* fixed script compilation
* reversed //c# - if * rightifyed what's actually convertedafrisby
parent
8849637493
commit
1b1808d45d
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@ -39,7 +39,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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{
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if (Script.Substring(0, 4).ToLower() == "//c#")
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{
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return LSL_Converter.Convert(Script);
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return CompileFromCSText( Script );
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}
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else
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{
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@ -0,0 +1,12 @@
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//c#
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namespace SecondLife {
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public class Script : OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass
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{
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public Script() { }
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public void default_event_state_entry( )
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{
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llSay(0, "testing, I've been touched");
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}
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}}
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