*Added everything

OGSMerge
mingchen 2007-07-10 19:31:33 +00:00
parent dfdcd4a6e0
commit 1a7aa1adc5
1651 changed files with 65671 additions and 0 deletions

7241
OpenSim.FxCop Normal file

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EndGlobalSection
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BIN
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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Data;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Communications
{
public class CommunicationsManager
{
public IUserServices UserServer;
public IGridServices GridServer;
public IInterRegionCommunications InterRegion;
public NetworkServersInfo ServersInfo;
public CommunicationsManager(NetworkServersInfo serversInfo)
{
ServersInfo = serversInfo;
}
#region Packet Handlers
public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client)
{
Encoding enc = Encoding.ASCII;
UserProfileData profileData = this.UserServer.GetUserProfile(uuid);
if (profileData != null)
{
UUIDNameReplyPacket packet = new UUIDNameReplyPacket();
packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1];
packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock();
packet.UUIDNameBlock[0].ID = profileData.UUID;
packet.UUIDNameBlock[0].FirstName = enc.GetBytes(profileData.username + "\0");
packet.UUIDNameBlock[0].LastName = enc.GetBytes(profileData.surname +"\0");
remote_client.OutPacket((Packet)packet);
}
}
#endregion
}
}

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@ -0,0 +1,43 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Communications
{
public interface IGridServices
{
RegionCommsListener RegisterRegion(RegionInfo regionInfos);
List<RegionInfo> RequestNeighbours(RegionInfo regionInfo);
RegionInfo RequestNeighbourInfo(ulong regionHandle);
List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY);
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Communications
{
public interface IInterRegionCommunications
{
bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData);
bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position);
}
}

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@ -0,0 +1,43 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications
{
public interface IUserServices
{
UserProfileData GetUserProfile(string firstName, string lastName);
UserProfileData GetUserProfile(string name);
UserProfileData GetUserProfile(LLUUID avatarID);
UserProfileData SetupMasterUser(string firstName, string lastName);
UserProfileData SetupMasterUser(string firstName, string lastName, string password);
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{CB52B7E7-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Communications</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Communications</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\General\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\Data\OpenSim.Framework.Data.csproj">
<Name>OpenSim.Framework.Data</Name>
<Project>{36B72A9B-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="IUserServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IGridServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="CommunicationsManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IInterRegionCommunications.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
</PropertyGroup>
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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@ -0,0 +1,60 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenGrid.Framework.Communications")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenGrid.Framework.Communications")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("13e7c396-78a9-4a5c-baf2-6f980ea75d95")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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..\..\..\bin\OpenSim.Framework.Communications.dll
obj\Release\ResolveAssemblyReference.cache
obj\Release\OpenSim.Framework.Communications.dll
obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Framework.Communications.dll
obj\Debug\OpenSim.Framework.Communications.pdb
..\..\..\bin\OpenSim.Framework.Communications.pdb

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using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Console;
namespace OpenSim.Framework.Configuration
{
public class ConfigurationManager
{
List<ConfigurationMember> configurationMembers = new List<ConfigurationMember>();
public ConfigurationManager()
{
}
public void addConfigurationMember(ConfigurationMember configMember)
{
if (!configurationMembers.Contains(configMember))
{
configurationMembers.Add(configMember);
}
}
public void gatherConfiguration()
{
foreach (ConfigurationMember configMember in configurationMembers)
{
if (configMember.configurationFilename.Trim() != "")
{
XmlConfiguration xmlConfig = new XmlConfiguration(configMember.configurationFilename);
xmlConfig.LoadData();
string attribute = "";
foreach (ConfigurationOption configOption in configMember.configurationOptions)
{
attribute = xmlConfig.GetAttribute(configOption.configurationKey);
if (attribute == "")
{
if (configMember.configurationDescription.Trim() != "")
{
attribute = MainLog.Instance.CmdPrompt(configMember.configurationDescription + ": " + configOption.configurationQuestion, configOption.configurationDefault);
}
else
{
attribute = MainLog.Instance.CmdPrompt(configMember.configurationDescription + ": " + configOption.configurationQuestion, configOption.configurationDefault);
}
xmlConfig.SetAttribute(configOption.configurationKey, attribute);
}
configMember.handleConfigurationItem(configOption.configurationKey, attribute);
}
xmlConfig.Commit();
xmlConfig.Close();
}
else
{
//Error out, no filename specified
}
}
}
public void clearConfigurationMembers()
{
configurationMembers.Clear();
}
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework.Configuration
{
public abstract class ConfigurationMember
{
public List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>();
public string configurationFilename = "";
public string configurationDescription = "";
public abstract void handleConfigurationItem(string configuration_key, string configuration_value);
public void setConfigurationFilename(string filename)
{
configurationFilename = filename;
}
public void setConfigurationDescription(string desc)
{
configurationDescription = desc;
}
public void addConfigurationOption(string configuration_key, string configuration_question, string configuration_default)
{
ConfigurationOption configOption = new ConfigurationOption();
configOption.configurationKey = configuration_key;
configOption.configurationQuestion = configuration_question;
configOption.configurationDefault = configuration_default;
if (configuration_key != "" && configuration_question != "")
{
if (!configurationOptions.Contains(configOption))
{
configurationOptions.Add(configOption);
}
}
else
{
//Can't add it, error out.
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework.Configuration
{
public class ConfigurationOption
{
public string configurationKey = "";
public string configurationQuestion = "";
public string configurationDefault = "";
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A45242A2-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Configuration</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Configuration</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\General\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="ConfigurationManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ConfigurationOption.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="XmlConfiguration.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ConfigurationMember.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
</PropertyGroup>
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{752716E0-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.GenericConfig</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.GenericConfig</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\General\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="XmlConfig.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
</PropertyGroup>
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Xml;
namespace OpenSim.Framework.Configuration
{
public class XmlConfiguration
{
private XmlDocument doc;
private XmlNode rootNode;
private XmlNode configNode;
private string fileName;
private bool createdFile = false;
public XmlConfiguration(string filename)
{
fileName = filename;
}
public void LoadData()
{
doc = new XmlDocument();
if (File.Exists(fileName))
{
XmlTextReader reader = new XmlTextReader(fileName);
reader.WhitespaceHandling = WhitespaceHandling.None;
doc.Load(reader);
reader.Close();
}
else
{
createdFile = true;
rootNode = doc.CreateNode(XmlNodeType.Element, "Root", "");
doc.AppendChild(rootNode);
configNode = doc.CreateNode(XmlNodeType.Element, "Config", "");
rootNode.AppendChild(configNode);
}
rootNode = doc.FirstChild;
if (rootNode.Name != "Root")
throw new Exception("Error: Invalid .xml File. Missing <Root>");
configNode = rootNode.FirstChild;
if (configNode.Name != "Config")
throw new Exception("Error: Invalid .xml File. <Root> first child should be <Config>");
if (createdFile)
{
this.Commit();
}
}
public string GetAttribute(string attributeName)
{
string result = "";
if (configNode.Attributes[attributeName] != null)
{
result = ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value;
}
return result;
}
public bool SetAttribute(string attributeName, string attributeValue)
{
if (configNode.Attributes[attributeName] != null)
{
((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue;
}
else
{
XmlAttribute attri;
attri = doc.CreateAttribute(attributeName);
attri.Value = attributeValue;
configNode.Attributes.Append(attri);
}
return true;
}
public void Commit()
{
doc.Save(fileName);
}
public void Close()
{
configNode = null;
rootNode = null;
doc = null;
}
}
}

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@ -0,0 +1,7 @@
obj\Release\ResolveAssemblyReference.cache
..\..\..\bin\OpenSim.Framework.Configuration.dll
obj\Release\OpenSim.Framework.Configuration.dll
..\..\..\bin\OpenSim.Framework.Configuration.pdb
obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Framework.Configuration.dll
obj\Debug\OpenSim.Framework.Configuration.pdb

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// Information about this assembly is defined by the following
// attributes.
//
// change them to the information which is associated with the assembly
// you compile.
[assembly: AssemblyTitle("ServerConsole")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ServerConsole")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// This sets the default COM visibility of types in the assembly to invisible.
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
[assembly: ComVisible(false)]
// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all values by your own or you can build default build and revision
// numbers with the '*' character (the default):
[assembly: AssemblyVersion("1.0.*")]

