WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.

viewer-2-initial-appearance
Diva Canto 2010-11-25 11:14:16 -08:00
parent a4bf6c5343
commit ae4b02e115
16 changed files with 361 additions and 58 deletions

View File

@ -53,6 +53,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
protected bool m_Enabled = false;
protected Scene m_Scene;
protected IUserManagement m_UserManagement;
protected IUserManagement UserManagementModule
{
get
{
if (m_UserManagement == null)
m_UserManagement = m_Scene.RequestModuleInterface<IUserManagement>();
return m_UserManagement;
}
}
#region INonSharedRegionModule
@ -542,6 +553,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
SceneObjectGroup group
= SceneObjectSerializer.FromOriginalXmlFormat(itemId, xmlData);
Util.FireAndForget(delegate { AddUserData(group); });
group.RootPart.FromFolderID = item.Folder;
// If it's rezzed in world, select it. Much easier to
@ -699,6 +712,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
return null;
}
protected void AddUserData(SceneObjectGroup sog)
{
UserManagementModule.AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
foreach (SceneObjectPart sop in sog.Parts)
UserManagementModule.AddUser(sop.CreatorID, sop.CreatorData);
}
public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver)
{
}

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@ -275,6 +275,11 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
}
public void AddUser(UUID uuid, string first, string last, string profileURL)
{
AddUser(uuid, profileURL + ";" + first + " " + last);
}
//public void AddUser(UUID uuid, string userData)
//{
// if (m_UserCache.ContainsKey(uuid))

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@ -91,9 +91,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset
{
m_Registered = true;
m_log.Info("[RegionAssetService]: Starting...");
m_log.Info("[HGAssetService]: Starting...");
Object[] args = new Object[] { m_Config, MainServer.Instance, string.Empty };
Object[] args = new Object[] { m_Config, MainServer.Instance, "HGAssetService" };
ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args);
}

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@ -9,5 +9,6 @@ namespace OpenSim.Region.Framework.Interfaces
{
string GetUserName(UUID uuid);
void AddUser(UUID uuid, string userData);
void AddUser(UUID uuid, string firstName, string lastName, string profileURL);
}
}

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@ -416,6 +416,10 @@ namespace OpenSim.Region.Framework.Scenes
if ((item != null) && (item.Owner == senderId))
{
IUserManagement uman = RequestModuleInterface<IUserManagement>();
if (uman != null)
uman.AddUser(item.CreatorIdAsUuid, item.CreatorData);
if (!Permissions.BypassPermissions())
{
if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)

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@ -2616,6 +2616,7 @@ namespace OpenSim.Region.Framework.Scenes
}
else
m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
}
}

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@ -53,12 +53,15 @@ namespace OpenSim.Server.Handlers.Asset
String.Empty);
if (assetService == String.Empty)
throw new Exception("No AssetService in config file");
throw new Exception("No LocalServiceModule in config file");
Object[] args = new Object[] { config };
m_AssetService =
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
bool allowDelete = serverConfig.GetBoolean("AllowRemoteDelete", false);
server.AddStreamHandler(new AssetServerGetHandler(m_AssetService));

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@ -153,7 +153,7 @@ namespace OpenSim.Server.Handlers.Asset
}
catch (Exception e)
{
m_log.Debug("[XINVENTORY HANDLER]: Exception {0}", e);
m_log.DebugFormat("[XINVENTORY HANDLER]: Exception {0}", e);
}
return FailureResult();
@ -604,6 +604,10 @@ namespace OpenSim.Server.Handlers.Asset
ret["CreatorId"] = item.CreatorId.ToString();
else
ret["CreatorId"] = String.Empty;
if (item.CreatorData != null)
ret["CreatorData"] = item.CreatorData;
else
ret["CreatorData"] = String.Empty;
ret["CurrentPermissions"] = item.CurrentPermissions.ToString();
ret["Description"] = item.Description.ToString();
ret["EveryOnePermissions"] = item.EveryOnePermissions.ToString();

