Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor

avinationmerge
Kitto Flora 2010-08-04 21:08:14 +00:00
commit 0871d20adb
22 changed files with 519 additions and 106 deletions

View File

@ -363,7 +363,7 @@ namespace OpenSim.Framework.Communications
_request = (HttpWebRequest) WebRequest.Create(buildUri());
_request.KeepAlive = false;
_request.ContentType = "application/xml";
_request.Timeout = 900000;
_request.Timeout = 30000;
_request.Method = RequestMethod;
_asyncException = null;
_request.ContentLength = src.Length;

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@ -0,0 +1,119 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using OpenSim.Framework.Configuration.XML;
namespace OpenSim.Framework.Configuration.HTTP
{
public class HTTPConfiguration : IGenericConfig
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private RemoteConfigSettings remoteConfigSettings;
private XmlConfiguration xmlConfig;
private string configFileName = String.Empty;
public HTTPConfiguration()
{
remoteConfigSettings = new RemoteConfigSettings("remoteconfig.xml");
xmlConfig = new XmlConfiguration();
}
public void SetFileName(string fileName)
{
configFileName = fileName;
}
public void LoadData()
{
try
{
StringBuilder sb = new StringBuilder();
byte[] buf = new byte[8192];
HttpWebRequest request =
(HttpWebRequest) WebRequest.Create(remoteConfigSettings.baseConfigURL + configFileName);
HttpWebResponse response = (HttpWebResponse) request.GetResponse();
Stream resStream = response.GetResponseStream();
string tempString = null;
int count = 0;
do
{
count = resStream.Read(buf, 0, buf.Length);
if (count != 0)
{
tempString = Util.UTF8.GetString(buf, 0, count);
sb.Append(tempString);
}
} while (count > 0);
LoadDataFromString(sb.ToString());
}
catch (WebException)
{
m_log.Warn("Unable to connect to remote configuration file (" +
remoteConfigSettings.baseConfigURL + configFileName +
"). Creating local file instead.");
xmlConfig.SetFileName(configFileName);
xmlConfig.LoadData();
}
}
public void LoadDataFromString(string data)
{
xmlConfig.LoadDataFromString(data);
}
public string GetAttribute(string attributeName)
{
return xmlConfig.GetAttribute(attributeName);
}
public bool SetAttribute(string attributeName, string attributeValue)
{
return true;
}
public void Commit()
{
}
public void Close()
{
}
}
}

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@ -0,0 +1,63 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Framework.Configuration.HTTP
{
public class RemoteConfigSettings
{
private ConfigurationMember configMember;
public string baseConfigURL = String.Empty;
public RemoteConfigSettings(string filename)
{
configMember =
new ConfigurationMember(filename, "REMOTE CONFIG SETTINGS", loadConfigurationOptions,
handleIncomingConfiguration,true);
configMember.forceConfigurationPluginLibrary("OpenSim.Framework.Configuration.XML.dll");
configMember.performConfigurationRetrieve();
}
public void loadConfigurationOptions()
{
configMember.addConfigurationOption("base_config_url",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"URL Containing Configuration Files", "http://localhost/", false);
}
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
{
if (configuration_key == "base_config_url")
{
baseConfigURL = (string) configuration_result;
}
return true;
}
}
}

