Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
1cbd2842d5
|
@ -208,18 +208,25 @@ namespace OpenSim.ApplicationPlugins.RemoteController
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UUID regionID = new UUID((string) requestData["regionID"]);
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responseData["accepted"] = true;
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responseData["success"] = true;
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response.Value = responseData;
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Scene rebootedScene;
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responseData["success"] = false;
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responseData["accepted"] = true;
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if (!m_application.SceneManager.TryGetScene(regionID, out rebootedScene))
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throw new Exception("region not found");
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responseData["rebooting"] = true;
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IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
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if (restartModule != null)
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{
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List<int> times = new List<int> { 30, 15 };
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restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
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responseData["success"] = true;
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}
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response.Value = responseData;
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rebootedScene.Restart(30);
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}
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catch (Exception e)
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{
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@ -73,7 +73,7 @@ namespace OpenSim.Framework
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void AddNewClient(IClientAPI client);
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void RemoveClient(UUID agentID);
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void Restart(int seconds);
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void Restart();
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//RegionInfo OtherRegionUp(RegionInfo thisRegion);
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string GetSimulatorVersion();
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@ -231,7 +231,23 @@ namespace OpenSim.Region.CoreModules.World.Estate
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private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds)
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{
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m_scene.Restart(timeInSeconds);
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IRestartModule restartModule = m_scene.RequestModuleInterface<IRestartModule>();
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if (restartModule != null)
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{
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List<int> times = new List<int>();
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while (timeInSeconds > 0)
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{
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times.Add(timeInSeconds);
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if (timeInSeconds > 300)
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timeInSeconds -= 120;
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else if (timeInSeconds > 30)
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timeInSeconds -= 30;
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else
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timeInSeconds -= 15;
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}
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restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
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}
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}
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private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, UUID estateCovenantID)
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@ -0,0 +1,263 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Timers;
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using System.Threading;
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using System.Collections.Generic;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Timer=System.Timers.Timer;
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using Mono.Addins;
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namespace OpenSim.Region.CoreModules.World.Region
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RestartModule")]
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public class RestartModule : INonSharedRegionModule, IRestartModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_Scene;
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protected Timer m_CountdownTimer = null;
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protected DateTime m_RestartBegin;
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protected List<int> m_Alerts;
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protected string m_Message;
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protected UUID m_Initiator;
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protected bool m_Notice = false;
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protected IDialogModule m_DialogModule = null;
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public void Initialise(IConfigSource config)
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{
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}
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public void AddRegion(Scene scene)
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{
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m_Scene = scene;
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scene.RegisterModuleInterface<IRestartModule>(this);
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MainConsole.Instance.Commands.AddCommand("RestartModule",
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false, "region restart bluebox",
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"region restart bluebox <message> <time> ...",
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"Restart the region", HandleRegionRestart);
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MainConsole.Instance.Commands.AddCommand("RestartModule",
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false, "region restart notice",
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"region restart notice <message> <time> ...",
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"Restart the region", HandleRegionRestart);
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MainConsole.Instance.Commands.AddCommand("RestartModule",
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false, "region restart abort",
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"region restart abort [<message>]",
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"Restart the region", HandleRegionRestart);
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}
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public void RegionLoaded(Scene scene)
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{
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m_DialogModule = m_Scene.RequestModuleInterface<IDialogModule>();
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "RestartModule"; }
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}
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public Type ReplaceableInterface
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{
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get { return typeof(IRestartModule); }
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}
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public TimeSpan TimeUntilRestart
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{
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get { return DateTime.Now - m_RestartBegin; }
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}
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public void ScheduleRestart(UUID initiator, string message, int[] alerts, bool notice)
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{
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if (m_CountdownTimer != null)
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return;
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if (alerts == null)
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{
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m_Scene.RestartNow();
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return;
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}
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m_Message = message;
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m_Initiator = initiator;
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m_Notice = notice;
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m_Alerts = new List<int>(alerts);
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m_Alerts.Sort();
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m_Alerts.Reverse();
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if (m_Alerts[0] == 0)
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{
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m_Scene.RestartNow();
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return;
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}
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int nextInterval = DoOneNotice();
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SetTimer(nextInterval);
