Merge branch 'master' of opensimulator.org:/var/git/opensim
commit
0ce034d5d6
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@ -430,11 +430,11 @@ namespace OpenSim.Framework
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using (Stream dst = _request.GetRequestStream())
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{
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m_log.Info("[REST]: GetRequestStream is ok");
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m_log.Debug("[REST]: GetRequestStream is ok");
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byte[] buf = new byte[1024];
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int length = src.Read(buf, 0, 1024);
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m_log.Info("[REST]: First Read is ok");
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m_log.Debug("[REST]: First Read is ok");
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while (length > 0)
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{
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dst.Write(buf, 0, length);
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@ -77,6 +77,7 @@ namespace OpenSim.Services.FSAssetService
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protected int m_missingAssetsFS = 0;
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protected string m_FSBase;
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protected bool m_useOsgridFormat = false;
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protected bool m_showStats = true;
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private static bool m_Initialized;
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private bool m_MainInstance;
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@ -186,6 +187,9 @@ namespace OpenSim.Services.FSAssetService
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m_useOsgridFormat = assetConfig.GetBoolean("UseOsgridFormat", m_useOsgridFormat);
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// Default is to show stats to retain original behaviour
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m_showStats = assetConfig.GetBoolean("ShowConsoleStats", m_showStats);
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if (m_MainInstance)
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{
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string loader = assetConfig.GetString("DefaultAssetLoader", string.Empty);
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@ -203,9 +207,13 @@ namespace OpenSim.Services.FSAssetService
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m_WriterThread = new Thread(Writer);
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m_WriterThread.Start();
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if (m_showStats)
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{
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m_StatsThread = new Thread(Stats);
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m_StatsThread.Start();
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}
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}
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m_log.Info("[FSASSETS]: FS asset service enabled");
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}
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@ -441,7 +449,7 @@ namespace OpenSim.Services.FSAssetService
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Store(asset);
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}
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}
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if (asset == null)
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if (asset == null && m_showStats)
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{
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// m_log.InfoFormat("[FSASSETS]: Asset {0} not found", id);
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m_missingAssets++;
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@ -469,8 +477,11 @@ namespace OpenSim.Services.FSAssetService
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}
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}
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if (asset == null)
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{
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if (m_showStats)
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m_missingAssetsFS++;
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// m_log.InfoFormat("[FSASSETS]: Asset {0}, hash {1} not found in FS", id, hash);
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}
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else
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{
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// Deal with bug introduced in Oct. 20 (1eb3e6cc43e2a7b4053bc1185c7c88e22356c5e8)
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@ -484,11 +495,14 @@ namespace OpenSim.Services.FSAssetService
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}
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}
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if (m_showStats)
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{
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lock (m_statsLock)
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{
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m_readTicks += Environment.TickCount - startTime;
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m_readCount++;
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}
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}
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// Deal with bug introduced in Oct. 20 (1eb3e6cc43e2a7b4053bc1185c7c88e22356c5e8)
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// Fix bad assets before sending them elsewhere
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@ -242,6 +242,9 @@
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;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
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;DaysBetweenAccessTimeUpdates = 30
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;; Should FSAssets print read/write stats to the robust console, default is true
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;ShowConsoleStats = true
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;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
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;StorageProvider = ""
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;ConnectionString = ""
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@ -204,6 +204,9 @@
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;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
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;DaysBetweenAccessTimeUpdates = 30
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;; Should FSAssets print read/write stats to the robust console, default is true
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;ShowConsoleStats = true
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;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
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;StorageProvider = ""
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;ConnectionString = ""
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