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@ -0,0 +1,141 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Xml;
namespace OpenSim.Framework.Configuration.XML
{
public class XmlConfiguration : IGenericConfig
{
private XmlDocument doc;
private XmlNode rootNode;
private XmlNode configNode;
private string fileName;
private bool createdFile = false;
public void SetFileName(string file)
{
fileName = file;
}
private void LoadDataToClass()
{
rootNode = doc.SelectSingleNode("Root");
if (null == rootNode)
throw new Exception("Error: Invalid .xml File. Missing <Root>");
configNode = rootNode.SelectSingleNode("Config");
if (null == configNode)
throw new Exception("Error: Invalid .xml File. <Root> should contain a <Config>");
}
public void LoadData()
{
lock (this)
{
doc = new XmlDocument();
if (File.Exists(fileName))
{
XmlTextReader reader = new XmlTextReader(fileName);
reader.WhitespaceHandling = WhitespaceHandling.None;
doc.Load(reader);
reader.Close();
}
else
{
createdFile = true;
rootNode = doc.CreateNode(XmlNodeType.Element, "Root", String.Empty);
doc.AppendChild(rootNode);
configNode = doc.CreateNode(XmlNodeType.Element, "Config", String.Empty);
rootNode.AppendChild(configNode);
}
LoadDataToClass();
if (createdFile)
{
Commit();
}
}
}
public void LoadDataFromString(string data)
{
doc = new XmlDocument();
doc.LoadXml(data);
LoadDataToClass();
}
public string GetAttribute(string attributeName)
{
string result = null;
if (configNode.Attributes[attributeName] != null)
{
result = ((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value;
}
return result;
}
public bool SetAttribute(string attributeName, string attributeValue)
{
if (configNode.Attributes[attributeName] != null)
{
((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue;
}
else
{
XmlAttribute attri;
attri = doc.CreateAttribute(attributeName);
attri.Value = attributeValue;
configNode.Attributes.Append(attri);
}
return true;
}
public void Commit()
{
if (fileName == null || fileName == String.Empty)
return;
if (!Directory.Exists(Util.configDir()))
{
Directory.CreateDirectory(Util.configDir());
}
doc.Save(fileName);
}
public void Close()
{
configNode = null;
rootNode = null;
doc = null;
}
}
}

View File

@ -51,7 +51,7 @@ namespace OpenSim.Framework
public ThreadWatchdogInfo(Thread thread)
{
Thread = thread;
LastTick = Environment.TickCount & Int32.MaxValue;
LastTick = Environment.TickCount;
}
}
@ -143,7 +143,7 @@ namespace OpenSim.Framework
try
{
if (m_threads.TryGetValue(threadID, out threadInfo))
threadInfo.LastTick = Environment.TickCount & Int32.MaxValue;
threadInfo.LastTick = Environment.TickCount;
else
AddThread(new ThreadWatchdogInfo(Thread.CurrentThread));
}
@ -160,7 +160,7 @@ namespace OpenSim.Framework
lock (m_threads)
{
int now = Environment.TickCount & Int32.MaxValue;
int now = Environment.TickCount;
foreach (ThreadWatchdogInfo threadInfo in m_threads.Values)
{

View File

@ -307,21 +307,6 @@ namespace OpenSim
config.Set("EventQueue", true);
}
{
IConfig config = defaultConfig.Configs["StandAlone"];
if (null == config)
config = defaultConfig.AddConfig("StandAlone");
config.Set("accounts_authenticate", true);
config.Set("welcome_message", "Welcome to OpenSimulator");
config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll");
config.Set("inventory_source", "");
config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
config.Set("user_source", "");
config.Set("LibrariesXMLFile", string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar));
}
{
IConfig config = defaultConfig.Configs["Network"];

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@ -3485,6 +3485,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// </summary>
public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
{
if (entity is SceneObjectPart)
{
SceneObjectPart e = (SceneObjectPart)entity;
SceneObjectGroup g = e.ParentGroup;
if (g.RootPart.Shape.State > 30) // HUD
if (g.OwnerID != AgentId)
return; // Don't send updates for other people's HUDs
}
double priority = m_prioritizer.GetUpdatePriority(this, entity);
lock (m_entityUpdates.SyncRoot)

View File

@ -218,7 +218,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
fromPos = avatar.AbsolutePosition;
fromName = avatar.Name;
fromID = c.Sender.AgentId;
if (avatar.GodLevel > 200)
if (avatar.GodLevel >= 200)
{
fromNamePrefix = m_adminPrefix;
}

View File

@ -187,7 +187,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
delegate(bool success)
{
if (dialog == (uint)InstantMessageDialog.StartTyping ||
dialog == (uint)InstantMessageDialog.StopTyping)
dialog == (uint)InstantMessageDialog.StopTyping ||
dialog == (uint)InstantMessageDialog.MessageFromObject)
{
return;
}

