Fixing the build break

0.6.8-post-fixes
John Hurliman 2009-11-06 00:06:49 -08:00
parent dfe4dc735a
commit 1cddc85078
1 changed files with 1 additions and 2 deletions

View File

@ -337,8 +337,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
} }
UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
AssetBase asset1 = new AssetBase(); AssetBase asset1 = new AssetBase(asset1Id, String.Empty, (sbyte)AssetType.Object);
asset1.FullID = asset1Id;
asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1));
scene.AssetService.Store(asset1); scene.AssetService.Store(asset1);