Minor improvement over the previous commit -- make sure the code exists in the FolderType enum
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9e21647011
commit
057d1b2a6e
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@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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InventoryFolderBase f = new InventoryFolderBase(folderID, remoteClient.AgentId);
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InventoryFolderBase f = new InventoryFolderBase(folderID, remoteClient.AgentId);
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InventoryFolderBase folder = m_Scene.InventoryService.GetFolder(f);
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InventoryFolderBase folder = m_Scene.InventoryService.GetFolder(f);
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if (folder == null)
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if (folder == null && Enum.IsDefined(typeof(FolderType), (sbyte)invType))
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{
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{
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folder = m_Scene.InventoryService.GetFolderForType(remoteClient.AgentId, (FolderType)invType);
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folder = m_Scene.InventoryService.GetFolderForType(remoteClient.AgentId, (FolderType)invType);
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if (folder != null)
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if (folder != null)
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