View File

@ -185,13 +185,16 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
UndeliveredMessage handlerUndeliveredMessage = OnUndeliveredMessage;
// If this event has handlers, then the IM will be considered
// delivered. This will suppress the error message.
// If this event has handlers, then an IM from an agent will be
// considered delivered. This will suppress the error message.
//
if (handlerUndeliveredMessage != null)
{
handlerUndeliveredMessage(im);
result(true);
if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
result(true);
else
result(false);
return;
}
@ -504,14 +507,14 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
//
if (upd.RegionID == prevRegionID)
{
m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
// m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
HandleUndeliveredMessage(im, result);
return;
}
}
else
{
m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
// m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
HandleUndeliveredMessage(im, result);
return;
}

View File

@ -153,7 +153,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
private void OnInstantMessage(IClientAPI client, GridInstantMessage im)
{
m_log.InfoFormat("[INVENTORY TRANSFER]: OnInstantMessage {0}", im.dialog);
//m_log.InfoFormat("[INVENTORY TRANSFER]: OnInstantMessage {0}", im.dialog);
Scene scene = FindClientScene(client.AgentId);

View File

@ -549,6 +549,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
if (uinfo != null)
{
if (uinfo.HomeRegionID == UUID.Zero)
{
// can't find the Home region: Tell viewer and abort
client.SendTeleportFailed("You don't have a home position set.");
return;
}
GridRegion regionInfo = m_aScene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID);
if (regionInfo == null)
{
@ -556,7 +562,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
client.SendTeleportFailed("Your home region could not be found.");
return;
}
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: User's home region is {0} {1} ({2}-{3})",
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: User's home region is {0} {1} ({2}-{3})",
regionInfo.RegionName, regionInfo.RegionID, regionInfo.RegionLocX / Constants.RegionSize, regionInfo.RegionLocY / Constants.RegionSize);
// a little eekie that this goes back to Scene and with a forced cast, will fix that at some point...
@ -564,6 +570,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
client, regionInfo.RegionHandle, uinfo.HomePosition, uinfo.HomeLookAt,
(uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome));
}
else
{
// can't find the Home region: Tell viewer and abort
client.SendTeleportFailed("Your home region could not be found.");
return;
}
}
#endregion

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@ -1935,8 +1935,14 @@ namespace OpenSim.Region.Framework.Scenes
//Console.WriteLine("Scripted, unoccupied");
part.SetAvatarOnSitTarget(UUID); // set that Av will be on it
offset = new Vector3(avSitOffSet.X, avSitOffSet.Y, avSitOffSet.Z); // change ofset to the scripted one
sitOrientation = avSitOrientation; // Change rotatione to the scripted one
OffsetRotation = avSitOrientation;
Quaternion nrot = avSitOrientation;
if (!part.IsRoot)
{
nrot = part.RotationOffset * avSitOrientation;
}
sitOrientation = nrot; // Change rotatione to the scripted one
OffsetRotation = nrot;
autopilot = false; // Jump direct to scripted llSitPos()
}
else
@ -2010,7 +2016,7 @@ namespace OpenSim.Region.Framework.Scenes
// offsetr = (part.OffsetPosition * Quaternion.Inverse(part.ParentGroup.RootPart.RotationOffset)) + (offset * partIRot);
// if (part.LinkNum < 2) 091216 All this was necessary because of the GetWorldRotation error.
// { // Single, or Root prim of linkset, target is ClickOffset * RootRot
offsetr = offset * partIRot;
//offsetr = offset * partIRot;
//
// else
// { // Child prim, offset is (ChildOffset * RootRot) + (ClickOffset * ChildRot)
@ -2029,7 +2035,7 @@ namespace OpenSim.Region.Framework.Scenes
//Console.WriteLine("Camera Eye ={0}", cameraEyeOffset);
//NOTE: SendSitResponse should be relative to the GROUP *NOT* THE PRIM if we're sitting on a child
ControllingClient.SendSitResponse(part.ParentGroup.UUID, offsetr + part.OffsetPosition, sitOrientation, autopilot, cameraAtOffset, cameraEyeOffset, forceMouselook);
ControllingClient.SendSitResponse(part.ParentGroup.UUID, ((offset * part.RotationOffset) + part.OffsetPosition), sitOrientation, autopilot, cameraAtOffset, cameraEyeOffset, forceMouselook);
m_requestedSitTargetUUID = part.UUID; //KF: Correct autopilot target
// This calls HandleAgentSit twice, once from here, and the client calls
@ -2343,6 +2349,10 @@ namespace OpenSim.Region.Framework.Scenes
Quaternion sitTargetOrient = part.SitTargetOrientation;
m_pos = new Vector3(sitTargetPos.X, sitTargetPos.Y, sitTargetPos.Z);
m_pos += SIT_TARGET_ADJUSTMENT;
if (!part.IsRoot)
{
m_pos *= part.RotationOffset;
}
m_bodyRot = sitTargetOrient;
m_parentPosition = part.AbsolutePosition;
part.IsOccupied = true;

