Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
dsg
Huaiyu (Kitty) Liu 2011-03-15 11:26:46 -07:00
commit 04ef2366c2
10 changed files with 349 additions and 47 deletions

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@ -245,6 +245,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false);
m_elapsedMSSinceLastStatReport = Environment.TickCount; m_elapsedMSSinceLastStatReport = Environment.TickCount;
System.Timers.Timer packet_type_timer = new System.Timers.Timer(60000);
packet_type_timer.Elapsed +=new System.Timers.ElapsedEventHandler(packet_type_timer_Elapsed);
packet_type_timer.AutoReset = true;
packet_type_timer.Start();
}
void packet_type_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
for (int i = 0; i < 9; ++i)
{
int val = Interlocked.Exchange(ref OutgoingPacket.CatCounts[i], 0);
m_log.WarnFormat("OutgoingPacket type {0} count = {1}", i, val);
}
} }
public new void Stop() public new void Stop()

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@ -28,6 +28,7 @@
using System; using System;
using OpenSim.Framework; using OpenSim.Framework;
using OpenMetaverse; using OpenMetaverse;
using System.Threading;
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.LindenUDP
{ {
@ -53,6 +54,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// <summary>Category this packet belongs to</summary> /// <summary>Category this packet belongs to</summary>
public ThrottleOutPacketType Category; public ThrottleOutPacketType Category;
public static int[] CatCounts = new int[9];
/// <summary> /// <summary>
/// Default constructor /// Default constructor
/// </summary> /// </summary>
@ -65,6 +68,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
Client = client; Client = client;
Buffer = buffer; Buffer = buffer;
Category = category; Category = category;
int type = (int)category;
if (category == ThrottleOutPacketType.Unknown)
type = 8;
Interlocked.Increment(ref OutgoingPacket.CatCounts[type]);
} }
} }
} }

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@ -64,10 +64,6 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
// The client connection to the RegionSyncServer // The client connection to the RegionSyncServer
private TcpClient m_client = new TcpClient(); private TcpClient m_client = new TcpClient();
//KittyL: Comment out m_statsTimer for now, will figure out whether we need it for PhysEngine later
//private System.Timers.Timer m_statsTimer = new System.Timers.Timer(30000);
// The queue of incoming messages which need handling // The queue of incoming messages which need handling
//private Queue<string> m_inQ = new Queue<string>(); //private Queue<string> m_inQ = new Queue<string>();
@ -105,11 +101,10 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
m_addrString = addr; m_addrString = addr;
m_port = port; m_port = port;
m_debugWithViewer = debugWithViewer; m_debugWithViewer = debugWithViewer;
//m_statsTimer.Elapsed += new System.Timers.ElapsedEventHandler(StatsTimerElapsed);
m_sysConfig = sysConfig; m_sysConfig = sysConfig;
SceneToPhysEngineSyncServer.logEnabled = m_sysConfig.GetBoolean("LogEnabled", false); SceneToPhysEngineSyncServer.logEnabled = m_sysConfig.GetBoolean("PhysLogEnabled", false);
SceneToPhysEngineSyncServer.logDir = m_sysConfig.GetString("LogDir", "."); SceneToPhysEngineSyncServer.logDir = m_sysConfig.GetString("PhysLogDir", ".");
//assume we are connecting to the whole scene as one big quark //assume we are connecting to the whole scene as one big quark
m_subscribedQuarks = new QuarkSubsriptionInfo(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize); m_subscribedQuarks = new QuarkSubsriptionInfo(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize);
@ -534,5 +529,29 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
#endregion Handlers for events/updates from Scene #endregion Handlers for events/updates from Scene
public string StatisticIdentifier()
{
return "PhysEngineToSceneConnector";
}
public string StatisticLine(bool clearFlag)
{
string ret = "";
/*
lock (stats)
{
ret = String.Format("{0},{1},{2},{3},{4},{5}",
msgsIn, msgsOut, bytesIn, bytesOut
);
if (clearFlag)
msgsIn = msgsOut = bytesIn = bytesOut = 0;
}
*/
return ret;
}
public string StatisticTitle()
{
return "msgsIn,msgsOut,bytesIn,bytesOut";
}
} }
} }