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@ -0,0 +1,35 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Console
{
public interface conscmd_callback
{
void RunCmd(string cmd, string[] cmdparams);
void Show(string ShowWhat);
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Net;
namespace OpenSim.Framework.Console
{
public enum LogPriority : int
{
CRITICAL,
HIGH,
MEDIUM,
NORMAL,
LOW,
VERBOSE,
EXTRAVERBOSE
}
public class LogBase
{
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
private bool m_silent;
public LogBase(string LogFile, string componentname, conscmd_callback cmdparser, bool silent)
{
this.componentname = componentname;
this.cmdparser = cmdparser;
this.m_silent = silent;
System.Console.WriteLine("ServerConsole.cs - creating new local console");
if (String.IsNullOrEmpty(LogFile))
{
LogFile = componentname + ".log";
}
System.Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log = File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString());
}
public void Close()
{
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
public void Write(string format, params object[] args)
{
Notice(format, args);
return;
}
public void WriteLine(LogPriority importance, string format, params object[] args)
{
Log.WriteLine(format, args);
Log.Flush();
if (!m_silent)
{
System.Console.WriteLine(format, args);
}
return;
}
public void Warn(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Yellow, format, args);
return;
}
public void Notice(string format, params object[] args)
{
WriteNewLine(ConsoleColor.White, format, args);
return;
}
public void Error(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Red, format, args);
return;
}
public void Verbose(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Gray, format, args);
return;
}
public void Status(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Blue, format, args);
return;
}
private void WriteNewLine(ConsoleColor color, string format, params object[] args)
{
Log.WriteLine(format, args);
Log.Flush();
if (!m_silent)
{
try
{
System.Console.ForegroundColor = color;
System.Console.WriteLine(format, args);
System.Console.ResetColor();
}
catch (ArgumentNullException)
{
// Some older systems dont support coloured text.
System.Console.WriteLine(format, args);
}
}
return;
}
public string ReadLine()
{
string TempStr = System.Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public int Read()
{
int TempInt = System.Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
public IPAddress CmdPromptIPAddress(string prompt, string defaultvalue)
{
IPAddress address;
string addressStr;
while (true)
{
addressStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
if (IPAddress.TryParse(addressStr, out address))
{
break;
}
else
{
MainLog.Instance.Error("Illegal address. Please re-enter.");
}
}
return address;
}
public int CmdPromptIPPort(string prompt, string defaultvalue)
{
int port;
string portStr;
while (true)
{
portStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
if (int.TryParse(portStr, out port))
{
if (port >= IPEndPoint.MinPort && port <= IPEndPoint.MaxPort)
{
break;
}
}
MainLog.Instance.Error("Illegal address. Please re-enter.");
}
return port;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public string PasswdPrompt(string prompt)
{
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg = System.Console.ForegroundColor;
System.Console.ForegroundColor = System.Console.BackgroundColor;
string temp = System.Console.ReadLine();
System.Console.ForegroundColor = oldfg;
return temp;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public string CmdPrompt(string prompt)
{
this.Write(String.Format("{0}: ", prompt));
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public string CmdPrompt(string prompt, string defaultresponse)
{
string temp = CmdPrompt(String.Format("{0} [{1}]", prompt, defaultresponse));
if (temp == "")
{
return defaultresponse;
}
else
{
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB)
{
bool itisdone = false;
string temp = CmdPrompt(prompt, defaultresponse);
while (itisdone == false)
{
if ((temp == OptionA) || (temp == OptionB))
{
itisdone = true;
}
else
{
Notice("Valid options are " + OptionA + " or " + OptionB);
temp = CmdPrompt(prompt, defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public Object RunCmd(string Cmd, string[] cmdparams)
{
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
// Shows data about something
public void ShowCommands(string ShowWhat)
{
cmdparser.Show(ShowWhat);
}
public void MainLogPrompt()
{
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd = tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray, tempstrarray.Length - 1);
Array.Reverse(tempstrarray);
string[] cmdparams = (string[])tempstrarray;
RunCmd(cmd, cmdparams);
}
}
}

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@ -0,0 +1,47 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Console
{
public class MainLog {
private static LogBase instance;
public static LogBase Instance
{
get
{
return instance;
}
set
{
instance = value;
}
}
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A7CD0630-0000-0000-0000-000000000000}</ProjectGuid>
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<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Console</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Console</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<DocumentationFile></DocumentationFile>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
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<ItemGroup>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="LogBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ConsoleCallbacksBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MainLog.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PreBuildEvent>
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<PostBuildEvent>
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</Project>

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
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<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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..\..\..\bin\OpenSim.Framework.Console.dll
obj\Release\ResolveAssemblyReference.cache
obj\Release\OpenSim.Framework.Console.dll
obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Framework.Console.dll
obj\Debug\OpenSim.Framework.Console.pdb
..\..\..\bin\OpenSim.Framework.Console.pdb

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A grid server storage mechanism employing the DB4o database system
/// </summary>
class DB4oGridData : IGridData
{
/// <summary>
/// The database manager object
/// </summary>
DB4oGridManager manager;
/// <summary>
/// Called when the plugin is first loaded (as constructors are not called)
/// </summary>
public void Initialise() {
manager = new DB4oGridManager("gridserver.yap");
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a region located at the specified regionHandle (warning multiple regions may occupy the one spot, first found is returned)
/// </summary>
/// <param name="handle">The handle to search for</param>
/// <returns>A region profile</returns>
public SimProfileData GetProfileByHandle(ulong handle) {
lock (manager.simProfiles)
{
foreach (LLUUID UUID in manager.simProfiles.Keys)
{
if (manager.simProfiles[UUID].regionHandle == handle)
{
return manager.simProfiles[UUID];
}
}
}
throw new Exception("Unable to find profile with handle (" + handle.ToString() + ")");
}
/// <summary>
/// Returns a specific region
/// </summary>
/// <param name="uuid">The region ID code</param>
/// <returns>A region profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
lock (manager.simProfiles)
{
if (manager.simProfiles.ContainsKey(uuid))
return manager.simProfiles[uuid];
}
throw new Exception("Unable to find profile with UUID (" + uuid.ToStringHyphenated() + "). Total Registered Regions: " + manager.simProfiles.Count);
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
lock (manager.simProfiles)
{
if (manager.AddRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
}
/// <summary>
/// Authenticates a new region using the shared secrets. NOT SECURE.
/// </summary>
/// <param name="uuid">The UUID the region is authenticating with</param>
/// <param name="handle">The location the region is logging into (unused in Db4o)</param>
/// <param name="key">The shared secret</param>
/// <returns>Authenticated?</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) {
if (manager.simProfiles[uuid].regionRecvKey == key)
return true;
return false;
}
/// <summary>
/// Shuts down the database
/// </summary>
public void Close()
{
manager = null;
}
/// <summary>
/// Returns the providers name
/// </summary>
/// <returns>The name of the storage system</returns>
public string getName()
{
return "DB4o Grid Provider";
}
/// <summary>
/// Returns the providers version
/// </summary>
/// <returns>The version of the storage system</returns>
public string getVersion()
{
return "0.1";
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using Db4objects.Db4o;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A Database manager for Db4o
/// </summary>
class DB4oGridManager
{
/// <summary>
/// A list of the current regions connected (in-memory cache)
/// </summary>
public Dictionary<LLUUID, SimProfileData> simProfiles = new Dictionary<LLUUID, SimProfileData>();
/// <summary>
/// Database File Name
/// </summary>
string dbfl;
/// <summary>
/// Creates a new grid storage manager
/// </summary>
/// <param name="db4odb">Filename to the database file</param>
public DB4oGridManager(string db4odb)
{
dbfl = db4odb;
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
IObjectSet result = database.Get(typeof(SimProfileData));
// Loads the file into the in-memory cache
foreach(SimProfileData row in result) {
simProfiles.Add(row.UUID, row);
}
database.Close();
}
/// <summary>
/// Adds a new profile to the database (Warning: Probably slow.)
/// </summary>
/// <param name="row">The profile to add</param>
/// <returns>Successful?</returns>
public bool AddRow(SimProfileData row)
{
if (simProfiles.ContainsKey(row.UUID))
{
simProfiles[row.UUID] = row;
}
else
{
simProfiles.Add(row.UUID, row);
}
try
{
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
database.Set(row);
database.Close();
return true;
}
catch (Exception)
{
return false;
}
}
}
/// <summary>
/// A manager for the DB4o database (user profiles)
/// </summary>
class DB4oUserManager
{
/// <summary>
/// A list of the user profiles (in memory cache)
/// </summary>
public Dictionary<LLUUID, UserProfileData> userProfiles = new Dictionary<LLUUID, UserProfileData>();
/// <summary>
/// Database filename
/// </summary>
string dbfl;
/// <summary>
/// Initialises a new DB manager
/// </summary>
/// <param name="db4odb">The filename to the database</param>
public DB4oUserManager(string db4odb)
{
dbfl = db4odb;
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
// Load to cache
IObjectSet result = database.Get(typeof(UserProfileData));
foreach (UserProfileData row in result)
{
userProfiles.Add(row.UUID, row);
}
database.Close();
}
/// <summary>
/// Adds a new profile to the database (Warning: Probably slow.)
/// </summary>
/// <param name="row">The profile to add</param>
/// <returns>Successful?</returns>
public bool AddRow(UserProfileData row)
{
if (userProfiles.ContainsKey(row.UUID))
{
userProfiles[row.UUID] = row;
}
else
{
userProfiles.Add(row.UUID, row);
}
try
{
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
database.Set(row);
database.Close();
return true;
}
catch (Exception)
{
return false;
}
}
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A User storage interface for the DB4o database system
/// </summary>
public class DB4oUserData : IUserData
{
/// <summary>
/// The database manager
/// </summary>
DB4oUserManager manager;
/// <summary>
/// Artificial constructor called upon plugin load
/// </summary>
public void Initialise()
{
manager = new DB4oUserManager("userprofiles.yap");
}
/// <summary>
/// Loads a specified user profile from a UUID
/// </summary>
/// <param name="uuid">The users UUID</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByUUID(LLUUID uuid)
{
if(manager.userProfiles.ContainsKey(uuid))
return manager.userProfiles[uuid];
return null;
}
/// <summary>
/// Returns a user by searching for its name
/// </summary>
/// <param name="name">The users account name</param>
/// <returns>A matching users profile</returns>
public UserProfileData getUserByName(string name)
{
return getUserByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a user by searching for its name
/// </summary>
/// <param name="fname">The first part of the users account name</param>
/// <param name="lname">The second part of the users account name</param>
/// <returns>A matching users profile</returns>
public UserProfileData getUserByName(string fname, string lname)
{
foreach (UserProfileData profile in manager.userProfiles.Values)
{
if (profile.username == fname && profile.surname == lname)
return profile;
}
return null;
}
/// <summary>
/// Returns a user by UUID direct
/// </summary>
/// <param name="uuid">The users account ID</param>
/// <returns>A matching users profile</returns>
public UserAgentData getAgentByUUID(LLUUID uuid)
{
try
{
return getUserByUUID(uuid).currentAgent;
}
catch (Exception)
{
return null;
}
}
/// <summary>
/// Returns a session by account name
/// </summary>
/// <param name="name">The account name</param>
/// <returns>The users session agent</returns>
public UserAgentData getAgentByName(string name)
{
return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a session by account name
/// </summary>
/// <param name="fname">The first part of the users account name</param>
/// <param name="lname">The second part of the users account name</param>
/// <returns>A user agent</returns>
public UserAgentData getAgentByName(string fname, string lname)
{
try
{
return getUserByName(fname,lname).currentAgent;
}
catch (Exception)
{
return null;
}
}
/// <summary>
/// Creates a new user profile
/// </summary>
/// <param name="user">The profile to add to the database</param>
public void addNewUserProfile(UserProfileData user)
{
try
{
manager.AddRow(user);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
/// <summary>
/// Creates a new user agent
/// </summary>
/// <param name="agent">The agent to add to the database</param>
public void addNewUserAgent(UserAgentData agent)
{
// Do nothing. yet.
}
/// <summary>
/// Transfers money between two user accounts
/// </summary>
/// <param name="from">Starting account</param>
/// <param name="to">End account</param>
/// <param name="amount">The amount to move</param>
/// <returns>Success?</returns>
public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{
return true;
}
/// <summary>
/// Transfers inventory between two accounts
/// </summary>
/// <remarks>Move to inventory server</remarks>
/// <param name="from">Senders account</param>
/// <param name="to">Recievers account</param>
/// <param name="item">Inventory item</param>
/// <returns>Success?</returns>
public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{
return true;
}
/// <summary>
/// Returns the name of the storage provider
/// </summary>
/// <returns>Storage provider name</returns>
public string getName()
{
return "DB4o Userdata";
}
/// <summary>
/// Returns the version of the storage provider
/// </summary>
/// <returns>Storage provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{FD2D303D-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Data.DB4o</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Data.DB4o</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="Db4objects.Db4o.dll" >
<HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Data\OpenSim.Framework.Data.csproj">
<Name>OpenSim.Framework.Data</Name>
<Project>{36B72A9B-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="DB4oUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DB4oManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DB4oGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
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<PostBuildEvent>
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</PropertyGroup>
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.DB4o")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.DB4o")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("57991e15-79da-41b7-aa06-2e6b49165a63")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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..\..\..\bin\OpenSim.Framework.Data.DB4o.dll
obj\Release\ResolveAssemblyReference.cache
obj\Release\OpenSim.Framework.Data.DB4o.dll
obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Framework.Data.DB4o.dll
obj\Debug\OpenSim.Framework.Data.DB4o.pdb
..\..\..\bin\OpenSim.Framework.Data.DB4o.pdb