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@ -131,6 +131,7 @@ namespace OpenSim.Region.Physics.OdePlugin
//public GCHandle gc;
private CollisionLocker ode;
private bool m_meshfailed = false;
private bool m_taintforce = false;
private bool m_taintaddangularforce = false;
private Vector3 m_force;
@ -1882,12 +1883,20 @@ namespace OpenSim.Region.Physics.OdePlugin
m_targetSpace = targetspace;
if (_mesh == null)
if (_mesh == null && m_meshfailed == false)
{
if (_parent_scene.needsMeshing(_pbs))
{
// Don't need to re-enable body.. it's done in SetMesh
_mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical);
try
{
_mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical);
}
catch
{
//Don't continuously try to mesh prims when meshing has failed
m_meshfailed = true;
}
// createmesh returns null when it's a shape that isn't a cube.
// m_log.Debug(m_localID);
}
@ -2127,7 +2136,7 @@ Console.WriteLine(" JointCreateFixed");
// we don't need to do space calculation because the client sends a position update also.
// Construction of new prim
if (_parent_scene.needsMeshing(_pbs))
if (_parent_scene.needsMeshing(_pbs) && m_meshfailed == false)
{
float meshlod = _parent_scene.meshSculptLOD;
@ -2137,8 +2146,15 @@ Console.WriteLine(" JointCreateFixed");
IMesh mesh = null;
if (_parent_scene.needsMeshing(_pbs))
mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
try
{
if (_parent_scene.needsMeshing(_pbs))
mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
}
catch
{
m_meshfailed = true;
}
//IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
//Console.WriteLine("changesize 1");
@ -2233,17 +2249,23 @@ Console.WriteLine(" JointCreateFixed");
if (_size.Z <= 0) _size.Z = 0.01f;
// Construction of new prim
if (_parent_scene.needsMeshing(_pbs))
if (_parent_scene.needsMeshing(_pbs) && m_meshfailed == false)
{
// Don't need to re-enable body.. it's done in SetMesh
float meshlod = _parent_scene.meshSculptLOD;
if (IsPhysical)
meshlod = _parent_scene.MeshSculptphysicalLOD;
IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
try
{
IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
CreateGeom(m_targetSpace, mesh);
}
catch
{
m_meshfailed = true;
}
// createmesh returns null when it doesn't mesh.
CreateGeom(m_targetSpace, mesh);
}
else
{

View File

@ -2116,7 +2116,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
else
{
LSL_Vector rel_vec = SetPosAdjust(currentPos, targetPos);
LSL_Vector rel_vec = SetPosAdjust(new LSL_Vector(part.OffsetPosition.X, part.OffsetPosition.Y, part.OffsetPosition.Z), targetPos);
part.OffsetPosition = new Vector3((float)rel_vec.x, (float)rel_vec.y, (float)rel_vec.z);
SceneObjectGroup parent = part.ParentGroup;
parent.HasGroupChanged = true;

View File

@ -124,7 +124,7 @@ namespace OpenSim.Services.GridService
{
// Regions reserved for the null key cannot be taken.
if ((string)region.Data["PrincipalID"] == UUID.Zero.ToString())
return "Region location us reserved";
return "Region location is reserved";
// Treat it as an auth request
//
@ -210,6 +210,7 @@ namespace OpenSim.Services.GridService
{
int newFlags = 0;
string regionName = rdata.RegionName.Trim().Replace(' ', '_');
newFlags = ParseFlags(newFlags, gridConfig.GetString("DefaultRegionFlags", String.Empty));
newFlags = ParseFlags(newFlags, gridConfig.GetString("Region_" + regionName, String.Empty));
newFlags = ParseFlags(newFlags, gridConfig.GetString("Region_" + rdata.RegionID.ToString(), String.Empty));
rdata.Data["flags"] = newFlags.ToString();