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@ -27,7 +27,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
// The SceneToPhysEngineConnector acts as a thread on the RegionSyncServer to handle incoming // The SceneToPhysEngineConnector acts as a thread on the RegionSyncServer to handle incoming
// messages from PhysEngineToSceneConnectors that run on Physics Engines. It connects the // messages from PhysEngineToSceneConnectors that run on Physics Engines. It connects the
// authoratative Scene with remote script engines. // authoratative Scene with remote script engines.
public class SceneToPhysEngineConnector public class SceneToPhysEngineConnector : ISyncStatistics
{ {
#region SceneToPhysEngineConnector members #region SceneToPhysEngineConnector members
@ -38,9 +38,6 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
private long bytesIn; private long bytesIn;
private long bytesOut; private long bytesOut;
private long pollBlocks; private long pollBlocks;
private int lastTotalCount;
private int lastLocalCount;
private int lastRemoteCount;
private int msgCount = 0; private int msgCount = 0;
@ -49,7 +46,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
// Set the addr and port for TcpListener // Set the addr and port for TcpListener
private IPAddress m_addr; private IPAddress m_addr;
private Int32 m_port; private Int32 m_port;
private int m_connection_number; private static int m_connection_number = 0;
private Scene m_scene; private Scene m_scene;
object m_syncRoot = new object(); object m_syncRoot = new object();
@ -93,32 +90,33 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
get { return m_connection_number; } get { return m_connection_number; }
} }
public string GetStats() public string StatisticIdentifier()
{ {
string ret; return "SceneToPhysEngineConnector" + ConnectionNum.ToString();
//lock (m_syncRoot) }
// syncedAvCount = m_syncedAvatars.Count;
public string StatisticLine(bool clearFlag)
{
string ret = "";
lock (stats) lock (stats)
{ {
double secondsSinceLastStats = DateTime.Now.Subtract(lastStatTime).TotalSeconds; double secondsSinceLastStats = DateTime.Now.Subtract(lastStatTime).TotalSeconds;
lastStatTime = DateTime.Now; lastStatTime = DateTime.Now;
// ret = String.Format("[{0,4}/{1,4}], [{2,4}/{3,4}], [{4,4}/{5,4}], [{6,4} ({7,4})], [{8,8} ({9,8:00.00})], [{10,4} ({11,4})], [{12,8} ({13,8:00.00})], [{14,8} ({15,4}]", ret = String.Format("{0},{1},{2},{3},{4}",
ret = String.Format("[{0,4}/{1,4}], [{2,6}/{3,6}], [{4,4}/{5,4}], [{6,6} ({7,6})], [{8,4} ({9,4})]", msgsIn, msgsOut, bytesIn, bytesOut, pollBlocks
//lastTotalCount, totalAvCount, // TOTAL AVATARS );
//lastLocalCount, syncedAvCount, // LOCAL TO THIS CLIENT VIEW if (clearFlag)
//lastRemoteCount, totalAvCount - syncedAvCount, // REMOTE (SHOULD = TOTAL - LOCAL)
msgsIn, (int)(msgsIn / secondsSinceLastStats),
bytesIn, 8 * (bytesIn / secondsSinceLastStats / 1000000), // IN
msgsOut, (int)(msgsOut / secondsSinceLastStats),
bytesOut, 8 * (bytesOut / secondsSinceLastStats / 1000000), // OUT
pollBlocks, (int)(pollBlocks / secondsSinceLastStats)); // NUMBER OF TIMES WE BLOCKED WRITING TO SOCKET
msgsIn = msgsOut = bytesIn = bytesOut = pollBlocks = 0; msgsIn = msgsOut = bytesIn = bytesOut = pollBlocks = 0;
} }
return ret; return ret;
} }
public string StatisticTitle()
{
return "msgsIn,msgsOut,bytesIn,bytesOut,pollBlocks";
}
// Check if the client is connected // Check if the client is connected
public bool Connected public bool Connected
{ get { return m_tcpclient.Connected; } } { get { return m_tcpclient.Connected; } }
@ -163,6 +161,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
//m_log.WarnFormat("{0} Started thread: {1}", LogHeader, m_receive_loop.Name); //m_log.WarnFormat("{0} Started thread: {1}", LogHeader, m_receive_loop.Name);
m_receive_loop.Start(); m_receive_loop.Start();
SyncStatisticCollector.Register(this);
//tell the remote script engine about the locX, locY of this authoritative scene //tell the remote script engine about the locX, locY of this authoritative scene
// SendSceneLoc(); // SendSceneLoc();
m_log.DebugFormat("{0}: SceneToPhysEngineConnector initialized", LogHeader); m_log.DebugFormat("{0}: SceneToPhysEngineConnector initialized", LogHeader);

