Merge branch 'master' of /home/opensim/var/repo/opensim
						commit
						1d4bee454e
					
				|  | @ -157,12 +157,18 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
|             sendRegionInfoPacketToAll(); | ||||
|         } | ||||
| 
 | ||||
|         public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture) | ||||
|         public void setEstateTerrainBaseTexture(int level, UUID texture) | ||||
|         { | ||||
|             setEstateTerrainBaseTexture(null, level, texture); | ||||
|             sendRegionHandshakeToAll(); | ||||
|         } | ||||
| 
 | ||||
|         public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int level, UUID texture) | ||||
|         { | ||||
|             if (texture == UUID.Zero) | ||||
|                 return; | ||||
| 
 | ||||
|             switch (corner) | ||||
|             switch (level) | ||||
|             { | ||||
|                 case 0: | ||||
|                     Scene.RegionInfo.RegionSettings.TerrainTexture1 = texture; | ||||
|  | @ -182,6 +188,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
|             sendRegionInfoPacketToAll(); | ||||
|         } | ||||
| 
 | ||||
|         public void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue) | ||||
|         { | ||||
|             setEstateTerrainTextureHeights(null, corner, lowValue, highValue); | ||||
|         } | ||||
| 
 | ||||
|         public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) | ||||
|         { | ||||
|             switch (corner) | ||||
|  |  | |||
|  | @ -45,5 +45,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
|         /// Tell all clients about the current state of the region (terrain textures, water height, etc.). | ||||
|         /// </summary> | ||||
|         void sendRegionHandshakeToAll(); | ||||
| 
 | ||||
|         void setEstateTerrainBaseTexture(int level, UUID texture); | ||||
|         void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue); | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -3049,5 +3049,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
| 
 | ||||
|             return ScriptBaseClass.TRUE; | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Sets terrain estate texture | ||||
|         /// </summary> | ||||
|         /// <param name="level"></param> | ||||
|         /// <param name="texture"></param> | ||||
|         /// <returns></returns> | ||||
|         public void osSetTerrainTexture(int level, LSL_Key texture) | ||||
|         { | ||||
|             CheckThreatLevel(ThreatLevel.High, "osSetTerrainTexture"); | ||||
| 
 | ||||
|             m_host.AddScriptLPS(1); | ||||
|             //Check to make sure that the script's owner is the estate manager/master | ||||
|             //World.Permissions.GenericEstatePermission( | ||||
|             if (World.Permissions.IsGod(m_host.OwnerID)) | ||||
|             { | ||||
|                 if (level < 0 || level > 3) | ||||
|                     return; | ||||
| 
 | ||||
|                 UUID textureID = new UUID(); | ||||
|                 if (!UUID.TryParse(texture, out textureID)) | ||||
|                     return; | ||||
| 
 | ||||
|                 // estate module is required | ||||
|                 IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); | ||||
|                 if (estate != null) | ||||
|                     estate.setEstateTerrainBaseTexture(level, textureID); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Sets terrain heights of estate | ||||
|         /// </summary> | ||||
|         /// <param name="corner"></param> | ||||
|         /// <param name="low"></param> | ||||
|         /// <param name="high"></param> | ||||
|         /// <returns></returns> | ||||
|         public void osSetTerrainTextureHeight(int corner, double low, double high) | ||||
|         { | ||||
|             CheckThreatLevel(ThreatLevel.High, "osSetTerrainTextureHeight"); | ||||
| 
 | ||||
|             m_host.AddScriptLPS(1); | ||||
|             //Check to make sure that the script's owner is the estate manager/master | ||||
|             //World.Permissions.GenericEstatePermission( | ||||
|             if (World.Permissions.IsGod(m_host.OwnerID)) | ||||
|             { | ||||
|                 if (corner < 0 || corner > 3) | ||||
|                     return; | ||||
| 
 | ||||
|                 // estate module is required | ||||
|                 IEstateModule estate = World.RequestModuleInterface<IEstateModule>(); | ||||
|                 if (estate != null) | ||||
|                     estate.setEstateTerrainTextureHeights(corner, (float)low, (float)high); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | @ -234,5 +234,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
| 
 | ||||
|         LSL_Integer osInviteToGroup(LSL_Key agentId); | ||||
|         LSL_Integer osEjectFromGroup(LSL_Key agentId); | ||||
| 
 | ||||
|         void osSetTerrainTexture(int level, LSL_Key texture); | ||||
|         void osSetTerrainTextureHeight(int corner, double low, double high); | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -878,5 +878,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
|         { | ||||
|             return m_OSSL_Functions.osEjectFromGroup(agentId); | ||||
|         } | ||||
| 
 | ||||
|         public void osSetTerrainTexture(int level, LSL_Key texture) | ||||
|         { | ||||
|             m_OSSL_Functions.osSetTerrainTexture(level, texture); | ||||
|         } | ||||
| 
 | ||||
|         public void osSetTerrainTextureHeight(int corner, double low, double high) | ||||
|         { | ||||
|             m_OSSL_Functions.osSetTerrainTextureHeight(corner, low, high); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -113,29 +113,36 @@ namespace OpenSim.Services.Connectors | |||
|                     } | ||||
|                     else if (replyData.ContainsKey("Result")&& (replyData["Result"].ToString().ToLower() == "failure")) | ||||
|                     { | ||||
|                         m_log.DebugFormat("[GRID CONNECTOR]: Registration failed: {0}", replyData["Message"].ToString()); | ||||
|                         m_log.ErrorFormat( | ||||
|                             "[GRID CONNECTOR]: Registration failed: {0} when contacting {1}", replyData["Message"], uri); | ||||
| 
 | ||||
|                         return replyData["Message"].ToString(); | ||||
|                     } | ||||
|                     else if (!replyData.ContainsKey("Result")) | ||||
|                     { | ||||
|                         m_log.DebugFormat("[GRID CONNECTOR]: reply data does not contain result field"); | ||||
|                         m_log.ErrorFormat( | ||||
|                             "[GRID CONNECTOR]: reply data does not contain result field when contacting {0}", uri); | ||||
|                     } | ||||
|                     else | ||||
|                     { | ||||
|                         m_log.DebugFormat("[GRID CONNECTOR]: unexpected result {0}", replyData["Result"].ToString()); | ||||
|                         return "Unexpected result "+replyData["Result"].ToString(); | ||||
|                         m_log.ErrorFormat( | ||||
|                             "[GRID CONNECTOR]: unexpected result {0} when contacting {1}", replyData["Result"], uri); | ||||
| 
 | ||||
|                         return "Unexpected result " + replyData["Result"].ToString(); | ||||
|                     } | ||||
|                      | ||||
|                 } | ||||
|                 else | ||||
|                     m_log.DebugFormat("[GRID CONNECTOR]: RegisterRegion received null reply"); | ||||
|                 { | ||||
|                     m_log.ErrorFormat( | ||||
|                         "[GRID CONNECTOR]: RegisterRegion received null reply when contacting grid server at {0}", uri); | ||||
|                 } | ||||
|             } | ||||
|             catch (Exception e) | ||||
|             { | ||||
|                 m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); | ||||
|                 m_log.ErrorFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); | ||||
|             } | ||||
| 
 | ||||
|             return "Error communicating with grid service"; | ||||
|             return string.Format("Error communicating with the grid service at {0}", uri); | ||||
|         } | ||||
| 
 | ||||
|         public bool DeregisterRegion(UUID regionID) | ||||
|  |  | |||
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