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@ -43,44 +43,51 @@ namespace OpenSim.Services.AssetService
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
protected static AssetService m_RootInstance;
public AssetService(IConfigSource config) : base(config)
{
MainConsole.Instance.Commands.AddCommand("kfs", false,
"show digest",
"show digest <ID>",
"Show asset digest", HandleShowDigest);
MainConsole.Instance.Commands.AddCommand("kfs", false,
"delete asset",
"delete asset <ID>",
"Delete asset from database", HandleDeleteAsset);
if (m_AssetLoader != null)
if (m_RootInstance == null)
{
IConfig assetConfig = config.Configs["AssetService"];
if (assetConfig == null)
throw new Exception("No AssetService configuration");
m_RootInstance = this;
string loaderArgs = assetConfig.GetString("AssetLoaderArgs",
String.Empty);
MainConsole.Instance.Commands.AddCommand("kfs", false,
"show digest",
"show digest <ID>",
"Show asset digest", HandleShowDigest);
bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true);
MainConsole.Instance.Commands.AddCommand("kfs", false,
"delete asset",
"delete asset <ID>",
"Delete asset from database", HandleDeleteAsset);
if (assetLoaderEnabled)
if (m_AssetLoader != null)
{
m_log.InfoFormat("[ASSET]: Loading default asset set from {0}", loaderArgs);
m_AssetLoader.ForEachDefaultXmlAsset(loaderArgs,
delegate(AssetBase a)
{
Store(a);
});
IConfig assetConfig = config.Configs["AssetService"];
if (assetConfig == null)
throw new Exception("No AssetService configuration");
string loaderArgs = assetConfig.GetString("AssetLoaderArgs",
String.Empty);
bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true);
if (assetLoaderEnabled)
{
m_log.InfoFormat("[ASSET]: Loading default asset set from {0}", loaderArgs);
m_AssetLoader.ForEachDefaultXmlAsset(loaderArgs,
delegate(AssetBase a)
{
Store(a);
});
}
m_log.Info("[ASSET SERVICE]: Local asset service enabled");
}
m_log.Info("[ASSET SERVICE]: Local asset service enabled");
}
}
public AssetBase Get(string id)
public virtual AssetBase Get(string id)
{
UUID assetID;
@ -93,12 +100,12 @@ namespace OpenSim.Services.AssetService
return m_Database.GetAsset(assetID);
}
public AssetBase GetCached(string id)
public virtual AssetBase GetCached(string id)
{
return Get(id);
}
public AssetMetadata GetMetadata(string id)
public virtual AssetMetadata GetMetadata(string id)
{
UUID assetID;
@ -112,7 +119,7 @@ namespace OpenSim.Services.AssetService
return null;
}
public byte[] GetData(string id)
public virtual byte[] GetData(string id)
{
UUID assetID;
@ -123,7 +130,7 @@ namespace OpenSim.Services.AssetService
return asset.Data;
}
public bool Get(string id, Object sender, AssetRetrieved handler)
public virtual bool Get(string id, Object sender, AssetRetrieved handler)
{
//m_log.DebugFormat("[AssetService]: Get asset async {0}", id);
@ -141,7 +148,7 @@ namespace OpenSim.Services.AssetService
return true;
}
public string Store(AssetBase asset)
public virtual string Store(AssetBase asset)
{
//m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID);
m_Database.StoreAsset(asset);
@ -154,7 +161,7 @@ namespace OpenSim.Services.AssetService
return false;
}
public bool Delete(string id)
public virtual bool Delete(string id)
{
m_log.DebugFormat("[ASSET SERVICE]: Deleting asset {0}", id);
UUID assetID;

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@ -0,0 +1,181 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using Nini.Config;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Services.AssetService;
namespace OpenSim.Services.HypergridService
{
public class HGAssetService : OpenSim.Services.AssetService.AssetService, IAssetService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private string m_ProfileServiceURL;
private IUserAccountService m_UserAccountService;
private UserAccountCache m_Cache;
public HGAssetService(IConfigSource config) : base(config)
{
m_log.Debug("[HGAsset Service]: Starting");
IConfig assetConfig = config.Configs["HGAssetService"];
if (assetConfig == null)
throw new Exception("No HGAssetService configuration");
string userAccountsDll = assetConfig.GetString("UserAccountsService", string.Empty);
if (userAccountsDll == string.Empty)
throw new Exception("Please specify UserAccountsService in HGAssetService configuration");
Object[] args = new Object[] { config };
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountsDll, args);
if (m_UserAccountService == null)
throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
m_ProfileServiceURL = assetConfig.GetString("ProfileServerURI", string.Empty);
m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
}
#region IAssetService overrides
public override AssetBase Get(string id)
{
AssetBase asset = base.Get(id);
if (asset == null)
return null;
if (asset.Metadata.Type == (sbyte)AssetType.Object)
asset.Data = AdjustIdentifiers(asset.Data); ;
AdjustIdentifiers(asset.Metadata);
return asset;
}
public override AssetMetadata GetMetadata(string id)
{
AssetMetadata meta = base.GetMetadata(id);
if (meta == null)
return null;
AdjustIdentifiers(meta);
return meta;
}
public override byte[] GetData(string id)
{
byte[] data = base.GetData(id);
if (data == null)
return null;
return AdjustIdentifiers(data);
}
//public virtual bool Get(string id, Object sender, AssetRetrieved handler)
public override bool Delete(string id)
{
// NOGO
return false;
}
#endregion
protected void AdjustIdentifiers(AssetMetadata meta)
{
UserAccount creator = m_Cache.GetUser(meta.CreatorID);
if (creator != null)
meta.CreatorID = m_ProfileServiceURL + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
}
protected byte[] AdjustIdentifiers(byte[] data)
{
string xml = Utils.BytesToString(data);
return Utils.StringToBytes(RewriteSOP(xml));
}
protected string RewriteSOP(string xml)
{
XmlDocument doc = new XmlDocument();
doc.LoadXml(xml);
XmlNodeList sops = doc.GetElementsByTagName("SceneObjectPart");
foreach (XmlNode sop in sops)
{
UserAccount creator = null;
bool hasCreatorData = false;
XmlNodeList nodes = sop.ChildNodes;
foreach (XmlNode node in nodes)
{
if (node.Name == "CreatorID")
creator = m_Cache.GetUser(node.InnerText);
if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty)
hasCreatorData = true;
//if (node.Name == "OwnerID")
//{
// UserAccount owner = GetUser(node.InnerText);
// if (owner != null)
// node.InnerText = m_ProfileServiceURL + "/" + node.InnerText + "/" + owner.FirstName + " " + owner.LastName;
//}
}
if (!hasCreatorData && creator != null)
{
XmlElement creatorData = doc.CreateElement("CreatorData");
creatorData.InnerText = m_ProfileServiceURL + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
sop.AppendChild(creatorData);
}
}
using (StringWriter wr = new StringWriter())
{
doc.Save(wr);
return wr.ToString();
}
}
}
}

View File

@ -33,10 +33,12 @@ using Nini.Config;
using System.Reflection;
using OpenSim.Services.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Services.InventoryService;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Server.Base;
namespace OpenSim.Services.InventoryService
namespace OpenSim.Services.HypergridService
{
public class HGInventoryService : XInventoryService, IInventoryService
{
@ -46,9 +48,16 @@ namespace OpenSim.Services.InventoryService
protected new IXInventoryData m_Database;
private string m_ProfileServiceURL;
private IUserAccountService m_UserAccountService;
private UserAccountCache m_Cache;
public HGInventoryService(IConfigSource config)
: base(config)
{
m_log.Debug("[HGInventory Service]: Starting");
string dllName = String.Empty;
string connString = String.Empty;
//string realm = "Inventory"; // OSG version doesn't use this
@ -68,12 +77,25 @@ namespace OpenSim.Services.InventoryService
//
// Try reading the [InventoryService] section, if it exists
//
IConfig authConfig = config.Configs["InventoryService"];
if (authConfig != null)
IConfig invConfig = config.Configs["HGInventoryService"];
if (invConfig != null)
{
dllName = authConfig.GetString("StorageProvider", dllName);
connString = authConfig.GetString("ConnectionString", connString);
dllName = invConfig.GetString("StorageProvider", dllName);
connString = invConfig.GetString("ConnectionString", connString);
// realm = authConfig.GetString("Realm", realm);
string userAccountsDll = invConfig.GetString("UserAccountsService", string.Empty);
if (userAccountsDll == string.Empty)
throw new Exception("Please specify UserAccountsService in HGInventoryService configuration");
Object[] args = new Object[] { config };
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountsDll, args);
if (m_UserAccountService == null)
throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
m_ProfileServiceURL = invConfig.GetString("ProfileServerURI", string.Empty);
m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
}
//
@ -282,9 +304,18 @@ namespace OpenSim.Services.InventoryService
//{
//}
//public InventoryItemBase GetItem(InventoryItemBase item)
//{
//}
public override InventoryItemBase GetItem(InventoryItemBase item)
{
InventoryItemBase it = base.GetItem(item);
UserAccount user = m_Cache.GetUser(it.CreatorId);
// Adjust the creator data
if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
it.CreatorData = m_ProfileServiceURL + "/" + it.CreatorId + ";" + user.FirstName + " " + user.LastName;
return it;
}
//public InventoryFolderBase GetFolder(InventoryFolderBase folder)
//{

