After the last commit, the old Common assembly was still being loaded.

Removing it made DNE scripts crash. Fixed here.
Now on to converge the compilers.
0.6.0-stable
Melanie Thielker 2008-09-26 15:44:14 +00:00
parent 12a6b7c835
commit 0313a1d439
1 changed files with 2 additions and 2 deletions

View File

@ -148,8 +148,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads);
m_scriptEngine.Log.Info("[" + m_scriptEngine.ScriptEngineName + "]: AppDomain Loading: " +
AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll").ToString());
AD.Load(AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll"));
AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Shared.dll").ToString());
AD.Load(AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Shared.dll"));
// Return the new AppDomain
return AD;