Restored SceneObjectSerializer.SOGToXml2() as in opensim trunk (master).
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2b390f2436
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0a9a8cc680
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@ -1060,12 +1060,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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public static void SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog, Dictionary<string, object>options)
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public static void SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog, Dictionary<string, object>options)
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{
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{
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writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
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writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
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SOPToXml2(writer, sog.RootPart, options);
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//REGION SYNG
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//Need to add LocX,LocY of the Scene that the object is located in.
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//writer.WriteStartElement(String.Empty, "LocX", String.Empty);
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//end of REGION SYGN
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writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
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writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
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sog.ForEachPart(delegate(SceneObjectPart sop)
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sog.ForEachPart(delegate(SceneObjectPart sop)
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