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.MSSQL
{
/// <summary>
/// A grid data interface for Microsoft SQL Server
/// </summary>
public class SqlGridData : IGridData
{
/// <summary>
/// Database manager
/// </summary>
private MSSqlManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
database = new MSSqlManager("localhost", "db", "user", "password", "false");
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the storage system name
/// </summary>
/// <returns>A string containing the storage system name</returns>
public string getName()
{
return "Sql OpenGridData";
}
/// <summary>
/// Returns the storage system version
/// </summary>
/// <returns>A string containing the storage system version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
if (database.insertRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}

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@ -0,0 +1,211 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using libsecondlife;
namespace OpenSim.Framework.Data.MSSQL
{
/// <summary>
/// A management class for the MS SQL Storage Engine
/// </summary>
class MSSqlManager
{
/// <summary>
/// The database connection object
/// </summary>
IDbConnection dbcon;
/// <summary>
/// Initialises and creates a new Sql connection and maintains it.
/// </summary>
/// <param name="hostname">The Sql server being connected to</param>
/// <param name="database">The name of the Sql database being used</param>
/// <param name="username">The username logging into the database</param>
/// <param name="password">The password for the user logging in</param>
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
public MSSqlManager(string hostname, string database, string username, string password, string cpooling)
{
try
{
string connectionString = "Server=" + hostname + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";";
dbcon = new SqlConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
throw new Exception("Error initialising Sql Database: " + e.ToString());
}
}
/// <summary>
/// Shuts down the database connection
/// </summary>
public void Close()
{
dbcon.Close();
dbcon = null;
}
/// <summary>
/// Runs a query with protection against SQL Injection by using parameterised input.
/// </summary>
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
/// <returns>A Sql DB Command</returns>
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
{
SqlCommand dbcommand = (SqlCommand)dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair<string, string> param in parameters)
{
dbcommand.Parameters.AddWithValue(param.Key, param.Value);
}
return (IDbCommand)dbcommand;
}
/// <summary>
/// Runs a database reader object and returns a region row
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A region row</returns>
public SimProfileData getRow(IDataReader reader)
{
SimProfileData regionprofile = new SimProfileData();
if (reader.Read())
{
// Region Main
regionprofile.regionHandle = (ulong)reader["regionHandle"];
regionprofile.regionName = (string)reader["regionName"];
regionprofile.UUID = new LLUUID((string)reader["uuid"]);
// Secrets
regionprofile.regionRecvKey = (string)reader["regionRecvKey"];
regionprofile.regionSecret = (string)reader["regionSecret"];
regionprofile.regionSendKey = (string)reader["regionSendKey"];
// Region Server
regionprofile.regionDataURI = (string)reader["regionDataURI"];
regionprofile.regionOnline = false; // Needs to be pinged before this can be set.
regionprofile.serverIP = (string)reader["serverIP"];
regionprofile.serverPort = (uint)reader["serverPort"];
regionprofile.serverURI = (string)reader["serverURI"];
// Location
regionprofile.regionLocX = (uint)((int)reader["locX"]);
regionprofile.regionLocY = (uint)((int)reader["locY"]);
regionprofile.regionLocZ = (uint)((int)reader["locZ"]);
// Neighbours - 0 = No Override
regionprofile.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"];
regionprofile.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"];
regionprofile.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"];
regionprofile.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"];
// Assets
regionprofile.regionAssetURI = (string)reader["regionAssetURI"];
regionprofile.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
regionprofile.regionAssetSendKey = (string)reader["regionAssetSendKey"];
// Userserver
regionprofile.regionUserURI = (string)reader["regionUserURI"];
regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"];
regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"];
}
else
{
throw new Exception("No rows to return");
}
return regionprofile;
}
/// <summary>
/// Creates a new region in the database
/// </summary>
/// <param name="profile">The region profile to insert</param>
/// <returns>Successful?</returns>
public bool insertRow(SimProfileData profile)
{
string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES ";
sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, ";
sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, ";
sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["regionHandle"] = profile.regionHandle.ToString();
parameters["regionName"] = profile.regionName;
parameters["uuid"] = profile.UUID.ToString();
parameters["regionRecvKey"] = profile.regionRecvKey;
parameters["regionSendKey"] = profile.regionSendKey;
parameters["regionDataURI"] = profile.regionDataURI;
parameters["serverIP"] = profile.serverIP;
parameters["serverPort"] = profile.serverPort.ToString();
parameters["serverURI"] = profile.serverURI;
parameters["locX"] = profile.regionLocX.ToString();
parameters["locY"] = profile.regionLocY.ToString();
parameters["locZ"] = profile.regionLocZ.ToString();
parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString();
parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString();
parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString();
parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString();
parameters["regionAssetURI"] = profile.regionAssetURI;
parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey;
parameters["regionAssetSendKey"] = profile.regionAssetSendKey;
parameters["regionUserURI"] = profile.regionUserURI;
parameters["regionUserRecvKey"] = profile.regionUserRecvKey;
parameters["regionUserSendKey"] = profile.regionUserSendKey;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception)
{
return false;
}
return returnval;
}
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{17F7F694-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Data.MSSQL</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Data.MSSQL</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenSim.Framework.Data" >
<HintPath>OpenSim.Framework.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="MSSQLGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MSSQLManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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@ -0,0 +1,12 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
</PropertyGroup>
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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@ -0,0 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.MSSQL")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.MSSQL")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,7 @@
..\..\..\bin\OpenSim.Framework.Data.MSSQL.dll
obj\Release\ResolveAssemblyReference.cache
obj\Release\OpenSim.Framework.Data.MSSQL.dll
obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Framework.Data.MSSQL.dll
obj\Debug\OpenSim.Framework.Data.MSSQL.pdb
..\..\..\bin\OpenSim.Framework.Data.MSSQL.pdb

