more work in progress on mesh physics - still non-functional
parent
b4c54765d2
commit
bcdd03c1cf
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@ -30,9 +30,11 @@ using System;
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using System.Collections.Generic;
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using OpenSim.Framework;
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using OpenSim.Region.Physics.Manager;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Drawing.Imaging;
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using System.IO.Compression;
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using PrimMesher;
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using log4net;
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using Nini.Config;
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@ -268,6 +270,69 @@ namespace OpenSim.Region.Physics.Meshing
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{
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// add code for mesh physics proxy generation here
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m_log.Debug("[MESH]: mesh proxy generation not implemented yet ");
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OSD meshOsd;
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if (primShape.SculptData.Length > 0)
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{
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m_log.Debug("[MESH]: asset data length: " + primShape.SculptData.Length.ToString());
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byte[] header = Util.StringToBytes256("<? LLSD/Binary ?>");
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////dump to debugging file
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//string filename = System.IO.Path.Combine(decodedSculptMapPath, "mesh_" + primShape.SculptTexture.ToString());
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//BinaryWriter writer = new BinaryWriter(File.Open(filename, FileMode.Create));
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//writer.Write(primShape.SculptData);
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//writer.Close();
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}
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else
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{
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m_log.Error("[MESH]: asset data is zero length");
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return null;
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}
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try
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{
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meshOsd = OSDParser.DeserializeLLSDBinary(primShape.SculptData, true);
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}
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catch (Exception e)
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{
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m_log.Error("[MESH]: exception decoding mesh asset: " + e.ToString());
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return null;
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}
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if (meshOsd is OSDMap)
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{
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OSDMap map = (OSDMap)meshOsd;
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//foreach (string name in map.Keys)
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// m_log.Debug("[MESH]: key:" + name + " value:" + map[name].AsString());
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OSDMap physicsParms = (OSDMap)map["physics_shape"];
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int physOffset = physicsParms["offset"].AsInteger();
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int physSize = physicsParms["size"].AsInteger();
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if (physOffset < 0 || physSize == 0)
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return null; // no mesh data in asset
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m_log.Debug("[MESH]: physOffset:" + physOffset.ToString() + " physSize:" + physSize.ToString());
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//MemoryStream ms = new MemoryStream(primShape.SculptData, physOffset, physSize);
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//GZipStream gzStream = new GZipStream(ms, CompressionMode.Decompress);
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//int maxSize = physSize * 5; // arbitrary guess
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//byte[] readBuffer = new byte[maxSize];
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//int bytesRead = gzStream.Read(readBuffer, 0, maxSize);
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//OSD physMeshOsd = OSDParser.DeserializeLLSDBinary(readBuffer);
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}
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//just bail out for now until mesh code is finished
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return null;
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}
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@ -135,33 +135,17 @@
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</member>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.Byte[])">
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<summary>
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Deserializes binary LLSD
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</summary>
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<param name="binaryData">Serialized data</param>
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<returns>OSD containting deserialized data</returns>
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</member>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.Byte[],System.Boolean)">
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<summary>
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Deserializes binary LLSD
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</summary>
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<param name="binaryData">Serialized data</param>
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<param name="headerOptional">Treat LLSD binary header as optional</param>
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<returns>OSD containting deserialized data</returns>
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<param name="binaryData"></param>
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<returns></returns>
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</member>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.IO.Stream)">
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<summary>
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Deserializes binary LLSD
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</summary>
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<param name="stream">Stream to read the data from</param>
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<returns>OSD containting deserialized data</returns>
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</member>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.DeserializeLLSDBinary(System.IO.Stream,System.Boolean)">
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<summary>
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Deserializes binary LLSD
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</summary>
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<param name="stream">Stream to read the data from</param>
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<param name="headerOptional">Treat LLSD binary header as optional</param>
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<returns>OSD containting deserialized data</returns>
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<param name="stream"></param>
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<returns></returns>
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</member>
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<member name="M:OpenMetaverse.StructuredData.OSDParser.SerializeLLSDBinary(OpenMetaverse.StructuredData.OSD)">
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<summary>
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@ -587,9 +587,11 @@
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<ReferencePath>../../../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System.Drawing"/>
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<Reference name="System.IO.Compression;"/>
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<Reference name="CSJ2K" path="../../../../bin/"/>
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<Reference name="OpenMetaverseTypes" path="../../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../../bin/"/>
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<Reference name="OpenMetaverse.StructuredData" path="../../../../bin/"/>
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<Reference name="Nini" path="../../../../bin/"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Console"/>
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