* Normalizing endlines so git stops complaining about them being inconsistent.

* People will hate me for updating OpenSimDefaults..   but meh.   Gotta be done or git is unhappy.
viewer-2-initial-appearance
Teravus Ovares (Dan Olivares) 2010-10-13 20:26:46 -04:00
parent a132edbdae
commit 1a57c65810
5 changed files with 27893 additions and 27893 deletions

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@ -1,333 +1,333 @@
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@ -1,7 +1,7 @@
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@ -140,12 +140,12 @@
;; Defaults to "j2kDecodeCache
;DecodedSculptMapPath = "j2kDecodeCache"
;# {CacheSculptMaps} {Cache decoded sculpt maps?} {true false} true
;; if you use Meshmerizer and want sculpt map collisions, setting this to
;; to true will store decoded sculpt maps in a special folder in your bin
;; folder, which can reduce startup times by reducing asset requests. Some
;; versions of mono dont work well when reading the cache files, so set this
;; to false if you have compatability problems.
;# {CacheSculptMaps} {Cache decoded sculpt maps?} {true false} true
;; if you use Meshmerizer and want sculpt map collisions, setting this to
;; to true will store decoded sculpt maps in a special folder in your bin
;; folder, which can reduce startup times by reducing asset requests. Some
;; versions of mono dont work well when reading the cache files, so set this
;; to false if you have compatability problems.
; CacheSculptMaps = true
; Choose one of the physics engines below