View File

@ -49,61 +49,64 @@ namespace OpenSim.Services.HypergridService
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
IGridService m_GridService;
IPresenceService m_PresenceService;
IUserAccountService m_UserAccountService;
IUserAgentService m_UserAgentService;
ISimulationService m_SimulationService;
private static bool m_Initialized = false;
string m_AuthDll;
private static IGridService m_GridService;
private static IPresenceService m_PresenceService;
private static IUserAccountService m_UserAccountService;
private static IUserAgentService m_UserAgentService;
private static ISimulationService m_SimulationService;
UUID m_ScopeID;
bool m_AllowTeleportsToAnyRegion;
string m_ExternalName;
GridRegion m_DefaultGatewayRegion;
private static UUID m_ScopeID;
private static bool m_AllowTeleportsToAnyRegion;
private static string m_ExternalName;
private static GridRegion m_DefaultGatewayRegion;
public GatekeeperService(IConfigSource config, ISimulationService simService)
{
IConfig serverConfig = config.Configs["GatekeeperService"];
if (serverConfig == null)
throw new Exception(String.Format("No section GatekeeperService in config file"));
if (!m_Initialized)
{
m_Initialized = true;
string accountService = serverConfig.GetString("UserAccountService", String.Empty);
string homeUsersService = serverConfig.GetString("HomeUsersSecurityService", string.Empty);
string gridService = serverConfig.GetString("GridService", String.Empty);
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
string simulationService = serverConfig.GetString("SimulationService", String.Empty);
IConfig serverConfig = config.Configs["GatekeeperService"];
if (serverConfig == null)
throw new Exception(String.Format("No section GatekeeperService in config file"));
//m_AuthDll = serverConfig.GetString("AuthenticationService", String.Empty);
string accountService = serverConfig.GetString("UserAccountService", String.Empty);
string homeUsersService = serverConfig.GetString("HomeUsersSecurityService", string.Empty);
string gridService = serverConfig.GetString("GridService", String.Empty);
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
string simulationService = serverConfig.GetString("SimulationService", String.Empty);
// These 3 are mandatory, the others aren't
if (gridService == string.Empty || presenceService == string.Empty || m_AuthDll == string.Empty)
throw new Exception("Incomplete specifications, Gatekeeper Service cannot function.");
string scope = serverConfig.GetString("ScopeID", UUID.Zero.ToString());
UUID.TryParse(scope, out m_ScopeID);
//m_WelcomeMessage = serverConfig.GetString("WelcomeMessage", "Welcome to OpenSim!");
m_AllowTeleportsToAnyRegion = serverConfig.GetBoolean("AllowTeleportsToAnyRegion", true);
m_ExternalName = serverConfig.GetString("ExternalName", string.Empty);
// These 3 are mandatory, the others aren't
if (gridService == string.Empty || presenceService == string.Empty)
throw new Exception("Incomplete specifications, Gatekeeper Service cannot function.");
string scope = serverConfig.GetString("ScopeID", UUID.Zero.ToString());
UUID.TryParse(scope, out m_ScopeID);
//m_WelcomeMessage = serverConfig.GetString("WelcomeMessage", "Welcome to OpenSim!");
m_AllowTeleportsToAnyRegion = serverConfig.GetBoolean("AllowTeleportsToAnyRegion", true);
m_ExternalName = serverConfig.GetString("ExternalName", string.Empty);
Object[] args = new Object[] { config };
m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
Object[] args = new Object[] { config };
m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
if (accountService != string.Empty)
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(accountService, args);
if (homeUsersService != string.Empty)
m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(homeUsersService, args);
if (accountService != string.Empty)
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(accountService, args);
if (homeUsersService != string.Empty)
m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(homeUsersService, args);
if (simService != null)
m_SimulationService = simService;
else if (simulationService != string.Empty)
m_SimulationService = ServerUtils.LoadPlugin<ISimulationService>(simulationService, args);
if (simService != null)
m_SimulationService = simService;
else if (simulationService != string.Empty)
m_SimulationService = ServerUtils.LoadPlugin<ISimulationService>(simulationService, args);
if (m_GridService == null || m_PresenceService == null || m_SimulationService == null)
throw new Exception("Unable to load a required plugin, Gatekeeper Service cannot function.");
if (m_GridService == null || m_PresenceService == null || m_SimulationService == null)
throw new Exception("Unable to load a required plugin, Gatekeeper Service cannot function.");
m_log.Debug("[GATEKEEPER SERVICE]: Starting...");
m_log.Debug("[GATEKEEPER SERVICE]: Starting...");
}
}
public GatekeeperService(IConfigSource config)