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@ -0,0 +1,287 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A MySQL Interface for the Grid Server
/// </summary>
public class MySQLGridData : IGridData
{
/// <summary>
/// MySQL Database Manager
/// </summary>
private MySQLManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the plugin name
/// </summary>
/// <returns>Plugin name</returns>
public string getName()
{
return "MySql OpenGridData";
}
/// <summary>
/// Returns the plugin version
/// </summary>
/// <returns>Plugin version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns all the specified region profiles within coordates -- coordinates are inclusive
/// </summary>
/// <param name="xmin">Minimum X coordinate</param>
/// <param name="ymin">Minimum Y coordinate</param>
/// <param name="xmax">Maximum X coordinate</param>
/// <param name="ymax">Maximum Y coordinate</param>
/// <returns></returns>
public SimProfileData[] GetProfilesInRange(uint xmin, uint ymin, uint xmax, uint ymax)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?xmin"] = xmin.ToString();
param["?ymin"] = ymin.ToString();
param["?xmax"] = xmax.ToString();
param["?ymax"] = ymax.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row;
List<SimProfileData> rows = new List<SimProfileData>();
while ((row = database.readSimRow(reader)) != null)
{
rows.Add(row);
}
reader.Close();
result.Dispose();
return rows.ToArray();
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE regionHandle = ?handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.readSimRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = ?uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.readSimRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Adds a new profile to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>Successful?</returns>
public DataResponse AddProfile(SimProfileData profile)
{
lock (database)
{
if (database.insertRegion(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?x"] = x.ToString();
param["?y"] = y.ToString();
IDbCommand result = database.Query("SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", param);
IDataReader reader = result.ExecuteReader();
ReservationData row = database.readReservationRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A MySQL interface for the inventory server
/// </summary>
class MySQLInventoryData : IInventoryData
{
/// <summary>
/// The database manager
/// </summary>
public MySQLManager database;
/// <summary>
/// Loads and initialises this database plugin
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// The name of this DB provider
/// </summary>
/// <returns>Name of DB provider</returns>
public string getName()
{
return "MySQL Inventory Data Interface";
}
/// <summary>
/// Closes this DB provider
/// </summary>
public void Close()
{
// Do nothing.
}
/// <summary>
/// Returns the version of this DB provider
/// </summary>
/// <returns>A string containing the DB provider</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of items in a specified folder
/// </summary>
/// <param name="folderID">The folder to search</param>
/// <returns>A list containing inventory items</returns>
public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = folderID.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryItemBase> items = database.readInventoryItems(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a list of the root folders within a users inventory
/// </summary>
/// <param name="user">The user whos inventory is to be searched</param>
/// <returns>A list of folder objects</returns>
public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = user.ToStringHyphenated();
param["?zero"] = LLUUID.Zero.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a list of folders in a users inventory contained within the specified folder
/// </summary>
/// <param name="parentID">The folder to search</param>
/// <returns>A list of inventory folders</returns>
public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = parentID.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a specified inventory item
/// </summary>
/// <param name="item">The item to return</param>
/// <returns>An inventory item</returns>
public InventoryItemBase getInventoryItem(LLUUID item)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = item.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryItemBase> items = database.readInventoryItems(reader);
reader.Close();
result.Dispose();
if (items.Count > 0)
{
return items[0];
}
else
{
return null;
}
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a specified inventory folder
/// </summary>
/// <param name="folder">The folder to return</param>
/// <returns>A folder class</returns>
public InventoryFolderBase getInventoryFolder(LLUUID folder)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = folder.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
if (items.Count > 0)
{
return items[0];
}
else
{
return null;
}
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Adds a specified item to the database
/// </summary>
/// <param name="item">The inventory item</param>
public void addInventoryItem(InventoryItemBase item)
{
lock (database)
{
database.insertItem(item);
}
}
/// <summary>
/// Updates the specified inventory item
/// </summary>
/// <param name="item">Inventory item to update</param>
public void updateInventoryItem(InventoryItemBase item)
{
addInventoryItem(item);
}
/// <summary>
/// Creates a new inventory folder
/// </summary>
/// <param name="folder">Folder to create</param>
public void addInventoryFolder(InventoryFolderBase folder)
{
lock (database)
{
database.insertFolder(folder);
}
}
/// <summary>
/// Updates an inventory folder
/// </summary>
/// <param name="folder">Folder to update</param>
public void updateInventoryFolder(InventoryFolderBase folder)
{
addInventoryFolder(folder);
}
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// An interface to the log database for MySQL
/// </summary>
class MySQLLogData : ILogData
{
/// <summary>
/// The database manager
/// </summary>
public MySQLManager database;
/// <summary>
/// Artificial constructor called when the plugin is loaded
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Saves a log item to the database
/// </summary>
/// <param name="serverDaemon">The daemon triggering the event</param>
/// <param name="target">The target of the action (region / agent UUID, etc)</param>
/// <param name="methodCall">The method call where the problem occured</param>
/// <param name="arguments">The arguments passed to the method</param>
/// <param name="priority">How critical is this?</param>
/// <param name="logMessage">The message to log</param>
public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage)
{
try
{
database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage);
}
catch
{
database.Reconnect();
}
}
/// <summary>
/// Returns the name of this DB provider
/// </summary>
/// <returns>A string containing the DB provider name</returns>
public string getName()
{
return "MySQL Logdata Interface";
}
/// <summary>
/// Closes the database provider
/// </summary>
public void Close()
{
// Do nothing.
}
/// <summary>
/// Returns the version of this DB provider
/// </summary>
/// <returns>A string containing the provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using libsecondlife;
using MySql.Data.MySqlClient;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A MySQL Database manager
/// </summary>
class MySQLManager
{
/// <summary>
/// The database connection object
/// </summary>
IDbConnection dbcon;
/// <summary>
/// Connection string for ADO.net
/// </summary>
string connectionString;
/// <summary>
/// Initialises and creates a new MySQL connection and maintains it.
/// </summary>
/// <param name="hostname">The MySQL server being connected to</param>
/// <param name="database">The name of the MySQL database being used</param>
/// <param name="username">The username logging into the database</param>
/// <param name="password">The password for the user logging in</param>
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
public MySQLManager(string hostname, string database, string username, string password, string cpooling, string port)
{
try
{
connectionString = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";";
dbcon = new MySqlConnection(connectionString);
dbcon.Open();
Console.WriteLine("MySQL connection established");
}
catch (Exception e)
{
throw new Exception("Error initialising MySql Database: " + e.ToString());
}
}
/// <summary>
/// Shuts down the database connection
/// </summary>
public void Close()
{
dbcon.Close();
dbcon = null;
}
/// <summary>
/// Reconnects to the database
/// </summary>
public void Reconnect()
{
lock (dbcon)
{
try
{
// Close the DB connection
dbcon.Close();
// Try reopen it
dbcon = new MySqlConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
Console.WriteLine("Unable to reconnect to database " + e.ToString());
}
}
}
/// <summary>
/// Runs a query with protection against SQL Injection by using parameterised input.
/// </summary>
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
/// <returns>A MySQL DB Command</returns>
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
{
try
{
MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair<string, string> param in parameters)
{
dbcommand.Parameters.Add(param.Key, param.Value);
}
return (IDbCommand)dbcommand;
}
catch
{
lock (dbcon)
{
// Close the DB connection
try
{
dbcon.Close();
}
catch { }
// Try reopen it
try
{
dbcon = new MySqlConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
Console.WriteLine("Unable to reconnect to database " + e.ToString());
}
// Run the query again
try
{
MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair<string, string> param in parameters)
{
dbcommand.Parameters.Add(param.Key, param.Value);
}
return (IDbCommand)dbcommand;
}
catch (Exception e)
{
// Return null if it fails.
Console.WriteLine("Failed during Query generation: " + e.ToString());
return null;
}
}
}
}
/// <summary>
/// Reads a region row from a database reader
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A region profile</returns>
public SimProfileData readSimRow(IDataReader reader)
{
SimProfileData retval = new SimProfileData();
if (reader.Read())
{
// Region Main
retval.regionHandle = Convert.ToUInt64(reader["regionHandle"].ToString());
retval.regionName = (string)reader["regionName"];
retval.UUID = new LLUUID((string)reader["uuid"]);
// Secrets
retval.regionRecvKey = (string)reader["regionRecvKey"];
retval.regionSecret = (string)reader["regionSecret"];
retval.regionSendKey = (string)reader["regionSendKey"];
// Region Server
retval.regionDataURI = (string)reader["regionDataURI"];
retval.regionOnline = false; // Needs to be pinged before this can be set.
retval.serverIP = (string)reader["serverIP"];
retval.serverPort = (uint)reader["serverPort"];
retval.serverURI = (string)reader["serverURI"];
// Location
retval.regionLocX = Convert.ToUInt32(reader["locX"].ToString());
retval.regionLocY = Convert.ToUInt32(reader["locY"].ToString());
retval.regionLocZ = Convert.ToUInt32(reader["locZ"].ToString());
// Neighbours - 0 = No Override
retval.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"].ToString());
retval.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"].ToString());
retval.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"].ToString());
retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString());
// Assets
retval.regionAssetURI = (string)reader["regionAssetURI"];
retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
retval.regionAssetSendKey = (string)reader["regionAssetSendKey"];
// Userserver
retval.regionUserURI = (string)reader["regionUserURI"];
retval.regionUserRecvKey = (string)reader["regionUserRecvKey"];
retval.regionUserSendKey = (string)reader["regionUserSendKey"];
// World Map Addition
string tempRegionMap = reader["regionMapTexture"].ToString();
if (tempRegionMap != "")
{
retval.regionMapTextureID = new LLUUID(tempRegionMap);
}
else
{
retval.regionMapTextureID = new LLUUID();
}
}
else
{
return null;
}
return retval;
}
/// <summary>
/// Reads a reservation row from a database reader
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A reservation data object</returns>
public ReservationData readReservationRow(IDataReader reader)
{
ReservationData retval = new ReservationData();
if (reader.Read())
{
retval.gridRecvKey = (string)reader["gridRecvKey"];
retval.gridSendKey = (string)reader["gridSendKey"];
retval.reservationCompany = (string)reader["resCompany"];
retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString());
retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString());
retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString());
retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString());
retval.reservationName = (string)reader["resName"];
retval.status = Convert.ToInt32(reader["status"].ToString()) == 1;
retval.userUUID = new LLUUID((string)reader["userUUID"]);
}
else
{
return null;
}
return retval;
}
/// <summary>
/// Reads an agent row from a database reader
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A user session agent</returns>
public UserAgentData readAgentRow(IDataReader reader)
{
UserAgentData retval = new UserAgentData();
if (reader.Read())
{
// Agent IDs
retval.UUID = new LLUUID((string)reader["UUID"]);
retval.sessionID = new LLUUID((string)reader["sessionID"]);
retval.secureSessionID = new LLUUID((string)reader["secureSessionID"]);
// Agent Who?
retval.agentIP = (string)reader["agentIP"];
retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString());
retval.agentOnline = Convert.ToBoolean(reader["agentOnline"].ToString());
// Login/Logout times (UNIX Epoch)
retval.loginTime = Convert.ToInt32(reader["loginTime"].ToString());
retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString());
// Current position
retval.currentRegion = (string)reader["currentRegion"];
retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString());
LLVector3.TryParse((string)reader["currentPos"], out retval.currentPos);
}
else
{
return null;
}
return retval;
}
/// <summary>
/// Reads a user profile from an active data reader
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A user profile</returns>
public UserProfileData readUserRow(IDataReader reader)
{
UserProfileData retval = new UserProfileData();
if (reader.Read())
{
retval.UUID = new LLUUID((string)reader["UUID"]);
retval.username = (string)reader["username"];
retval.surname = (string)reader["lastname"];
retval.passwordHash = (string)reader["passwordHash"];
retval.passwordSalt = (string)reader["passwordSalt"];
retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString());
retval.homeLocation = new LLVector3(
Convert.ToSingle(reader["homeLocationX"].ToString()),
Convert.ToSingle(reader["homeLocationY"].ToString()),
Convert.ToSingle(reader["homeLocationZ"].ToString()));
retval.homeLookAt = new LLVector3(
Convert.ToSingle(reader["homeLookAtX"].ToString()),
Convert.ToSingle(reader["homeLookAtY"].ToString()),
Convert.ToSingle(reader["homeLookAtZ"].ToString()));
retval.created = Convert.ToInt32(reader["created"].ToString());
retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString());
retval.userInventoryURI = (string)reader["userInventoryURI"];
retval.userAssetURI = (string)reader["userAssetURI"];
retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
retval.profileAboutText = (string)reader["profileAboutText"];
retval.profileFirstText = (string)reader["profileFirstText"];
retval.profileImage = new LLUUID((string)reader["profileImage"]);
retval.profileFirstImage = new LLUUID((string)reader["profileFirstImage"]);
}
else
{
return null;
}
return retval;
}
/// <summary>
/// Reads a list of inventory folders returned by a query.
/// </summary>
/// <param name="reader">A MySQL Data Reader</param>
/// <returns>A List containing inventory folders</returns>
public List<InventoryFolderBase> readInventoryFolders(IDataReader reader)
{
List<InventoryFolderBase> rows = new List<InventoryFolderBase>();
while(reader.Read())
{
try
{
InventoryFolderBase folder = new InventoryFolderBase();
folder.agentID = new LLUUID((string)reader["agentID"]);
folder.parentID = new LLUUID((string)reader["parentFolderID"]);
folder.folderID = new LLUUID((string)reader["folderID"]);
folder.name = (string)reader["folderName"];
rows.Add(folder);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
return rows;
}
/// <summary>
/// Reads a collection of items from an SQL result
/// </summary>
/// <param name="reader">The SQL Result</param>
/// <returns>A List containing Inventory Items</returns>
public List<InventoryItemBase> readInventoryItems(IDataReader reader)
{
List<InventoryItemBase> rows = new List<InventoryItemBase>();
while (reader.Read())
{
try
{
InventoryItemBase item = new InventoryItemBase();
item.assetID = new LLUUID((string)reader["assetID"]);
item.avatarID = new LLUUID((string)reader["avatarID"]);
item.inventoryCurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"].ToString());
item.inventoryDescription = (string)reader["inventoryDescription"];
item.inventoryID = new LLUUID((string)reader["inventoryID"]);
item.inventoryName = (string)reader["inventoryName"];
item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"].ToString());
item.parentFolderID = new LLUUID((string)reader["parentFolderID"]);
item.type = Convert.ToInt32(reader["type"].ToString());
rows.Add(item);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
return rows;
}
/// <summary>
/// Inserts a new row into the log database
/// </summary>
/// <param name="serverDaemon">The daemon which triggered this event</param>
/// <param name="target">Who were we operating on when this occured (region UUID, user UUID, etc)</param>
/// <param name="methodCall">The method call where the problem occured</param>
/// <param name="arguments">The arguments passed to the method</param>
/// <param name="priority">How critical is this?</param>
/// <param name="logMessage">Extra message info</param>
/// <returns>Saved successfully?</returns>
public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage)
{
string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES ";
sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["?server"] = serverDaemon;
parameters["?target"] = target;
parameters["?method"] = methodCall;
parameters["?arguments"] = arguments;
parameters["?priority"] = priority.ToString();
parameters["?message"] = logMessage;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return false;
}
return returnval;
}
/// <summary>
/// Inserts a new item into the database
/// </summary>
/// <param name="item">The item</param>
/// <returns>Success?</returns>
public bool insertItem(InventoryItemBase item)
{
string sql = "REPLACE INTO inventoryitems (inventoryID, assetID, type, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions) VALUES ";
sql += "(?inventoryID, ?assetID, ?type, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions)";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["?inventoryID"] = item.inventoryID.ToStringHyphenated();
parameters["?assetID"] = item.assetID.ToStringHyphenated();
parameters["?type"] = item.type.ToString();
parameters["?parentFolderID"] = item.parentFolderID.ToStringHyphenated();
parameters["?avatarID"] = item.avatarID.ToStringHyphenated();
parameters["?inventoryName"] = item.inventoryName;
parameters["?inventoryDescription"] = item.inventoryDescription;
parameters["?inventoryNextPermissions"] = item.inventoryNextPermissions.ToString();
parameters["?inventoryCurrentPermissions"] = item.inventoryCurrentPermissions.ToString();
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return false;
}
return returnval;
}
/// <summary>
/// Inserts a new folder into the database
/// </summary>
/// <param name="folder">The folder</param>
/// <returns>Success?</returns>
public bool insertFolder(InventoryFolderBase folder)
{
string sql = "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName) VALUES ";
sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName)";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["?folderID"] = folder.folderID.ToStringHyphenated();
parameters["?agentID"] = folder.agentID.ToStringHyphenated();
parameters["?parentFolderID"] = folder.parentID.ToStringHyphenated();
parameters["?folderName"] = folder.name;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return false;
}
return returnval;
}
/// <summary>
/// Inserts a new region into the database
/// </summary>
/// <param name="profile">The region to insert</param>
/// <returns>Success?</returns>
public bool insertRegion(SimProfileData regiondata)
{
string sql = "REPLACE INTO regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture) VALUES ";
sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, ";
sql += "?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, ";
sql += "?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture);";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["?regionHandle"] = regiondata.regionHandle.ToString();
parameters["?regionName"] = regiondata.regionName.ToString();
parameters["?uuid"] = regiondata.UUID.ToStringHyphenated();
parameters["?regionRecvKey"] = regiondata.regionRecvKey.ToString();
parameters["?regionSecret"] = regiondata.regionSecret.ToString();
parameters["?regionSendKey"] = regiondata.regionSendKey.ToString();
parameters["?regionDataURI"] = regiondata.regionDataURI.ToString();
parameters["?serverIP"] = regiondata.serverIP.ToString();
parameters["?serverPort"] = regiondata.serverPort.ToString();
parameters["?serverURI"] = regiondata.serverURI.ToString();
parameters["?locX"] = regiondata.regionLocX.ToString();
parameters["?locY"] = regiondata.regionLocY.ToString();
parameters["?locZ"] = regiondata.regionLocZ.ToString();
parameters["?eastOverrideHandle"] = regiondata.regionEastOverrideHandle.ToString();
parameters["?westOverrideHandle"] = regiondata.regionWestOverrideHandle.ToString();
parameters["?northOverrideHandle"] = regiondata.regionNorthOverrideHandle.ToString();
parameters["?southOverrideHandle"] = regiondata.regionSouthOverrideHandle.ToString();
parameters["?regionAssetURI"] = regiondata.regionAssetURI.ToString();
parameters["?regionAssetRecvKey"] = regiondata.regionAssetRecvKey.ToString();
parameters["?regionAssetSendKey"] = regiondata.regionAssetSendKey.ToString();
parameters["?regionUserURI"] = regiondata.regionUserURI.ToString();
parameters["?regionUserRecvKey"] = regiondata.regionUserRecvKey.ToString();
parameters["?regionUserSendKey"] = regiondata.regionUserSendKey.ToString();
parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToStringHyphenated();
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
//Console.WriteLine(result.CommandText);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return false;
}
return returnval;
}
}
}