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@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
m_log.Warn(LogHeader + " Synchronized"); m_log.Warn(LogHeader + " Synchronized");
foreach (SceneToPhysEngineConnector pec in m_physEngineConnectors) foreach (SceneToPhysEngineConnector pec in m_physEngineConnectors)
{ {
m_log.Warn(pec.GetStats()); m_log.Warn(pec.StatisticLine(true));
} }
} }
} }
@ -681,7 +681,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
#region Message Logging #region Message Logging
public static bool logInput = false; public static bool logInput = false;
public static bool logOutput = true; public static bool logOutput = true;
public static bool logEnabled = true; public static bool logEnabled = false;
private class PhysMsgLogger private class PhysMsgLogger
{ {
public DateTime startTime; public DateTime startTime;

View File

@ -31,7 +31,7 @@ using OpenMetaverse.StructuredData;
namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
{ {
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")] [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
public class RegionSyncModule : INonSharedRegionModule, IRegionSyncModule, ICommandableModule public class RegionSyncModule : INonSharedRegionModule, IRegionSyncModule, ICommandableModule, ISyncStatistics
//public class RegionSyncModule : IRegionModule, IRegionSyncModule, ICommandableModule //public class RegionSyncModule : IRegionModule, IRegionSyncModule, ICommandableModule
{ {
#region INonSharedRegionModule #region INonSharedRegionModule
@ -73,6 +73,13 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
m_log.Warn("[REGION SYNC MODULE] Initialised for actor "+ m_actorID); m_log.Warn("[REGION SYNC MODULE] Initialised for actor "+ m_actorID);
//The ActorType configuration will be read in and process by an ActorSyncModule, not here. //The ActorType configuration will be read in and process by an ActorSyncModule, not here.
// parameters for statistic logging
SyncStatisticCollector.LogEnabled = m_sysConfig.GetBoolean("SyncLogEnabled", false);
SyncStatisticCollector.LogDirectory = m_sysConfig.GetString("SyncLogDirectory", ".");
SyncStatisticCollector.LogInterval = m_sysConfig.GetInt("SyncLogInterval", 5000);
SyncStatisticCollector.LogMaxFileTimeMin = m_sysConfig.GetInt("SyncLogMaxFileTimeMin", 5);
SyncStatisticCollector.LogFileHeader = m_sysConfig.GetString("SyncLogFileHeader", "sync-");
} }
//Called after Initialise() //Called after Initialise()
@ -123,6 +130,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
//Start symmetric synchronization initialization automatically //Start symmetric synchronization initialization automatically
//SyncStart(null); //SyncStart(null);
// connect to statistics system
SyncStatisticCollector.Register(this);
} }
public void RemoveRegion(Scene scene) public void RemoveRegion(Scene scene)
@ -748,6 +758,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
sog.UpdateTaintedBucketSyncInfo(bucketName, timeStamp); //this update the timestamp and clear the taint info of the bucket sog.UpdateTaintedBucketSyncInfo(bucketName, timeStamp); //this update the timestamp and clear the taint info of the bucket
string sogxml = SceneObjectSerializer.ToXml2Format(sog); string sogxml = SceneObjectSerializer.ToXml2Format(sog);
SymmetricSyncMessage syncMsg = new SymmetricSyncMessage(SymmetricSyncMessage.MsgType.UpdatedObject, sogxml); SymmetricSyncMessage syncMsg = new SymmetricSyncMessage(SymmetricSyncMessage.MsgType.UpdatedObject, sogxml);
lock (m_stats) m_statSOGBucketOut++;
SendObjectUpdateToRelevantSyncConnectors(sog, syncMsg); SendObjectUpdateToRelevantSyncConnectors(sog, syncMsg);
//clear the taints //clear the taints
@ -807,6 +818,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
SymmetricSyncMessage syncMsg = new SymmetricSyncMessage(SymmetricSyncMessage.MsgType.UpdatedBucketProperties, OSDParser.SerializeJsonString(data)); SymmetricSyncMessage syncMsg = new SymmetricSyncMessage(SymmetricSyncMessage.MsgType.UpdatedBucketProperties, OSDParser.SerializeJsonString(data));
//m_log.DebugFormat("{0}: PhysBucketSender for {1}, pos={2}", LogHeader, updatedPart.UUID.ToString(), pa.Position.ToString()); //m_log.DebugFormat("{0}: PhysBucketSender for {1}, pos={2}", LogHeader, updatedPart.UUID.ToString(), pa.Position.ToString());
lock (m_stats) m_statPhysBucketOut++;
SendObjectUpdateToRelevantSyncConnectors(updatedPart, syncMsg); SendObjectUpdateToRelevantSyncConnectors(updatedPart, syncMsg);