View File

@ -61,7 +61,8 @@ namespace OpenSim.Services.HypergridService
protected static IGridUserService m_GridUserService;
protected static IGridService m_GridService;
protected static GatekeeperServiceConnector m_GatekeeperConnector;
//protected static GatekeeperServiceConnector m_GatekeeperConnector;
protected static IGatekeeperService m_GatekeeperService;
protected static bool m_BypassClientVerification;
@ -69,6 +70,8 @@ namespace OpenSim.Services.HypergridService
{
if (!m_Initialized)
{
m_Initialized = true;
m_log.DebugFormat("[HOME USERS SECURITY]: Starting...");
IConfig serverConfig = config.Configs["UserAgentService"];
@ -77,18 +80,18 @@ namespace OpenSim.Services.HypergridService
string gridService = serverConfig.GetString("GridService", String.Empty);
string gridUserService = serverConfig.GetString("GridUserService", String.Empty);
string gatekeeperService = serverConfig.GetString("GatekeeperService", String.Empty);
m_BypassClientVerification = serverConfig.GetBoolean("BypassClientVerification", false);
if (gridService == string.Empty || gridUserService == string.Empty)
if (gridService == string.Empty || gridUserService == string.Empty || gatekeeperService == string.Empty)
throw new Exception(String.Format("Incomplete specifications, UserAgent Service cannot function."));
Object[] args = new Object[] { config };
m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(gridUserService, args);
m_GatekeeperConnector = new GatekeeperServiceConnector();
m_Initialized = true;
//m_GatekeeperConnector = new GatekeeperServiceConnector();
m_GatekeeperService = ServerUtils.LoadPlugin<IGatekeeperService>(gatekeeperService, args);
}
}
@ -135,7 +138,8 @@ namespace OpenSim.Services.HypergridService
agentCircuit.ServiceSessionID = "http://" + region.ExternalHostName + ":" + region.HttpPort + ";" + UUID.Random();
TravelingAgentInfo old = UpdateTravelInfo(agentCircuit, region);
bool success = m_GatekeeperConnector.CreateAgent(region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, out reason);
//bool success = m_GatekeeperConnector.CreateAgent(region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, out reason);
bool success = m_GatekeeperService.LoginAgent(agentCircuit, finalDestination, out reason);
if (!success)
{

View File

@ -241,21 +241,6 @@ namespace OpenSim.Tools.Configger
config.Set("EventQueue", true);
}
{
IConfig config = defaultConfig.Configs["StandAlone"];
if (null == config)
config = defaultConfig.AddConfig("StandAlone");
config.Set("accounts_authenticate", true);
config.Set("welcome_message", "Welcome to OpenSimulator");
config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll");
config.Set("inventory_source", "");
config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
config.Set("user_source", "");
config.Set("LibrariesXMLFile", string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar));
}
{
IConfig config = defaultConfig.Configs["Network"];

View File

@ -207,6 +207,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
;; for the service
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
;; The interface that local users get when they are in other grids.
;; This restricts the inventory operations while in other grids.

View File

@ -114,6 +114,8 @@
;; for the service
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
;; The interface that local users get when they are in other grids
;; This greatly restricts the inventory operations while in other grids

View File

@ -255,6 +255,58 @@
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Configuration.XML" path="OpenSim/Framework/Configuration/XML" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="XMLRPC.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Data"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Configuration.HTTP" path="OpenSim/Framework/Configuration/HTTP" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="XMLRPC.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Configuration.XML"/>
<Reference name="OpenSim.Data"/>
<Reference name="log4net.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project frameworkVersion="v3_5" name="OpenSim.Framework.AssetLoader.Filesystem" path="OpenSim/Framework/AssetLoader/Filesystem" type="Library">
<Configuration name="Debug">
<Options>