Revert "Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene"

This reverts commit 39e5785c0f.

Did not mean to apply this yet.
master-beforevarregion
Justin Clark-Casey (justincc) 2014-01-17 01:58:10 +00:00
parent 18e0d2f343
commit 14c72d4a5b
1 changed files with 3 additions and 9 deletions

View File

@ -446,9 +446,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
LSShoutError("LightShare functions are not enabled."); LSShoutError("LightShare functions are not enabled.");
return 0; return 0;
} }
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200))
{ {
LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
return 0; return 0;
@ -476,9 +474,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
LSShoutError("LightShare functions are not enabled."); LSShoutError("LightShare functions are not enabled.");
return; return;
} }
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200))
{ {
LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
return; return;
@ -501,9 +497,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
LSShoutError("LightShare functions are not enabled."); LSShoutError("LightShare functions are not enabled.");
return 0; return 0;
} }
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && (sp == null || sp.GodLevel < 200))
{ {
LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
return 0; return 0;