//clear the taints //clear the taints
@ -1261,16 +1273,19 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
m_scene.EventManager.TriggerOnSymmetricSyncStop(); m_scene.EventManager.TriggerOnSymmetricSyncStop();
} }
} }
} }
private void SyncStatus(Object[] args) private void SyncStatus(Object[] args)
{ {
//TO BE IMPLEMENTED int connectorCount = 0;
m_log.Warn("[REGION SYNC MODULE]: SyncStatus() TO BE IMPLEMENTED !!!"); m_log.Warn(LogHeader + ": " + this.StatisticTitle());
m_log.Warn(LogHeader + ": " + this.StatisticLine(true));
ForEachSyncConnector(delegate(SyncConnector connector)
{
if (connectorCount++ == 0)
m_log.WarnFormat("[REGION SYNC MODULE]: Description: {0}", connector.StatisticTitle());
m_log.WarnFormat("{0}: {1}: {2}", "[REGION SYNC MODULE}", connector.Description, connector.StatisticLine(true));
});
} }
private void SyncStateReport(Object[] args) private void SyncStateReport(Object[] args)
@ -1516,6 +1531,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
/// <param name="senderActorID">ActorID of the sender</param> /// <param name="senderActorID">ActorID of the sender</param>
public void HandleIncomingMessage(SymmetricSyncMessage msg, string senderActorID) public void HandleIncomingMessage(SymmetricSyncMessage msg, string senderActorID)
{ {
lock (m_stats) m_statMsgsIn++;
//Added senderActorID, so that we don't have to include actorID in sync messages -- TODO //Added senderActorID, so that we don't have to include actorID in sync messages -- TODO
switch (msg.Type) switch (msg.Type)
{ {
@ -1647,6 +1663,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
{ {
string sogxml = Encoding.ASCII.GetString(msg.Data, 0, msg.Length); string sogxml = Encoding.ASCII.GetString(msg.Data, 0, msg.Length);
SceneObjectGroup sog = SceneObjectSerializer.FromXml2Format(sogxml); SceneObjectGroup sog = SceneObjectSerializer.FromXml2Format(sogxml);
lock (m_stats) m_statSOGBucketIn++;
//SYNC DEBUG //SYNC DEBUG
/* /*
@ -1698,6 +1715,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
return; return;
} }
lock (m_stats) m_statPhysBucketIn++;
UUID partUUID = data["UUID"].AsUUID(); UUID partUUID = data["UUID"].AsUUID();
string bucketName = data["Bucket"].AsString(); string bucketName = data["Bucket"].AsString();
@ -1936,6 +1955,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
return; return;
} }
lock (m_stats) m_statEventIn++;
string init_actorID = data["actorID"].AsString(); string init_actorID = data["actorID"].AsString();
ulong evSeqNum = data["seqNum"].AsULong(); ulong evSeqNum = data["seqNum"].AsULong();
@ -2563,6 +2583,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
SymmetricSyncMessage rsm = new SymmetricSyncMessage(msgType, OSDParser.SerializeJsonString(data)); SymmetricSyncMessage rsm = new SymmetricSyncMessage(msgType, OSDParser.SerializeJsonString(data));
//send to actors who are interested in the event //send to actors who are interested in the event
lock (m_stats) m_statEventOut++;
SendSceneEventToRelevantSyncConnectors(m_actorID, rsm); SendSceneEventToRelevantSyncConnectors(m_actorID, rsm);
} }
@ -2584,6 +2605,50 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
#endregion //RegionSyncModule members and functions #endregion //RegionSyncModule members and functions
#region ISyncStatistics
private object m_stats = new object();
private int m_statMsgsIn = 0;
private int m_statMsgsOut = 0;
private int m_statSOGBucketIn = 0;
private int m_statSOGBucketOut = 0;
private int m_statPhysBucketIn = 0;
private int m_statPhysBucketOut = 0;
private int m_statEventIn = 0;
private int m_statEventOut = 0;
public string StatisticIdentifier()
{
// RegionSyncModule(actor/region)
return "RegionSyncModule" + "(" + ActorID + "/" + m_scene.RegionInfo.RegionName + ")";
}
public string StatisticLine(bool clearFlag)
{
string statLine = "";
lock (m_stats)
{
statLine = String.Format("{0},{1},{2},{3},{4},{5},{6},{7}",
m_statMsgsIn, m_statMsgsOut,
m_statSOGBucketIn, m_statSOGBucketOut,
m_statPhysBucketIn, m_statPhysBucketOut,
m_statEventIn, m_statEventOut
);
if (clearFlag)
{
m_statMsgsIn = m_statMsgsOut = 0;
m_statSOGBucketIn = m_statSOGBucketOut = 0;
m_statPhysBucketIn = m_statPhysBucketOut = 0;
m_statEventIn = m_statEventOut = 0;
}
}
return statLine;
}
public string StatisticTitle()
{
return "MsgsIn,MsgsOut,SOGIn,SOGOut,PhysIn,PhysOut,EventIn,EventOut";
}
#endregion ISyncStatistics
} }
public class RegionSyncListenerInfo public class RegionSyncListenerInfo