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}
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public int DoOneNotice()
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{
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if (m_Alerts.Count == 0 || m_Alerts[0] == 0)
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{
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m_Scene.RestartNow();
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return 0;
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}
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int nextAlert = 0;
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while (m_Alerts.Count > 1)
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{
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if (m_Alerts[1] == m_Alerts[0])
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{
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m_Alerts.RemoveAt(0);
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continue;
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}
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nextAlert = m_Alerts[1];
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break;
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}
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int currentAlert = m_Alerts[0];
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m_Alerts.RemoveAt(0);
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int minutes = currentAlert / 60;
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string currentAlertString = String.Empty;
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if (minutes > 0)
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{
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if (minutes == 1)
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currentAlertString += "1 minute";
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else
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currentAlertString += String.Format("{0} minutes", minutes);
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if ((currentAlert % 60) != 0)
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currentAlertString += " and ";
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}
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if ((currentAlert % 60) != 0)
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{
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int seconds = currentAlert % 60;
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if (seconds == 1)
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currentAlertString += "1 second";
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else
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currentAlertString += String.Format("{0} seconds", seconds);
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}
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string msg = String.Format(m_Message, currentAlertString);
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if (m_DialogModule != null && msg != String.Empty)
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{
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if (m_Notice)
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m_DialogModule.SendGeneralAlert(msg);
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else
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m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg);
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}
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return currentAlert - nextAlert;
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}
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public void SetTimer(int intervalSeconds)
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{
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m_CountdownTimer = new Timer();
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m_CountdownTimer.AutoReset = false;
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m_CountdownTimer.Interval = intervalSeconds * 1000;
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m_CountdownTimer.Elapsed += OnTimer;
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m_CountdownTimer.Start();
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}
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private void OnTimer(object source, ElapsedEventArgs e)
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{
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int nextInterval = DoOneNotice();
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SetTimer(nextInterval);
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}
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public void AbortRestart(string message)
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{
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if (m_CountdownTimer != null)
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{
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m_CountdownTimer.Stop();
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m_CountdownTimer = null;
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if (m_DialogModule != null && message != String.Empty)
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m_DialogModule.SendGeneralAlert(message);
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}
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}
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private void HandleRegionRestart(string module, string[] args)
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{
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if (!(MainConsole.Instance.ConsoleScene is Scene))
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return;
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if (MainConsole.Instance.ConsoleScene != m_Scene)
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return;
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if (args.Length < 5)
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{
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if (args.Length > 2)
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{
|
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if (args[2] == "abort")
|
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{
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string msg = String.Empty;
|
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if (args.Length > 3)
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msg = args[3];
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AbortRestart(msg);
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MainConsole.Instance.Output("Region restart aborted");
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return;
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}
|
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}
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|
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MainConsole.Instance.Output("Error: restart region <mode> <name> <time> ...");
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return;
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}
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|
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bool notice = false;
|
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if (args[2] == "notice")
|
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notice = true;
|
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|
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List<int> times = new List<int>();
|
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for (int i = 4 ; i < args.Length ; i++)
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times.Add(Convert.ToInt32(args[i]));
|
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|
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ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice);
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}
|
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}
|
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}
|
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Framework.Interfaces
|
||||
{
|
||||
public interface IRestartModule
|
||||
{
|
||||
TimeSpan TimeUntilRestart { get; }
|
||||
void ScheduleRestart(UUID initiator, string message, int[] alerts, bool notice);
|
||||
void AbortRestart(string message);
|
||||
}
|
||||
}
|
|
@ -893,60 +893,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return new GridRegion(RegionInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Given float seconds, this will restart the region.
|
||||
/// </summary>
|
||||
/// <param name="seconds">float indicating duration before restart.</param>
|
||||
public virtual void Restart(float seconds)
|
||||
{
|
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// notifications are done in 15 second increments
|
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// so .. if the number of seconds is less then 15 seconds, it's not really a restart request
|
||||
// It's a 'Cancel restart' request.
|
||||
|
||||
// RestartNow() does immediate restarting.
|
||||
if (seconds < 15)
|
||||
{
|
||||
m_restartTimer.Stop();
|
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m_dialogModule.SendGeneralAlert("Restart Aborted");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Now we figure out what to set the timer to that does the notifications and calls, RestartNow()
|
||||
m_restartTimer.Interval = 15000;
|
||||
m_incrementsof15seconds = (int)seconds / 15;
|
||||
m_RestartTimerCounter = 0;
|
||||
m_restartTimer.AutoReset = true;
|
||||
m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed);
|
||||
m_log.Info("[REGION]: Restarting Region in " + (seconds / 60) + " minutes");
|
||||
m_restartTimer.Start();
|
||||
m_dialogModule.SendNotificationToUsersInRegion(
|
||||
UUID.Random(), String.Empty, RegionInfo.RegionName + String.Format(": Restarting in {0} Minutes", (int)(seconds / 60.0)));
|
||||
}
|
||||
}
|
||||
|
||||
// The Restart timer has occured.
