97 lines
4.0 KiB
C#
97 lines
4.0 KiB
C#
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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namespace OpenSim.Services.Interfaces
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{
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/// <summary>
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/// This maintains the relationship between a UUID and a user name.
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/// </summary>
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public interface IUserManagement
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{
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string GetUserName(UUID uuid);
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string GetUserHomeURL(UUID uuid);
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string GetUserUUI(UUID uuid);
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string GetUserServerURL(UUID uuid, string serverType);
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/// <summary>
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/// Get user ID by the given name.
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/// </summary>
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/// <param name="name"></param>
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/// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns>
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UUID GetUserIdByName(string name);
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/// <summary>
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/// Get user ID by the given name.
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/// </summary>
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/// <param name="firstName"></param>
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/// <param name="lastName"></param>
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/// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns>
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UUID GetUserIdByName(string firstName, string lastName);
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/// <summary>
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/// Add a user.
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/// </summary>
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/// <remarks>
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/// If an account is found for the UUID, then the names in this will be used rather than any information
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/// extracted from creatorData.
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/// </remarks>
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/// <param name="uuid"></param>
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/// <param name="creatorData">The creator data for this user.</param>
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void AddUser(UUID uuid, string creatorData);
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/// <summary>
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/// Add a user.
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/// </summary>
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/// <remarks>
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/// The UUID is related to the name without any other checks being performed, such as user account presence.
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/// </remarks>
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/// <param name="uuid"></param>
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/// <param name="firstName"></param>
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/// <param name="lastName"></param>
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void AddUser(UUID uuid, string firstName, string lastName);
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/// <summary>
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/// Add a user.
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/// </summary>
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/// <remarks>
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/// The arguments apart from uuid are formed into a creatorData string and processing proceeds as for the
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/// AddUser(UUID uuid, string creatorData) method.
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/// </remarks>
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/// <param name="uuid"></param>
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/// <param name="firstName"></param>
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/// <param name="profileURL"></param>
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void AddUser(UUID uuid, string firstName, string lastName, string homeURL);
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bool IsLocalGridUser(UUID uuid);
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}
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}
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