* minor: make inventory item deserialization code easier to read
parent
d69a018ba8
commit
170cea5088
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@ -64,59 +64,33 @@ namespace OpenSim.Framework.Serialization.External
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InventoryItemBase item = new InventoryItemBase();
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StringReader sr = new StringReader(serialization);
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XmlTextReader reader = new XmlTextReader(sr);
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XmlTextReader xtr = new XmlTextReader(sr);
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reader.ReadStartElement("InventoryItem");
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reader.ReadStartElement("Name");
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item.Name = reader.ReadString();
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reader.ReadEndElement();
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reader.ReadStartElement("ID");
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item.ID = UUID.Parse(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("InvType");
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item.InvType = Convert.ToInt32(reader.ReadString());
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reader.ReadEndElement();
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item.CreatorId = reader.ReadElementString("CreatorUUID");
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reader.ReadStartElement("CreationDate");
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item.CreationDate = Convert.ToInt32(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("Owner");
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item.Owner = UUID.Parse(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadElementString("Description");
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reader.ReadStartElement("AssetType");
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item.AssetType = Convert.ToInt32(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("AssetID");
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item.AssetID = UUID.Parse(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("SaleType");
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item.SaleType = Convert.ToByte(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("SalePrice");
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item.SalePrice = Convert.ToInt32(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("BasePermissions");
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item.BasePermissions = Convert.ToUInt32(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("CurrentPermissions");
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item.CurrentPermissions = Convert.ToUInt32(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("EveryOnePermssions");
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item.EveryOnePermissions = Convert.ToUInt32(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("NextPermissions");
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item.NextPermissions = Convert.ToUInt32(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("Flags");
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item.Flags = Convert.ToUInt32(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("GroupID");
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item.GroupID = UUID.Parse(reader.ReadString());
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reader.ReadEndElement();
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reader.ReadStartElement("GroupOwned");
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item.GroupOwned = Convert.ToBoolean(reader.ReadString());
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reader.ReadEndElement();
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xtr.ReadStartElement("InventoryItem");
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item.Name = xtr.ReadElementString("Name");
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item.ID = UUID.Parse( xtr.ReadElementString("ID"));
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item.InvType = Convert.ToInt32( xtr.ReadElementString("InvType"));
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item.CreatorId = xtr.ReadElementString("CreatorUUID");
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item.CreationDate = Convert.ToInt32( xtr.ReadElementString("CreationDate"));
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item.Owner = UUID.Parse( xtr.ReadElementString("Owner"));
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item.Description = xtr.ReadElementString("Description");
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item.AssetType = Convert.ToInt32( xtr.ReadElementString("AssetType"));
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item.AssetID = UUID.Parse( xtr.ReadElementString("AssetID"));
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item.SaleType = Convert.ToByte( xtr.ReadElementString("SaleType"));
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item.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice"));
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item.BasePermissions = Convert.ToUInt32( xtr.ReadElementString("BasePermissions"));
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item.CurrentPermissions = Convert.ToUInt32( xtr.ReadElementString("CurrentPermissions"));
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item.EveryOnePermissions = Convert.ToUInt32( xtr.ReadElementString("EveryOnePermssions"));
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item.NextPermissions = Convert.ToUInt32( xtr.ReadElementString("NextPermissions"));
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item.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags"));
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item.GroupID = UUID.Parse( xtr.ReadElementString("GroupID"));
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item.GroupOwned = Convert.ToBoolean(xtr.ReadElementString("GroupOwned"));
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xtr.ReadEndElement();
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xtr.Close();
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sr.Close();
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return item;
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}
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