|
||||
// We have to figure out if this is a notification or if the number of seconds specified in Restart
|
||||
// have elapsed.
|
||||
// If they have elapsed, call RestartNow()
|
||||
public void RestartTimer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
m_RestartTimerCounter++;
|
||||
if (m_RestartTimerCounter <= m_incrementsof15seconds)
|
||||
{
|
||||
if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7)
|
||||
m_dialogModule.SendNotificationToUsersInRegion(
|
||||
UUID.Random(),
|
||||
String.Empty,
|
||||
RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter) * 15) + " seconds");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_restartTimer.Stop();
|
||||
m_restartTimer.AutoReset = false;
|
||||
RestartNow();
|
||||
}
|
||||
}
|
||||
|
||||
// This causes the region to restart immediatley.
|
||||
public void RestartNow()
|
||||
{
|
||||
|
@ -969,7 +915,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
Close();
|
||||
|
||||
m_log.Error("[REGION]: Firing Region Restart Message");
|
||||
base.Restart(0);
|
||||
|
||||
base.Restart();
|
||||
}
|
||||
|
||||
// This is a helper function that notifies root agents in this region that a new sim near them has come up
|
||||
|
|
|
@ -218,18 +218,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
#region admin stuff
|
||||
|
||||
/// <summary>
|
||||
/// Region Restart - Seconds till restart.
|
||||
/// </summary>
|
||||
/// <param name="seconds"></param>
|
||||
public virtual void Restart(int seconds)
|
||||
{
|
||||
m_log.Error("[REGION]: passing Restart Message up the namespace");
|
||||
restart handlerPhysicsCrash = OnRestart;
|
||||
if (handlerPhysicsCrash != null)
|
||||
handlerPhysicsCrash(RegionInfo);
|
||||
}
|
||||
|
||||
public virtual bool PresenceChildStatus(UUID avatarID)
|
||||
{
|
||||
return false;
|
||||
|
@ -562,6 +550,14 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
get { return false; }
|
||||
}
|
||||
|
||||
public void Restart()
|
||||
{
|
||||
// This has to be here to fire the event
|
||||
restart handlerPhysicsCrash = OnRestart;
|
||||
if (handlerPhysicsCrash != null)
|
||||
handlerPhysicsCrash(RegionInfo);
|
||||
}
|
||||
|
||||
public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -276,7 +276,7 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
|
||||
m_log.Debug("[MESH]: experimental mesh proxy generation");
|
||||
|
||||
OSD meshOsd;
|
||||
OSD meshOsd = null;
|
||||
|
||||
if (primShape.SculptData.Length <= 0)
|
||||
{
|
||||
|
@ -287,7 +287,14 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
long start = 0;
|
||||
using (MemoryStream data = new MemoryStream(primShape.SculptData))
|
||||
{
|
||||
meshOsd = (OSDMap)OSDParser.DeserializeLLSDBinary(data);
|
||||
try
|
||||
{
|
||||
meshOsd = (OSDMap)OSDParser.DeserializeLLSDBinary(data);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[MESH]: Exception deserializing mesh asset header:" + e.ToString());
|
||||
}
|
||||
start = data.Position;
|
||||
}
|
||||
|
||||
|
|
|
@ -395,10 +395,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
//
|
||||
CheckThreatLevel(ThreatLevel.High, "osRegionRestart");
|
||||
|
||||
IRestartModule restartModule = World.RequestModuleInterface<IRestartModule>();
|
||||
m_host.AddScriptLPS(1);
|
||||
if (World.Permissions.CanIssueEstateCommand(m_host.OwnerID, false))
|
||||
if (World.Permissions.CanIssueEstateCommand(m_host.OwnerID, false) && (restartModule != null))
|
||||
{
|
||||
World.Restart((float)seconds);
|
||||
if (seconds < 15)
|
||||
{
|
||||
restartModule.AbortRestart("Restart aborted");
|
||||
return 1;
|
||||
}
|
||||
|
||||
List<int> times = new List<int>();
|
||||
while (seconds > 0)
|
||||
{
|
||||
times.Add((int)seconds);
|
||||
if (seconds > 300)
|
||||
seconds -= 120;
|
||||
else if (seconds > 30)
|
||||
seconds -= 30;
|
||||
else
|
||||
seconds -= 15;
|
||||
}
|
||||
|
||||
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
|
@ -2315,4 +2334,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return date.ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue