Modify remote physics configuration to work with new object sync. Remove some chatty debug messages
parent
7da71bd30d
commit
0dbd96a12f
|
@ -87,7 +87,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
||||||
IConfig syncConfig = config.Configs["RegionSyncModule"];
|
IConfig syncConfig = config.Configs["RegionSyncModule"];
|
||||||
if (syncConfig != null
|
if (syncConfig != null
|
||||||
&& syncConfig.GetBoolean("Enabled", false)
|
&& syncConfig.GetBoolean("Enabled", false)
|
||||||
&& syncConfig.GetString("Mode", "").ToLower() == "client"
|
// && syncConfig.GetString("Mode", "").ToLower() == "client"
|
||||||
&& syncConfig.GetBoolean("PhysEngineClient", false)
|
&& syncConfig.GetBoolean("PhysEngineClient", false)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
|
|
|
@ -302,7 +302,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
||||||
#endregion //IRegionSyncModule
|
#endregion //IRegionSyncModule
|
||||||
|
|
||||||
#region ICommandableModule Members
|
#region ICommandableModule Members
|
||||||
private readonly Commander m_commander = new Commander("sync");
|
private readonly Commander m_commander = new Commander("ssync");
|
||||||
public ICommander CommandInterface
|
public ICommander CommandInterface
|
||||||
{
|
{
|
||||||
get { return m_commander; }
|
get { return m_commander; }
|
||||||
|
@ -340,7 +340,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
||||||
/// <param name="args">Commandline arguments</param>
|
/// <param name="args">Commandline arguments</param>
|
||||||
private void EventManager_OnPluginConsole(string[] args)
|
private void EventManager_OnPluginConsole(string[] args)
|
||||||
{
|
{
|
||||||
if (args[0] == "sync")
|
if (args[0] == "ssync")
|
||||||
{
|
{
|
||||||
if (args.Length == 1)
|
if (args.Length == 1)
|
||||||
{
|
{
|
||||||
|
|
|
@ -457,7 +457,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
lock (m_updateList)
|
lock (m_updateList)
|
||||||
{
|
{
|
||||||
m_updateList[obj.UUID] = obj;
|
m_updateList[obj.UUID] = obj;
|
||||||
m_log.Debug("added " + obj.UUID + " to m_updateList");
|
// m_log.Debug("added " + obj.UUID + " to m_updateList");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -253,8 +253,8 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
m_taintadd = true;
|
m_taintadd = true;
|
||||||
_parent_scene.AddPhysicsActorTaint(this);
|
_parent_scene.AddPhysicsActorTaint(this);
|
||||||
// don't do .add() here; old geoms get recycled with the same hash
|
// don't do .add() here; old geoms get recycled with the same hash
|
||||||
m_log.DebugFormat("[PHYSICS] Created ODEPrim: n={0}, m={1}, pbs={2}, phys={3}",
|
// m_log.DebugFormat("[PHYSICS] Created ODEPrim: n={0}, m={1}, pbs={2}, phys={3}",
|
||||||
primName, mesh == null ? "NULL" : "DEFINED", pbs == null ? "NULL" : "DEFINED", pisPhysical);
|
// primName, mesh == null ? "NULL" : "DEFINED", pbs == null ? "NULL" : "DEFINED", pisPhysical);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void RequestPhysicsterseUpdate()
|
public override void RequestPhysicsterseUpdate()
|
||||||
|
|
|
@ -81,7 +81,7 @@ public sealed class PEPrim : PhysicsActor
|
||||||
_position = pos;
|
_position = pos;
|
||||||
_size = size;
|
_size = size;
|
||||||
_orientation = rotation;
|
_orientation = rotation;
|
||||||
// SendCreatePrim(primName, parent_scene, pos, size, rotation, mesh, pbs, pisPhysical, dode);
|
// m_log.DebugFormat("[REMOTE PRIM ENGINE] PEPrim creation of {0}", primName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool Stopped {
|
public override bool Stopped {
|
||||||
|