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@ -172,7 +172,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
{ {
if (entity is SceneObjectGroup) if (entity is SceneObjectGroup)
{ {
m_log.Warn(LogHeader + ": start script for obj " + entity.UUID); m_log.Debug(LogHeader + ": start script for obj " + entity.UUID);
SceneObjectGroup sog = (SceneObjectGroup)entity; SceneObjectGroup sog = (SceneObjectGroup)entity;
sog.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, 0); sog.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, 0);
sog.ResumeScripts(); sog.ResumeScripts();

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@ -14,7 +14,7 @@ using OpenMetaverse;
namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
{ {
// For implementations, a lot was copied from RegionSyncClientView, especially the SendLoop/ReceiveLoop. // For implementations, a lot was copied from RegionSyncClientView, especially the SendLoop/ReceiveLoop.
public class SyncConnector public class SyncConnector : ISyncStatistics
{ {
private TcpClient m_tcpConnection = null; private TcpClient m_tcpConnection = null;
private RegionSyncListenerInfo m_remoteListenerInfo = null; private RegionSyncListenerInfo m_remoteListenerInfo = null;
@ -33,13 +33,14 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
private long msgsOut=0; private long msgsOut=0;
private long bytesIn=0; private long bytesIn=0;
private long bytesOut=0; private long bytesOut=0;
private int msgCount = 0; private DateTime lastStatTime;
// A queue for outgoing traffic. // A queue for outgoing traffic.
private BlockingUpdateQueue m_outQ = new BlockingUpdateQueue(); private BlockingUpdateQueue m_outQ = new BlockingUpdateQueue();
private RegionSyncModule m_regionSyncModule = null; private RegionSyncModule m_regionSyncModule = null;
private int m_connectorNum; // unique connector number across all regions
private static int m_connectorNum = 0;
public int ConnectorNum public int ConnectorNum
{ {
get { return m_connectorNum; } get { return m_connectorNum; }
@ -69,8 +70,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
get get
{ {
if (m_syncOtherSideRegionName == null) if (m_syncOtherSideRegionName == null)
return String.Format("SyncConnector #{0}", m_connectorNum); return String.Format("SyncConnector{0}", m_connectorNum);
return String.Format("SyncConnector #{0} (Actor {2}, Region {1:10})", m_connectorNum, m_syncOtherSideRegionName, m_syncOtherSideActorID); return String.Format("SyncConnector{0}({2}/{1:10})",
m_connectorNum, m_syncOtherSideRegionName, m_syncOtherSideActorID);
} }
} }
@ -84,6 +86,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
m_tcpConnection = tcpclient; m_tcpConnection = tcpclient;
m_connectorNum = connectorNum; m_connectorNum = connectorNum;
m_regionSyncModule = syncModule; m_regionSyncModule = syncModule;
lastStatTime = DateTime.Now;
SyncStatisticCollector.Register(this);
m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
} }
@ -97,6 +101,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
m_remoteListenerInfo = listenerInfo; m_remoteListenerInfo = listenerInfo;
m_connectorNum = connectorNum; m_connectorNum = connectorNum;
m_regionSyncModule = syncModule; m_regionSyncModule = syncModule;
lastStatTime = DateTime.Now;
SyncStatisticCollector.Register(this);
m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
} }
@ -261,7 +267,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
private void HandleMessage(SymmetricSyncMessage msg) private void HandleMessage(SymmetricSyncMessage msg)
{ {
msgCount++; msgsIn++;
bytesIn += msg.Data.Length;
switch (msg.Type) switch (msg.Type)
{ {
case SymmetricSyncMessage.MsgType.RegionName: case SymmetricSyncMessage.MsgType.RegionName:
@ -294,5 +301,32 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
//Later on, we may deliver messages to different modules, say sync message to RegionSyncModule and event message to ActorSyncModule. //Later on, we may deliver messages to different modules, say sync message to RegionSyncModule and event message to ActorSyncModule.
m_regionSyncModule.HandleIncomingMessage(msg, m_syncOtherSideActorID); m_regionSyncModule.HandleIncomingMessage(msg, m_syncOtherSideActorID);
} }
public string StatisticIdentifier()
{
return this.Description;
}
public string StatisticLine(bool clearFlag)
{
string statLine = "";
lock (stats)
{
double secondsSinceLastStats = DateTime.Now.Subtract(lastStatTime).TotalSeconds;
lastStatTime = DateTime.Now;
statLine = String.Format("{0},{1},{2},{3},{4},{5},{6}",
msgsIn, msgsOut, bytesIn, bytesOut, m_outQ.Count,
8 * (bytesIn / secondsSinceLastStats / 1000000),
8 * (bytesOut / secondsSinceLastStats / 1000000) );
if (clearFlag)
msgsIn = msgsOut = bytesIn = bytesOut = 0;
}
return statLine;
}
public string StatisticTitle()
{
return "msgsIn,msgsOut,bytesIn,bytesOut,queueSize,Mbps In,Mbps Out";
}
} }
} }

