Only set up the UnackedMethod for an outgoing message if that message is actually meant to get an ack (because it's reliable).
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21176a3a90
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@ -1077,7 +1077,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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#region Queue or Send
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#region Queue or Send
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OutgoingPacket outgoingPacket = new OutgoingPacket(udpClient, buffer, category, null);
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OutgoingPacket outgoingPacket = new OutgoingPacket(udpClient, buffer, category, null);
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// If we were not provided a method for handling unacked, use the UDPServer default method
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// If we were not provided a method for handling unacked, use the UDPServer default method
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if ((outgoingPacket.Buffer.Data[0] & Helpers.MSG_RELIABLE) != 0)
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outgoingPacket.UnackedMethod = ((method == null) ? delegate(OutgoingPacket oPacket) { ResendUnacked(oPacket); } : method);
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outgoingPacket.UnackedMethod = ((method == null) ? delegate(OutgoingPacket oPacket) { ResendUnacked(oPacket); } : method);
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// If a Linden Lab 1.23.5 client receives an update packet after a kill packet for an object, it will
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// If a Linden Lab 1.23.5 client receives an update packet after a kill packet for an object, it will
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