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@ -0,0 +1,256 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A database interface class to a user profile storage system
/// </summary>
class MySQLUserData : IUserData
{
/// <summary>
/// Database manager for MySQL
/// </summary>
public MySQLManager database;
/// <summary>
/// Loads and initialises the MySQL storage plugin
/// </summary>
public void Initialise()
{
// Load from an INI file connection details
// TODO: move this to XML?
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Searches the database for a specified user profile
/// </summary>
/// <param name="name">The account name of the user</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByName(string name)
{
return getUserByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Searches the database for a specified user profile by name components
/// </summary>
/// <param name="user">The first part of the account name</param>
/// <param name="last">The second part of the account name</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByName(string user, string last)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?first"] = user;
param["?second"] = last;
IDbCommand result = database.Query("SELECT * FROM users WHERE username = ?first AND lastname = ?second", param);
IDataReader reader = result.ExecuteReader();
UserProfileData row = database.readUserRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Searches the database for a specified user profile by UUID
/// </summary>
/// <param name="uuid">The account ID</param>
/// <returns>The users profile</returns>
public UserProfileData getUserByUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM users WHERE UUID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
UserProfileData row = database.readUserRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a user session searching by name
/// </summary>
/// <param name="name">The account name</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByName(string name)
{
return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a user session by account name
/// </summary>
/// <param name="user">First part of the users account name</param>
/// <param name="last">Second part of the users account name</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByName(string user, string last)
{
UserProfileData profile = getUserByName(user, last);
return getAgentByUUID(profile.UUID);
}
/// <summary>
/// Returns an agent session by account UUID
/// </summary>
/// <param name="uuid">The accounts UUID</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM agents WHERE UUID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
UserAgentData row = database.readAgentRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Creates a new users profile
/// </summary>
/// <param name="user">The user profile to create</param>
public void addNewUserProfile(UserProfileData user)
{
}
/// <summary>
/// Creates a new agent
/// </summary>
/// <param name="agent">The agent to create</param>
public void addNewUserAgent(UserAgentData agent)
{
// Do nothing.
}
/// <summary>
/// Performs a money transfer request between two accounts
/// </summary>
/// <param name="from">The senders account ID</param>
/// <param name="to">The recievers account ID</param>
/// <param name="amount">The amount to transfer</param>
/// <returns>Success?</returns>
public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{
return false;
}
/// <summary>
/// Performs an inventory transfer request between two accounts
/// </summary>
/// <remarks>TODO: Move to inventory server</remarks>
/// <param name="from">The senders account ID</param>
/// <param name="to">The recievers account ID</param>
/// <param name="item">The item to transfer</param>
/// <returns>Success?</returns>
public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{
return false;
}
/// <summary>
/// Database provider name
/// </summary>
/// <returns>Provider name</returns>
public string getName()
{
return "MySQL Userdata Interface";
}
/// <summary>
/// Database provider version
/// </summary>
/// <returns>provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{17F7F6BE-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Data.MySQL</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Data.MySQL</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MySql.Data.dll" >
<HintPath>..\..\..\bin\MySql.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenSim.Framework.Data" >
<HintPath>OpenSim.Framework.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="MySQLInventoryData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLLogData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
</PropertyGroup>
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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@ -0,0 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.MySQL")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.MySQL")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e49826b2-dcef-41be-a5bd-596733fa3304")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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..\..\..\bin\OpenSim.Framework.Data.MySQL.dll
obj\Release\ResolveAssemblyReference.cache
obj\Release\OpenSim.Framework.Data.MySQL.dll
obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Framework.Data.MySQL.dll
obj\Debug\OpenSim.Framework.Data.MySQL.pdb
..\..\..\bin\OpenSim.Framework.Data.MySQL.pdb

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{6ECC56A9-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Data.SQLite</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Data.SQLite</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenSim.Framework.Data" >
<HintPath>OpenSim.Framework.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data.SQLite.dll" >
<HintPath>..\..\..\bin\System.Data.SQLite.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="SQLiteManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SQLiteGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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@ -0,0 +1,12 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
</PropertyGroup>
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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@ -0,0 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.SQLite")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.SQLite")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.SQLite
{
/// <summary>
/// A Grid Interface to the SQLite database
/// </summary>
public class SQLiteGridData : IGridData
{
/// <summary>
/// A database manager
/// </summary>
private SQLiteManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
database = new SQLiteManager("localhost", "db", "user", "password", "false");
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the name of this grid interface
/// </summary>
/// <returns>A string containing the grid interface</returns>
public string getName()
{
return "SQLite OpenGridData";
}
/// <summary>
/// Returns the version of this grid interface
/// </summary>
/// <returns>A string containing the version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
if (database.insertRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SQLite;
using libsecondlife;
namespace OpenSim.Framework.Data.SQLite
{
class SQLiteManager
{
IDbConnection dbcon;
/// <summary>
/// Initialises and creates a new SQLite connection and maintains it.
/// </summary>
/// <param name="hostname">The SQLite server being connected to</param>
/// <param name="database">The name of the SQLite database being used</param>
/// <param name="username">The username logging into the database</param>
/// <param name="password">The password for the user logging in</param>
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
public SQLiteManager(string hostname, string database, string username, string password, string cpooling)
{
try
{
string connectionString = "URI=file:GridServerSqlite.db;";
dbcon = new SQLiteConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
throw new Exception("Error initialising SQLite Database: " + e.ToString());
}
}
/// <summary>
/// Shuts down the database connection
/// </summary>
public void Close()
{
dbcon.Close();
dbcon = null;
}
/// <summary>
/// Runs a query with protection against SQL Injection by using parameterised input.
/// </summary>
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
/// <returns>A SQLite DB Command</returns>
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
{
SQLiteCommand dbcommand = (SQLiteCommand)dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair<string, string> param in parameters)
{
SQLiteParameter paramx = new SQLiteParameter(param.Key,param.Value);
dbcommand.Parameters.Add(paramx);
}
return (IDbCommand)dbcommand;
}
/// <summary>
/// Reads a region row from a database reader
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A region profile</returns>
public SimProfileData getRow(IDataReader reader)
{
SimProfileData retval = new SimProfileData();
if (reader.Read())
{
// Region Main
retval.regionHandle = (ulong)reader["regionHandle"];
retval.regionName = (string)reader["regionName"];
retval.UUID = new LLUUID((string)reader["uuid"]);
// Secrets
retval.regionRecvKey = (string)reader["regionRecvKey"];
retval.regionSecret = (string)reader["regionSecret"];
retval.regionSendKey = (string)reader["regionSendKey"];
// Region Server
retval.regionDataURI = (string)reader["regionDataURI"];
retval.regionOnline = false; // Needs to be pinged before this can be set.
retval.serverIP = (string)reader["serverIP"];
retval.serverPort = (uint)reader["serverPort"];
retval.serverURI = (string)reader["serverURI"];
// Location
retval.regionLocX = (uint)((int)reader["locX"]);
retval.regionLocY = (uint)((int)reader["locY"]);
retval.regionLocZ = (uint)((int)reader["locZ"]);
// Neighbours - 0 = No Override
retval.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"];
retval.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"];
retval.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"];
retval.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"];
// Assets
retval.regionAssetURI = (string)reader["regionAssetURI"];
retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
retval.regionAssetSendKey = (string)reader["regionAssetSendKey"];
// Userserver
retval.regionUserURI = (string)reader["regionUserURI"];
retval.regionUserRecvKey = (string)reader["regionUserRecvKey"];
retval.regionUserSendKey = (string)reader["regionUserSendKey"];
}
else
{
throw new Exception("No rows to return");
}
return retval;
}
/// <summary>
/// Inserts a new region into the database
/// </summary>
/// <param name="profile">The region to insert</param>
/// <returns>Success?</returns>
public bool insertRow(SimProfileData profile)
{
string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES ";
sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, ";
sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, ";
sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["regionHandle"] = profile.regionHandle.ToString();
parameters["regionName"] = profile.regionName;
parameters["uuid"] = profile.UUID.ToString();
parameters["regionRecvKey"] = profile.regionRecvKey;
parameters["regionSendKey"] = profile.regionSendKey;
parameters["regionDataURI"] = profile.regionDataURI;
parameters["serverIP"] = profile.serverIP;
parameters["serverPort"] = profile.serverPort.ToString();
parameters["serverURI"] = profile.serverURI;
parameters["locX"] = profile.regionLocX.ToString();
parameters["locY"] = profile.regionLocY.ToString();
parameters["locZ"] = profile.regionLocZ.ToString();
parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString();
parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString();
parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString();
parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString();
parameters["regionAssetURI"] = profile.regionAssetURI;
parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey;
parameters["regionAssetSendKey"] = profile.regionAssetSendKey;
parameters["regionUserURI"] = profile.regionUserURI;
parameters["regionUserRecvKey"] = profile.regionUserRecvKey;
parameters["regionUserSendKey"] = profile.regionUserSendKey;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception)
{
return false;
}
return returnval;
}
}
}

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..\..\..\bin\OpenSim.Framework.Data.SQLite.dll
obj\Release\ResolveAssemblyReference.cache
obj\Release\OpenSim.Framework.Data.SQLite.dll
obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Framework.Data.SQLite.dll
obj\Debug\OpenSim.Framework.Data.SQLite.pdb
..\..\..\bin\OpenSim.Framework.Data.SQLite.pdb

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
public enum DataResponse
{
RESPONSE_OK,
RESPONSE_AUTHREQUIRED,
RESPONSE_INVALIDCREDENTIALS,
RESPONSE_ERROR
}
/// <summary>
/// A standard grid interface
/// </summary>
public interface IGridData
{
/// <summary>
/// Returns a sim profile from a regionHandle
/// </summary>
/// <param name="regionHandle">A 64bit Region Handle</param>
/// <returns>A simprofile</returns>
SimProfileData GetProfileByHandle(ulong regionHandle);
/// <summary>
/// Returns a sim profile from a UUID
/// </summary>
/// <param name="UUID">A 128bit UUID</param>
/// <returns>A sim profile</returns>
SimProfileData GetProfileByLLUUID(LLUUID UUID);
/// <summary>
/// Returns all profiles within the specified range
/// </summary>
/// <param name="Xmin">Minimum sim coordinate (X)</param>
/// <param name="Ymin">Minimum sim coordinate (Y)</param>
/// <param name="Xmax">Maximum sim coordinate (X)</param>
/// <param name="Ymin">Maximum sim coordinate (Y)</param>
/// <returns>An array containing all the sim profiles in the specified range</returns>
SimProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax);
/// <summary>
/// Authenticates a sim by use of it's recv key.
/// WARNING: Insecure
/// </summary>
/// <param name="UUID">The UUID sent by the sim</param>
/// <param name="regionHandle">The regionhandle sent by the sim</param>
/// <param name="simrecvkey">The recieving key sent by the sim</param>
/// <returns>Whether the sim has been authenticated</returns>
bool AuthenticateSim(LLUUID UUID, ulong regionHandle, string simrecvkey);
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
/// <summary>
/// Adds a new profile to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>RESPONSE_OK if successful, error if not.</returns>
DataResponse AddProfile(SimProfileData profile);
ReservationData GetReservationAtPoint(uint x, uint y);
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Data
{
/// <summary>
/// The severity of an individual log message
/// </summary>
public enum LogSeverity : int
{
/// <summary>
/// Critical: systems failure
/// </summary>
CRITICAL = 1,
/// <summary>
/// Major: warning prior to systems failure
/// </summary>
MAJOR = 2,
/// <summary>
/// Medium: an individual non-critical task failed
/// </summary>
MEDIUM = 3,
/// <summary>
/// Low: Informational warning
/// </summary>
LOW = 4,
/// <summary>
/// Info: Information
/// </summary>
INFO = 5,
/// <summary>
/// Verbose: Debug Information
/// </summary>
VERBOSE = 6
}
/// <summary>
/// An interface to a LogData storage system
/// </summary>
public interface ILogData
{
void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,string logMessage);
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.IO;
using System.Text.RegularExpressions;
/*
Taken from public code listing at by Alex Pinsker
http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html
*/
namespace OpenSim.Framework.Data
{
/// <summary>
/// Parse settings from ini-like files
/// </summary>
public class IniFile
{
static IniFile()
{
_iniKeyValuePatternRegex = new Regex(
@"((\s)*(?<Key>([^\=^\s^\n]+))[\s^\n]*
# key part (surrounding whitespace stripped)
\=
(\s)*(?<Value>([^\n^\s]+(\n){0,1})))
# value part (surrounding whitespace stripped)
",
RegexOptions.IgnorePatternWhitespace |
RegexOptions.Compiled |
RegexOptions.CultureInvariant);
}
static private Regex _iniKeyValuePatternRegex;
public IniFile(string iniFileName)
{
_iniFileName = iniFileName;
}
public string ParseFileReadValue(string key)
{
using (StreamReader reader =
new StreamReader(_iniFileName))
{
do
{
string line = reader.ReadLine();
Match match =
_iniKeyValuePatternRegex.Match(line);
if (match.Success)
{
string currentKey =
match.Groups["Key"].Value as string;
if (currentKey != null &&
currentKey.Trim().CompareTo(key) == 0)
{
string value =
match.Groups["Value"].Value as string;
return value;
}
}
}
while (reader.Peek() != -1);
}
return null;
}
public string IniFileName
{
get { return _iniFileName; }
} private string _iniFileName;
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// Inventory Item - contains all the properties associated with an individual inventory piece.
/// </summary>
public class InventoryItemBase
{
/// <summary>
/// A UUID containing the ID for the inventory item itself
/// </summary>
public LLUUID inventoryID;
/// <summary>
/// The UUID of the associated asset on the asset server
/// </summary>
public LLUUID assetID;
/// <summary>
/// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
/// </summary>
public int type;
/// <summary>
/// The folder this item is contained in (NULL_KEY = Inventory Root)
/// </summary>
public LLUUID parentFolderID;
/// <summary>
/// The owner of this inventory item
/// </summary>
public LLUUID avatarID;
/// <summary>
/// The name of the inventory item (must be less than 64 characters)
/// </summary>
public string inventoryName;
/// <summary>
/// The description of the inventory item (must be less than 64 characters)
/// </summary>
public string inventoryDescription;
/// <summary>
/// A mask containing the permissions for the next owner (cannot be enforced)
/// </summary>
public uint inventoryNextPermissions;
/// <summary>
/// A mask containing permissions for the current owner (cannot be enforced)
/// </summary>
public uint inventoryCurrentPermissions;
}
/// <summary>
/// A Class for folders which contain users inventory
/// </summary>
public class InventoryFolderBase
{
/// <summary>
/// The name of the folder (64 characters or less)
/// </summary>
public string name;
/// <summary>
/// The agent who's inventory this is contained by
/// </summary>
public LLUUID agentID;
/// <summary>
/// The folder this folder is contained in (NULL_KEY for root)
/// </summary>
public LLUUID parentID;
/// <summary>
/// The UUID for this folder
/// </summary>
public LLUUID folderID;
}
/// <summary>
/// An interface for accessing inventory data from a storage server
/// </summary>
public interface IInventoryData
{
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
/// <summary>
/// Returns a list of inventory items contained within the specified folder
/// </summary>
/// <param name="folderID">The UUID of the target folder</param>
/// <returns>A List of InventoryItemBase items</returns>
List<InventoryItemBase> getInventoryInFolder(LLUUID folderID);
/// <summary>
/// Returns a list of folders in the users inventory root.
/// </summary>
/// <param name="user">The UUID of the user who is having inventory being returned</param>
/// <returns>A list of folders</returns>
List<InventoryFolderBase> getUserRootFolders(LLUUID user);
/// <summary>
/// Returns a list of inventory folders contained in the folder 'parentID'
/// </summary>
/// <param name="parentID">The folder to get subfolders for</param>
/// <returns>A list of inventory folders</returns>
List<InventoryFolderBase> getInventoryFolders(LLUUID parentID);
/// <summary>
/// Returns an inventory item by its UUID
/// </summary>
/// <param name="item">The UUID of the item to be returned</param>
/// <returns>A class containing item information</returns>
InventoryItemBase getInventoryItem(LLUUID item);
/// <summary>
/// Returns a specified inventory folder by its UUID
/// </summary>
/// <param name="folder">The UUID of the folder to be returned</param>
/// <returns>A class containing folder information</returns>
InventoryFolderBase getInventoryFolder(LLUUID folder);
/// <summary>
/// Creates a new inventory item based on item
/// </summary>
/// <param name="item">The item to be created</param>
void addInventoryItem(InventoryItemBase item);
/// <summary>
/// Updates an inventory item with item (updates based on ID)
/// </summary>
/// <param name="item">The updated item</param>
void updateInventoryItem(InventoryItemBase item);
/// <summary>
/// Adds a new folder specified by folder
/// </summary>
/// <param name="folder">The inventory folder</param>
void addInventoryFolder(InventoryFolderBase folder);
/// <summary>
/// Updates a folder based on its ID with folder
/// </summary>
/// <param name="folder">The inventory folder</param>
void updateInventoryFolder(InventoryFolderBase folder);
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{36B72A9B-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Data</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Data</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="libsecondlife.dll" >
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="XMLRPC.dll" >
<HintPath>..\..\..\bin\XMLRPC.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="ReservationData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="GridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ILogData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IniConfig.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="InventoryData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SimProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\Sugilite\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
</PropertyGroup>
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("3a711c34-b0c0-4264-b0fe-f366eabf9d7b")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
public class ReservationData
{
public LLUUID userUUID = new LLUUID();
public int reservationMinX = 0;
public int reservationMinY = 0;
public int reservationMaxX = 65536;
public int reservationMaxY = 65536;
public string reservationName = "";
public string reservationCompany = "";
public bool status = true;
public string gridSendKey = "";
public string gridRecvKey = "";
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using Nwc.XmlRpc;
using System;
using System.Collections;
namespace OpenSim.Framework.Data
{
/// <summary>
/// A class which contains information known to the grid server about a region
/// </summary>
public class SimProfileData
{
/// <summary>
/// The name of the region
/// </summary>
public string regionName = "";
/// <summary>
/// A 64-bit number combining map position into a (mostly) unique ID
/// </summary>
public ulong regionHandle;
/// <summary>
/// OGS/OpenSim Specific ID for a region
/// </summary>
public LLUUID UUID;
/// <summary>
/// Coordinates of the region
/// </summary>
public uint regionLocX;
public uint regionLocY;
public uint regionLocZ; // Reserved (round-robin, layers, etc)
/// <summary>
/// Authentication secrets
/// </summary>
/// <remarks>Not very secure, needs improvement.</remarks>
public string regionSendKey = "";
public string regionRecvKey = "";
public string regionSecret = "";
/// <summary>
/// Whether the region is online
/// </summary>
public bool regionOnline;
/// <summary>
/// Information about the server that the region is currently hosted on
/// </summary>
public string serverIP = "";
public uint serverPort;
public string serverURI = "";
/// <summary>
/// Set of optional overrides. Can be used to create non-eulicidean spaces.
/// </summary>
public ulong regionNorthOverrideHandle;
public ulong regionSouthOverrideHandle;
public ulong regionEastOverrideHandle;
public ulong regionWestOverrideHandle;
/// <summary>
/// Optional: URI Location of the region database
/// </summary>
/// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
public string regionDataURI = "";
/// <summary>
/// Region Asset Details
/// </summary>
public string regionAssetURI = "";
public string regionAssetSendKey = "";
public string regionAssetRecvKey = "";
/// <summary>
/// Region Userserver Details
/// </summary>
public string regionUserURI = "";
public string regionUserSendKey = "";
public string regionUserRecvKey = "";
/// <summary>
/// Region Map Texture Asset
/// </summary>
public LLUUID regionMapTextureID = new LLUUID("00000000-0000-0000-9999-000000000006");
/// <summary>
/// Get Sim profile data from grid server when in grid mode
/// </summary>
/// <param name="region_uuid"></param>
/// <param name="gridserver_url"></param>
/// <param name="?"></param>
/// <returns></returns>
public SimProfileData RequestSimProfileData(LLUUID region_uuid, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
{
Hashtable requestData = new Hashtable();
requestData["region_uuid"] = region_uuid.UUID.ToString();
requestData["authkey"] = gridserver_sendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("error"))
{
return null;
}
SimProfileData simData = new SimProfileData();
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
simData.serverIP = (string)responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
simData.regionName = (string)responseData["region_name"];
return simData;
}
public SimProfileData RequestSimProfileData(ulong region_handle, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
{
Hashtable requestData = new Hashtable();
requestData["region_handle"] = region_handle.ToString();
requestData["authkey"] = gridserver_sendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("error"))
{
return null;
}
SimProfileData simData = new SimProfileData();
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
simData.serverIP = (string)responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
simData.regionName = (string)responseData["region_name"];
return simData;
}
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// An interface for connecting to user storage servers.
/// </summary>
public interface IUserData
{
/// <summary>
/// Returns a user profile from a database via their UUID
/// </summary>
/// <param name="user">The accounts UUID</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByUUID(LLUUID user);
/// <summary>
/// Returns a users profile by searching their username
/// </summary>
/// <param name="name">The users username</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string name);
/// <summary>
/// Returns a users profile by searching their username parts
/// </summary>
/// <param name="fname">Account firstname</param>
/// <param name="lname">Account lastname</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string fname, string lname);
/// <summary>
/// Returns the current agent for a user searching by it's UUID
/// </summary>
/// <param name="user">The users UUID</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByUUID(LLUUID user);
/// <summary>
/// Returns the current session agent for a user searching by username
/// </summary>
/// <param name="name">The users account name</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string name);
/// <summary>
/// Returns the current session agent for a user searching by username parts
/// </summary>
/// <param name="fname">The users first account name</param>
/// <param name="lname">The users account surname</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string fname, string lname);
/// <summary>
/// Adds a new User profile to the database
/// </summary>
/// <param name="user">UserProfile to add</param>
void addNewUserProfile(UserProfileData user);
/// <summary>
/// Adds a new agent to the database
/// </summary>
/// <param name="agent">The agent to add</param>
void addNewUserAgent(UserAgentData agent);
/// <summary>
/// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES)
/// </summary>
/// <param name="from">The account to transfer from</param>
/// <param name="to">The account to transfer to</param>
/// <param name="amount">The amount to transfer</param>
/// <returns>Successful?</returns>
bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount);
/// <summary>
/// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account.
/// </summary>
/// <param name="from">User to transfer from</param>
/// <param name="to">User to transfer to</param>
/// <param name="inventory">Specified inventory item</param>
/// <returns>Successful?</returns>
bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
/// <summary>
/// Returns the plugin version
/// </summary>
/// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns>
string getVersion();
/// <summary>
/// Returns the plugin name
/// </summary>
/// <returns>Plugin name, eg MySQL User Provider</returns>
string getName();
/// <summary>
/// Initialises the plugin (artificial constructor)
/// </summary>
void Initialise();
}
}

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// Information about a particular user known to the userserver
/// </summary>
public class UserProfileData
{
/// <summary>
/// The ID value for this user
/// </summary>
public LLUUID UUID;
/// <summary>
/// The first component of a users account name
/// </summary>
public string username;
/// <summary>
/// The second component of a users account name
/// </summary>
public string surname;
/// <summary>
/// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt)
/// </summary>
/// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks>
public string passwordHash;
/// <summary>
/// The salt used for the users hash, should be 32 bytes or longer
/// </summary>
public string passwordSalt;
/// <summary>
/// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
/// </summary>
public ulong homeRegion;
/// <summary>
/// The coordinates inside the region of the home location
/// </summary>
public LLVector3 homeLocation;
/// <summary>
/// Where the user will be looking when they rez.
/// </summary>
public LLVector3 homeLookAt;
/// <summary>
/// A UNIX Timestamp (seconds since epoch) for the users creation
/// </summary>
public int created;
/// <summary>
/// A UNIX Timestamp for the users last login date / time
/// </summary>
public int lastLogin;
/// <summary>
/// A URI to the users inventory server, used for foreigners and large grids
/// </summary>
public string userInventoryURI;
/// <summary>
/// A URI to the users asset server, used for foreigners and large grids.
/// </summary>
public string userAssetURI;
/// <summary>
/// A uint mask containing the "I can do" fields of the users profile
/// </summary>
public uint profileCanDoMask;
/// <summary>
/// A uint mask containing the "I want to do" part of the users profile
/// </summary>
public uint profileWantDoMask; // Profile window "I want to" mask
/// <summary>
/// The about text listed in a users profile.
/// </summary>
public string profileAboutText;
/// <summary>
/// The first life about text listed in a users profile
/// </summary>
public string profileFirstText;
/// <summary>
/// The profile image for an avatar stored on the asset server
/// </summary>
public LLUUID profileImage;
/// <summary>
/// The profile image for the users first life tab
/// </summary>
public LLUUID profileFirstImage;
/// <summary>
/// The users last registered agent (filled in on the user server)
/// </summary>
public UserAgentData currentAgent;
}
/// <summary>
/// Information about a users session
/// </summary>
public class UserAgentData
{
/// <summary>
/// The UUID of the users avatar (not the agent!)
/// </summary>
public LLUUID UUID;
/// <summary>
/// The IP address of the user
/// </summary>
public string agentIP = String.Empty;
/// <summary>
/// The port of the user
/// </summary>
public uint agentPort;
/// <summary>
/// Is the user online?
/// </summary>
public bool agentOnline;
/// <summary>
/// The session ID for the user (also the agent ID)
/// </summary>
public LLUUID sessionID;
/// <summary>
/// The "secure" session ID for the user
/// </summary>
/// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks>
public LLUUID secureSessionID;
/// <summary>
/// The region the user logged into initially
/// </summary>
public LLUUID regionID;
/// <summary>
/// A unix timestamp from when the user logged in
/// </summary>
public int loginTime;
/// <summary>
/// When this agent expired and logged out, 0 if still online
/// </summary>
public int logoutTime;
/// <summary>
/// Current region the user is logged into
/// </summary>
public LLUUID currentRegion;
/// <summary>
/// Region handle of the current region the user is in
/// </summary>
public ulong currentHandle;
/// <summary>
/// The position of the user within the region
/// </summary>
public LLVector3 currentPos;
}
}

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..\..\..\bin\OpenSim.Framework.Data.dll
obj\Release\ResolveAssemblyReference.cache
obj\Release\OpenSim.Framework.Data.dll
obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Framework.Data.dll
obj\Debug\OpenSim.Framework.Data.pdb
..\..\..\bin\OpenSim.Framework.Data.pdb

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/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Inventory
{
public class AgentInventory
{
//Holds the local copy of Inventory info for a agent
public Dictionary<LLUUID, InventoryFolder> InventoryFolders;
public Dictionary<LLUUID, InventoryItem> InventoryItems;
public InventoryFolder InventoryRoot;
public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server
public LLUUID AgentID;
public AvatarWearable[] Wearables;
public AgentInventory()
{
InventoryFolders = new Dictionary<LLUUID, InventoryFolder>();
InventoryItems = new Dictionary<LLUUID, InventoryItem>();
this.Initialise();
}
public virtual void Initialise()
{
Wearables = new AvatarWearable[13]; //should be 12 of these
for (int i = 0; i < 13; i++)
{
Wearables[i] = new AvatarWearable();
}
}
public bool CreateNewFolder(LLUUID folderID, ushort type)
{
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
this.InventoryFolders.Add(Folder.FolderID, Folder);
return (true);
}
public void CreateRootFolder(LLUUID newAgentID, bool createTextures)
{
this.AgentID = newAgentID;
InventoryRoot = new InventoryFolder();
InventoryRoot.FolderID = LLUUID.Random();
InventoryRoot.ParentID = new LLUUID();
InventoryRoot.Version = 1;
InventoryRoot.DefaultType = 8;
InventoryRoot.OwnerID = this.AgentID;
InventoryRoot.FolderName = "My Inventory";
InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
InventoryRoot.OwnerID = this.AgentID;
if (createTextures)
{
this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID);
}
}
public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName)
{
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
Folder.FolderName = folderName;
this.InventoryFolders.Add(Folder.FolderID, Folder);
return (true);
}
public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent)
{
if (!this.InventoryFolders.ContainsKey(folderID))
{
System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory");
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
Folder.FolderName = folderName;
Folder.ParentID = parent;
this.InventoryFolders.Add(Folder.FolderID, Folder);
}
return (true);
}
public bool HasFolder(LLUUID folderID)
{
if (this.InventoryFolders.ContainsKey(folderID))
{
return true;
}
return false;
}
public LLUUID GetFolderID(string folderName)
{
foreach (InventoryFolder inv in this.InventoryFolders.Values)
{
if (inv.FolderName == folderName)
{
return inv.FolderID;
}
}
return LLUUID.Zero;
}
public bool UpdateItemAsset(LLUUID itemID, AssetBase asset)
{
if(this.InventoryItems.ContainsKey(itemID))
{
InventoryItem Item = this.InventoryItems[itemID];
Item.AssetID = asset.FullID;
System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated());
//TODO need to update the rest of the info
}
return true;
}
public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet)
{
System.Console.WriteLine("updating inventory item details");
if (this.InventoryItems.ContainsKey(itemID))
{
System.Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name));
InventoryItem Item = this.InventoryItems[itemID];
Item.Name = Util.FieldToString(packet.Name);
System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated());
//TODO need to update the rest of the info
}
return true;
}
public LLUUID AddToInventory(LLUUID folderID, AssetBase asset)
{
if (this.InventoryFolders.ContainsKey(folderID))
{
LLUUID NewItemID = LLUUID.Random();
InventoryItem Item = new InventoryItem();
Item.FolderID = folderID;
Item.OwnerID = AgentID;
Item.AssetID = asset.FullID;
Item.ItemID = NewItemID;
Item.Type = asset.Type;
Item.Name = asset.Name;
Item.Description = asset.Description;
Item.InvType = asset.InvType;
this.InventoryItems.Add(Item.ItemID, Item);
InventoryFolder Folder = InventoryFolders[Item.FolderID];
Folder.Items.Add(Item);
return (Item.ItemID);
}
else
{
return (null);
}
}
public bool DeleteFromInventory(LLUUID itemID)
{
bool res = false;
if (this.InventoryItems.ContainsKey(itemID))
{
InventoryItem item = this.InventoryItems[itemID];
this.InventoryItems.Remove(itemID);
foreach (InventoryFolder fold in InventoryFolders.Values)
{
if (fold.Items.Contains(item))
{
fold.Items.Remove(item);
break;
}
}
res = true;
}
return res;
}
}
public class InventoryFolder
{
public List<InventoryItem> Items;
//public List<InventoryFolder> Subfolders;
public LLUUID FolderID;
public LLUUID OwnerID;
public LLUUID ParentID = LLUUID.Zero;
public string FolderName;
public ushort DefaultType;
public ushort Version;
public InventoryFolder()
{
Items = new List<InventoryItem>();
//Subfolders = new List<InventoryFolder>();
}
}
public class InventoryItem
{
public LLUUID FolderID;
public LLUUID OwnerID;
public LLUUID ItemID;
public LLUUID AssetID;
public LLUUID CreatorID;
public sbyte InvType;
public sbyte Type;
public string Name ="";
public string Description;
public InventoryItem()
{
this.CreatorID = LLUUID.Zero;
}
public string ExportString()
{
string typ = "notecard";
string result = "";
result += "\tinv_object\t0\n\t{\n";
result += "\t\tobj_id\t%s\n";
result += "\t\tparent_id\t"+ ItemID.ToString() +"\n";
result += "\t\ttype\t"+ typ +"\n";
result += "\t\tname\t" + Name+"|\n";
result += "\t}\n";
return result;
}
}
}

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