View File

@ -0,0 +1,162 @@
/* Copyright 2011 (c) Intel Corporation
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * The name of the copyright holder may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Timers;
namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
{
public interface ISyncStatistics
{
// return an identifier for this statistics source
string StatisticIdentifier();
// a line of comma separated values
string StatisticLine(bool clearFlag);
// a line of comma separated field descriptions (describes what StatisticLine returns)
string StatisticTitle();
}
public class SyncStatisticCollector
{
public static bool LogEnabled = false;
public static string LogDirectory = ".";
public static int LogInterval = 5000;
public static int LogMaxFileTimeMin = 5; // 5 minutes
public static string LogFileHeader = "stats-";
private static List<ISyncStatistics> s_staters = new List<ISyncStatistics>();
private static object s_statersLock = new object();
private static Timer s_timer = null;
static SyncStatisticCollector()
{
}
public SyncStatisticCollector()
{
}
/// <summary>
/// Any implementor of ISyncStatistics will call Register to put themselves in
/// the list of routines to collect statistics from. This will run periodically
/// and suck statistics from the registered routines.
/// </summary>
/// <param name="stat"></param>
public static void Register(ISyncStatistics stat)
{
if (!LogEnabled) return;
lock (SyncStatisticCollector.s_statersLock)
{
// set up logging timer
if (SyncStatisticCollector.s_timer == null)
{
SyncStatisticCollector.s_timer = new Timer();
SyncStatisticCollector.s_timer.Interval = LogInterval;
SyncStatisticCollector.s_timer.Enabled = true;
SyncStatisticCollector.s_timer.Elapsed += Tick;
}
SyncStatisticCollector.s_staters.Add(stat);
}
return;
}
public static void Close()
{
lock (SyncStatisticCollector.s_statersLock)
{
SyncStatisticCollector.LogEnabled = false;
if (SyncStatisticCollector.s_timer != null)
{
SyncStatisticCollector.s_timer.Enabled = false;
SyncStatisticCollector.s_timer.Dispose();
SyncStatisticCollector.s_timer = null;
}
if (SyncStatisticCollector.LogFile != null)
{
SyncStatisticCollector.LogFile.Close();
SyncStatisticCollector.LogFile.Dispose();
SyncStatisticCollector.LogFile = null;
}
}
}
private static void Tick(object sender, EventArgs e)
{
if (!LogEnabled) return;
lock (SyncStatisticCollector.s_statersLock)
{
foreach (ISyncStatistics iss in s_staters)
{
LogWriter(iss.StatisticIdentifier() + "," + iss.StatisticLine(true));
}
}
return;
}
private static DateTime LogStartTime;
private static System.IO.TextWriter LogFile = null;
private static void LogWriter(string line)
{
try
{
DateTime now = DateTime.Now;
if (LogFile == null || (now > (LogStartTime + new TimeSpan(0, LogMaxFileTimeMin, 0))))
{
if (LogFile != null)
{
LogFile.Close();
LogFile.Dispose();
LogFile = null;
}
// First log file or time has expired, start writing to a new log file
LogStartTime = now;
string path = (LogDirectory.Length > 0 ? LogDirectory
+ System.IO.Path.DirectorySeparatorChar.ToString() : "")
+ String.Format("{0}{1}.log", LogFileHeader, now.ToString("yyyyMMddHHmmss"));
LogFile = new StreamWriter(File.Open(path, FileMode.Append, FileAccess.Write));
}
if (LogFile != null)
{
StringBuilder buff = new StringBuilder();
// buff.Append(now.ToString("yyyyMMddHHmmssfff"));
buff.Append(now.ToString("yyyyMMddHHmmss"));
buff.Append(",");
buff.Append(line);
buff.Append("\r\n");
LogFile.Write(buff.ToString());
}
}
catch (Exception e)
{
// m_log.ErrorFormat("{0}: FAILURE WRITING TO LOGFILE: {1}", LogHeader, e);
LogEnabled = false;
}
return;
}
}
}