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@ -762,6 +762,7 @@ namespace OpenSim.Services.LLLoginService
if (account.ServiceURLs == null)
return;
// Old style: get the service keys from the DB
foreach (KeyValuePair<string, object> kvp in account.ServiceURLs)
{
if (kvp.Value == null || (kvp.Value != null && kvp.Value.ToString() == string.Empty))
@ -773,6 +774,21 @@ namespace OpenSim.Services.LLLoginService
aCircuit.ServiceURLs[kvp.Key] = kvp.Value;
}
}
// New style: service keys start with SRV_; override the previous
string[] keys = m_LoginServerConfig.GetKeys();
if (keys.Length > 0)
{
IEnumerable<string> serviceKeys = keys.Where(value => value.StartsWith("SRV_"));
foreach (string serviceKey in serviceKeys)
{
string keyName = serviceKey.Replace("SRV_", "");
aCircuit.ServiceURLs[keyName] = m_LoginServerConfig.GetString(serviceKey, string.Empty);
m_log.DebugFormat("[LLLOGIN SERVICE]: found new key {0} {1}", keyName, aCircuit.ServiceURLs[keyName]);
}
}
}
private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, out string reason)

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@ -21,7 +21,7 @@
; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
; *
[Startup]
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector"
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,HGAssetService@8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector"
; * This is common for all services, it's the network setup for the entire
; * server instance, if none if specified above
@ -154,10 +154,12 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs)
; CHANGE THIS
HomeURI = "http://127.0.0.1:8002"
GatekeeperURI = "http://127.0.0.1:8002"
InventoryServerURI = "http://127.0.0.1:8002"
AssetServerURI = "http://127.0.0.1:8002"
GatekeeperURI = "http://127.0.0.1:8002"
SRV_HomeURI = "http://127.0.0.1:8002"
SRV_InventoryServerURI = "http://127.0.0.1:8002"
SRV_AssetServerURI = "http://127.0.0.1:8002"
SRV_ProfileServerURI = "http://127.0.0.1:8002"
[GridInfoService]
; These settings are used to return information on a get_grid_info call.
@ -169,7 +171,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; See http://opensimulator.org/wiki/GridInfo
; login uri: for grid this is the login server URI
login = http://127.0.0.1:9000/
login = http://127.0.0.1:8002/
; long grid name: the long name of your grid
gridname = "the lost continent of hippo"
@ -183,7 +185,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; helper uri: optional: if it exists if will be used to tell the client to use
; this for all economy related things
;economy = http://127.0.0.1:9000/
;economy = http://127.0.0.1:8002/
; web page of grid: optional: page providing further information about your grid
;about = http://127.0.0.1/about/
@ -241,4 +243,15 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
; *
[HGInventoryService]
; For the InventoryServiceInConnector
LocalServiceModule = "OpenSim.Services.InventoryService.dll:HGInventoryService"
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
ProfileServerURI = "http://127.0.0.1:8002/user"
; * The interface that local users get when they are in other grids.
; * This restricts the access that the rest of the world has to
; * the assets of this world.
; *
[HGAssetService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
ProfileServerURI = "http://127.0.0.1:8002/user"

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@ -25,6 +25,13 @@
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml"
[HGInventoryService]
ProfileServerURI = "http://127.0.0.1:9000/profiles"
[HGAssetService]
ProfileServerURI = "http://127.0.0.1:9000/profiles"
[Modules]
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
;; Copy the config .example file into your own .ini file and change configs there
@ -68,11 +75,12 @@
[LoginService]
WelcomeMessage = "Welcome, Avatar!"
HomeURI = "http://127.0.0.1:9000"
GatekeeperURI = "http://127.0.0.1:9000"
InventoryServerURI = "http://127.0.0.1:9000"
AssetServerURI = "http://127.0.0.1:9000"
SRV_HomeURI = "http://127.0.0.1:9000"
SRV_InventoryServerURI = "http://127.0.0.1:9000"
SRV_AssetServerURI = "http://127.0.0.1:9000"
SRV_ProfileServerURI = "http://127.0.0.1:9000"
[GatekeeperService]
ExternalName = "http://127.0.0.1:9000"

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@ -128,8 +128,14 @@
;; This greatly restricts the inventory operations while in other grids
[HGInventoryService]
; For the InventoryServiceInConnector
LocalServiceModule = "OpenSim.Services.InventoryService.dll:HGInventoryService"
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
;; The interface that local users get when they are in other grids
;; This restricts/filters the asset operations from the outside
[HGAssetService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
;; This should always be the very last thing on this file
[Includes]

View File

@ -1257,6 +1257,8 @@
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
<Reference name="OpenSim.Services.Interfaces"/>
<Reference name="OpenSim.Services.Base"/>
<Reference name="OpenSim.Services.AssetService"/>
<Reference name="OpenSim.Services.InventoryService"/>
<Reference name="OpenSim.Services.Connectors"/>
<Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Server.Base"/>