Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
08db3c5a8e
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@ -147,8 +147,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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{
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{
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base.AgentHasMovedAway(sp, logout);
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base.AgentHasMovedAway(sp, logout);
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if (logout)
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if (logout)
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{
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// Reset the map
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ResetMap(sp);
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// Log them out of this grid
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// Log them out of this grid
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m_aScene.PresenceService.LogoutAgent(sp.ControllingClient.SessionId);
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m_aScene.PresenceService.LogoutAgent(sp.ControllingClient.SessionId);
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}
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}
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}
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protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout)
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protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout)
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@ -280,6 +285,27 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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}
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}
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protected void ResetMap(ScenePresence sp)
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{
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List<GridRegion> regions = m_Scenes[0].GridService.GetRegionRange(m_Scenes[0].RegionInfo.ScopeID, 0, 17000 * (int)Constants.RegionSize, 0, 17000 * (int)Constants.RegionSize);
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m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Resetting {0} tiles on the map", regions.Count);
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if (regions != null)
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{
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List<MapBlockData> mapBlocks = new List<MapBlockData>();
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foreach (GridRegion r in regions)
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{
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MapBlockData mblock = new MapBlockData();
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mblock.X = (ushort)(r.RegionLocX / Constants.RegionSize);
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mblock.Y = (ushort)(r.RegionLocY / Constants.RegionSize);
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mblock.Name = "";
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mblock.Access = 254; // means 'simulator is offline'. We need this because the viewer ignores 255's
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mblock.MapImageId = UUID.Zero;
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mapBlocks.Add(mblock);
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}
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sp.ControllingClient.SendMapBlock(mapBlocks, 0);
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}
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}
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#endregion
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#endregion
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@ -59,44 +59,44 @@ namespace OpenSim.Region.CoreModules.Hypergrid
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#endregion
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#endregion
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protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
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//protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
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{
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//{
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List<MapBlockData> mapBlocks = new List<MapBlockData>();
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// List<MapBlockData> mapBlocks = new List<MapBlockData>();
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List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
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// List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
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minX * (int)Constants.RegionSize, maxX * (int)Constants.RegionSize,
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// minX * (int)Constants.RegionSize, maxX * (int)Constants.RegionSize,
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minY * (int)Constants.RegionSize, maxY * (int)Constants.RegionSize);
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// minY * (int)Constants.RegionSize, maxY * (int)Constants.RegionSize);
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foreach (GridRegion r in regions)
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// foreach (GridRegion r in regions)
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{
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// {
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uint x = 0, y = 0;
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// uint x = 0, y = 0;
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long handle = 0;
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// long handle = 0;
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if (r.RegionSecret != null && r.RegionSecret != string.Empty)
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// if (r.RegionSecret != null && r.RegionSecret != string.Empty)
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{
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// {
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if (long.TryParse(r.RegionSecret, out handle))
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// if (long.TryParse(r.RegionSecret, out handle))
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{
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// {
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Utils.LongToUInts((ulong)handle, out x, out y);
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// Utils.LongToUInts((ulong)handle, out x, out y);
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x = x / Constants.RegionSize;
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// x = x / Constants.RegionSize;
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y = y / Constants.RegionSize;
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// y = y / Constants.RegionSize;
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}
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// }
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}
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// }
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if (handle == 0 ||
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// if (handle == 0 ||
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// Check the distance from the current region
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// // Check the distance from the current region
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(handle != 0 && Math.Abs((int)(x - m_scene.RegionInfo.RegionLocX)) < 4096 && Math.Abs((int)(y - m_scene.RegionInfo.RegionLocY)) < 4096))
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// (handle != 0 && Math.Abs((int)(x - m_scene.RegionInfo.RegionLocX)) < 4096 && Math.Abs((int)(y - m_scene.RegionInfo.RegionLocY)) < 4096))
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{
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// {
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MapBlockData block = new MapBlockData();
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// MapBlockData block = new MapBlockData();
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MapBlockFromGridRegion(block, r);
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// MapBlockFromGridRegion(block, r);
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mapBlocks.Add(block);
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// mapBlocks.Add(block);
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}
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// }
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}
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// }
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// Different from super
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// // Different from super
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FillInMap(mapBlocks, minX, minY, maxX, maxY);
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// //FillInMap(mapBlocks, minX, minY, maxX, maxY);
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//
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// //
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remoteClient.SendMapBlock(mapBlocks, 0);
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// remoteClient.SendMapBlock(mapBlocks, 0);
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}
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//}
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private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY)
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private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY)
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@ -303,7 +303,11 @@ namespace OpenSim.Region.Physics.Meshing
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if (meshOsd is OSDMap)
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if (meshOsd is OSDMap)
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{
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{
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OSDMap map = (OSDMap)meshOsd;
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OSDMap map = (OSDMap)meshOsd;
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OSDMap physicsParms = (OSDMap)map["physics_shape"];
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OSDMap physicsParms = (OSDMap)map["physics_shape"]; // old asset format
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if (physicsParms.Count == 0)
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physicsParms = (OSDMap)map["physics_mesh"]; // new asset format
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int physOffset = physicsParms["offset"].AsInteger() + (int)start;
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int physOffset = physicsParms["offset"].AsInteger() + (int)start;
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int physSize = physicsParms["size"].AsInteger();
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int physSize = physicsParms["size"].AsInteger();
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