View File

@ -2795,7 +2795,8 @@ namespace OpenSim.Region.Framework.Scenes
m_parentGroup.AbsolutePosition = newpos; m_parentGroup.AbsolutePosition = newpos;
return; return;
} }
//m_log.DebugFormat("[PHYSICS]: TerseUpdate: UUID={0}, newpos={1}", PhysActor.UUID.ToString(), newpos.ToString());
// m_log.DebugFormat("[PHYSICS]: TerseUpdate: UUID={0}, newpos={1}", PhysActor.UUID.ToString(), newpos.ToString());
//m_parentGroup.RootPart.m_groupPosition = newpos; //m_parentGroup.RootPart.m_groupPosition = newpos;
} }
//ScheduleTerseUpdate(); //ScheduleTerseUpdate();
@ -5549,8 +5550,6 @@ namespace OpenSim.Region.Framework.Scenes
//m_log.Debug("Received Physics Bucket updates for " + localPart.Name + ". GroupPosition: " + data["GroupPosition"].AsVector3().ToString() //m_log.Debug("Received Physics Bucket updates for " + localPart.Name + ". GroupPosition: " + data["GroupPosition"].AsVector3().ToString()
// + ", Position = " + data["Position"].AsVector3().ToString()); // + ", Position = " + data["Position"].AsVector3().ToString());
//m_log.DebugFormat("{0}: PhysicsBucketUpdateProcessor. pos={1}", "[SCENE OBJECT PART]", data["Position"].AsVector3().ToString());
lock (m_bucketUpdateLocks[bucketName]) lock (m_bucketUpdateLocks[bucketName])
{ {
localPart.GroupPosition = data["GroupPosition"].AsVector3(); localPart.GroupPosition = data["GroupPosition"].AsVector3();
@ -5655,6 +5654,7 @@ namespace OpenSim.Region.Framework.Scenes
{ {
bucketSynInfo.TaintBucketLocally(); bucketSynInfo.TaintBucketLocally();
} }
// m_log.DebugFormat("{0}: TaintBucketSyncInfo: FullUpdate", "[SCENE OBJECT PART]");
} }
else else
{ {
@ -5664,6 +5664,8 @@ namespace OpenSim.Region.Framework.Scenes
// m_log.Debug(this.Name + ": " + property.ToString() + " just changed. Tainted " + bucketName); // m_log.Debug(this.Name + ": " + property.ToString() + " just changed. Tainted " + bucketName);
// m_log.DebugFormat("{0}: TaintBucketSyncInfo: tainting bucket {1} for {2}",
// "[SCENE OBJECT PART]", bucketName, property.ToString());
} }
} }
} }