,7 @@ namespace Flocking
} }
public String BirdPrim { public String BirdPrim {
get { return m_birdPrim; }
set{ m_birdPrim = value;} set{ m_birdPrim = value;}
} }