tweak a few more scene presence logging messages for consistency
parent
e66ec432af
commit
09705514ff
|
@ -2384,7 +2384,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
if (remoteAvatar == null)
|
if (remoteAvatar == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
IClientAPI cl=remoteAvatar.ControllingClient;
|
IClientAPI cl = remoteAvatar.ControllingClient;
|
||||||
if (cl == null)
|
if (cl == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -2393,7 +2393,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
if (LocalId == remoteAvatar.LocalId)
|
if (LocalId == remoteAvatar.LocalId)
|
||||||
{
|
{
|
||||||
m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send data to itself; {0}", UUID);
|
m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send avatar data to itself; {0}", UUID);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2524,7 +2524,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
{
|
{
|
||||||
if (LocalId == avatar.LocalId)
|
if (LocalId == avatar.LocalId)
|
||||||
{
|
{
|
||||||
m_log.WarnFormat("[SP] An agent is attempting to send data to itself; {0}",UUID);
|
m_log.WarnFormat("[SCENE PRESENCE]: An agent is attempting to send appearance data to itself; {0}", UUID);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue