* Added a way for the friends module to definitively know if an avatar's root agent is on the instance and if so, which region the avatar's root agent is in.
parent
41c369de82
commit
1afe38b319
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@ -775,6 +775,8 @@ namespace OpenSim.Region.Environment.LandManagement
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if (!avatar.IsChildAgent)
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{
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over.sendLandUpdateToClient(avatar.ControllingClient);
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m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.landData.localID,
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m_scene.RegionInfo.RegionID);
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}
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}
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@ -45,6 +45,8 @@ namespace OpenSim.Region.Environment.Modules
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private List<Scene> m_scene = new List<Scene>();
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Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>();
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Dictionary<LLUUID, LLUUID> m_pendingFriendRequests = new Dictionary<LLUUID, LLUUID>();
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public void Initialise(Scene scene, IConfigSource config)
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@ -62,6 +64,9 @@ namespace OpenSim.Region.Environment.Modules
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnGridInstantMessageToFriendsModule += OnGridInstantMessage;
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scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
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scene.EventManager.OnMakeChildAgent += MakeChildAgent;
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scene.EventManager.OnClientClosed += ClientLoggedOut;
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}
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@ -86,13 +91,60 @@ namespace OpenSim.Region.Environment.Modules
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client.OnTerminateFriendship += OnTerminateFriendship;
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}
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private void ClientLoggedOut(LLUUID AgentId)
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{
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lock (m_rootAgents)
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{
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if (m_rootAgents.ContainsKey(AgentId))
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{
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m_rootAgents.Remove(AgentId);
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m_log.Info("[FRIEND]: Removing " + AgentId + ". Agent logged out.");
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}
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}
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}
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private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
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{
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int i = 0;
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lock (m_rootAgents)
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{
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if (m_rootAgents.ContainsKey(avatar.UUID))
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{
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if (avatar.RegionHandle != m_rootAgents[avatar.UUID])
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{
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m_rootAgents[avatar.UUID] = avatar.RegionHandle;
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m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
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// Claim User! my user! Mine mine mine!
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}
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}
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else
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{
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m_rootAgents.Add(avatar.UUID, avatar.RegionHandle);
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m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
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}
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}
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//m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString());
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}
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private void MakeChildAgent(ScenePresence avatar)
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{
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lock (m_rootAgents)
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{
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if (m_rootAgents.ContainsKey(avatar.UUID))
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{
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if (m_rootAgents[avatar.UUID] == avatar.RegionHandle)
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{
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m_rootAgents.Remove(avatar.UUID);
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m_log.Info("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
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}
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}
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}
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}
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private void OnInstantMessage(IClientAPI client,LLUUID fromAgentID,
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@ -133,6 +133,9 @@ namespace OpenSim.Region.Environment.Scenes
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public event ScriptChangedEvent OnScriptChangedEvent;
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public event OnNewPresenceDelegate OnMakeChildAgent;
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public class MoneyTransferArgs : System.EventArgs
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{
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public LLUUID sender;
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@ -185,6 +188,7 @@ namespace OpenSim.Region.Environment.Scenes
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private NewGridInstantMessage handler023 = null; //OnGridInstantMessageToIMModule;
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private NewGridInstantMessage handler024 = null; //OnGridInstantMessageToFriendsModule;
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private ClientClosed handler025 = null; //OnClientClosed;
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private OnNewPresenceDelegate handler026 = null; //OnMakeChildAgent;
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public void TriggerOnScriptChangedEvent(uint localID, uint change)
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{
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@ -405,6 +409,16 @@ namespace OpenSim.Region.Environment.Scenes
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handler025(ClientID);
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}
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}
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public void TriggerOnMakeChildAgent(ScenePresence presence)
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{
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handler026 = OnMakeChildAgent;
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if (handler026 != null)
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{
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handler026(presence);
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}
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}
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}
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}
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@ -547,7 +547,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_isChildAgent = true;
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m_scene.SwapRootAgentCount(true);
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RemoveFromPhysicalScene();
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m_scene.EventManager.TriggerOnMakeChildAgent(this);
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//this.Pos = new LLVector3(128, 128, 70);
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}
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