47 lines
1.4 KiB
Plaintext
47 lines
1.4 KiB
Plaintext
|
vector startPosition;
|
||
|
float groundLevel;
|
||
|
|
||
|
default
|
||
|
{
|
||
|
state_entry()
|
||
|
{
|
||
|
// get permission to take over the avatar's control inputs.
|
||
|
llRequestPermissions( llGetOwner(), PERMISSION_TAKE_CONTROLS );
|
||
|
|
||
|
startPosition = llGetPos();
|
||
|
groundLevel = llGround( startPosition );
|
||
|
}
|
||
|
|
||
|
run_time_permissions( integer perm ) // event for processing
|
||
|
// permission dialog.
|
||
|
{
|
||
|
if ( perm & PERMISSION_TAKE_CONTROLS ) // permission has been given.
|
||
|
{
|
||
|
// go ahead and take over the forward and backward controls.
|
||
|
llTakeControls( CONTROL_FWD | CONTROL_BACK, TRUE, FALSE );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
control( key id, integer held, integer change ) // event for processing
|
||
|
// key press.
|
||
|
{
|
||
|
vector position = llGetPos();
|
||
|
|
||
|
if ( change & held & CONTROL_FWD )
|
||
|
{ // the "move forward" control has been activated.
|
||
|
if( position.z < (startPosition.z + 10.0) )
|
||
|
{
|
||
|
llSetPos( llGetPos() + < 0, 0, 1.0 >); // move up
|
||
|
}
|
||
|
}
|
||
|
else if ( change & held & CONTROL_BACK )
|
||
|
{ // the "move backward" key has been activated.
|
||
|
if( position.z > groundLevel + 1.0 )
|
||
|
{
|
||
|
llSetPos( llGetPos() + < 0, 0, -1.0 >); // move down
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|