Merge branch 'master' into careminster
commit
0844e5951c
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@ -1099,8 +1099,6 @@ namespace OpenSim.Framework
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prim.Sculpt = new Primitive.SculptData();
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prim.Sculpt.Type = (OpenMetaverse.SculptType)this.SculptType;
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prim.Sculpt.SculptTexture = this.SculptTexture;
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return prim;
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}
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prim.PrimData.PathShearX = this.PathShearX < 128 ? (float)this.PathShearX * 0.01f : (float)(this.PathShearX - 256) * 0.01f;
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@ -1266,7 +1266,7 @@ namespace OpenSim.Region.Framework.Scenes
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// allocations, and there is no more work to be done until someone logs in
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GC.Collect();
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m_log.DebugFormat("[REGION]: Enabling Logins for {0}", RegionInfo.RegionName);
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m_log.DebugFormat("[REGION]: Enabling logins for {0}", RegionInfo.RegionName);
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loginsdisabled = false;
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}
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}
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@ -2075,6 +2075,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (PhysActor != null)
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{
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Vector3 newpos = new Vector3(PhysActor.Position.GetBytes(), 0);
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if (m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.N) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.S) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.E) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.W))
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@ -2082,6 +2083,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_parentGroup.AbsolutePosition = newpos;
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return;
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}
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//m_parentGroup.RootPart.m_groupPosition = newpos;
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}
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ScheduleTerseUpdate();
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@ -2393,6 +2395,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (!RotationOffset.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) ||
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!Acceleration.Equals(m_lastAcceleration) ||
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!Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) ||
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Velocity.ApproxEquals(Vector3.Zero, VELOCITY_TOLERANCE) ||
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!AngularVelocity.ApproxEquals(m_lastAngularVelocity, VELOCITY_TOLERANCE) ||
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!OffsetPosition.ApproxEquals(m_lastPosition, POSITION_TOLERANCE) ||
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Environment.TickCount - m_lastTerseSent > TIME_MS_TOLERANCE)
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@ -2427,6 +2430,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_updateFlag = 0; //Same here
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}
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}
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ClearUpdateSchedule();
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}
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/// <summary>
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@ -995,6 +995,8 @@ namespace OpenSim.Region.Framework.Scenes
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Animator.TrySetMovementAnimation("LAND");
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SendFullUpdateToAllClients();
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ControllingClient.SendAvatarTerseUpdate(new SendAvatarTerseData(m_rootRegionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId,
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AbsolutePosition, Velocity, -Vector3.UnitZ, m_bodyRot, Vector4.UnitW, m_uuid, null, GetUpdatePriority(ControllingClient)));
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}
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public void AddNeighbourRegion(ulong regionHandle, string cap)
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@ -2416,6 +2416,9 @@ Console.WriteLine(" JointCreateFixed");
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{
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// Averate previous velocity with the new one so
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// client object interpolation works a 'little' better
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if (_zeroFlag)
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return Vector3.Zero;
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Vector3 returnVelocity = Vector3.Zero;
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returnVelocity.X = (m_lastVelocity.X + _velocity.X)/2;
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returnVelocity.Y = (m_lastVelocity.Y + _velocity.Y)/2;
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@ -2702,7 +2705,7 @@ Console.WriteLine(" JointCreateFixed");
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//outofBounds = true;
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}
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// float Adiff = 1.0f - Math.Abs(Quaternion.Dot(m_lastorientation, l_orientation));
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//float Adiff = 1.0f - Math.Abs(Quaternion.Dot(m_lastorientation, l_orientation));
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//Console.WriteLine("Adiff " + m_primName + " = " + Adiff);
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if ((Math.Abs(m_lastposition.X - l_position.X) < 0.02)
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&& (Math.Abs(m_lastposition.Y - l_position.Y) < 0.02)
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@ -2718,6 +2721,8 @@ Console.WriteLine(" JointCreateFixed");
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{
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//m_log.Debug(Math.Abs(m_lastposition.X - l_position.X).ToString());
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_zeroFlag = false;
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m_lastUpdateSent = false;
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//m_throttleUpdates = false;
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}
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if (_zeroFlag)
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@ -2744,7 +2749,9 @@ Console.WriteLine(" JointCreateFixed");
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m_rotationalVelocity = pv;
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if (_parent == null)
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{
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base.RequestPhysicsterseUpdate();
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}
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m_lastUpdateSent = true;
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}
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@ -2754,7 +2761,9 @@ Console.WriteLine(" JointCreateFixed");
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if (lastZeroFlag != _zeroFlag)
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{
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if (_parent == null)
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{
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base.RequestPhysicsterseUpdate();
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}
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}
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m_lastVelocity = _velocity;
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@ -2787,7 +2796,9 @@ Console.WriteLine(" JointCreateFixed");
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if (!m_throttleUpdates || throttleCounter > _parent_scene.geomUpdatesPerThrottledUpdate)
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{
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if (_parent == null)
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{
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base.RequestPhysicsterseUpdate();
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}
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}
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else
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{
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@ -722,8 +722,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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if (fls.kids.Top is IdentExpression && 1 == fls.kids.Count)
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return retstr;
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foreach (SYMBOL s in fls.kids)
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for (int i = 0; i < fls.kids.Count; i++)
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{
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SYMBOL s = (SYMBOL)fls.kids[i];
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// Statements surrounded by parentheses in for loops
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//
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// e.g. for ((i = 0), (j = 7); (i < 10); (++i))
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//
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// are legal in LSL but not in C# so we need to discard the parentheses
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//
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// The following, however, does not appear to be legal in LLS
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//
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// for ((i = 0, j = 7); (i < 10); (++i))
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//
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// As of Friday 20th November 2009, the Linden Lab simulators appear simply never to compile or run this
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// script but with no debug or warnings at all! Therefore, we won't deal with this yet (which looks
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// like it would be considerably more complicated to handle).
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while (s is ParenthesisExpression)
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s = (SYMBOL)s.kids.Pop();
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retstr += GenerateNode(s);
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if (0 < comma--)
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retstr += Generate(", ");
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