Merge branch 'master' of /var/git/opensim/
commit
19fdfc1a97
|
@ -31,8 +31,10 @@ using System.Collections.Generic;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO.Compression;
|
||||
using PrimMesher;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
@ -268,6 +270,69 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
{
|
||||
// add code for mesh physics proxy generation here
|
||||
m_log.Debug("[MESH]: mesh proxy generation not implemented yet ");
|
||||
|
||||
OSD meshOsd;
|
||||
|
||||
if (primShape.SculptData.Length > 0)
|
||||
{
|
||||
|
||||
|
||||
m_log.Debug("[MESH]: asset data length: " + primShape.SculptData.Length.ToString());
|
||||
byte[] header = Util.StringToBytes256("<? LLSD/Binary ?>");
|
||||
|
||||
////dump to debugging file
|
||||
//string filename = System.IO.Path.Combine(decodedSculptMapPath, "mesh_" + primShape.SculptTexture.ToString());
|
||||
//BinaryWriter writer = new BinaryWriter(File.Open(filename, FileMode.Create));
|
||||
//writer.Write(primShape.SculptData);
|
||||
//writer.Close();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Error("[MESH]: asset data is zero length");
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
meshOsd = OSDParser.DeserializeLLSDBinary(primShape.SculptData, true);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[MESH]: exception decoding mesh asset: " + e.ToString());
|
||||
return null;
|
||||
}
|
||||
|
||||
if (meshOsd is OSDMap)
|
||||
{
|
||||
OSDMap map = (OSDMap)meshOsd;
|
||||
//foreach (string name in map.Keys)
|
||||
// m_log.Debug("[MESH]: key:" + name + " value:" + map[name].AsString());
|
||||
OSDMap physicsParms = (OSDMap)map["physics_shape"];
|
||||
int physOffset = physicsParms["offset"].AsInteger();
|
||||
int physSize = physicsParms["size"].AsInteger();
|
||||
|
||||
if (physOffset < 0 || physSize == 0)
|
||||
return null; // no mesh data in asset
|
||||
|
||||
m_log.Debug("[MESH]: physOffset:" + physOffset.ToString() + " physSize:" + physSize.ToString());
|
||||
//MemoryStream ms = new MemoryStream(primShape.SculptData, physOffset, physSize);
|
||||
//GZipStream gzStream = new GZipStream(ms, CompressionMode.Decompress);
|
||||
|
||||
//int maxSize = physSize * 5; // arbitrary guess
|
||||
//byte[] readBuffer = new byte[maxSize];
|
||||
|
||||
//int bytesRead = gzStream.Read(readBuffer, 0, maxSize);
|
||||
|
||||
//OSD physMeshOsd = OSDParser.DeserializeLLSDBinary(readBuffer);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
//just bail out for now until mesh code is finished
|
||||
return null;
|
||||
|
||||
}
|
||||
|
|
|
@ -135,33 +135,17 @@
|
|||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.Byte[])">
|
||||
<summary>
|
||||
Deserializes binary LLSD
|
||||
|
||||
</summary>
|
||||
<param name="binaryData">Serialized data</param>
|
||||
<returns>OSD containting deserialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.Byte[],System.Boolean)">
|
||||
<summary>
|
||||
Deserializes binary LLSD
|
||||
</summary>
|
||||
<param name="binaryData">Serialized data</param>
|
||||
<param name="headerOptional">Treat LLSD binary header as optional</param>
|
||||
<returns>OSD containting deserialized data</returns>
|
||||
<param name="binaryData"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.IO.Stream)">
|
||||
<summary>
|
||||
Deserializes binary LLSD
|
||||
|
||||
</summary>
|
||||
<param name="stream">Stream to read the data from</param>
|
||||
<returns>OSD containting deserialized data</returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.IO.Stream,System.Boolean)">
|
||||
<summary>
|
||||
Deserializes binary LLSD
|
||||
</summary>
|
||||
<param name="stream">Stream to read the data from</param>
|
||||
<param name="headerOptional">Treat LLSD binary header as optional</param>
|
||||
<returns>OSD containting deserialized data</returns>
|
||||
<param name="stream"></param>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinary(OpenMetaverse.StructuredData.OSD)">
|
||||
<summary>
|
||||
|
|
|
@ -587,9 +587,11 @@
|
|||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Drawing"/>
|
||||
<Reference name="System.IO.Compression;"/>
|
||||
<Reference name="CSJ2K" path="../../../../bin/"/>
|
||||
<Reference name="OpenMetaverseTypes" path="../../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../../bin/"/>
|
||||
<Reference name="OpenMetaverse.StructuredData" path="../../../../bin/"/>
|
||||
<Reference name="Nini" path="../../../../bin/"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
|
|
Loading…
Reference in New Issue