2007-03-22 10:11:15 +00:00
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/*
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* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using OpenSim;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Terrain;
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//using OpenSim.world;
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using Db4objects.Db4o;
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namespace OpenSim.Config.SimConfigDb4o
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{
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public class Db40ConfigPlugin: ISimConfig
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{
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public SimConfig GetConfigObject()
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll");
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return ( new DbSimConfig());
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}
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}
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public class DbSimConfig : SimConfig
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{
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private bool isSandbox;
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private IObjectContainer db;
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public void LoadDefaults() {
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
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2007-03-28 18:18:59 +00:00
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this.RegionName=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name","OpenSim test");
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this.RegionLocX=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X","997"));
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this.RegionLocY=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y","996"));
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this.IPListenPort=Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections","9000"));
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this.IPListenAddr=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections","127.0.0.1");
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2007-03-22 10:11:15 +00:00
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if(!isSandbox)
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{
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2007-03-28 18:18:59 +00:00
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this.AssetURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL");
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this.AssetSendKey=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server key");
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this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL", "http://localhost:8002/userserver");
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this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server");
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this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server");
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this.UserURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("User server URL", "http://localhost:8001/gridserver");
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this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server");
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this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server");
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2007-03-22 10:11:15 +00:00
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}
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this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
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}
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public override void InitConfig(bool sandboxMode) {
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this.isSandbox = sandboxMode;
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try {
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db = Db4oFactory.OpenFile("opensim.yap");
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IObjectSet result = db.Get(typeof(DbSimConfig));
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if(result.Count==1) {
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading");
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foreach (DbSimConfig cfg in result) {
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this.RegionName = cfg.RegionName;
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this.RegionLocX = cfg.RegionLocX;
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this.RegionLocY = cfg.RegionLocY;
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this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
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this.IPListenPort = cfg.IPListenPort;
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this.IPListenAddr = cfg.IPListenAddr;
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this.AssetURL = cfg.AssetURL;
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this.AssetSendKey = cfg.AssetSendKey;
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this.GridURL = cfg.GridURL;
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this.GridSendKey = cfg.GridSendKey;
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}
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} else {
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
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LoadDefaults();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database");
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db.Set(this);
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}
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} catch(Exception e) {
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db.Close();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
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}
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sim settings loaded:");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Name: " + this.RegionName);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString());
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sandbox Mode? " + isSandbox.ToString());
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey);
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}
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public override float[] LoadWorld()
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Loading world....");
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//World blank = new World();
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float[] heightmap = null;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB");
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IObjectSet world_result = db.Get(typeof(MapStorage));
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if(world_result.Count>0) {
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading");
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MapStorage map=(MapStorage)world_result.Next();
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//blank.LandMap = map.Map;
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heightmap = map.Map;
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} else {
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one");
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HeightmapGenHills hills = new HeightmapGenHills();
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// blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
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heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database");
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MapStorage map= new MapStorage();
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map.Map = heightmap; //blank.LandMap;
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db.Set(map);
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db.Commit();
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}
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return heightmap;
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}
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public override void SaveMap(float[] heightmap)
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{
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IObjectSet world_result = db.Get(typeof(MapStorage));
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if(world_result.Count>0) {
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - updating saved copy of heightmap in local database");
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MapStorage map=(MapStorage)world_result.Next();
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db.Delete(map);
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}
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MapStorage map1= new MapStorage();
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map1.Map = heightmap; //OpenSim_Main.local_world.LandMap;
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db.Set(map1);
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db.Commit();
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}
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public override void LoadFromGrid() {
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");
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// TODO: Make this crap work
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/* WebRequest GridLogin = WebRequest.Create(this.GridURL + "regions/" + this.RegionHandle.ToString() + "/login");
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WebResponse GridResponse = GridLogin.GetResponse();
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byte[] idata = new byte[(int)GridResponse.ContentLength];
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BinaryReader br = new BinaryReader(GridResponse.GetResponseStream());
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br.Close();
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GridResponse.Close();
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*/
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}
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public void Shutdown() {
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db.Close();
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}
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}
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}
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