the new options i add where actually bad idea, they would make the
compatibility issue ethernal. Removed and extended the ugly date hack to group share outwards propagation, until a better way is found at leasthttptests
parent
3402819888
commit
04a50b47bf
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@ -238,16 +238,6 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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/// </summary>
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public bool LegacySitOffsets = true;
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public bool LegacySitOffsets = true;
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/// <summary>
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/// set false to not propagare group rights outwards as legacy did
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/// </summary>
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public bool PropagateGroupShareOutwards = true;
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/// <summary>
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/// set false to not propagare Everyone rights outwards as legacy did
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/// </summary>
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public bool PropagateAnyOneOutwards = true;
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/// <summary>
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/// <summary>
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/// Can avatars cross from and to this region?
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/// Can avatars cross from and to this region?
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/// </summary>
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/// </summary>
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@ -990,8 +980,6 @@ namespace OpenSim.Region.Framework.Scenes
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// old versions compatibility
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// old versions compatibility
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LegacySitOffsets = startupConfig.GetBoolean("LegacySitOffsets", LegacySitOffsets);
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LegacySitOffsets = startupConfig.GetBoolean("LegacySitOffsets", LegacySitOffsets);
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PropagateGroupShareOutwards = startupConfig.GetBoolean("PropagateGroupShareOutwards", PropagateGroupShareOutwards);
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PropagateAnyOneOutwards = startupConfig.GetBoolean("PropagateAnyOneOutwards", PropagateAnyOneOutwards);
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if (m_defaultDrawDistance > m_maxDrawDistance)
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if (m_defaultDrawDistance > m_maxDrawDistance)
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m_defaultDrawDistance = m_maxDrawDistance;
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m_defaultDrawDistance = m_maxDrawDistance;
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@ -350,9 +350,8 @@ namespace OpenSim.Region.Framework.Scenes
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uint everyone = rootEveryonePerms;
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uint everyone = rootEveryonePerms;
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bool needUpdate = false;
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bool needUpdate = false;
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bool propGroupOut = Scene.PropagateGroupShareOutwards;
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// date is time of writing april 30th 2017
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// date is time of writing april 30th 2017
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bool propAnyOut = Scene.PropagateAnyOneOutwards & (RootPart.CreationDate == 0 || RootPart.CreationDate > 1493574994);
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bool newobj = (RootPart.CreationDate == 0 || RootPart.CreationDate > 1493574994);
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SceneObjectPart[] parts = m_parts.GetArray();
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SceneObjectPart[] parts = m_parts.GetArray();
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for (int i = 0; i < parts.Length; i++)
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for (int i = 0; i < parts.Length; i++)
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{
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{
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@ -363,9 +362,9 @@ namespace OpenSim.Region.Framework.Scenes
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owner &= part.AggregatedInnerOwnerPerms;
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owner &= part.AggregatedInnerOwnerPerms;
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group &= part.AggregatedInnerGroupPerms;
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group &= part.AggregatedInnerGroupPerms;
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if(propGroupOut)
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if(newobj)
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group &= part.AggregatedInnerGroupPerms;
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group &= part.AggregatedInnerGroupPerms;
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if(propAnyOut)
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if(newobj)
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everyone &= part.AggregatedInnerEveryonePerms;
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everyone &= part.AggregatedInnerEveryonePerms;
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}
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}
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// recover modify and move
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// recover modify and move
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