@ -90,21 +90,21 @@ public sealed class PEPrim : PhysicsActor
|
||||||
public override Vector3 Size {
|
public override Vector3 Size {
|
||||||
get { return _size; }
|
get { return _size; }
|
||||||
set { _size = value;
|
set { _size = value;
|
||||||
// m_log.Debug("[RPE] PEPrim set Size");
|
// m_log.Debug("[REMOTE PRIM ENGINE] PEPrim set Size");
|
||||||
ChangingActorID = RegionSyncServerModule.ActorID;
|
ChangingActorID = RegionSyncServerModule.ActorID;
|
||||||
Prop.Set(_localID, PropType.Size, _size);
|
Prop.Set(_localID, PropType.Size, _size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public override PrimitiveBaseShape Shape {
|
public override PrimitiveBaseShape Shape {
|
||||||
set { _pbs = value;
|
set { _pbs = value;
|
||||||
m_log.Debug("[RPE] PEPrim set Shape");
|
m_log.Debug("[REMOTE PRIM ENGINE] PEPrim set Shape");
|
||||||
ChangingActorID = RegionSyncServerModule.ActorID;
|
ChangingActorID = RegionSyncServerModule.ActorID;
|
||||||
Prop.Set(_localID, PropType.Shape, _pbs);
|
Prop.Set(_localID, PropType.Shape, _pbs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public override uint LocalID {
|
public override uint LocalID {
|
||||||
set { _localID = value;
|
set { _localID = value;
|
||||||
// m_log.Debug("[RPE] PEPrim set LocalID");
|
// m_log.Debug("[REMOTE PRIM ENGINE] PEPrim set LocalID");
|
||||||
ChangingActorID = RegionSyncServerModule.ActorID;
|
ChangingActorID = RegionSyncServerModule.ActorID;
|
||||||
Prop.Set(_localID, PropType.LocalID, _localID);
|
Prop.Set(_localID, PropType.LocalID, _localID);
|
||||||
}
|
}
|
||||||
|
@ -112,13 +112,13 @@ public sealed class PEPrim : PhysicsActor
|
||||||
}
|
}
|
||||||
public override bool Grabbed {
|
public override bool Grabbed {
|
||||||
set { _grabbed = value;
|
set { _grabbed = value;
|
||||||
m_log.Debug("[RPE] PEPrim set Grabbed");
|
m_log.Debug("[REMOTE PRIM ENGINE] PEPrim set Grabbed");
|
||||||
Prop.Set(_localID, PropType.Grabbed, _grabbed);
|
Prop.Set(_localID, PropType.Grabbed, _grabbed);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public override bool Selected {
|
public override bool Selected {
|
||||||
set { _selected = value;
|
set { _selected = value;
|
||||||
m_log.Debug("[RPE] PEPrim set Selected");
|
m_log.Debug("[REMOTE PRIM ENGINE] PEPrim set Selected");
|
||||||
Prop.Set(_localID, PropType.Selected, _selected);
|
Prop.Set(_localID, PropType.Selected, _selected);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -131,7 +131,7 @@ public sealed class PEPrim : PhysicsActor
|
||||||
get { return _position; }
|
get { return _position; }
|
||||||
set { _position = value;
|
set { _position = value;
|
||||||
ChangingActorID = RegionSyncServerModule.ActorID;
|
ChangingActorID = RegionSyncServerModule.ActorID;
|
||||||
// m_log.Debug("[RPE] PEPrim set Position");
|
// m_log.Debug("[REMOTE PRIM ENGINE] PEPrim set Position");
|
||||||
Prop.Set(_localID, PropType.Position, _position);
|
Prop.Set(_localID, PropType.Position, _position);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -142,7 +142,7 @@ public sealed class PEPrim : PhysicsActor
|
||||||
get { return _force; }
|
get { return _force; }
|
||||||
set { _force = value;
|
set { _force = value;
|
||||||
ChangingActorID = RegionSyncServerModule.ActorID;
|
ChangingActorID = RegionSyncServerModule.ActorID;
|
||||||
// m_log.Debug("[RPE] PEPrim set Force");
|
// m_log.Debug("[REMOTE PRIM ENGINE] PEPrim set Force");
|
||||||
Prop.Set(_localID, PropType.Force, _force);
|
Prop.Set(_localID, PropType.Force, _force);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue